cLpK1
[NETCODE] Correct settings after update 2012 :D
rate 100000
cl_updaterate 102
cl_cmdrate 102
ex_interp 0
cl_mousegrab 1
Windows Mouse Settings:
pointer precision on
fps_max depend of you HZ screen.. and need to be set with 5 fps up
ex: HZ 60= fps_max 65..(correct set not 64.5!!!)
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[INFO]
CORRECT SETTINGS FOR SERVER CS 1.6 AFTER UPDATE 2012
THIS SETTINGS CAN BE APPLY TO ALL HOSTS 100%
PUBLIC: 100% full server, Best quality and performance !
0 loss
0 choke
best ms
100% guns recoil !!!! <3 like LAN or New game :D
[INFO-Install-Settings]
Add in server: Go in "cstrike" Folder and copy/paste in server.cfg all the settings !
To apply the settings write in console: "amx_cfg server.cfg", "amx_rcon exec server.cfg" or RESTART the server !
enjoy cs 1.6 HD ;)
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last update d.25/02/2024, h.10:15
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Game: | Counter-Strike |
User: | CLpeek1 |
File(s): | 2 |
Download: | Download now: cLpK1 |
Views: | 3165 |
Downloads: | 428 |
Likes: |
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- // __________________________________________________________
- // @cLpK1
- // __________________________________________________________
- // COMPETITIVE 10/14 slots settings CS 1.6
- // __________________________________________________________
- //_________________________
- // [ SV NAME, pw on/off ]
- //_________________________
- hostname "[ COMPETITIVE ]" //SERVER NAME
- rcon_password "" //Don`t set! secure by attaks in RCON
- sv_password "" //Set a password on server
- //____________________
- // [ FastDownload ]
- //____________________
- sv_downloadurl "" // Add `url` for fast downloading
- sv_allowdownload "1" // Allow download from the server
- //____________________
- // [ CVAR`s Server ]
- //____________________
- sv_voiceenable "0" // set 1, allow voice on server
- sv_alltalk "0" // set 1, terro can speak with ct
- sv_voicequality "5" // best quality
- allow_spectators "1" // Allows players to join as spectator.
- pausable "1" // Allow or not the players to pause the game using the pause command.(TAST: Pause|Break)
- sv_allowupload "0" // Set 0 for more performance. Allows clients sending custom sprays to the server.
- mp_autokick "0" // Enable automatic team-killer banning and idle client kicking.
- mp_autoteambalance "0" // Toggles auto balancing of teams.
- mp_buytime "0.15" // Designate the desired amount of buy time for each round.
- mp_c4timer "35" // C4 timer duration. Minimum of 15, maximum of 90. Value should be 35 sec in matches.
- mp_chattime "5" // Amount of time in seconds players can chat after the game is over.
- mp_consistency "1" // This checks to see that the client connecting has not modified his models or sounds in order to give him an unfair advantage. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- mp_decals "300" // It sets the maximum decals (Spray logo, bullet holes, grenade scorch, blood on ground) VISIBLE on the screen.
- mp_fadetoblack "0" // When set to 1, player's screen fades to black for the remainder of the round.
- mp_flashlight "1" // Set to 1 to enable the use of flashlights, 0 to disable.
- mp_footsteps "1" // Set to 1 to enable footsteps, 0 to disable.
- mp_forcecamera "2" // Set 2 - Only first person mode is allowed
- mp_forcechasecam "2" // Set 2 - Only first person mode is allowed
- mp_freezetime "7" // The length in seconds of the Freeze period at the beginning of rounds. Set to 0 to disable.
- mp_friendlyfire "0" // Set to 1 to enable friendly fire, 0 to disable.
- mp_hostagepenalty "0" // Max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command.
- mp_kickpercent "0" // Def. is 0.66, Sets the percentage of teammates it takes to vote off a player.
- mp_limitteams "0" // Maximum number of players that one team can have over the other. To entirely disable team limiting, set to 0.
- mp_mapvoteratio "0.66" // Set the ratio of players required to vote on the same map before a map will change. The default is 0.66 , which means that 66% of the players on a server must vote on the same map in order for the server to change to that map.
- mp_maxrounds "0" // Maximum number of rounds to be played on a map, leave at 0 to obey mp_timelimit.
