THE BEST 2012 EDİTİON CONFİG !
NOTE : This config is equipped with custom settings.(Special Codes,Low Recoil,%85 AİM, Full FPS no blood,no decals,no textures you can get max FPS!) Support For Anti-Cheats sXe,VaC ! ENJOY !
Game: | Counter-Strike |
User: | ![]() |
File(s): | 2 |
Download: | Download now: THE BEST 2012 EDİTİON CONFİG ! |
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-
- // This file is overwritten whenever you change your user settings in the game.
- // Add custom configurations to the file "userconfig.cfg".
- unbindall
- bind "TAB" "+showscores"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+jump"
- bind "'" "+moveup"
- bind "+" "sizeup"
- bind "," "buyammo1"
- bind "-" "sizedown"
- bind "." "buyammo2"
- bind "/" "+movedown"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind ";" "+mlook"
- bind "=" "pb menu"
- bind "[" "invprev"
- bind "]" "invnext"
- bind "`" "toggleconsole"
- bind "a" "+moveleft"
- bind "b" "buy"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "impulse 100"
- bind "g" "drop"
- bind "h" "+commandmenu"
- bind "i" "showbriefing"
- bind "j" "cheer"
- bind "k" "+voicerecord"
- bind "l" "showbriefing"
- bind "m" "chooseteam"
- bind "n" "nightvision"
- bind "o" "buyequip"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "messagemode2"
- bind "v" "war3menu"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "~" "toggleconsole"
- bind "UPARROW" "BL UPARROW"
- bind "DOWNARROW" "BL DOWNARROW"
- bind "RIGHTARROW" "+right"
- bind "ALT" "ultimate"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F3" "BL F3"
- bind "F4" "BL F4"
- bind "F5" "stopsound"
- bind "KP_DOWNARROW" "cl_pitchspeed 80; motdfile echo.txt; cl_showfps 0; motd_write [By -meed NoSpread h4x ACTIVED]; developer 1; motd; developer 0; motdfile motd.txt; speak activated"
- bind "KP_PGDN" "cl_pitchspeed 3; motdfile echo.txt; cl_showfps 0; motd_write [By -meed NoSpread h4x DEACTIVED]; developer 1; motd; developer 0; motdfile motd.txt; speak deactivated"
- bind "MWHEELDOWN" "invnext"
- bind "MWHEELUP" "invprev"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" "ignorerad"
- bind "PAUSE" "pause"
- _cl_autowepswitch "0"
- _snd_mixahead "0.1"
- ati_npatch "0.000000"
- ati_subdiv "0.000000"
- bgmvolume "0.000000"
- bottomcolor "6"
- brightness "1.990000"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_backspeed "9999"
- cl_cmdbackup "2"
- cl_cmdrate "101"
- cl_corpsestay "0"
- cl_crosshair_color "0 999 0"
- cl_crosshair_size "small"
- cl_crosshair_translucent "0"
- cl_dlmax "128"
- cl_download_ingame "0"
- cl_dynamiccrosshair "0"
- cl_forwardspeed "9999"
- cl_himodels "0"
- cl_idealpitchscale "0.8"
- cl_lc "1"
- cl_logocolor "#Valve_Orange"
- cl_logofile "lambda"
- cl_lw "1"
- cl_minmodels "0"
- cl_radartype "1"
- cl_righthand "1"
- cl_shadows "0"
- cl_timeout "999"
- cl_updaterate "101"
- cl_vsmoothing "0.050000"
- cl_weather "0"
- con_color "255+255+255"
- console "1"
- crosshair "1"
- fastsprites "0"
- fps_max "101.000000"
- fps_modem "101.000000"
- gamma "3"
- gl_dither "1"
- gl_flipmatrix "0"
- gl_fog "1"
- gl_overbright "0"
- gl_polyoffset "0.1"
- hisound "1"
- hpk_maxsize "0"
- hud_capturemouse "1"
- hud_centerid "1"
- hud_draw "1"
- hud_fastswitch "1"
- hud_saytext_internal "1"
- hud_takesshots "0"
- joystick "0"
- lookspring "0"
- lookstrafe "0"
- m_filter "0"
- m_forward "1"
- m_pitch "0.022"
- m_side "0.800000"
- m_yaw "0.022"
- model "gordon"
- MP3FadeTime "2.0"
- MP3Volume "0"
- mp_decals "0"
- name "Player"
- net_graph "0"
- net_graphpos "1"
- net_scale "5"
- r_bmodelhighfrac "5"
- s_a3d "0"
- s_automax_distance "30"
- s_automin_distance "2"
- s_bloat "2.0"
- s_distance "60"
- s_doppler "0"
- s_eax "0"
- s_leafnum "0"
- s_max_distance "1000"
- s_min_distance "8"
- s_numpolys "200"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_refdelay "4"
- s_refgain "0.4"
- s_rolloff "1"
- s_verbwet "0.25"
- sensitivity "2"
- skin ""
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "2"
- spec_pip "0"
- suitvolume "0.250000"
- sv_aim "1"
- sv_voiceenable "1"
- team ""
- topcolor "30"
- viewsize "100"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_modenable "1"
- voice_scale "1"
- volume "1"
- setinfo "_vgui_menus" "0"
- setinfo "_ah" "0"
- +mlook
- +jlook
- exec userconfig.cfg
-
- s_geometry 0
- s_leafnum 0
- s_max_distance 1000
- s_min_distance 8
- s_numpolys 200
- s_reflect 0
- s_reverb 0
- s_refdelay 4
- s_refgain 0.400000
- s_rolloff 1
- s_usepvs 0
- s_verbwet 0.250000
- s_eax 0
- s_a3d 0
- s_bloat 2
- s_verbwet 0.25
- s_geom_reverb 0
- s_occ_epsilon 0
- s_occfactor 1
- s_occlude 1
- s_showtossed 0
- s_2dvolume 1
- s_materials 0
- s_automax_distance 30
- s_distance 60
- s_automin_distance 2
- s_doppler 0
- s_bloat 2.0
