High FPS cfg
Game: | Day of Defeat: Source |
User: | ![]() |
File(s): | 2 |
Download: | Download now: High FPS cfg |
Views: | 22183 |
Downloads: | 3060 |
Likes: |
-
- //Cl_
- cl_threaded_bone_setup 0
- cl_interp_threadmodeticks 0
- cl_threaded_client_leaf_system 0
- cl_autoreload 1
- cl_autorezoom 0
- cl_deathicon_height 9
- cl_deathicon_width 25
- cl_deathicon_bg_alpha 1
- cl_crosshair_scale 10
- cl_coldbreath_enable 0
- cl_detaildist 1200
- cl_detailfade 400
- cl_drawmonitors
- cl_ejectbrass 0
- cl_forcepreload 1
- cl_lagcomp_errorcheck 1
- cl_muzzleflash_dlight_3rd 1
- cl_muzzleflash_dlight_1st 0
- cl_phys_props_enable 0
- cl_phys_props_max 0
- cl_predictweapons 1
- cl_ragdoll_collide 1
- cl_ragdoll_fade_time 1
- cl_ragdoll_physics_enable 1
- cl_resend 6
- cl_show_splashes 0
- cl_showhelp 0
- cl_ShowSunVectors
- cl_spec_mode 1
- cl_smooth 1
- cl_smoothtime 0.01
- cl_enabledeatheffects 0
- cl_enabledeathfilmgrain 0
- cl_enablespectatoreffects 0
- cl_deatheffect_always_on 0
- cl_downloadfilter "none"
- //r_
- r_avglight "0"
- r_avglightmap "0"
- r_lightaverage "0"
- r_3dnow 1
- r_sse2 1
- r_mmx 1
- r_3dsky 0
- r_aspectratio 0
- r_cheapwaterend 0.1
- r_cheapwaterstart 0
- r_decals 50
- r_decal_cullsize 0
- r_drawdetailprops 1
- r_drawflecks 0
- r_drawmodeldecals 0
- r_dynamic 0
- r_drawbatchdecals 0
- r_dopixelvisibility 0
- r_decalstaticprops 0
- r_eyes 0
- r_eyeglintlodpixels 0
- r_eyegloss 0
- r_eyemove 0
- r_eyes 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- r_eyeglintlodpixels 0
- r_fastzreject 1
- r_flex 0
- r_ForceWaterLeaf 0
- r_lod 2
- r_maxmodeldecal 100
- r_maxdlights 0
- r_maxnewsamples 0
- r_maxsampledist 0
- r_minnewsamples 0
- r_modellodscale "0.1"
- r_occlusion 0
- r_propsmaxdist 150
- r_PhysPropStaticLighting 0
- r_renderoverlayfragment 0
- r_rootlod 2
- r_PhysPropStaticLighting 0
- r_propsmaxdist 0
- r_shadows 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_teeth 0
- r_threaded_client_shadow_manager 0
- r_threaded_particles 0
- r_threaded_renderables 0
- r_waterforcereflectentities "0"
- r_waterforceexpensive 0
- r_WaterDrawReflection 0
- r_worldlightmin 1
- r_worldlights 0
- r_renderoverlayfragment "0"
- r_queued_decals 0
- r_queued_post_processing 0
- r_queued_ropes 0
- r_rootlod "7"
- //sv_
- sv_forcepreload 1
- sv_alternateticks 0
- //rope // fog
- rope_averagelight 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0
- rope_collide 0
- rope_shake 0
- rope_smooth_minalpha 0
- rope_smooth_maxalpha 0
- rope_smooth_maxalphawidth 0
- rope_smooth_enlarge 0
- rope_smooth_minwidth 0
- texture_budget_background_alpha 9999999
- texture_budget_panel_height 0
- texture_budget_panel_width 0
- //mat_
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_antialias 0
- mat_bloomscale 0
- mat_disable_bloom "1"
- mat_bumpmap 0
- mat_fastnobump "0"
- mat_bufferprimitives 1
- mat_bloomamount_rate "0"
- mat_clipz 0
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_debugdepth 0
- mat_debugdepthmode 0
- mat_debugdepthval 32
- mat_debugdepthvalmax 32
- mat_disable_bloom 1
- mat_envmapsize 32
- mat_envmaptgasize 16
- mat_filtertextures 1
- mat_forcehardwaresync 0
- mat_forceaniso 0
- mat_filterlightmaps 0
- mat_filmgrain 0
- mat_framebuffercopyoverlaysize 32
- mat_forcemanagedtextureintohardware 0
- mat_forcehardwaresync 0
- mat_fastspecular 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_monitorgamma 1.6
- mat_motion_blur_enabled 0
- mat_mipmaptextures 0
- mat_picmip 2
- mat_parallaxmap 0
- mat_reducefillrate 1
- mat_specular 0
- mat_shadowstate 0
- mat_showlowresimage 0
- mat_softwarelighting 0
- mat_trilinear 0
- mat_texture_limit -1
- mat_texture_list_all 0
- mat_vsync 0
- mat_wateroverlaysize 0
- mat_softwareskin "0"
- mat_texturelist_directories "0"
- mat_texture_list_all "0"
- mat_texturelist_files "1"
