kk
kk
Game: | Counter-Strike |
User: | ![]() |
File(s): | 1 |
Download: | Download now: kk |
Views: | 3203 |
Downloads: | 385 |
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- Aimbot
- ------
- Active
- deathmatch
- Aimkey
- Aimthrough
- Autoshoot
- NoSpread
- NoRecoil
- Silent
- Smooth
- Smoothtype
- Aimspot
- Prediction
- DrawAimspot
- FOV
- DrawFOV
- MinDistance
- DrawMinDistance
- ---
- ESP
- ---
- Style
- Far
- --------
- [Removal|
- --------
- RemoveSmoke
- RemoveFlash
- [ON] - [OFF] F9 AIM
- [ON] - [OFF] F12 NoRecoiL
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- deagle 1 999
- usp 1 999
- ___________________________________________________________ //
- //___________________________________________________________
- //___________________________________________
- // kmL & yAk Cfg for Counter Strike 1.6 Steam
- // Work On Steam Or Non-Steam
- //___________________________________________
- _____________________________________________________________ //
- //____________________________________________________________
- * unbindall *
- bind "TAB" "+showscores"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+jump"
- bind "'" "+moveup"
- bind "+" "sizeup"
- bind "," "buyammo1"
- bind "b" "buyammo1"
- bind "n" "buyammo2"
- bind "-" "sizedown"
- bind "." "buyammo2"
- bind "/" "+movedown"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind ";" "+mlook"
- bind "=" "sizeup"
- bind "[" "invprev"
- bind "]" "invnext"
- bind "`" "toggleconsole"
- bind "a" "+moveleft"
- bind "c" "buy"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "say /me"
- bind "g" "drop"
- bind "h" "+commandmenu"
- bind "i" "showbriefing"
- bind "j" "cheer"
- bind "k" "+voicerecord"
- bind "m" "chooseteam"
- bind "MOUSE3" "buyequip"
- bind "o" "buyequip"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "~" "toggleconsole"
- bind "UPARROW" "+forward"
- bind "DOWNARROW" "+back"
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "ALT" "+strafe"
- bind "CTRL" "+duck"
- bind "v" "+speed"
- bind "SHIFT" "+speed"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F5" "snapshot"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "INS" "+klook"
- bind "PGDN" "+lookdown"
- bind "PGUP" "+lookup"
- bind "END" "centerview"
- bind "MWHEELDOWN" "+duck"
- bind "MWHEELUP" "+jump"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "PAUSE" "pause"
- // Settings
- voice_scale "0.750000"
- voice_enable "1"
- voice_forcemicrecord "1.000000"
- console "1.000000"
- fps_max "101"
- fps_modem "101"
- crosshair "1.000000"
- ambient_fade "100"
- ambient_level "0.300000"
- brightness "10.000000"
- con_color "255 255 255"
- net_scale "5"
- net_graph "0"
- net_graphpos "3"
- sv_voiceenable "1"
- sv_aim "0"
- hpk_maxsize "0"
- viewsize "120.000000"
- ati_subdiv "2.0"
- ati_npatch "1.0"
- r_bmodelhighfrac "5.0"
- mp_decals "300.000000"
- gl_dither "1"
- gl_polyoffset "0.1"
- gl_overbright "0.000000"
- gl_flipmatrix "0"
- gl_monolights "0"
- s_rolloff "1.0"
- s_doppler "0.0"
- s_distance "60"
- s_automin_distance "2.0"
- s_automax_distance "30.0"
- s_min_distance "8.0"
- s_max_distance "1000.0"
- s_leafnum "0"
- s_refgain "0.4"
- s_refdelay "4"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_numpolys "200"
- s_bloat "2.0"
- s_verbwet "0.25"
- s_a3d "0.000000"
- s_eax "0.000000"
- r_dynamic "0"
- volume "0.4"
- suitvolume "0.130000"
- hisound "1.000000"
- bgmvolume "0.000000"
- MP3Volume "0.800000"
- _snd_mixahead "0.1"
- name "lord@gaming"
- team ""
- model ""
- skin "1"
- topcolor "30"
- bottomcolor "6"
- rate "9999"
- lightgamma "0"
- cl_updaterate "35000"
- cl_lw "1"
- cl_lc "1"
- cl_dlmax "128"
- cl_minmodels "1"
- cl_himodels "0.000000"
- cl_idealpitchscale "0.8"
- cl_timeout "60"
- cl_allowdownload "1"
- cl_movespeedkey "0.52"
- cl_allowupload "1"
- cl_download_ingame "1"
- lookstrafe "0.000000"
- lookspring "0.000000"
- cl_forwardspeed "400"
- cl_backspeed "400"
- cl_vsmoothing "0.05"
- m_pitch "0.022"
- m_yaw "0.022"
- m_forward "1"
- m_side "0.8"
- m_filter "0.000000"
- sensitivity "2"
- cl_cmdbackup "2"
- cl_cmdrate "101"
- cl_cmdrate "101"
- cl_cmdbackup "60"
- cl_cmdrate "101"
- cl_cmdbackup "2"
- rate "35000"
- zoom_sensitivity_ratio "0.9"
- joystick "0.000000"
- hud_takesshots "0"
- fastsprites "0"
- lightgama "0"
- cl_corpsestay "600.000000"
- _cl_autowepswitch "0"
- hud_capturemouse "1"
- hud_draw "1"
- cl_righthand "0"
- cl_minmodels "1"
- cl_dynamiccrosshair "0"
- hud_fastswitch "1"
- hud_centerid "1"
- voice_modenable "1"
- hud_classautokill "1"
- setinfo "_ah" "0"
- setinfo "_vgui_menus" "0"
- +mlook
- +jlook
- cl_updaterate "35"
- ex_interp "0"
- cl_bobcycle "0.8"
- alias dev0 "developer 0"
- alias dev1 "developer 1"
- // --------------------------------------------------------------------------------------
- rate 25000
- cl_updaterate "101"
- cl_cmdrate "101"
- ex_interp "0.1"
- cl_bob "0.003"
- // --------------------------------------------------------------------------------------
- //Commands xD
- cl_crosshair_size auto
- //Bind
- // --------------------------------------------------------------------------------------
- // No Recoil
- cl_bob 0
- cl_bobcycle 1.2
- cl_bobup 0.3
- // --------------------------------------------------------------------------------------
- // No Spread
- m_pitch 0
- m_forward 0
- m_side 0
- // --------------------------------------------------------------------------------------
- // USE_BEST_WEAPON
- alias bestweapon "pistol; shotgun; submach; rifle"
- alias pistol "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
- alias shotgun "weapon_m3; weapon_xm1014"
- alias submach "weapon_mp5navy; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45"
- alias rifle "weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550"
- // --------------------------------------------------------------------------------------
- drawradar
- cl_observercrosshair "0"
- cl_dynamiccrosshair "0"
- _cl_autowepswitch 0
- hud_centerid "1"
- scr_conspeed "99999999"
- max_smokepuffs "0"
- gl_lightholes "1"
- hud_fastswitch 1
- violence_ablood 1
- violence_agibs 1
- violence_hblood 1
- violence_hgibs 1
- cl_rate "6000"
- cl_lw "1"
- cl_lc "1"
- cl_sidespeed "400"
- cl_forwardspeed "400"
- cl_backspeed "400"
- cl_bob "0"
- cl_bobup "0"
- cl_himodels "0"
- cl_solid_players 0
- cl_rollangle "0"
- cl_rollspeed "0"
- cl_movespeedkey 0.37
- cl_hidefrags 0
- s_rolloff "1.0"
- s_doppler "0.0"
- s_distance "60"
- s_automin_distance "2.0"
- s_automax_distance "30.0"
- s_min_distance "8.0"
- s_max_distance "1000.0"
- s_leafnum "0"
- s_refgain "0.0"
- s_refdelay "0"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_numpolys "200"
- s_bloat "2.0"
- s_eax "0.000000"
- volume "0.250000"
- suitvolume "0"
- hisound "1.000000"
- bgmvolume "1.000000"
- texgamma "0.1"
- topcolor "30"
- _snd_mixahead "0.1"
- s_a3d "1"
- s_geometry "0"
- s_reflect "0"
- s_reverb "0"
- s_usepvs "0"
- s_verbwet "0"
- s_occlude "0"
- s_occ_epsilon "0"
- s_occfactor "0.25"
- loadas8bit "1"
- snd_noextraupdate "1"
- fastsprites "0"
- fps_max "101"
- gamma "6"
- lightgama "0.1"
- graphheight "90"
- hisound "1.000000"
- hud_centerid "1"
- hud_fastswitch "1"
- loadas8bit "0.000000"
- max_shells "1"
- max_smokepuffs "0"
- mp_decals "30.000000"
- net_graph "0"
- net_graphwidth "100"
- precache "1"
- scr_conspeed "999999"
- snd_noextraupdate "1"
- suitvolume "0.250000"
- tracker "0"
- viewsize "120.000000"
- gl_texturemode gl_linear_mipmap_linear
- gl_alphamin "0.25"
- graphheight "450"
- gl_cull "1"
- gl_dither "1"
- gl_flipmatrix "0"
- gl_keeptjunctions "0.000000"
- gl_lightholes "1"
- gl_max_size "256"
- gl_monolights "0"
- gl_overbright "0"
- gl_palette_tex "0"
- gl_picmip "0"
- gl_playermip "1000.00000"
- gl_polyoffset "0.1"
- gl_round_down "6.000000"
- gl_spriteblend "1"
- gl_wateramp "0"
- gl_ztrick "1"
- cl_showfps "1"
- cl_solid_players "1"
- cl_timeout "99999"
- rate 35000
- cl_updaterate "35000"
- cl_latency "-61.000521"