- mp_roundtime "1.75" // Min round time is 1 min. Max round time is 9 min. Supports partial minutes (1.5 is 90 seconds).
- mp_startmoney "800" // Sets the amount of money players start with.
- mp_timelimit "0" // Set to 25 (min), time left before the map changes
- mp_tkpunish "0" // If set to 1, TK'ers will be auto-killed next round.
- mp_winlimit "0" // Set to 16, Will cycle the map after one team reaches this many wins.
- sv_accelerate "5" // match set
- sv_aim "0" // match set
- sv_airaccelerate "10" // set 100 for KZ
- sv_cheats "0" // match set
- sv_clienttrace "1" // match set
- sv_friction "4" // match set
- sv_gravity "800" // match set
- sv_maxunlag "0.5" // (set for 500ms) Sets the maximum amount of seconds that the netcode compensates for someone's ping (sv_unlag need to be enabled). The netcode will compensate for 500ms by default.
- sv_maxspeed "320" // match set
- sv_proxies "1" // match set
- sv_send_logos "0" // match set
- sv_send_resources "1" // match set
- sv_stepsize "18" // match set
- sv_unlag "1" // match set
- sv_wateraccelerate "10" // match set
- sv_wateramp "0" // match set
- sv_waterfriction "1" // match set
- decalfrequency "60" // * Don`t touch ***
- edgefriction "2" // * Don`t touch ***
- host_framerate "0" // * Don`t touch ***
- sv_timeout "60" // * Don`t touch ***
- sv_lan "0" // * Don`t touch ***
- sv_region "255" // * Don`t touch ***
- sv_lan_rate "100000.0" // after update 2012 ***
- sv_maxrate "100000.0" // * 10mb/s !***
- sv_minrate "30000.0" // * Don`t touch !***
- sv_maxupdaterate "102" // * Don`t touch !***
- sv_minupdaterate "40" // * Don`t touch !***
- sys_ticrate "1132" // * Don`t touch !***
- fps_max "1020" // * Don`t touch !***
- pingboost "3" // * Don`t touch maximum for processor !***
- hpk_maxsize "0.001" // * Delete custom.hpk (custom spray) better performance
- //____________________
- // [ Log`s ]
- //____________________
- log "on" // on/off
- mp_logdetail "0" // 0-Log no attacks <-> 1-Log enemy attacks <-> 2-Log teammate attacks <-> 3-Log enemy AND teammate attacks
- mp_logecho "1" // If enables (set 1), server log messages are being displayed into server console.
- mp_logfile "1" // Enables the logging of server console into a file in logs/ folder.
- mp_logmessages "1" // Used for server admins to spit out chat messages in their log files.
-
- // __________________________________________________________
- // @cLpK1
- // __________________________________________________________
- // PUBLIC 22/32 slots settings CS 1.6
- // __________________________________________________________
- //_________________________
- // [ SV NAME, pw on/off ]
- //_________________________
- hostname "[ PUBLIC ]" //SERVER NAME
- rcon_password "" //Don`t set! secure by attaks in RCON
- sv_password "" //Set a password on server
- //____________________
- // [ FastDownload ]
- //____________________
- sv_downloadurl "" // Add `url` for fast downloading
- sv_allowdownload "1" // Allow download from the server
- //____________________
- // [ CVAR`s Server ]
- //____________________
- sv_voiceenable "0" // set 1, allow voice on server
- sv_alltalk "0" // set 1, terro can speak with ct
- sv_voicequality "5" // best quality
- allow_spectators "1" // Allows players to join as spectator.
- pausable "0" // Allow or not the players to pause the game using the pause command.(TAST: Pause|Break)
- sv_allowupload "0" // Set 0 for more performance. Allows clients sending custom sprays to the server.
- mp_autokick "0" // Enable automatic team-killer banning and idle client kicking.
- mp_autoteambalance "1" // Toggles auto balancing of teams.
- mp_buytime "0.15" // Designate the desired amount of buy time for each round.
- mp_c4timer "35" // C4 timer duration. Minimum of 15, maximum of 90. Value should be 35 sec in matches.
- mp_chattime "10" // Amount of time in seconds players can chat after the game is over.