- s_polykeep 1000000000
- s_polysize 10000000
- s_refgain 0.4
- hisound 1
- _snd_mixahead 0.1
- bgmvolume 0.000000
- loadas8bit 0
- suitvolume 0.250000
- MP3Volume 0
- voice_modenable 1
- voice_scale 1
- voice_enable 1
- voice_loopback 0
- voice_forcemicrecord 1
- ambient_level 0
- =============================================
- gamma 9999
- brightness 1.990000
- vid_mode 0
- lambert -1.5
- texgamma 0
- lightgamma 2.5
- bottomcolor 6
- topcolor 30
- hpk_maxsize 0
- max_shells 0
- max_smokepuffs 0
- default_fov 110
- fastsprites 0
- gunsmoke 0
- fakelag 0
- fakeloss 0
- d_spriteskip -1
- =============================================
- m_pitch 0.022
- lookstrafe 0
- lookspring 0
- m_yaw 0.022
- m_forward 1
- m_side 0.800000
- m_filter 0
- joystick 0
- zoom_sensitivity_ratio 1.5
- =============================================
- net_graph 0
- net_graphwidth 110
- graphheight 30
- net_scale 5
- net_graphpos 1
- net_graphsolid 1
- =============================================
- hud_draw 1
- hud_drawhistory_time 0.3
- hud_deathnotice_time 1
- hud_fastswitch 1
- hud_centerid 1
- hud_classautokill 1
- hud_saytext_time 3
- hud_takesshots 1
- hud_capturemouse 1
- hud_takesshots 0
- =============================================
- ex_interp 0.05
- ex_maxerrordistance 0
- ex_maxaccel 2000
- ex_maxspeed 750
- ex_diminishextrap 0
- ex_correct 0
- ex_extrapmax 1.33
- ex_minvelocity 0
- =============================================
- spec_drawstatus_internal 1
- spec_pip 0
- spec_drawcone_internal 1
- spec_mode_internal 2
- spec_autodirector_internal 1
- spec_drawnames_internal 1
- =============================================
- gl_fog 1
- gl_cull 1
- gl_affinemodels 0
- gl_dither 1
- gl_overbright 0
- gl_flipmatrix 0
- gl_keeptjunctions 0
- gl_lightholes 0
- gl_monolights 1
- gl_palette_tex 0
- gl_max_size 256
- gl_alphamin 0.250000
- gl_picmip 2
- gl_playermip 15
- gl_round_down 5
- gl_spriteblend 1
- gl_d3dflip 0
- gl_dynamic 0
- gl_smoothmodels 0
- gl_texsort 0
- gl_ztrick 1
- gl_wateramp 0
- gl_clear 0
- gl_zmax 0
- gl_polyoffset 0.1
- gl_texturemode GL_LINEAR_MIPMAP_NEAREST
- =============================================
- viewsize 100
- _windowed_mouse 0
- tfc_newmodels 1
- console 1
- crosshair 1
- scr_conspeed 9999
- _cl_autowepswitch 0
- scr_transparentui 1
- drawradar
- =============================================
- cl_latency -120
- cl_forwardspeed 9999
- cl_pitchspeed 3
- cl_sidespeed 9999
- cl_yawspeed 9999
- cl_backspeed 9999
- cl_upspeed 9999
- cl_solid_players 1
- cl_dlmax 128
- cl_resend 3
- cl_showevents 0
- cl_bob 0
- cl_bobcycle 0.8
- cl_bobup 0
- cl_radartype 1
- cl_pitchup 89
- cl_pitchdown 89
- cl_gaitestimation 1
- cl_shadows 0
- cl_movespeedkey 0.570000
- cl_idealpitchscale 0.800000
- cl_corpsestay 0
- cl_weather 0
- cl_dynamiccrosshair 0
- cl_vsmoothing 0.050000
- cl_minmodels 0
- cl_waterdist 4
- cl_download_ingame 0
- cl_cmdbackup 2
- cl_gibvelscale 1
- cl_gibcount 0
- cl_nopred 0
- cl_showfps 0
- cl_timeout 999
- cl_himodels 0
- cl_lw 1
- cl_lc 1
- cl_gg 0
- cl_crosshair_translucent 0
- cl_minmodels 0
- cl_crosshair_color 231 17
- cl_crosshair_size small
- cl_allowdownload 1
- cl_allowupload 1
- cl_autohelp 0
- cl_class default
- cl_cmdrate 101
- cl_interpolate 1
- cl_rate 20000
- cl_drawshadowtexture 0
- cl_ejectbrass 0
- cl_forcepreload 1
- cl_c4dynamiclight 1
- cl_idealpitchscale 0.8
- cl_interp 0.01
- cl_lagcomp_errorcheck 1
- cl_observercrosshair 1
- cl_phys_props_enable 0
- cl_phys_props_max 0
- cl_radaralpha 200
- cl_ragdoll_physics_enable 0
- cl_righthand 1
- cl_scalecrosshair 0
- cl_show_bloodspray 1
- cl_show_splashes 0
- cl_showpluginmessages 1
- cl_smooth 0
- cl_soundfile sound
- cl_spec_mode 3
- cl_team default
- cl_updaterate 101
- cl_upspeed 320
- =============================================
- r_bmodelhighfrac 5
- r_cachestudio 1
- r_cullsequencebox 1
- r_norefresh 0
- r_novis 1
- r_bmodelinterp 0.075000
- r_detailtextures 1
- r_drawentities 1
- r_drawviewmodel 1
- r_fullbright 0
- r_glowshellfreq 2
- r_lightmap 0
- r_mirroralpha 0
- r_mmx 1
- r_speeds 0
- r_traceglow 0
- r_wateralpha 1
- r_drivemodel 1
- r_3dsky 0
- r_avglight 0
- r_DispUseStaticMeshes 0
- r_aspectratio 0
- r_decal_cullsize 2
- r_decals 0
- r_dispfullradius 2
- r_drawlights 0
- r_drawmodelstatsoverlaymax 1.5
- r_drawmodelstatsoverlaymin 0.1
- r_drawrain 0
- r_drawparticles 0
- r_drawmodeldecals 0
- r_drawropes 0
- r_dynamic 0
- r_eyegloss 0
- r_eyemove 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_eyes 0
- r_eyeglintlodpixels 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- r_lightaverage 0
- r_lightinterp 0
- r_lod 5
- r_modellodscale 0.1
- r_propsmaxdist 0
- r_rainradius 0
- r_rainsimulate 0
- r_rainsplashpercentage 0
- r_renderoverlayfragment 0