- cl_dlmax "128"
- cl_vsmoothing "0.05"
- volume //
- alias vol0 "volume 0.0; developer 1; echo Volume |(0.0)__________|; d0; alias volup vol1; alias voldwn vol0;"
- alias vol1 "volume 0.1; developer 1; echo Volume |_(0.1)_________|; d0; alias volup vol2; alias voldwn vol0;"
- alias vol2 "volume 0.2; developer 1; echo Volume |__(0.2)________|; d0; alias volup vol3; alias voldwn vol1;"
- alias vol3 "volume 0.3; developer 1; echo Volume |___(0.3)_______|; d0; alias volup vol4; alias voldwn vol2;"
- alias vol4 "volume 0.4; developer 1; echo Volume |____(0.4)______|; d0; alias volup vol5; alias voldwn vol3;"
- alias vol5 "volume 0.5; developer 1; echo Volume |_____(0.5)_____|; d0; alias volup vol6; alias voldwn vol4;"
- alias vol6 "volume 0.6; developer 1; echo Volume |______(0.6)____|; d0; alias volup vol7; alias voldwn vol5;"
- alias vol7 "volume 0.7; developer 1; echo Volume |_______(0.7)___|; d0; alias volup vol8; alias voldwn vol6;"
- alias vol8 "volume 0.8; developer 1; echo Volume |________(0.8)__|; d0; alias volup vol9; alias voldwn vol7;"
- alias vol9 "volume 0.9; developer 1; echo Volume |_________(0.9)_|; d0; alias volup vol10; alias voldwn vol8;"
- alias vol10 "volume 1.0; d1; echo Volume |__________(1.0)|; d0; alias volup vol10; alias voldwn vol9;"
- alias volup "vol5"
- alias voldwn "vol5"
- cl_ejectbrass 0
- cl_forcepreload 1
- cl_phys_props_enable 0
- cl_phys_props_max 0
- cl_radartype 1
- cl_ragdoll_physics_enable 0
- cl_show_splashes 0
- cl_drawshadowtexture 0
- gl_clear 1
- mat_forceaniso 0
- mat_compressedtextures 1
- mat_bloomscale 0
- mat_bufferprimitives 1
- mat_bumpmap 0
- mat_clipz 0
- mat_fastnobump 1
- mat_fastspecular 1
- mat_mipmaptextures 1
- mat_hdr_enabled 0
- mat_numtextureunits 0
- mat_picmip 1
- mat_wateroverlaysize 16
- mat_forcedynamic 0
- mat_specular 0
- mat_forcehardwaresync 1
- mat_filterlightmaps 1
- mat_filtertextures 1
- mat_vsync 0
- mp_decals 50
- muzzleflash_light 0
- r_avglight 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decal_cullsize 2
- r_decals 0
- r_drawdetailprops 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_dynamic 0
- r_eyes 0
- r_lod 1
- r_drawropes 0
- r_propsmaxdist 100
- r_renderoverlayfragment 0
- r_rootlod 2
- r_shadows 0
- r_worldlights 0
- r_teeth 0
- r_shadowrendertotexture 0
- r_waterforceexpensive 0
- rope_averagelight 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0
- mat_specular 0
- r_3dnow 1
- r_
- r_sse 1
- r_sse2 1
- aim 1
- // --------------------------------------------------------------------------------------
- offset0 s 22.67
- offset1 s 18.88
- offset2 s 17.72
- offset3 s 17.95
- offset4 s 20.25
- offset5 s 20.50
- offset6 s 18.88
- offset7 s 21.67
- offset8 s 0.00
- // --------------------------------------------------------------------------------------
- team 0 name
- team 0 add
- team 0 add
- team 0 add
- team 0 add
- team 0 add
- team 0 add
- team 0 add
- team 0 add
- team 1 name
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- team 1 add
- // --------------------------------------------------------------------------------------
- // No Recoil
- cl_bob 0
- cl_bobcycle 1.2
- cl_bobup 0.3
- // No Spread
- m_pitch 0
- m_forward 0
- m_side 0
- //'Aiming / HeadShot easy 257'
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- bind f9 xaim0
- alias xaim0 "xaim 0; developer 1; echo = Auto Aim Off =; developer 0; bind f5 xaim1"
- alias xaim1 "xaim 1; developer 1; echo = Auto Aim On =; developer 0; bind f5 xaim0"
- bind f6 xrecoil0
- alias xrecoil0 "xrecoil 0; developer 1; echo = No Recoil off =; developer 0; bind f12 xrecoil1"
- alias xrecoil1 "xrecoil 1; developer 1; echo = No Recoil on =; developer 0; bind f12 xrecoil0"
- // --------------------------------------------------------------------------------------
- //Vec Switch = vec_switch 1
- alias deagleaim "avclear0;avclear1;avclear2;avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.21;avadd 2 11.2 6.51 2.89"
- alias deaglea "wallsensitivity 0;modelaim 0;avdraw 1;deagleaim"
- alias pistola "avclear0;avclear1;avclear2;avadd 0 20.029 6.88 2.8;avadd 1 25.12 6.32 3.3;avadd 2 12.92 6.4 2.8;height_correction 0;#ex_interp 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias colt-numbers "avadd 0 20.605 7.295 2.598;avadd 0 21 7.15 1.265;avadd 1 25.03 4.99 3.39;avadd 2 12.9851 6.86 2.695"
- alias coltsetup "modelaim 0;avdraw 1;height_correction 0;#ex_interp .03;wallsensitivity 0"
- alias colta "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- alias ak-numbers "avadd 0 20.391 6.9 2.401;avadd 1 24.82 5.02 3.318;avadd 2 12.15 6.959 2.65"
- alias aksetup "height_correction 2.2;wallsensitivity 0"
- alias aka "avclear0;avclear1;avclear2;modelaim 0;avdraw 1;ak-numbers;aksetup"
- alias sig-numbers "avadd 0 21.5 7.15 2.582;avadd 1 25.22 5.05 3.32;avadd 2 12.19 7.12 2.62"
- alias sigsetup "height_correction 3;#ex_interp .03"
- alias siga "avclear0;avclear1;avclear2;modelaim 0;avdraw 1;sig-numbers;sigsetup"
- // --------------------------------------------------------------------------------------
- // Aug
- alias aug-numbers "avadd 0 21.04 6.56 1.0587;avadd 1 24.869 7.245 3.632;avadd 2 13.02 6.95 2.64"
- alias augsetup "height_correction 2;wallsensitivity 0"
- alias auga "avclear0;avclear1;avclear2;modelaim 0;avdraw 1;aug-numbers;augsetup"
- // --------------------------------------------------------------------------------------
- // Scout
- alias scout-numbers "avadd 0 21.04 7.2 1.06;avadd 1 24.81 5.52 2.98 25.15 5.14 3.32;avadd 2 12.84 5.8 2.53"
- alias scoutsetup "height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias scouta "avclear0;avclear1;avclear2;scout-numbers;scoutsetup"
- // --------------------------------------------------------------------------------------
- // AWP
- alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
- alias awpsetup "aswitch1;aswitchr1;height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias awpa "avclear0;avclear1;avclear2;awp-numbers;awpsetup"
- // --------------------------------------------------------------------------------------
- // Para
- alias para-numbers "avadd 0 21.05 6.82 2.6;avadd 1 25.425 6.192 3.36;avadd 2 10.95 8.133 3.162"
- alias parasetup "height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias paraa "avclear0;avclear1;avclear2;para-numbers;parasetup"
- // --------------------------------------------------------------------------------------
- // Knife
- alias knife-numbers "avadd 0 22.75 6.3 3;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
- alias knifesetup "height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias knifea "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
- // --------------------------------------------------------------------------------------
- // Sub
- alias sub-numbers "avadd 0 21.25 6.62 2.8726;avadd 1 26.274 5.2 3.31;avadd 2 12.21 7 3.23"
- alias subsetup "height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1"
- alias smga "avclear0;avclear1;avclear2;sub-numbers;subsetup"
- // --------------------------------------------------------------------------------------
- //Auto Sniper1 g3sg1
- alias as-numbers "avadd 0 21.08 7.4 2.7;avadd 1 25.25 6.5 2.2;avadd 2 12.11 7.4 3"
- alias assetup "height_correction 0;recoil 0.32;wallsensitivity 0"
- alias asa "avclear0;avclear1;avclear2;modelaim 0;avdraw 1;as-numbers;assetup"
- // --------------------------------------------------------------------------------------
- //Auto Sniper2 sg550
- alias bz-numbers "avadd 0 21.08 7.4 2.7;avadd 1 25.25 6.5 2.2;avadd 2 12.11 7.4 3"
- alias bzssetup "height_correction 0;recoil 0.27;wallsensitivity 0"
- alias bzb "avclear0;avclear1;avclear2;modelaim 0;avdraw 1;bz-numbers;bzsetup"
- // --------------------------------------------------------------------------------------
- // Script Code:
- alias "@GarfIIeld|Moderator[Shake]" "GarfIIeld|Moderator[Down];GarfIIeld|Moderator[Up]"