- mat_parallaxmap "0"
- mp_usehwmmodels -1
- mp_usehwmvcds -1
- //violence
- violence_ablood 1
- violence_agibs 1
- violence_hblood 1
- violence_hgibs 1
- budget_show_history 0
- //Map
- overview_health "1"
- overview_names "1"
- overview_mode "1"
- overview_tracks "1"
- overview_locked "1"
- overview_alpha "0.2"
- overview_zoom "2"
- //Mouse
- m_customaccel "0"
- m_customaccel_scale "0.04"
- m_customaccel_max "0"
- m_customaccel_exponent "1"
- m_filter "0"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "1"
- m_pitch "0.022"
- m_side "0.8"
- m_yaw "0.022"
- zoom_sensitivity_ratio "1.2"
- //Netgraph/HuD
- hud_centerid "1"
- hud_classautokill "0"
- hud_deathnotice_time "10"
- hud_drawhistory_time "2"
- hud_fastswitch "1"
- hud_saytext_time "7"
- hud_takesshots "1"
- net_chokeloop "0"
- net_graph "1"
- net_graphheight "40"
- net_graphpos "1"
- net_graphsolid "1"
- net_showevents "0"
- net_scale "5"
- net_maxfilesize "2"
- net_maxfragments "1400"
- ////Misc
- /////MULTICORE
- r_threaded_renderables "1"
- r_threaded_particles "1"
- r_threaded_client_shadow_manager "1"
- cl_threaded_bone_setup "1"
- cl_threaded_client_leaf_system "1"
- mat_queue_mode "2"
- host_thread_mode "2"
- /////Netsettings
- fps_max "101"
- cl_allowdownload "1"
- cl_allowupload "1"
- developer "0"
- cl_forcepreload "1"
- cl_dynamic_crosshair "0"
- /////SOUNDSETTINGS
- //Sound
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- dsp_volume 1
- dsp_mix_max 0
- dsp_room 0
- snd_profile 0
- snd_async_fullyasync 0
- snd_noextraupdate 1
- snd_surround_speakers 0
- sv_voiceenable 0
- voice_forcemicrecord 1
- voice_enable 0
- voice_scale 1
- suitvolume 0.25
- soundscape_flush
- snd_duckerthreshold 0.15
- snd_duckerreleasetime 2.5
- snd_duckerattacktime 0.5
- snd_ducktovolume 0.55
- snd_mixahead 0.1
- snd_musicvolume 0.000000
- snd_pitchquality 1
- snd_digital_surround 1
- voice_modenable 1
- bgmvolume 1
- //Winsounds
- dod_playrivalrysounds "0"
- dod_playachievementsound "0"
- dod_playwinmusic "0"
- commentary 0
- cl_showfps 0
- net_showevents 0
- g_ragdoll_fadespeed 5
- ragdoll_sleepaftertime 1
- spec_autodirector 1
- dsp_water 24
- mp_decals 50
- muzzleflash_light 0
- props_break_max_pieces -1
- budget_show_history 0
- jpeg_quality 80
- showhitlocation 1
- blink_duration 0.0
- lod_TransitionDist 0
- con_enable 1
- cl_downloadfilter "nosounds"
- mat_savechanges
- echo "voice - *cvars loaded*"
- // esl
- cl_bob 0.002
- cl_bobcycle 0.8
- cl_bobup 0.5
- developer 0
- r_drawdetailprops 1
- m_yaw 0.022
- m_pitch 0.022
- mat_debugdepth 0
- mat_debugdepthmode 0
- mat_showlowresimage 0
- mat_picmip 2
- net_graph 1
- rope_rendersolid 1
- snd_mixahead 0.1
- snd_show 0
- mat_filtertextures 1
- cl_detaildist 1800
- cl_detailfade 800
- echo "esl - *cvars loaded*"
- gl_clear 0
-
- Vor dem Benutzen
- 1.Macht eine Backup Datei von eurem alten cfg Ordner/falls mit der neuen Probleme auftreten.
- 2.Lscht den kompletten Inhalt des cfg Ordners.
- 3.Fgt die neue cfg ein.
- 3.Spiel starten und ingame ber Optionen eine neue Standard cfg erstellen.
- 4.In die console zur Vorsicht "exec autoexec.cfg" schreiben.
- 5.Den dx Wert 80 oder 90 Benutzen.
- Um Fehler zu
- 1.Treiber aktualisieren von:
- Mainboard
- Grafikkarte
- Direct X
- 2.Die alten Treiber ber die Systemsteuerung zuerst deinstallieren und jeweils einen Neustart machen.
- Im Taskmanager eure
- Alles was darber
- Diese knnt ihr
- Sachen deaktivieren die
- wie zb. das
- 3.Rechtsklick auf Steam in der Taskleiste-eure Spiele auswhlen-rechtsklick auf dods und eigenschaften anklicken.
- In dem neuen
- bitte noch den
- 4.Euer System entrmpeln und Defragmentieren.Dazu kann ich euch ein Programm Empfehlen:
- -Ashampoo WinOptimizer 6.
- -cc cleaner
- Wenn einer keine
- So nun Viel
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