- r_rootlod 1
- r_WaterDrawReflection 0
- r_shadowmaxrendered -1
- r_shadowrendertotexture 0
- r_shadows 0
- r_teeth 0
- r_worldlightmin 1
- r_worldlights 1
- =============================================
- sv_voiceenable 1
- sv_aim 1
- sv_logecho 1
- sv_logfile 1
- sv_logsdir logs
- sv_log_onefile 0
- sv_noclipaccelerate 5
- sv_noclipspeed 5
- sv_skyname sky_dust
- sv_clienttrace 999999.000000
- sv_cheats 0
- sv_spectatormaxspeed 400
- sv_voicecodec voice_speex
- sv_voicequality 5
- sv_backspeed 0.6
- sv_forcepreload 0
- sv_specaccelerate 0
- sv_specnoclip 1
- sv_maxspeed 400
- sv_stopspeed 400
- sv_voiceenable 1
- sv_specspeed 0
- sv_unlockedchapters 1
- sv_watchentlist 0
- sv_maxrate 9999.999900
- sv_maxupdaterate 60
- sv_maxrate 25000
- sv_maxupdaterate 101
- sv_maxunlag 101
- sv_unlag 101
- sys_ticrate 10000
- =============================================
- bot_traceview_extended 0
- =============================================
- mat_compressedtextures 1
- mat_bumpmap 0
- mat_vsync 0
- mat_clipz 0
- mat_fastnobump 1
- mat_forcedynamic 0
- mat_mipmaptextures 0
- mat_picmip 2
- mat_specular 0
- mat_trilinear 1
- mat_bloom 0
- mat_fastspecular 1
- mat_filterlightmaps 0
- mat_filtertextures 0
- =============================================
- violence_ablood 0
- violence_agibs 0
- violence_hblood 0
- violence_hgibs 0
- =============================================
- budget_averages_window 30
- budget_background_alpha 128
- budget_bargraph_background_alpha 128
- budget_bargraph_range_ms 16.6666666667
- budget_history_numsamplesvisible 100
- budget_history_range_ms 66.666666667
- budget_panel_bottom_of_history_fraction .25
- budget_panel_height 384
- budget_panel_width 512
- budget_panel_x 0
- budget_panel_y 50
- budget_peaks_window 30
- budget_show_averages 0
- budget_show_history 0
- budget_show_peaks 1
- =============================================
- ai_report_task_timings_on_limit 0
- ai_think_limit_label 0
- =============================================
- c_maxdistance 200
- c_maxpitch 90
- c_maxyaw 135
- c_minyaw -135
- c_mindistance 30
- c_minpitch 0
- c_orthoheight 100
- c_orthowidth 100
- =============================================
- cam_command 0
- cam_idealdist 64
- cam_idealpitch 0
- cam_idealyaw 90
- cam_snapto 0
- =============================================
- cc_linger_time "1.0"
- cc_predisplay_time "0.25"
- cc_subtitles "0"
- cc_lang ""
- =============================================
- dsp_dist_max 1440.0
- dsp_dist_min 0.0
- dsp_enhance_stereo 0
- dsp_slow_cpu 0
- dsp_volume 1.0
- =============================================
- joy_diagonalpov 0
- joy_forwardsensitivity -1
- joy_forwardthreshold 0.15
- joy_name joystick
- joy_pitchsensitivity 1
- joy_pitchthreshold 0.15
- joy_sidesensitivity -1
- joy_sidethreshold 0.15
- joy_wingmanwarrier_centerhack 0
- joy_wingmanwarrier_turnhack 0
- joy_yawsensitivity -1
- joy_yawthreshold 0.15
- =============================================
- snd_duckerattacktime 0.5
- snd_duckerrelea_Setime 2.5
- snd_duckerthreshold 0.15
- snd_ducktovolume 0.55
- snd_mixahead 0.1
- snd_musicvolume 0.000000
- snd_pitchquality 1
- =============================================
- texture_budget_background_alpha 128
- texture_budget_panel_bottom_of_history_fr .. .25
- texture_budget_panel_height 284
- texture_budget_panel_width 512
- texture_budget_panel_x 0
- texture_budget_panel_y 450
- =============================================
- vprof_graphheight 256
- vprof_graphwidth 512
- vprof_unaccounted_limit 0.3
- vprof_verbose 1
- =============================================
- adsp_debug 0
- closecaption 0
- con_enable 1
- dsp_slow_cpu 1
- fog_enable 0
- fog_enable_water_fog 0
- func_break_max_pieces 15
- muzzleflash_light 1
- npc_height_adjust 1
- rate 25000
- scene_showfaceto 0
- scene_showlook 0
- scene_showmoveto 0
- rope_smooth 0
- rope_wind_dist 0
- skill 1
- spec_scoreboard 0
- host_framerate 0
- mp_decals 0
- =============================================
- model "1337"
- mdl clear_models
- mdl new GSG9gsg9.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new SASsas.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new arctic
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new gigngign.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new guerillaguerilla.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new leetleet.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new terror
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 19
- mdl add_spot 9
- mdl add_spot 42
- mdl add_spot 48
- mdl new urbanurban.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- =============================================
- }
- {
- "*" "Mouse 1" "bind mouse1 +attack"
- "*" "Mouse 2" "bind mouse2 +attack"