- alias "+GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Lagg];@GarfIIeld|Moderator[Shake];+attack"
- alias "-GarfIIeld|Moderator[Shot]" "GarfIIeld|Moderator[Unlagg];-attack"
- alias "GarfIIeld|Moderator[Lagg]" "cl_updaterate 10;cl_cmdrate 10;rate 5000"
- alias "GarfIIeld|Moderator[Unlagg]" "cl_updaterate 101;cl_cmdrate 101;rate 25000"
- alias "GarfIIeld|Moderator[Down]" "+lookdown;wait;-lookdown"
- alias "GarfIIeld|Moderator[Up]" "+lookup;wait;-lookup"
- alias "GarfIIeld|Moderator[ON/OFF]" "GarfIIeld|Moderator[OFF]"
- alias "GarfIIeld|Moderator[OFF]" "bind mouse1 +attack;clear;echo;echo GarfIIeld`s Anti-Recoil Script is *Deactivated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[ON]"
- alias "GarfIIeld|Moderator[ON]" "bind mouse1 +GarfIIeld|Moderator[Shot];clear;echo;echo GarfIIeld`s Anti-Recoil Script is *Activated*;echo;alias GarfIIeld|Moderator[ON/OFF] GarfIIeld|Moderator[OFF]"
- // Settings:
- bind "mouse1" "+GarfIIeld|Moderator[Shot]"
- bind "INS" "GarfIIeld|Moderator[ON/OFF]"
- cl_pitchspeed "101"
- cl_updaterate "101"
- cl_cmdrate "101"
- fps_max "101"
- rate "25000"
- // --------------------------------------------------------------------------------------
- alias vec_usp "pistola;txt -=)><(=- UsP -=)><(=-"
- alias vec_glock18 "pistola;aswitch1;aswitchr1;txt -=)><(=- Glock -=)><(=-"
- alias vec_deagle "deaglea;aswitch1;aswitchr1;txt -=)><(=- DeAgLe -=)><(=-"
- alias vec_p228 "pistola;aswitch1;aswitchr1;txt -=)><(=- p228 -=)><(=-"
- alias vec_elite "pistola;aswitch1;aswitchr1;txt -=)><(=- Elite -=)><(=-"
- alias vec_fiveseven "pistola;aswitch1;aswitchr1;txt -=)><(=- FiveSeven -=)><(=-"
- alias vec_xm1014 "smga;aswitch1;aswitchr1;txt -=)><(=- Auto Shotty -=)><(=-"
- alias vec_m3 "smga;aswitch1;aswitchr1;txt -=)><(=- Pump Shotty ] -:-"
- alias vec_mp5 "smga;aswitch1;aswitchr1;txt -=)><(=- Mp5 -=)><(=-"
- alias vec_tmp "smga;aswitch1;aswitchr1;txt -=)><(=- TmP -=)><(=-"
- alias vec_p90 "smga;aswitch1;aswitchr1;txt -=)><(=- p90 -=)><(=-"
- alias vec_mac10 "smga;aswitch1;aswitchr1;txt -=)><(=- mac10 -=)><(=-"
- alias vec_ump45 "smga;aswitch1;aswitchr1;txt -=)><(=- ump45 -=)><(=-"
- alias vec_ak47 "aka;aswitch1;aswitchr1;txt -=)><(=- Ak47 -=)><(=-"
- alias vec_sg552 "siga;aswitch1;aswitchr1;txt -=)><(=- Sig -=)><(=-"
- alias vec_m4a1 "colta;aswitch1;aswitchr1;txt -=)><(=- M4a1 -=)><(=-"
- alias vec_aug "auga;aswitch1;aswitchr1;txt -=)><(=- AuG -=)><(=-"
- alias vec_m249 "paraa;aswitch1;aswitchr1;txt -=)><(=- PaRa -=)><(=-"
- alias vec_scout "scouta;aswitch1;aswitchr1;txt -=)><(=- Scout -=)><(=-"
- alias vec_awp "awpa;aswitch1;aswitchr1;txt -=)><(=- Awp -=)><(=-"
- alias vec_g3sg1 "asa;aswitch1;aswitchr11;txt -=)><(=- g3 -=)><(=-"
- alias vec_sg550 "bzb;aswitch1;aswitchr1;txt -=)><(=- sg550-=)><(=-"
- alias vec_tactical "pistola;aswitch1;aswitchr1;txt -=)><(=- Shield -=)><(=-"
- alias vec_knife "knifea;aswitch1;aswitchr1"
- alias vec_flashbang ";"
- alias vec_hegrenade ";"
- alias vec_smokegrenade ";"
- alias vec_c4 ";"
- alias vec_ ";"
- // --------------------------------------------------------------------------------------
- // Sange
- alias bloodon ".gl_polyoffset -0.001;.max_shells 0;.max_smokepuffs 0;.fastsprites 0;.r_decals 1000;bloodon2"
- alias bloodon2 ".violence_ablood 1;.violence_agibs 1;.violence_hblood 1;.violence_hgibs 1;.mp_decals 1000;.precache 1"
- alias blood1 "blood 2;bloodon;init blood blood1"
- alias blood2 "blood 5;bloodon;init blood blood2"
- alias blood3 "blood 15;bloodon;init blood blood3"
- // --------------------------------------------------------------------------------------
- //AIMBOT COMMAND//
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- // --------------------------------------------------------------------------------------
- play RodaN.dll
- RodaN .dll
- load RodaN.dll
- // AIM [ON]
- _cs_restrict 0
- _debug 0
- _fx 0
- _gag_name 0
- _ignore_immunity 1.89
- _repeat_freq 600
- _duration 30
- // Defines the max time length in seconds of voting process.
- amv_vote_duration 30
- // Default access rights for players not in the users.ini file.
- // (See documentation for access levels and information)
- default_access 1
- // Whether to use encrypted passwords or not.
- // 0: disabled
- // 1: encrypt using Unix crypt() (Linux ONLY)
- // 2: encrypt using MD5 hash
- // 3: encrypt using MySQL PASSWORD() (MySQL ONLY)
- // If enabled, the scripting file functions have read
- // access to files
- // (0=disabled, 1=enabled)
- f defined _included
- pragma semicolon 1
- enum print_type
- print_console
- print_center
- print_chat
- print_tty
- print_pretty
- };
- enum fsize_unit
- bytes
- lines
- };
- const bBanByID
- const bBanByIP
- const bBanBoth
- enum uid
- uid_none
- uid_invalid
- uid_index
- uid_sessionID
- uid_wonID
- };
- /* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */
- #define MAX_PLAYERS 32 + 1
- #define TEAM_PROXY 600
- #define TEAM_SPECTATOR 500
- #define MAX_NUMBER_LENGTH 20
- #define MAX_COMMAND_LENGTH 30
- #define MAX_NAME_LENGTH 33
- #define MAX_DATA_LENGTH 200
- #define MAX_TEXT_LENGTH 200
- #define MAX_AUTHID_LENGTH 39
- #define PLUGIN_HANDLED -1
- #define PLUGIN_FAILURE 0
- #define PLUGIN_CONTINUE 1
- #define ACCESS_ALL 0
- #define ACCESS_TIMELEFT 0
- #define ACCESS_USERLIST 0
- #define ACCESS_VERSION 0
- #define ACCESS_VOTE_KICK 1
- #define ACCESS_VOTE_MAP 1
- #define ACCESS_FRAGLIMIT 2
- #define ACCESS_MAP 2
- #define ACCESS_TIMELIMIT 2
- #define ACCESS_ABORT_VOTE 2
- #define ACCESS_RELOAD 4
- #define ACCESS_PAUSE 8
- #define ACCESS_PASS 16
- #define ACCESS_FRIENDLY_FIRE 32
- #define ACCESS_GRAVITY 32
- #define ACCESS_TEAMPLAY 32
- #define ACCESS_CHAT 64
- #define ACCESS_SAY 64
- #define ACCESS_KICK 128
- #define ACCESS_BAN 256
- #define ACCESS_CONFIG 512
- #define ACCESS_IMMUNITY 4096
- #define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */
- #define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */
- #define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */
- forward plugin_init
- forward plugin_info
- forward plugin_connect
- forward plugin_disconnect
- forward plugin_command
- native access
- native auth
- native ban
- native censor_words
- native centersay
- native centersayex
- native changelevel
- native cvar_exists
- native check_user
- native check_words
- native consgreet
- native convert_string
- native currentmap
- native directmessage
- native exec
- native execclient
- native get_serverinfo
- native get_timer
- native get_userAuthID
- native get_userindex
- native get_userinfo
- native get_userIP
- native get_username
- native get_userorigin
- native get_userSessionID
- native get_userWONID
- native get_vaultdata
- native get_vaultnumdata
- native getstrvar
- native gettarget
- native getteamcount
- native getvar
- native glow
- native godmode
- native help
- native kick
- native kill_timer
- native list_maps
- native log
- native look_in_dir
- native maptime
- native maxplayercount
- native message
- native messageex
- native motd
- native nextmap
- native noclip
- native playercount
- native playerinfo
- native playsound
- native pointto
- native rainbow
- native reload
- native say
- native selfmessage
- native servertime
- native set_serverinfo
- native set_timer
- native set_vaultdata
- native set_vaultnumdata
- native slap
- native slay
- native speakto
- native strtonum
- native systemtime
- native teleport
- native timeleft
- native typesay
- native unban
- native userlist
- native valid_map
- native valid_mapex
- native version
- native vote
- native vote_allowed
- native spawn
- native listspawn
- native movespawn
- native removespawn
- native fileexists
- native filesize
- native readfile
- native writefile
- native resetfile
- native deletefile
- native plugin_exec
- native plugin_registercmd
- native plugin_registerhelp
- native plugin_registerinfo
- native setstrvar
- native menu
- native get_userFrags
- native get_userHealth
- native get_userTeam
- native get_userArmor
- /* Core functions
- .......