- mp_consistency "1" // This checks to see that the client connecting has not modified his models or sounds in order to give him an unfair advantage. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- mp_decals "300" // It sets the maximum decals (Spray logo, bullet holes, grenade scorch, blood on ground) VISIBLE on the screen.
- mp_fadetoblack "0" // When set to 1, player's screen fades to black for the remainder of the round.
- mp_flashlight "0" // Set to 1 to enable the use of flashlights, 0 to disable.
- mp_footsteps "1" // Set to 1 to enable footsteps, 0 to disable.
- mp_forcecamera "2" // Set 2 - Only first person mode is allowed
- mp_forcechasecam "2" // Set 2 - Only first person mode is allowed
- mp_freezetime "3" // The length in seconds of the Freeze period at the beginning of rounds. Set to 0 to disable.
- mp_friendlyfire "0" // Set to 1 to enable friendly fire, 0 to disable.
- mp_hostagepenalty "0" // Max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command.
- mp_kickpercent "0" // Def. is 0.66, Sets the percentage of teammates it takes to vote off a player.
- mp_limitteams "1" // Maximum number of players that one team can have over the other. To entirely disable team limiting, set to 0.
- mp_mapvoteratio "0.66" // Set the ratio of players required to vote on the same map before a map will change. The default is 0.66 , which means that 66% of the players on a server must vote on the same map in order for the server to change to that map.
- mp_maxrounds "0" // Maximum number of rounds to be played on a map, leave at 0 to obey mp_timelimit.
- mp_roundtime "1.75" // Min round time is 1 min. Max round time is 9 min. Supports partial minutes (1.5 is 90 seconds).
- mp_startmoney "800" // Sets the amount of money players start with.
- mp_timelimit "0" // Set to 25 (min), time left before the map changes
- mp_tkpunish "0" // If set to 1, TK'ers will be auto-killed next round.
- mp_winlimit "0" // Set to 16, Will cycle the map after one team reaches this many wins.
- sv_accelerate "5" // pub set
- sv_aim "0" // pub set
- sv_airaccelerate "10" // set 100 for KZ mode
- sv_cheats "0" // pub set
- sv_clienttrace "1" // pub set
- sv_friction "4" // pub set
- sv_gravity "800" // pub set
- sv_maxunlag "1" // (set for 1000ms) Sets the maximum amount of seconds that the netcode compensates for someone's ping (sv_unlag need to be enabled). The netcode will compensate for 500ms by default.
- sv_maxspeed "320" // pub set
- sv_proxies "1" // pub set
- sv_send_logos "0" // pub set
- sv_send_resources "1" // pub set
- sv_stepsize "18" // pub set
- sv_unlag "1" // pub set
- sv_wateraccelerate "10" // pub set
- sv_wateramp "0" // pub set
- sv_waterfriction "1" // pub set
- decalfrequency "60" // * Don`t touch ***
- edgefriction "2" // * Don`t touch ***
- host_framerate "0" // * Don`t touch ***
- sv_timeout "60" // * Don`t touch ***
- sv_lan "0" // * Don`t touch ***
- sv_region "255" // * Don`t touch ***
- sv_lan_rate "100000.0" // * after update 2012 !***
- sv_maxrate "100000.0" // * 10mb/s !***
- sv_minrate "15000.0" // * Don`t touch maximum for public !***
- sv_maxupdaterate "51" // * Don`t touch maximum for public !***
- sv_minupdaterate "20" // * Don`t touch maximum for public !***
- sys_ticrate "566" // * Don`t touch maximum for public !***
- fps_max "510" // * Don`t touch maximum for public !***
- pingboost "3" // * Don`t touch maximum for processor !***
- hpk_maxsize "0.001" // * Delete custom.hpk (custom spray) better performance
- //____________________
- // [ Log`s ]
- //____________________
- log "off" // on/off
- mp_logdetail "0" // 0-Log no attacks <-> 1-Log enemy attacks <-> 2-Log teammate attacks <-> 3-Log enemy AND teammate attacks
- mp_logecho "1" // If enables (set 1), server log messages are being displayed into server console.
- mp_logfile "1" // Enables the logging of server console into a file in logs/ folder.
- mp_logmessages "1" // Used for server admins to spit out chat messages in their log files.
https://www.gamerconfig.eu/config/counter-strike/clpeek1,4006/