- "*" "Mouse 3" "bind mouse3 +attack"
- "*" "Reset Mouse 1" "bind mouse1 +attack"
- "*" "Reset Mouse 2" "bind mouse2 +attack2"
- "*" "Reset Mouse 3" "bind mouse3 ignorerad"
- }
- {
- "*" "Weak" "cl_pitchspeed 1.0"
- "*" "Medium" "cl_pitchspeed 2.5"
- "*" "Strong" "cl_pitchspeed 3.5"
- }
- {
- "*" "Recoil 1.0" "cl_pitchspeed 1.0"
- "*" "Recoil 1.5" "cl_pitchspeed 1.5"
- "*" "Recoil 2.0" "cl_pitchspeed 2.0"
- "*" "Recoil 2.5" "cl_pitchspeed 2.5"
- "*" "Recoil 3.0" "cl_pitchspeed 3.0"
- "*" "Recoil 3.5" "cl_pitchspeed 3.5"
- "*" "Recoil 4.0" "cl_pitchspeed 4.0"
- "*" "Recoil 4.5" "cl_pitchspeed 4.5"
- "*" "Recoil 5.0" "cl_pitchspeed 5.0"
- "*" "Recoil 5.5" "cl_pitchspeed 5.5"
- "*" "Recoil 6.0" "cl_pitchspeed 6.0"
- }
- recoilSw_usp "recoil 0.27"
- recoilSw_glock18 "recoil 0.25"
- recoilSw_deagle "recoil 0.16"
- recoilSw_p228 "recoil 0.37"
- recoilSw_elite "recoil 0.39"
- recoilSw_fiveseven "recoil 0.42"
- recoilSw_xm1014 "recoil 1.8"
- recoilSw_m3 "recoil 1.83"
- recoilSw_mp5 "recoil 1.6892"
- recoilSw_FamaS "recoil 1.32"
- recoilSw_tmp "recoil 1.66"
- recoilSw_p90 "recoil 1.709"
- recoilSw_mac10 "recoil 1.71"
- recoilSw_ump45 "recoil 1.72"
- recoilSw_ak47 "recoil 1.710201"
- recoilSw_sg552 "recoil 1.739"
- recoilSw_m4a1 "recoil 1.62"
- recoilSw_aug "recoil 1.718"
- recoilSw_scout "recoil 1.7"
- recoilSw_awp "recoil 1.77"
- recoilSw_g3sg1 "recoil 0.018"
- recoilSw_sg550 "recoil 0.027"
- recoilSw_m249 "recoil 1.82"
- recoilSw_knife "recoil 0.282"
- recoilSw_flashbang "recoil 1.282"
- recoilSw_hegrenade "recoil 1.282"
- recoilSw_smokegrenade "recoil 1.282"
- recoilSw_c4 "recoil 0.0"
- recoilSw_tactical "recoil 0.282"
- recoilSw_ "recoil 0.302"
- [NoSpread]
- nospread_spread
- nospread_recoil
- nospread_visrecoil
- aimvector head 0
- aimvector chest 0
- aimvector gut 0
- aimvector thigh 0
- aimvector shin 0
- aimvector head 1
- aimvector chest 1
- aimvector gut 1
- aimvector thigh 1
- aimvector shin 1
- _______________________________
- seta cg_bobup "0.00"
- seta cg_bobpitch "0.00"
- seta cg_bobroll "0.00"
- seta cg_runpitch "0.00"
- seta cg_runroll "0.00"
- seta cg_soundFrag "1"
- seta cg_headshotSound "1"
- seta cg_headshotMessage "2"
- seta cg_drawTeamMateInfo "1"
- seta cg_drawTime "1"
- seta cg_drawtimer "1"
- seta cg_drawTeamScores "4"
- seta cg_autoReload "1"
- seta cg_antiLag "1"
- seta cg_lagometer "1"
- seta cg_drawFPS "1"
- seta com_maxFPS "1000"
- seta cg_chatHeight "4"
- seta cg_chatTime "10000"
- seta cg_drawRadar "1"
- seta cg_fov "95"
- =============================================
- rcl_usp "recoil 2.5; nospread 999"
- rcl_p228 "recoil 1"
- rcl_deagle "recoil 2.3; nospread 999"
- rcl_fiveseven "recoil 1; nospread 999"
- rcl_elite "recoil 1.2; nospread 999"
- rcl_m3 "recoil 0.1; nospread 999"
- rcl_xm1014 "recoil 0.7; nospread 999"
- rcl_scout "recoil 1; nospread 999"
- rcl_awp "recoil 1; nospread 999"
- rcl_m4a1 "recoil 1; nospread 999"
- rcl_ak47 "recoil 1; nospread 999"
- =============================================
- aimbot .bone_usp
- aimbot .bone_glock18
- aimbot .bone_deagle
- aimbot .bone_galil
- aimbot .bone_famas
- aimbot .bone_mp5
- aimbot .bone_ak47
- aimbot .bone_sg552
- aimbot .bone_m4a1
- aimbot .bone_aug
- aimbot .bone_scout
- aimbot .bone_awp
- aimbot .bone_g3sg1
- aimbot .bone_sg550
- aimbot .bone_default
- aimbot .vector_usp
- aimbot .vector_glock18
- aimbot .vector_deagle
- aimbot .vector_galil
- aimbot .vector_famas
- aimbot .vector_mp5
- aimbot .vector_ak47
- aimbot .vector_sg552
- aimbot .vector_m4a1
- aimbot .vector_aug
- aimbot .vector_scout
- aimbot .vector_awp
- aimbot .vector_g3sg1
- aimbot .vector_sg550
- aimbot .vector_default
- trigger .type 0
- trigger .button MOUSE1
- trigger .usp
- trigger .glock18
- trigger .deagle
- trigger .galil
- trigger .famas
- trigger .mp5
- trigger .ak47
- trigger .sg552
- trigger .m4a1
- trigger .aug
- trigger .scout
- trigger .awp
- trigger .g3sg1
- trigger .sg550
- trigger .default
- antirecoil .type 0
- antirecoil .button MOUSE1
- antirecoil .usp
- antirecoil .glock18
- antirecoil .deagle
- antirecoil .galil
- antirecoil .famas
- antirecoil .mp5
- antirecoil .ak47
- antirecoil .sg552
- antirecoil .m4a1
- antirecoil .aug
- antirecoil .default
- =============================================
- // structure name
- // none == no conditional encode routine
- // gamedll routine_name : before transmitting data, invoke the named function from the game .dll to reset fields as needed
- // clientdll routine_name : same as above, except the routine is called via the client.dll
- clientdata_t none
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA ( flags, DT_INTEGER, 32, 1.0 ), // Cut to 3 bits?
- DEFINE_DELTA
- DEFINE_DELTA ( health, DT_SIGNED | DT_FLOAT, 10, 1.0 ), // Cut # of bits?