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _core_included
- #endinput
- #endif
- #define _core_included
- native heapspace
- native funcidx
- native numargs
- native getarg
- native setarg
- native strlen
- native strpack
- native strunpack
- native tolower
- native toupper
- native swapchars
- native random
- /* We use the Small versions in adminlib.inc instead
- native min
- native max
- */
- native clamp
- native getproperty
- native setproperty
- native deleteproperty
- native existproperty
- #include <core>
- #include <string>
- #define CHAR_INVALID -1
- #define FALSE 0
- #define NULL_CHAR 0
- #define PERIOD_CHAR 46
- #define QUOTE_CHAR 34
- #define TRUE 1
- /* Returns 1 if the current user has the required auth level, 0 otherwise */
- stock check_auth
- new iResult
- if
- return iResult
- }
- /* Returns the lesser of a and b */
- stock min
- if
- else return b
- return 1
- }
- /* Returns the greater of a and b */
- stock max
- if
- else return b
- return 1
- }
- /* Executes a command while providing the nicely formatted output */
- stock execute_command
- new sRconCmd
- say_command
- snprintf
- exec
- }
- /* Nicely formats the current command */
- stock format_command
- snprintf
- }
- /* Logs a command */
- stock log_command
- new sText
- format_command
- log
- }
- /* NumToStr courtesy of Nathan O'Sullivan (http://nathan.qgl.org/halflifeadmin/numtostr.txt) */
- stock numtostr
- new Base
- new Digits
- new i
- /* Special case: 0 */
- if
- str
- str
- } else {
- /* If we've got a negative number, add a negative sign
- to the string
- if
- str
- num
- }
- /* Ok. We've got at least one digit. Keep multiplying by
- 10 till we get a higher number than what we've got. Note
- that this will
- if Num was
- while
- Base
- Digits
- }
- /* Because Digits is higher, use --Digits rather than Digits--.
- Also
- while
- Base
- str
- num
- }
- str
- }
- }
- /* Command to use when the person doesn't have the proper permissions. */
- stock reject_message
- new sText
- getstrvar
- if
- strcpy
- if
- selfmessage
- } else {
- say
- }
- }
- /* Results differ upon the setting of admin_quiet. If admin_quiet
- is 0
- 'Admin' executed what command. Otherwise, simply logs.
- The override option
- display a message.
- */
- stock say_command
- new iQuiet
- new sText
- iQuiet
- if
- format_command
- say
- } else if (iQuiet==1 || iOverride==1) {
- format_command
- say
- } else {
- log_command
- }
- }
- /* Given a string (str[]), this will attempt to break it apart at the first
- space that
- will be stripped.
- new str
- new first
- new second
- strbreak
- first is now
- str
- be "a test" .
- At maximum maxlen
- stock strbreak
- new i
- new j
- new NullPos
- new Quote
- new SpacePos
- new iFirstEnd
- new iSecondEnd
- if
- maxlen
- // Find the position of the first unquoted space and the terminating NULL character
- for
- if
- if
- Quote
- } else {
- Quote
- }
- } else if (str[i] == ' ' && SpacePos == CHAR_INVALID && Quote == FALSE) {
- SpacePos
- } else if (str[i] == NULL_CHAR) {
- NullPos
- break
- }
- }
- if
- if
- strcpy
- strinit
- } else {
- // Make sure we do not copy more characters into the second array
- // than would fit into it. If the second part of the source string
- // is longer than the length of the second array, truncate it to fit.
- new iSecondLen
- iSecondEnd
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iSecondEnd
- // Make sure we do not copy more characters into the first array
- // than would fit into it. If the first part of the source string
- // is longer than the length of the first array, truncate it to fit.
- iFirstEnd
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iFirstEnd
- // Copy the first part of the string into the first array
- for
- first
- }
- // Zero-terminate the first array
- first
- // Copy the second part of the string into the second array
- for
- second
- }
- // Zero-terminate the second array
- second
- }
- /* Strip out the quotes of the return values. */
- strstripquotes
- strstripquotes
- }
- /* Counts the number of times searchchar appears in str[] */
- /*
- stock strcount
- new i
- new maxlen
- new Count
- for
- if
- Count
- }
- return Count
- }
- */
- /* Returns 1 if two strings are exactly the same, including length, etc */
- stock streq
- if
- return 0
- } else if (strcasecmp(strOne, strTwo)==0) {
- return 1
- }
- return 0
- }
- /* Initialize a string */
- stock strinit
- sString
- }
- /* returns 1 if two strings are the same in the first Length (or less
- if one is
- stock strmatch
- if
- return 1
- }
- return 0
- }
- /* Strips the quotes from the beginning and ending, if they exist. Ignores
- those in the
- stock strstripquotes
- new maxlen
- new i
- if
- return
- if
- str
- if
- for
- str
- str
- }
- }
- /* I had this in the normal alphabetical order...but it caused
- the Small compiler
- fine . That
- to work.
- /* Returns 1 if param is '1' or 'on'...0 for anything else. */
- stock check_param
- new iResult
- if
- if
- iResult
- } else if (streq(sParam, "1")==1) {
- iResult
- }
- }
- return iResult
- }
- /* Returns 1 if the target has immunity */
- stock check_immunity
- /* If the server doesn't honor immunity, no one is immune. */
- if
- return 0
- /* Else, you're immune if you have that access level. */
- } else if (access(ACCESS_IMMUNITY,sTarget)!=0) {
- return 1
- }
- return 0
- }
- stock execclient_all
- new Target
- new i
- new iSessionID
- new sSessionID
- new maxplayers
- for
- strinit
- if
- numtostr
- execclient
- } // if
- } // for
- return 1
- } // execclient_all()
- /* Called by changelevel() by a timer call. Do not remove!
- Changes map to
- specific parameters.