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- }
- entity_state_t gamedll Entity_Encode
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- }
- entity_state_player_t gamedll Player_Encode
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- // DEFINE_DELTA( team, DT_INTEGER, 4, 1.0 )
- // DEFINE_DELTA( playerclass, DT_INTEGER, 4, 1.0 )
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- }
- custom_entity_state_t gamedll Custom_Encode
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA_POST
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA_POST
- }
- usercmd_t clientdll Custom_Encode
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA ( viewangles[1], DT_ANGLE, 16, 1.0 ), //original value '1.0'
- DEFINE_DELTA ( viewangles[0], DT_ANGLE, 16, 1.0 ), //original value '1.0'
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA ( viewangles[2], DT_ANGLE, 16, 1.0 ), //original value '1.0'
- DEFINE_DELTA
- DEFINE_DELTA ( impact_position[0], DT_SIGNED | DT_FLOAT, 16, 8.0 ), //original value '8.0'
- DEFINE_DELTA ( impact_position[1], DT_SIGNED | DT_FLOAT, 16, 8.0 ), //original value '8.0'
- DEFINE_DELTA ( impact_position[2], DT_SIGNED | DT_FLOAT, 16, 8.0 ) //original value '8.0'
- }
- weapon_data_t none
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- }
- event_t none
- {
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- DEFINE_DELTA
- }
- =============================================
- recoil_usp "recoil 1.3;nospread 2"
- recoil_glock18 "recoil 1.3;nospread 2"
- recoil_deagle "recoil 1.3;nospread 2"
- recoil_p228 "recoil 1.3;nospread 2"
- recoil_elite "recoil 1.3;nospread 2"
- recoil_fiveseven "recoil 1.3;nospread 2"
- recoil_xm1014 "recoil 1.3;nospread 2"
- recoil_m3 "recoil 1.3;nospread 2"
- recoil_mp5 "recoil 1.3;nospread 2"
- recoil_tmp "recoil 1.2;nospread 2"
- recoil_p90 "recoil 1.2;nospread 2"
- recoil_mac10 "recoil 1.2;nospread 2"
- recoil_ump45 "recoil 1.2;nospread 2"
- recoil_ak47 "recoil 1.9;nospread 2"
- recoil_sg552 "recoil 1.8;nospread 2"
- recoil_m4a1 "recoil 1.74;nospread 2"
- recoil_galil "recoil 1.2;nospread 2"
- recoil_famas "recoil 1.2;nospread 2"
- recoil_DarkRaider "recoil 1.2;nospread 2"
- recoil_aug "recoil 1.7;nospread 2"
- recoil_scout "recoil 1.2;nospread 2"
- recoil_awp "recoil 1.3;nospread 2"
- recoil_g3sg1 "recoil 1.2;nospread 2"
- recoil_pRedatoR "recoil 2;nospread 2"
- recoil_sg550 "recoil 1.2;nospread 2"
- recoil_m249 "recoil 1.7;nospread 2"
- recoil_knife "recoil 1.2;nospread 2"
- recoil_tactical "recoil 1.3;nospread 2"
- recoil_flashbang " "
- recoil_hegrenade " "
- recoil_smokegrenade " "
- recoil_c4 " "
- =============================================
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- aug 1 30
- aug 2 60
- aug 3 110
- aug 4 999
- awp 1 3
- awp 2 5
- awp 3 999
- c4 1 999
- deagle 1 999
- elite 1 15
- elite 2 999
- fiveseven 1 999
- flashbang 1 999
- g3sg1 1 3
- g3sg1 2 5
- g3sg1 3 120
- g3sg1 4 999
- glock18 1 999
- hegrenade 1 999
- knife 1 3
- knife 2 999
- m249 1 45
- m249 2 999
- m3 1 999
- m4a1 1 10
- m4a1 2 20
- m4a1 3 80
- m4a1 4 999
- mac10 1 40
- mac10 2 120
- mac10 3 999
- mp5 1 40
- mp5 2 120
- mp5 3 999
- p228 1 999
- p90 1 20
- p90 2 120
- p90 3 999
- scout 1 3
- scout 2 5
- scout 3 999
- sg550 1 3
- sg550 2 30
- sg550 3 999
- sg552 1 30
- sg552 2 60
- sg552 3 110
- sg552 4 999
- smokegrenade 1 999
- tmp 1 20
- tmp 2 100
- tmp 3 999
- ump45 1 40
- ump45 2 120
- ump45 3 999
- usp 1 999
- =============================================
- vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
- vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
- vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
- vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
- vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- =============================================
- AUG1 "avadd 0 21 10.1 0;"
- AUG2 "avadd 1 22.5 3.75 4.25;"
- AUG3 "avadd 2 20 9.25 5;"
- AUG4 "avadd 3 20.25 9.5 0;"
- AUG5 "avadd 4 26.5 5.25 3.4;"
- AUG6 "avadd 5 9.5 9.5 0.75;"
- gsaimAUG "avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded"
- SIG1 "avadd 0 21 10.1 0;"
- SIG2 "avadd 1 22.5 3.75 4.25;"
- SIG3 "avadd 2 20 9.25 5;"
- SIG4 "avadd 3 20.25 9.5 0;"
- SIG5 "avadd 4 26.5 5.25 3.4;"
- SIG6 "avadd 5 9.5 9.5 0.75;"
- gsaimSIG "avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded"
- DEAG1 "avadd 0 20 10.1 0;"
- DEAG2 "avadd 1 26.5 3 -1;"
- DEAG3 "avadd 2 20 10.5 4;"
- DEAG4 "avadd 3 20.25 9.5 -1.5;"
- DEAG5 "avadd 4 30.25 3.75 -2;"
- DEAG6 "avadd 5 10.75 10.75 0.5;"
- gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
- M4A11 "avadd 0 21 10.1 0;"
- M4A12 "avadd 1 23 4 4.5;"
- M4A13 "avadd 2 20 7 6;"
- M4A14 "avadd 3 20.75 6.5 2.1;"
- M4A15 "avadd 4 27 4.25 3.5;"
- M4A16 "avadd 5 11.5 8 2.5;"
- gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
- AK471 "avadd 0 20 10.1 0;"
- AK472 "avadd 1 25.25 1.5 3;"
- AK473 "avadd 2 22.5 7.25 4.25;"
- AK474 "avadd 3 22.5 3 2.25;"
- AK475 "avadd 4 29 1.5 2.25;"
- AK476 "avadd 5 14 4 3;"
- gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- SCOUT1 "avadd 0 20 10.1 0;"
- SCOUT2 "avadd 1 23 4 4.5;"
- SCOUT3 "avadd 2 20 7 6;"
- SCOUT4 "avadd 3 20.75 6.5 2.1;"
- SCOUT5 "avadd 4 27 4.25 3.5;"
- SCOUT6 "avadd 5 11.5 8 2.5;"
- gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded"
- USP1 "avadd 0 21 10.1 0;"
- USP2 "avadd 1 26.5 3 -1;"
- USP3 "avadd 2 20 7 4;"
- USP4 "avadd 3 20.25 9.5 -1.5;"
- USP5 "avadd 4 30.25 3.75 -2;"
- USP6 "avadd 5 10.75 10.75 0.5;"
- gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
- GLOCK1 "avadd 0 21 10.1 0;"
- GLOCK2 "avadd 1 26.5 3 -1;"
- GLOCK3 "avadd 2 20 7 4;"
- GLOCK4 "avadd 3 20.25 9.5 -1.5;"
- GLOCK5 "avadd 4 30.25 3.75 -2;"
- GLOCK6 "avadd 5 10.75 10.75 0.5;"
- gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
- MP51 "avadd 0 21 10.1 0;"
- MP52 "avadd 1 24 2.25 4.5;"
- MP53 "avadd 2 20 7.5 5.5;"
- MP54 "avadd 3 21 7 1.5;"
- MP55 "avadd 4 29 2.5 3;"
- MP56 "avadd 5 13.5 7.5 2.5;"
- gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
- G3SG11 "avadd 0 21 10.1 0;"
- G3SG12 "avadd 1 24 2.25 4.5;"
- G3SG13 "avadd 2 20 7.5 5.5;"
- G3SG14 "avadd 3 21 7 1.5;"
- G3SG15 "avadd 4 29 2.5 3;"
- G3SG16 "avadd 5 13.5 7.5 2.5;"
- gsaimG3SG1 "avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded"
- =============================================
- // MONSTERS
- // Alien Grunt
- sk_agrunt_health1 "60"
- sk_agrunt_health2 "90"
- sk_agrunt_health3 "120"
- sk_agrunt_dmg_punch1 "10"
- sk_agrunt_dmg_punch2 "20"
- sk_agrunt_dmg_punch3 "20"
- // Apache
- sk_apache_health1 "150"
- sk_apache_health2 "250"
- sk_apache_health3 "400"
- // Barney
- sk_barney_health1 "35"
- sk_barney_health2 "35"
- sk_barney_health3 "35"
- // Bullsquid
- sk_bullsquid_health1 "40"
- sk_bullsquid_health2 "40"
- sk_bullsquid_health3 "120"
- sk_bullsquid_dmg_bite1 "15"
- sk_bullsquid_dmg_bite2 "25"
- sk_bullsquid_dmg_bite3 "25"
- sk_bullsquid_dmg_whip1 "25"
- sk_bullsquid_dmg_whip2 "35"
- sk_bullsquid_dmg_whip3 "35"
- sk_bullsquid_dmg_spit1 "10"
- sk_bullsquid_dmg_spit2 "10"
- sk_bullsquid_dmg_spit3 "15"
- // Big momma
- sk_bigmomma_health_factor1 "1.0"
- sk_bigmomma_health_factor2 "1.5"
- sk_bigmomma_health_factor3 "2"
- sk_bigmomma_dmg_slash1 "50"
- sk_bigmomma_dmg_slash2 "60"
- sk_bigmomma_dmg_slash3 "70"
- sk_bigmomma_dmg_blast1 "100"
- sk_bigmomma_dmg_blast2 "120"
- sk_bigmomma_dmg_blast3 "160"
- sk_bigmomma_radius_blast1 "250"
- sk_bigmomma_radius_blast2 "250"
- sk_bigmomma_radius_blast3 "275"
- // Gargantua
- sk_gargantua_health1 "800"
- sk_gargantua_health2 "800"
- sk_gargantua_health3 "1000"
- sk_gargantua_dmg_slash1 "10"
- sk_gargantua_dmg_slash2 "30"
- sk_gargantua_dmg_slash3 "30"
- sk_gargantua_dmg_fire1 "3"
- sk_gargantua_dmg_fire2 "5"
- sk_gargantua_dmg_fire3 "5"
- sk_gargantua_dmg_stomp1 "50"
- sk_gargantua_dmg_stomp2 "100"
- sk_gargantua_dmg_stomp3 "100"
- // Hassassin
- sk_hassassin_health1 "30"
- sk_hassassin_health2 "50"
- sk_hassassin_health3 "50"
- // Headcrab
- sk_headcrab_health1 "10"
- sk_headcrab_health2 "10"
- sk_headcrab_health3 "20"
- sk_headcrab_dmg_bite1 "5"
- sk_headcrab_dmg_bite2 "10"
- sk_headcrab_dmg_bite3 "10"
- // Hgrunt
- sk_hgrunt_health1 "50"
- sk_hgrunt_health2 "50"
- sk_hgrunt_health3 "80"
- sk_hgrunt_kick1 "5"
- sk_hgrunt_kick2 "10"
- sk_hgrunt_kick3 "10"
- sk_hgrunt_pellets1 "3"
- sk_hgrunt_pellets2 "5"
- sk_hgrunt_pellets3 "6"
- sk_hgrunt_gspeed1 "400"
- sk_hgrunt_gspeed2 "600"
- sk_hgrunt_gspeed3 "800"
- // Houndeye
- sk_houndeye_health1 "20"
- sk_houndeye_health2 "20"