- public ChangeMap
- new NewMap
- convert_string
- if
- changelevel
- }
- }
- /* Console input/output functions
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _console_included
- #endinput
- #endif
- #define _console_included
- enum
- {
- black
- red
- green
- yellow
- blue
- magenta
- cyan
- white
- }
- native getchar
- native getstring
- native getvalue
- native print
- native printf
- /* Fixed point arithmetic
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _fixed_included
- #endinput
- #endif
- #define _fixed_included
- enum fround_method
- fround_round
- fround_floor
- fround_ceil
- }
- native fixed
- native fixed
- native fixed
- native fixed
- native fixed
- native fround
- #pragma rational fixed(3)
- /* user defined operators */
- native fixed
- native fixed
- stock fixed
- return oper+fixed
- stock fixed
- return oper-fixed
- stock fixed
- return _
- stock fixed
- return _
- stock fixed
- return fdiv
- stock fixed
- return oper1 +
- stock fixed
- return oper1 -
- stock fixed
- return fixed
- /* forbidden operations */
- forward operator
- forward operator
- forward operator
- #if defined _math_included
- #endinput
- #endif
- #define _math_included
- #include <core>
- #include <fixed>
- #include <string>
- #include <adminlib>
- #define LGCOUNT 15
- stock fixtostr
- new iNumber
- new iSign
- new sFrac
- if
- iNumber
- }
- else
- iNumber
- }
- iFrac
- if
- iFrac
- iSign
- }
- numtostr
- switch
- case 2
- snprintf
- case 1
- snprintf
- default
- snprintf
- }
- if
- snprintf
- }
- return PLUGIN_CONTINUE
- }
- stock fixed
- new fixed
- if
- fNumber
- }
- else
- fNumber
- }
- return fNumber
- }
- stock matherror
- new log_msg
- switch
- case 1
- strcpy
- case 2
- strcpy
- case 3
- strcpy
- default
- return PLUGIN_CONTINUE
- }
- log
- return PLUGIN_CONTINUE
- }
- stock fixed
- new fixed
- new fixed
- new fixed
- new fixed
- if
- iError
- return 0.000
- }
- if
- iError
- return 6.332
- }
- if
- return -3.000
- }
- for
- if
- break
- }
- fValue
- fLower
- }
- for
- if
- if
- fLocalValue
- fValue
- }
- }
- else if
- break
- }
- }
- iError
- return fLocalValue-fLower
- }
- stock fixed
- new fixed
- new fixed
- new fixed
- new fixed
- fCheck
- fValue
- if
- return fValue
- }
- fValue
- fKeepResult
- fKeepResult
- if
- return fKeepResult
- }
- if
- return fValue
- }
- if
- fMultiply
- }
- else if
- fMultiply
- }
- for
- fKeepResult
- if
- return fKeepResult
- }
- if
- return fValue+fmul
- }
- }
- return fValue
- }
- stock fixed
- fBase
- if
- return fBase
- }
- fValue
- if
- return fValue
- }
- return fdiv
- }
- stock fixed
- new iValue
- if
- if
- if
- iValue
- fValue
- for
- fValue
- }
- return fValue
- }
- iError
- return 2147482.000
- }
- }
- iError
- return -1.000
- }
- stock fixed
- new fixed
- new fixed
- new fixed
- new fixed
- new iKeepExponent
- fEuler
- if
- return 1.000
- }
- if
- iError
- return 2147482.000
- }
- if
- fSignE
- fExponent
- }
- iKeepExponent
- if
- for
- fLocalResult
- }
- }
- for
- fExponent
- fExponent
- iKeepExponent
- fLocalResult
- }
- if
- fLocalResult
- }
- return fLocalResult
- }
- stock fixed
- new fixed
- new iKeep
- new iSign
- iKeep
- if
- if
- iError
- return -1.000
- }
- }
- if
- return f_sqrt
- }
- fKeepValue
- if
- if
- fExponent
- iKeep
- iSign
- }
- for
- fBasis
- }
- if
- fBasis
- }
- return fBasis
- }
- fKeepValue
- if
- return -1.000
- }
- return f_powere
- }
- stock fixed
- return 2.718
- }
- stock fixed
- return 3.142
- }
- stock fixed
- new fixed
- new fixed
- if
- iError
- return -1.000
- }
- if
- fNumStart
- }
- if
- fNum2
- }
- for
- fNum2
- fNumStart
- if
- break
- }
- }
- return fNum2
- }
- stock fixed
- if
- return fNum
- }
- return fmul
- }
- stock fixed
- if
- return fNum
- }
- return fNum2
- }
- stock fixed
- if
- return fNum
- }
- return fNum2
- }
- stock distance
- new fixed
- new fixed
- new iDx
- new iError
- iDx
- iDy
- iDz
- fNumStart
- fSum
- if
- return 0
- }
- fSum
- return fround
- }
- stock fixed
- new iSign
- new fixed
- new fixed
- if
- fNum
- iSign
- }
- fDummy2
- fDummy
- if
- fDummy
- fNum
- }
- fDummy2
- if
- iSign
- fNum
- }
- fDummy
- fDummy2
- for
- fDummy
- fDummy2
- }
- return fmul
- }
- stock fixed
- return f_sin
- }
- stock fixed
- return fdiv
- }
- stock fixed
- return fdiv
- }
- /* Calculation of the integral 1/(1+x^2) in order to get the arctan */
- stock fixed
- new fixed
- new fixed
- new fixed
- new iNum
- if
- iError
- return 2147482.000
- }
- if
- return 0.000
- }
- fDummy
- iNum
- fRange
- fResult
- fDummy
- for
- fResult
- fDummy
- }
- return fmul
- }
- stock fixed
- return fdiv
- }
- stock fixed
- if
- iError
- return 1.571
- }
- if
- iError
- return -1.571
- }
- if
- return 1.571
- }
- if
- return -1.571
- }
- return f_arctan
- }
- stock fixed
- if
- iError
- return 1.571
- }
- if
- iError
- return -1.571
- }
- if
- return 1.571
- }
- if
- return -1.571
- }
- return fdiv
- }
- stock fixed
- return fdiv
- }
- stock fixed
- return fdiv
- }
- stock fixed
- return fdiv
- }
- stock fixed
- return fdiv
- }
- stock fixed
- if
- iError
- return 0.000
- }
- return fdiv
- }
- stock fixed
- if
- iError
- return 2147482.000
- }
- return f_ln
- }
- stock fixed
- if
- iError
- return 2147482.000
- }
- if
- iError
- return 0.000
- }
- return f_ln
- }
- stock fixed
- if
- iError
- return 0.000
- }
- if
- iError
- return 0.000
- }
- return fdiv
- }
- stock fixed
- if
- if
- iError
- return 0.000
- }
- }
- return fdiv
- }
- stock fixed
- return fmul
- }
- stock fixed
- return fdiv
- }
- // --------------------------------------------------------------------------------------
- // AIMBOT mdl
- mdl clear_models
- mdl new GSG9gsg9.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new SASsas.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new arctic
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new gigngign.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new guerillaguerilla.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new leetleet.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new terror
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl new urbanurban.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl ov 1
- // --------------------------------------------------------------------------------------
- // GSAIM FOR DEAGLE
- DEAG1 "avadd 0 20 10.1 0;"
- DEAG2 "avadd 1 26.5 3 -1;"
- DEAG3 "avadd 2 20 10.5 4;"
- DEAG4 "avadd 3 20.25 9.5 -1.5;"
- DEAG5 "avadd 4 30.25 3.75 -2;"
- DEAG6 "avadd 5 10.75 10.75 0.5;"
- gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
- // GSAIM FOR M4A1
- M4A11 "avadd 0 21 10.1 0;"
- M4A12 "avadd 1 23 4 4.5;"
- M4A13 "avadd 2 20 7 6;"
- M4A14 "avadd 3 20.75 6.5 2.1;"
- M4A15 "avadd 4 27 4.25 3.5;"
- M4A16 "avadd 5 11.5 8 2.5;"
- gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
- // GSAIM FOR AK47
- AK471 "avadd 0 20 10.1 0;"
- AK472 "avadd 1 25.25 1.5 3;"
- AK473 "avadd 2 22.5 7.25 4.25;"
- AK474 "avadd 3 22.5 3 2.25;"
- AK475 "avadd 4 29 1.5 2.25;"
- AK476 "avadd 5 14 4 3;"
- gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- // GSAIM FOR USP
- USP1 "avadd 0 21 10.1 0;"
- USP2 "avadd 1 26.5 3 -1;"
- USP3 "avadd 2 20 7 4;"
- USP4 "avadd 3 20.25 9.5 -1.5;"
- USP5 "avadd 4 30.25 3.75 -2;"
- USP6 "avadd 5 10.75 10.75 0.5;"
- gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
- // GSAIM FOR GLOCK
- GLOCK1 "avadd 0 21 10.1 0;"
- GLOCK2 "avadd 1 26.5 3 -1;"
- GLOCK3 "avadd 2 20 7 4;"
- GLOCK4 "avadd 3 20.25 9.5 -1.5;"
- GLOCK5 "avadd 4 30.25 3.75 -2;"
- GLOCK6 "avadd 5 10.75 10.75 0.5;"
- gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
- // --------------------------------------------------------------------------------------
- // Vectors (vec_switch 1)
- alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump"
- alias nighthawk-stand "avp 0 19.12 6.35 0.54"
- alias nighthawk-duck "avp 1 23.6 5.1 2.25"
- alias nighthawk-walk "avp 2 19.12 6.25 0.44"
- alias nighthawk-run "avp 3 19.12 6.35 0.44"
- alias nighthawk-duckmove "avp 4 23.6 5.3 1.85"
- alias nighthawk-jump "avp 5 12.63 6.28 0.84"
- alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump"
- alias m4a1-stand "avp 0 19.183 6.3831 3.515"
- alias m4a1-duck "avp 1 23.713 6.0119 2.074"
- alias m4a1-walk "avp 2 19.083 6.4831 3.115"
- alias m4a1-run "avp 3 18.983 6.5831 3.315"
- alias m4a1-duckmove "avp 4 23.713 6.2119 1.874"
- alias m4a1-jump "avp 5 12.183 6.4831 0.815"
- alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump"
- alias ak47-stand "avp 0 19.19 6.23 1.257"
- alias ak47-duck "avp 1 22.89 6.986 2.513"
- alias ak47-walk "avp 2 19.19 6.53 1.157"
- alias ak47-run "avp 3 19.19 6.83 1.057"
- alias ak47-duckmove "avp 4 22.0604 7.1021 2.078"
- alias ak47-jump "avp 5 11.01 5.22 1.81"
- alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run"
- alias mp5-stand "avp 0 20.7284 5.3072 0.961"
- alias mp5-duck "avp 1 24.0334 6.5182 2.403"
- alias mp5-walk "avp 2 20.0254 5.6072 0.861"
- alias mp5-run "avp 3 19.9258 6.0552 1.093"
- alias mp5-duckmove "avp 4 23.2245 7.1024 1.987"
- alias mp5-jump "avp 5 13.7984 5.9842 0.891"
- alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck"
- alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782"
- alias sg552-duck "avp 1 23.5157 7.1057 2.7915"
- alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck"
- alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479"
- alias scout-duck "avp 1 24.8934 6.975 1.9187"
- alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck"
- alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601"
- alias m249-duck "avp 1 24.425 6.192 3.36"
- alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck"
- alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737"
- alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661"
- alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck"
- alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843"
- alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558"
- // --------------------------------------------------------------------------------------
- // Inverted Vectors (vec_switch 2)
- alias ivec_deagle "gsaim 1;avclear;id-stand;id-duck;id-walk;id-run;id-duckmove;id-jump"
- alias id-stand "avp 0 19.12 6.35 0.54"
- alias id-duck "avp 1 23.6 5.1 2.25"
- alias id-walk "avp 2 19.12 6.25 0.44"
- alias id-run "avp 3 19.12 6.35 0.44"
- alias id-duckmove "avp 4 23.6 5.3 1.85"
- alias id-jump "avp 5 12.63 6.28 0.84"
- alias ivec_m4a1 "gsaim 1;avclear;im4-stand;im4-duck;im4-walk;im4-run;im4-duckmove;im4-jump"
- alias im4-stand "avp 0 19.183 6.3831 3.515"
- alias im4-duck "avp 1 23.713 6.0119 2.074"
- alias im4-walk "avp 2 19.083 6.4831 3.115"
- alias im4-run "avp 3 18.983 6.5831 3.315"
- alias im4-duckmove "avp 4 23.713 6.2119 1.874"
- alias im4-jump "avp 5 12.183 6.4831 0.815"
- alias ivec_ak47 "gsaim 1;avclear;iak-stand;iak-duck;iak-walk;iak-run;iak-duckmove;iak-jump"
- alias iak-stand "avp 0 19.19 6.23 1.257"
- alias iak-duck "avp 1 22.89 6.986 2.513"
- alias iak-walk "avp 2 19.19 6.53 1.157"
- alias iak-run "avp 3 19.19 6.83 1.057"
- alias iak-duckmove "avp 4 22.0604 7.1021 2.078"
- alias iak-jump "avp 5 11.01 5.22 1.81"
- // --------------------------------------------------------------------------------------
- // FSP VEC TEAM GSAIM HITBOXES //
- //_______________________________
- //Lenny and Alucard's AK HB GSaim vec
- hbak0 "avadd 0 2.44 0.75 0.05"
- hbak1 "avadd 1 3.21 0.87 -0.06"
- hbak2 "avadd 2 2.52 1.12 0.60"
- hbak3 "avadd 3 2.64 2.20 0.40"
- hbak4 "avadd 4 2.50 1.10 0.40"
- hbak5 "avadd 5 2.70 1.30 0.40"
- hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
- //Alucard Multibox
- multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
- //Lenny & scottyboy90's Deag. HB GSaim vec
- dhb0 "avadd 0 1.64 0.25 -0.05"
- dhb1 "avadd 1 2.01 1.37 0.14"
- dhb2 "avadd 2 1.62 1.32 0.40"
- dhb3 "avadd 3 2.54 1.90 -0.30"
- dhb4 "avadd 4 1.90 1.30 0.00"
- dhb5 "avadd 5 1.90 1.30 0.20"
- dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
- // --------------------------------------------------------------------------------------
- //--------------------------/
- //GSAIM VECS /
- //------------------------/
- // GSAIM FOR DEAGLE
- DEAG1 "avadd 0 20 10.1 0;"
- DEAG2 "avadd 1 26.5 3 -1;"
- DEAG3 "avadd 2 20 10.5 4;"
- DEAG4 "avadd 3 20.25 9.5 -1.5;"
- DEAG5 "avadd 4 30.25 3.75 -2;"
- DEAG6 "avadd 5 10.75 10.75 0.5;"
- gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
- // GSAIM FOR M4A1
- M4A11 "avadd 0 21 10.1 0;"
- M4A12 "avadd 1 23 4 4.5;"
- M4A13 "avadd 2 20 7 6;"
- M4A14 "avadd 3 20.75 6.5 2.1;"
- M4A15 "avadd 4 27 4.25 3.5;"
- M4A16 "avadd 5 11.5 8 2.5;"
- gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
- // GSAIM FOR AK47
- AK471 "avadd 0 20 10.1 0;"
- AK472 "avadd 1 25.25 1.5 3;"
- AK473 "avadd 2 22.5 7.25 4.25;"
- AK474 "avadd 3 22.5 3 2.25;"
- AK475 "avadd 4 29 1.5 2.25;"
- AK476 "avadd 5 14 4 3;"
- gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- // GSAIM FOR USP
- USP1 "avadd 0 21 10.1 0;"
- USP2 "avadd 1 26.5 3 -1;"
- USP3 "avadd 2 20 7 4;"
- USP4 "avadd 3 20.25 9.5 -1.5;"
- USP5 "avadd 4 30.25 3.75 -2;"
- USP6 "avadd 5 10.75 10.75 0.5;"
- gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
- // GSAIM FOR GLOCK
- GLOCK1 "avadd 0 21 10.1 0;"
- GLOCK2 "avadd 1 26.5 3 -1;"
- GLOCK3 "avadd 2 20 7 4;"
- GLOCK4 "avadd 3 20.25 9.5 -1.5;"
- GLOCK5 "avadd 4 30.25 3.75 -2;"
- GLOCK6 "avadd 5 10.75 10.75 0.5;"
- gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
- // --------------------------------------------------------------------------------------
- //B0n3-TeST
- alias liq-bt6a "mdl ov 1.62 -1.32 1.36;recoil 1.4;txt -]|*B0n3-TeST-6a-[Lv1]*|[-"
- alias liq-bt6b "mdl ov 1.52 -1.51 1.52;recoil 1.5;txt -]|*B0n3-TeST-6b-[Lv2]*|[-"
- alias liq-bt6c "mdl ov 1.54 -1.35 1.33;recoil 1.6;txt -]|*B0n3-TeST-6c-[Lv3]*|[-"
- alias liq-bt6d "mdl ov 1.45 -1.48 1.53;recoil 1.5;txt -]|*B0n3-TeST-6d-[Lv4]*|[-"
- alias liq-bt6e "mdl ov 1.57 -1.43 1.47;recoil 1.4;txt -]|*B0n3-TeST-6e-[Lv5]*|[-"
- alias liq-bt6f "mdl ov 1.64 -1.36 1.65;recoil 1.5;txt -]|*B0n3-TeST-6f-[Lv6]*|[-"
- alias liq-bt6g "mdl ov 1.42 -1.46 1.48;recoil 1.6;txt -]|*B0n3-TeST-6g-[Lv7]*|[-"
- alias liq-bt6h "mdl ov 1.47 -1.54 1.54;recoil 1.5;txt -]|*B0n3-TeST-6h-[Lv8]*|[-"
- // --------------------------------------------------------------------------------------
- // [h|s]D34gl3 d34gl3 sh0t v2.5
- alias Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31"
- alias HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::"
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- AWP ownage
- awp 1 3
- awp 2 5
- awp 3 999
- DEAGLE ownage
- deagle 1 999
- GLOCK ownage
- glock18 1 999
- M4A1 ownage
- m4a1 1 10
- m4a1 2 20
- m4a1 3 80
- m4a1 4 999
- MP5 ownage
- mp5 1 40
- mp5 2 120
- mp5 3 999
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 1"
- "alias +csgaim "aim 1;#+attack;aim 1"
- alias -csgaim "#wait;#-attack"
- // --------------------------------------------------------------------------------------
- // Ak47 NoRecoil
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4k
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //4K
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- // --------------------------------------------------------------------------------------
- // Deagle AIM