- sk_houndeye_health3 "30"
- sk_houndeye_dmg_blast1 "10"
- sk_houndeye_dmg_blast2 "15"
- sk_houndeye_dmg_blast3 "15"
- // ISlave
- sk_islave_health1 "30"
- sk_islave_health2 "30"
- sk_islave_health3 "60"
- sk_islave_dmg_claw1 "8"
- sk_islave_dmg_claw2 "10"
- sk_islave_dmg_claw3 "10"
- sk_islave_dmg_clawrake1 "25"
- sk_islave_dmg_clawrake2 "25"
- sk_islave_dmg_clawrake3 "25"
- sk_islave_dmg_zap1 "10"
- sk_islave_dmg_zap2 "10"
- sk_islave_dmg_zap3 "15"
- // Icthyosaur
- sk_ichthyosaur_health1 "200"
- sk_ichthyosaur_health2 "200"
- sk_ichthyosaur_health3 "400"
- sk_ichthyosaur_shake1 "20"
- sk_ichthyosaur_shake2 "35"
- sk_ichthyosaur_shake3 "50"
- // Leech
- sk_leech_health1 "2"
- sk_leech_health2 "2"
- sk_leech_health3 "2"
- sk_leech_dmg_bite1 "2"
- sk_leech_dmg_bite2 "2"
- sk_leech_dmg_bite3 "2"
- // Controller
- sk_controller_health1 "60"
- sk_controller_health2 "60"
- sk_controller_health3 "100"
- sk_controller_dmgzap1 "15"
- sk_controller_dmgzap2 "25"
- sk_controller_dmgzap3 "35"
- sk_controller_speedball1 "650"
- sk_controller_speedball2 "800"
- sk_controller_speedball3 "1000"
- sk_controller_dmgball1 "3"
- sk_controller_dmgball2 "4"
- sk_controller_dmgball3 "5"
- // Nihilanth
- sk_nihilanth_health1 "800"
- sk_nihilanth_health2 "800"
- sk_nihilanth_health3 "1000"
- sk_nihilanth_zap1 "30"
- sk_nihilanth_zap2 "30"
- sk_nihilanth_zap3 "50"
- // Scientist
- sk_scientist_health1 "20"
- sk_scientist_health2 "20"
- sk_scientist_health3 "20"
- // Snark
- sk_snark_health1 "2"
- sk_snark_health2 "2"
- sk_snark_health3 "2"
- sk_snark_dmg_bite1 "10"
- sk_snark_dmg_bite2 "10"
- sk_snark_dmg_bite3 "10"
- sk_snark_dmg_pop1 "5"
- sk_snark_dmg_pop2 "5"
- sk_snark_dmg_pop3 "5"
- // Zombie
- sk_zombie_health1 "50"
- sk_zombie_health2 "50"
- sk_zombie_health3 "100"
- sk_zombie_dmg_one_slash1 "10"
- sk_zombie_dmg_one_slash2 "20"
- sk_zombie_dmg_one_slash3 "20"
- sk_zombie_dmg_both_slash1 "25"
- sk_zombie_dmg_both_slash2 "40"
- sk_zombie_dmg_both_slash3 "40"
- //Turret
- sk_turret_health1 "50"
- sk_turret_health2 "50"
- sk_turret_health3 "60"
- // MiniTurret
- sk_miniturret_health1 "40"
- sk_miniturret_health2 "40"
- sk_miniturret_health3 "50"
- // Sentry Turret
- sk_sentry_health1 "40"
- sk_sentry_health2 "40"
- sk_sentry_health3 "50"
- // PLAYER WEAPONS
- // Crowbar whack
- sk_plr_crowbar1 "10"
- sk_plr_crowbar2 "10"
- sk_plr_crowbar3 "10"
- // 9mmhandgun Round
- sk_plr_9mm_bullet1 "8"
- sk_plr_9mm_bullet2 "8"
- sk_plr_9mm_bullet3 "8"
- // 357 Round
- sk_plr_357_bullet1 "40"
- sk_plr_357_bullet2 "40"
- sk_plr_357_bullet3 "40"
- // 9mmAR Round
- sk_plr_9mmAR_bullet1 "5"
- sk_plr_9mmAR_bullet2 "5"
- sk_plr_9mmAR_bullet3 "5"
- // M203 grenade
- sk_plr_9mmAR_grenade1 "100"
- sk_plr_9mmAR_grenade2 "100"
- sk_plr_9mmAR_grenade3 "100"
- // Shotgun buckshot
- sk_plr_buckshot1 "5"
- sk_plr_buckshot2 "5"
- sk_plr_buckshot3 "5"
- // Crossbow
- sk_plr_xbow_bolt_client1 "10"
- sk_plr_xbow_bolt_client2 "10"
- sk_plr_xbow_bolt_client3 "10"
- sk_plr_xbow_bolt_monster1 "50"
- sk_plr_xbow_bolt_monster2 "50"
- sk_plr_xbow_bolt_monster3 "50"
- // RPG
- sk_plr_rpg1 "100"
- sk_plr_rpg2 "100"
- sk_plr_rpg3 "100"
- // Gauss Gun
- sk_plr_gauss1 "20"
- sk_plr_gauss2 "20"
- sk_plr_gauss3 "20"
- // Egon Gun
- sk_plr_egon_narrow1 "6"
- sk_plr_egon_narrow2 "6"
- sk_plr_egon_narrow3 "6"
- sk_plr_egon_wide1 "14"
- sk_plr_egon_wide2 "14"
- sk_plr_egon_wide3 "14"
- // Hand Grendade
- sk_plr_hand_grenade1 "100"
- sk_plr_hand_grenade2 "100"
- sk_plr_hand_grenade3 "100"
- // Satchel Charge
- sk_plr_satchel1 "150"
- sk_plr_satchel2 "150"
- sk_plr_satchel3 "150"
- // Tripmine
- sk_plr_tripmine1 "150"
- sk_plr_tripmine2 "150"
- sk_plr_tripmine3 "150"
- // MONSTER WEAPONS
- sk_12mm_bullet1 "8"
- sk_12mm_bullet2 "10"
- sk_12mm_bullet3 "10"
- sk_9mmAR_bullet1 "3"
- sk_9mmAR_bullet2 "4"
- sk_9mmAR_bullet3 "5"
- sk_9mm_bullet1 "5"
- sk_9mm_bullet2 "5"
- sk_9mm_bullet3 "8"
- // HORNET
- sk_hornet_dmg1 "4"
- sk_hornet_dmg2 "5"
- sk_hornet_dmg3 "8"
- // HEALTH/SUIT CHARGE DISTRIBUTION
- sk_suitcharger1 "75"
- sk_suitcharger2 "50"
- sk_suitcharger3 "35"
- sk_battery1 "15"
- sk_battery2 "15"
- sk_battery3 "10"
- sk_healthcharger1 "50"
- sk_healthcharger2 "40"
- sk_healthcharger3 "25"
- sk_healthkit1 "15"
- sk_healthkit2 "15"
- sk_healthkit3 "10"