- alias pist1 "avadd 0 20.82 7.53 2.04"
- alias pist2 "avadd 1 26.1 4.2 2.49"
- alias pist3 "avadd 2 15.31 7.52 2.36"
- alias pistsetup "recoil 0.015;pred 0"
- alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
- alias pistolvec "deaglevec"
- //Deagle AIM
- alias cripset "avadd 0 22.4 5.87 1.09"
- alias bloods "avadd 1 26.6 5.7 3.2"
- alias gangsta "avadd 2 9.12 6.12 3.431"
- alias respect "avadd 3 21 8 3.4"
- alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
- alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
- alias deaglevec "setup;setup2"
- //FAMAS AIM
- alias o "avadd 0 19.8 8.65 1.79863"
- alias osho "avadd 1 23.9542 1.8265 -.74942"
- alias osho1 "avadd 2 18.72351 8.65 1.67"
- alias HYDro "avadd 3 21.2 8.6 1.68"
- alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
- //Deagle AIM
- alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
- alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
- cl_pitchspeed 4 //No recoil factor defaults to medium
- bind f10 "rec2"
- bind mouse1 +attack //incase left on when quit from previous game
- bind alt on
- alias echoon "developer 1"
- alias echooff "developer 0"
- //No recoil factor aliases
- alias rec1 "cl_pitchspeed 2; echoon; echo -Super Low-; echooff; bind f1 rec2"
- alias rec2 "cl_pitchspeed 3; echoon; echo -Low-; echooff; bind f1 rec3"
- alias rec3 "cl_pitchspeed 4; echoon; echo -Medium-; echooff; bind f1 rec4"
- alias rec4 "cl_pitchspeed 5; echoon; echo -High-; echooff; bind f1 rec5"
- alias rec5 "cl_pitchspeed 6; echoon; echo -Extremely High-; echooff; bind f1 rec1"
- //No recoil toggling aliases
- alias on "bind mouse1 +recoilshoot; bind alt off; echoon; echo -No Recoil On-; echooff"
- alias off "bind mouse1 +attack; bind alt on; echoon; echo -No Recoil Off-; echooff"
- alias +recoilshoot "+attack; +lookdown"
- alias -recoilshoot "-attack; -lookdown"
- sv_aim 1
- /// Ak Norecoil ////
- alias +reak
- "cl_pitchspeed 3.9;
- cl_yawspeed 0.7
- +attack
- +right
- "cl_pitchspeed 300;
- cl_yawspeed 250
- -attack
- -right " bind mouse1 " +reak
- // --------------------------------------------------------------------------------------
- alias hsh1 "avadd 0 25.450 5 2;avadd 1 25 6 3"
- alias hsh2 "avadd 0 25.650 5 3;avadd 1 24.9 6 4"
- alias hsh3 "avadd 0 25.8 5 2;avadd 1 24.7 6 3"
- alias hsh "avclear 0;avclear 1;hsh1; hsh2; hsh;txt **Enabled Aiming High**"
- alias hsh4 "avadd 0 23.450 5 2;avadd 1 25 6 3"
- alias hsh5 "avadd 0 23.650 5 3;avadd 1 24.9 6 4"
- alias hsh6 "avadd 0 23.8 5 2;avadd 1 24.7 6 3"
- alias hsh7 "avclear 0;avclear 1;hsh4; hsh5; hsh6;txt **Enabled Aiming Low**"
- alias hshnew2 "avadd 0 23.8 5 1 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 29.1 -2 -5 -17 0 -8"
- alias hshnew3 "avadd 0 21.8 5 1 13.5 6 -6 15 6 6; avadd 1 31.1 4 3 15 -2 -5 15 -5 8 -15 -16 5"
- alias hshnew "avclear 0; avclear 1; hshnew2; hshnew3; txt **Enabled Aiming Low Head**"
- alias hshnew4 "avadd 0 25.8 5 1 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 29.1 -2 -5 -17 0 -8"
- alias hshnew5 "avadd 0 23.8 5 1 13.5 6 -6 15 6 6; avadd 1 31.1 4 3 15 -2 -5 15 -5 8 -15 -16 5"
- alias hshnew2 "avclear 0; avclear 1; hshnew4; hshnew5; txt **Enabled High Aim Head**"
- alias hshold2 "avadd 0 26.850 6.4 1.2;avadd 1 26.110 5.0 1.3"
- alias hshold3 "avadd 0 25.415 5.5 1.1;avadd 1 25.900 6.8 1.4"
- alias hshold "avclear 0;avclear 1; hshold2; hshold3;txt **Enabled [h|s] Mp5 Aim**"
- alias New1 "avclear 0; avadd 1; avadd 0 20.3 10.9 2.39; avadd 1 21 8.2 1.39; txt **Enabled [h|s] Custom Head**"
- alias New2 "avclear 0; avadd 1; avadd 0 20.3 6 2.1; avadd 1 23.2 7.8 1.4; txt **Enabled [h|s] Custom Head2**"
- alias hs1 "avclear 0; avadd 1; avadd 0 22.5 8.5 1.39; avadd 1 24 6.1 2.8; txt **Enabled [h|s] Very Good Vec**"
- alias BigHeads1 "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias BigHeads "avclear; BigHeads1; init 0 BigHeads; txt ***Aiming: ***Enabled Almost All Heads***"
- alias hs2 "avclear 0; avadd 1; avadd 1 23.6 4.5 2.21; avadd 0 20.5 6.1 2.34; txt **Enabled New Head2**"
- alias hs3 "avclear 0; avadd 1; avadd 1 27.5 9.75 1.21; avadd 0 26 10 .2; txt **Enabled New Head3**"
- alias hs4 "avclear 0; avadd 1; avadd 0 21.5 8 1.39; avadd 1 24 6.1 2.8; txt **Enabled New Head Tweaked Even More**"
- alias WowHead1 "avadd 0 23.50 7.1 4 22.5 6.9 3; avadd 0 24 6.1 1.13 21.7 5.3 1.12"
- alias WowHead "avclear;WowHead1;init 0 WowHead;txt **Enabled Head Shot**"
- alias SupaShot "avadd 0 21.62 3.5 2.5 13.5 3.3 -6 14.9 3.3 6 10 -3 0 -32 -7 5 -32 3.3 -4.5; avadd 1 22.41 3.5 2.5 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt **Enabled SupaShot**"
- alias SupaShot1 "avclear 0; avadd 1; avadd 1 18.73 2.1 0.3; avadd 0 19.2 3.2 1.3;txt **Enabled SupaShot1**"
- alias hs5 "avclear 0;avclear 1;avadd 0 20.59 6.2 1 18.57 4.8 3 19.99 2.99 0;avadd 1 23.99 7.15 2 21.23 4.21 3.9 22.28 4.29 0;avadd 0 20.99 3.6 2; txt **Enabled In top 5**"
- // --------------------------------------------------------------------------------------
- alias headx "avadd 0 22.25 7.1 3.5 14.98 6.5 4"
- alias headxx "avadd 0 22.45 7.1 3 15.3 6.5 6"
- alias headxxx "avadd 0 23 7 3.6 10.99 -3.2 .1"
- alias headxxxx "avadd 1 21.4 6.7 4 13.2 -3 -4.98"
- alias head5xxxx "avadd 1 20 8.6 3.78 11.3 -5 8"
- alias head6xxxxx "avadd 1 23 6.2 3.333 -21.1 4.5 -8.1"
- alias head7xxxxxx "avadd 1 -19 -16.5 4.2"
- alias headtarget "headx;headxx;headxxx;headxxxx;headxxxxx;headxxxxxx ;headxxxxxxx"
- alias head
- // --------------------------------------------------------------------------------------
- alias head1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4"
- alias head2 "avadd 0 22.45 7.1 3 15.1 6.5 6"
- alias head3 "avadd 0 24 7 3.6 10.99 -3.2 .1"
- alias head4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98"
- alias head5 "avadd 1 26 8.3 3.78 11.3 -5 8"
- alias head6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1"
- alias head7 "avadd 1 -19 -16.5 4.2"
- alias headtarget "head1;head2;head3;head4;head5;head6;head7"
- alias head "avclear; headtarget ;init 0 head; txt ***Enabled ALL HEADERS***"
- // --------------------------------------------------------------------------------------
- alias rape10 "avadd 0 20.85 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19.45 4 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape11 "avadd 0 21.5 5 2.9 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.95 4 2.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape12 "avadd 0 20.42 2.1 3.0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.55 4 3.0 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape13 "avadd 0 22.5 5 2.9 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 18.95 4 2.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape14 "avadd 0 23.0 7 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 19.45 4 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape15 "avadd 0 21.8 6 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rape16 "avadd 0 21.5 6 3.1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23 3 2.3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias rapeAim "avclear;rape10;rape11;rape12;rape13;rape14;rape15; rape16;txt **Enabled 1337 Head Shot**"
- alias aim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6"
- alias aim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8"
- alias aim "avclear;4c1dh34daim1;4c1dh34daim2; .cl_bob 0; .cl_bobup; txt ***Enabled Nice Aim**"
- alias Headsaway1 "avadd 0 20 9 .6; avadd 1 24 4 2"
- alias Headsaway "avclear 0; avclear 1; Headsaway1; init 0 Headsaway; txt ***Enabled HeadsAway***"
- alias own1 "avadd 0 21 7 2;avadd 1 23 7 3;avadd 0 25 5 2"