- sk_scientist_heal1 "25"
- sk_scientist_heal2 "25"
- sk_scientist_heal3 "25"
- // monster damage adjusters
- sk_monster_head1 "3"
- sk_monster_head2 "3"
- sk_monster_head3 "3"
- sk_monster_chest1 "1"
- sk_monster_chest2 "1"
- sk_monster_chest3 "1"
- sk_monster_stomach1 "1"
- sk_monster_stomach2 "1"
- sk_monster_stomach3 "1"
- sk_monster_arm1 "1"
- sk_monster_arm2 "1"
- sk_monster_arm3 "1"
- sk_monster_leg1 "1"
- sk_monster_leg2 "1"
- sk_monster_leg3 "1"
- // player damage adjusters
- sk_player_head1 "3"
- sk_player_head2 "3"
- sk_player_head3 "3"
- sk_player_chest1 "1"
- sk_player_chest2 "1"
- sk_player_chest3 "1"
- sk_player_stomach1 "1"
- sk_player_stomach2 "1"
- sk_player_stomach3 "1"
- sk_player_arm1 "1"
- sk_player_arm2 "1"
- sk_player_arm3 "1"
- sk_player_leg1 "1"
- sk_player_leg2 "1"
- sk_player_leg3 "1"
- selection 0 180
- bucket1 168 72
- bucket2 188 72
- bucket3 208 72
- bucket4 168 92
- bucket5 188 92
- bucket0 208 92
- dmg_poison 128 0
- dmg_bio 128 0
- dmg_chem 0 0
- dmg_drown 64 0
- dmg_gas 0 0
- dmg_cold 64 0
- dmg_heat 128 0
- dmg_rad 192 0
- dmg_shock 192 0
- number_0 0 0
- number_1 23 0
- number_2 47 0
- number_3 70 0
- number_4 95 0
- number_5 119 0
- number_6 144 0
- number_7 169 0
- number_8 192 0
- number_9 216 0
- divider 240 0
- cross 48 25
- dollar 192 25
- minus 210 25
- plus 223 25
- c4 0 148
- defuser 32 148
- stopwatch 144 72
- smallskull 72 25
- smallc4 84 25
- smallvip 96 25
- buyzone 96 148
- rescue 64 148
- escape 128 148
- vipsafety 160 148
- suit_full 0 25
- suit_empty 24 25
- suithelmet_full 0 124
- suithelmet_empty 24 124
- flash_full 160 25
- flash_empty 112 25
- flash_beam 144 25
- train_back 170 0
- train_stop 170 72
- train_forward1 170 144
- train_forward2 170 0
- train_forward3 170 72
- autoaim_c 96 0
- title_half 0 226
- title_life 0 226
- d_knife 192 0
- d_ak47 192 80
- d_awp 192 128
- d_deagle 224 16
- d_famas 192 144
- d_fiveseven 192 0
- d_flashbang 192 192
- d_g3sg1 192 144
- d_galil 192 160
- d_glock18 192 16
- d_grenade 224 192
- d_m249 192 160
- d_m3 192 48
- d_m4a1 192 96
- d_mp5navy 192 64
- d_p228 224 32
- d_p90 192 176
- d_scout 192 208
- d_sg550 192 48
- d_sg552 192 112
- d_ump45 192 80
- d_usp 192 32
- d_tmp 224 64
- d_xm1014 192 224
- d_skull 224 240
- d_tracktrain 192 240
- d_aug 148 240
- d_mac10 109 240
- d_elite 152 240
- d_headshot 1 240
- item_battery 176 0
- item_healthkit 176 48
- item_longjump 176 96
- radar 0 0
- hostage 0 180
- bombticking1 192 148
- bombticking 224 148
- hostage4a 32 180
- hostage3a 64 180
- hostage2a 96 180
- hostage1a 128 180
- hostage4 0 213
- hostage3 48 213
- hostage2 96 213
- hostage1 144 213
- radaropaque 0 0
- selection 160 220
- bucket1 108 16
- bucket2 108 28
- bucket3 108 40
- bucket4 108 52
- bucket5 108 64
- bucket0 108 76
- dmg_bio 0 0
- dmg_poison 0 0
- dmg_chem 32 0
- dmg_cold 64 0
- dmg_drown 96 0
- dmg_heat 128 0
- dmg_gas 160 0
- dmg_rad 192 0
- dmg_shock 224 0
- number_0 0 0
- number_1 12 0
- number_2 24 0
- number_3 36 0
- number_4 48 0
- number_5 60 0
- number_6 72 0
- number_7 84 0
- number_8 96 0
- number_9 108 0
- divider 120 0
- cross 0 72
- dollar 59 72
- minus 76 72
- plus 91 72
- c4 0 148
- defuser 32 148
- stopwatch 64 88
- smallskull 72 25
- smallc4 84 25
- smallvip 96 25
- buyzone 96 148
- rescue 64 148
- escape 128 148
- vipsafety 160 148
- suit_full 0 88
- suit_empty 16 88
- suithelmet_full 32 88
- suithelmet_empty 48 88
- flash_full 16 72
- flash_empty 34 72
- flash_beam 52 72
- train_back 0 0
- train_stop 48 0
- train_forward1 96 0
- train_forward2 144 0
- train_forward3 192 0
- autoaim_c 96 0
- title_half 0 48
- title_life 128 48
- d_knife 192 0
- d_ak47 192 80
- d_awp 192 128
- d_deagle 224 16
- d_flashbang 192 192
- d_fiveseven 192 0
- d_g3sg1 192 144
- d_glock18 192 16
- d_grenade 224 192
- d_m249 192 160
- d_m3 192 48
- d_m4a1 192 96
- d_mp5navy 192 64
- d_p228 224 32
- d_p90 192 176
- d_scout 192 208
- d_sg550 192 48
- d_sg552 192 112
- d_ump45 192 80
- d_usp 192 32
- d_tmp 224 64
- d_xm1014 192 224
- d_skull 224 240
- d_tracktrain 192 240
- d_aug 148 240
- d_mac10 109 240
- d_elite 52 240
- d_headshot 0 240
- item_battery 48 52
- item_healthkit 68 52
- item_longjump 88 52
- radar 0 0
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