- alias own2 "avadd 1 30 3 0;avadd 0 10 5 0;avadd 1 15 0 0"
- alias own3 "avadd 0 19 9 4; avadd 1 20 2 4"
- alias own4 "avadd 0 20 8.5 1.39; avadd 1 21 6.1 2.8"
- alias own
- alias B1 "avadd 0 20 7 2.5; avadd 1 25 4 3"
- alias B2 "avadd 0 19.7 7 3; avadd 1 24.7 7 3"
- alias B3 "avadd 0 19.7 7 2; avadd 1 24.7 4 2.5"
- alias B4 "avadd 0 19.5 7 3.5; avadd 1 24.5 4 4"
- alias B5 "avadd 0 19.5 7 2.5; avadd 1 24.5 4 3"
- alias B6 "avadd 0 19.5 7 1.5; avadd 1 24.5 4 2"
- alias CustomAim
- alias Scout
- alias Scout
- alias Headhs1 "avadd 0 22.3 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias Headhs "avclear;Headhs1;init 0 Headhs;txt ***Enabled HeadShot Mode*** "
- alias Header "avadd 0 22.5 8 2.9 0 20 6 2 0 15 6 6 0 10 -3 0 0 -32 -7 5 0 -32 5 -4.5; avadd 1 22.8 2 0 1 15 -5 8 1 -17 0 -8 1 -15 -16 5"
- alias Head1 "avclear;Header;init 0 Head1;txt ***Enabled ULTIMATE HEADSHOT***"
- alias UH "avadd 0 23.6 6.9 2.05; avadd 1 33 11 0"
- alias UltraHead "avclear 0; avclear 1; UH; recoil 1.4;txt ***Enabled Ultra Head by [h|s]De4g1e***"
- alias hs1a "avadd 0 23.50 7.1 4 22.5 6.9 3; avadd 0 24 6.1 1.13 21.7 5.3 1.12"
- alias hs2a "avclear;hs1a;init 0 scout;txt ***Scout-Head***"
- alias hshold2 "avadd 0 26.850 6.4 1.2;avadd 1 26.110 5.0 1.3"
- alias hshold3 "avadd 0 25.415 5.5 1.1;avadd 1 25.900 6.8 1.4"
- alias hshold "avclear 0;avclear 1; hshold2; hshold3;txt **Enabled [h|s] Mp5 Aim**"
- alias hsonly "avadd 0 20 7 1.2;avadd 1 25 4 2;txt **-|Enabled HeadShot Only|-**"
- alias hsoo "avadd 0 19.98 5.05 1;avadd 1 24.32 3.56 1;txt **-|Enabled HS Only|-**"
- alias Mp51 "avclear 0; avclear 1; avadd 0 19 7 0; avadd 1 25 7 0; txt **-|Enabled Mp5 Vec1|-**"
- alias Mp52 "avclear 0; avclear 1; avadd 0 20 8 0; avadd 1 25 8 0; txt **-|Enabled Mp5 Vec2|-**"
- alias Mp "avclear 0; avadd 0 23 8 -6; avadd 3 25 6 6; .cl_bob 0; .cl_bobup 0; txt Mp5 tHa bEst"
- alias Mp2 "avclear 0; avadd 0 23 4 -2; avadd 2 27 9 6; .cl_bob 0; .cl_bobup 0; txt Blo0d StoRm"
- alias Mp3 "avadd 0 20 6 3 13.5 6 -6 15 6 6 10 -3 1 -32 -7 5 -32 5 -5"
- alias Mp4 "avadd 1 20 3 3 17 -2 -4 15 -5 8 -17 0 8 -15 -16 5"
- alias Mp5 "avclear 0; avclear 1; Mp3; Mp4; txt Mp5 oWn's u"
- alias Mp6 "avclear 0; avclear 1; avadd 0 19 7 0; avadd 1 25 7 0; txt ******S Mp5"
- alias Mp7 "avclear 0; avclear 1; avadd 0 20 8 0; avadd 1 25 8 0; txt NeW gEnIrAtIoN"
- alias Mp8 "avclear 0; avadd 0 24 7 -6; avadd 5 24 6 6; .cl_bob 0; .cl_bobup 0; txt wHiTe LiNe"
- alias Mp9 "avclear 0; avadd 0 25 4 -6; avadd 2 30 6 6; .cl_bob 0; .cl_bobup 0; txt wHiTe LiNe ShOt"
- alias J "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5"
- alias K
- alias newOGC "avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias newOGChead "avclear 0; avclear 1; newOGC; txt **Enabled OGC HeadShot**"
- alias L "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias M "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias hN "avclear 0;avclear 1;L;M; #cl_bob 0; #cl_bobup 0; txt Enabled 2 Shot Head;"
- alias hsX "avadd 0 19.6 6.2 2.2; avadd 1 20.6 5.8 1.85"
- alias hsXR "avclear;avclear 0;avclear 1;recoil 1;hsX;txt Tweaked MPC Aiming by [h|s]"
- alias 100hs "avadd 0 19 5 3;txt **Enabled All Head**"
- alias headerhs "avclear 0; avclear 1; avadd 0 23 2 0; avadd 1 20 -3 0; txt **Enabled 100 Percent Head"
- alias headerhs1 "avclear 0; avclear 1; avadd 0 2 2 0; avadd 1 10 -3 0; txt **Enabled 100 Percent Head"
- alias Headup1 "avadd 0 19.5 8.5 1; avadd 1 23 3 2"
- alias Headup "avclear; Headup1; init 0 Headup; txt ***Up Your Head Aiming***"
- alias HSHSH1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias HSHSH "avclear;HSHSH1;init 0 res;txt *** Scout HeadShots***"
- alias UNIastarter "pred 1;predmax 6;predtime 0.071;#cl_bob 0;#cl_bobup 0;recoil 2.2"
- alias UNISx1 "#fps_max 100; avadd 0 22.9 6 2"
- alias UNISx2 "#fps_max 100; avadd 0 22.6 6 3"
- alias UNISx3 "#fps_max 100; avadd 0 22.2 7 4.7"
- alias UNISx4 "#fps_max 100; avadd 0 22.49 6 1"
- alias UNISx5 "#fps_max 100; avadd 0 21.7.3 6 1.5"
- alias UNISx6 "#fps_max 100; avadd 0 21.3 6.5 1.1"
- alias UNIDx1 "#fps_max 100; avadd 1 23.2 5 1.6"
- alias UNIDx2 "#fps_max 100; avadd 1 22.4 6.1 3"
- alias UNIDx3 "#fps_max 100; avadd 1 22.5 -4.6 1"
- alias UNIxDx "UNIDx1;UNIDx2;UNIDx3"
- alias UNIxSx "UNISx1;UNISx2;UNISx3;UNISx4;UNISx5;UNISx6"
- alias UNI-A "UNIastarter; avclear 0; avclear 1; UNIxSx; UNIxDx;txt ***Edited UNI aim by [h|s]De4g1e***"
- // --------------------------------------------------------------------------------------
- //[GoDz]MaD1Head
- alias madhead1 "avadd 0 21.95 8.5 2.8; avadd 1 18 3 4"
- alias madhead "avclear;madhead1;init 0 madhead; txt **| Aiming: [GoDz]MaDHead |**"
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-$kull
- alias skull1
- alias skull2 "avadd 1 24.5 1 2.6"
- alias skull "avclear;skull1;skull2;init 0 skull; txt **| Aiming: [GoDz]-MaD1-$kull |**" //[GoDz]-MaD1-Supreme Shot
- alias woot1 "avadd 0 23 3 0; avadd 0 23 5 4; avadd 0 23 6 -5; avadd 0 17 3 0"
- alias woot2 "avadd 1 24.4 1 2.7; avadd 1 24.2 1 2.5; avadd 1 -17 0 -5; avadd 1 -15 -18 5"
- alias woot "avclear;woot1;woot2;init 0 woot; txt **| Aiming: [GoDz]-MaD1-Supreme Shot |**"
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-OnE EyE DaVe
- alias dave1 "avadd 0 21.93 8.5 2.5; avadd 0 21.85 5 5; avadd 0 22.75 3.3 5; avadd 0 22.72 3 5"
- alias dave2 "avadd 0 23.3 6 2.5; avadd 0 23.7 5 3; avadd 0 23 7 -4; avadd 0 23.5 5 5.7"
- alias dave3 "avadd 1 24.5 6.3 5; avadd 1 22.75 1.4 5"
- alias dave "avclear;dave1;dave2;dave3;init 0 dave; txt **| Aiming: [GoDz]-MaD1-OnE EyE DaVe |**"
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-SeCrEtShOt
- alias ss1 "avadd 0 20.2 5 3"
- alias ss2 "avadd 1 20.2 6.5 2.3"
- alias ss "avclear;ss1;ss2;init 0 ss; txt **| Aiming: [GoDz]-MaD1-SeCrEtShOt |**"
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-ArmageDon
- alias arm1 "avadd 0 21.91 8.73 2.3"
- alias arm2 "avadd 1 18.15 3.45 4.5"
- alias arm "avclear;arm1;arm2;init 0 arm; txt **| Aiming: [GoDz]-MaD1-ArmageDon |**"
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-ForeHead
- alias fore1 "avadd 0 22 3 0; avadd 0 23 5 7; avadd 0 23 4 -2; avadd 0 17 5 0"
- alias fore2 "avadd 1 24 3 0; avadd 1 15 -2 -4; avadd 1 -17 0 -3; avadd 1 -15 -16 2"
- alias fore "avclear;fore1;fore2;init 0 fore; txt **| Aiming: [GoDz]-MaD1-ForeHead Trauma |**"
- // --------------------------------------------------------------------------------------
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- // --------------------------------------------------------------------------------------
- alias bestweapon "pistol; shotgun; submach; rifle"
- alias pistol "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
- alias shotgun "weapon_m3; weapon_xm1014"
- alias submach "weapon_mp5navy; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45"
- alias rifle "weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550"
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- // --------------------------------------------------------------------------------------
- //[GoDz]-MaD1-BIG HEADSHOT
- alias mg1 "avadd 0 21.93 8.5 2.7; avadd 0 21.97 8.9 2.5; avadd 0 21.85 7.5 2.3; avadd 0 21.82 7.2 2.5"
- alias mg2 "avadd 0 21.75 8.4 2.2; avadd 0 21.71 8.1 2.3; avadd 0 21.69 6.5 2.5; avadd 0 21.65 7.2 2"
- alias mg3 "avadd 0 21.56 6.7 1.5; avadd 0 21.53 8 2.25; avadd 0 21.5 7.76 2.75; avadd 0 21.55 7.4 2"
- alias mg4 "avadd 0 20.25 6 2.5; avadd 0 20.28 6.3 2.7; avadd 0 20.35 6.5 2.75; avadd 0 20.38 6.2 2.5"
- alias mg5 "avadd 0 19.9 5 2.4; avadd 0 19.93 5.3 2.5; avadd 0 19.95 7 2.6; avadd 0 19.92 7.2 2.8"
- alias mg6 "avadd 0 19.8 8 3; avadd 0 19.82 8.2 4; avadd 0 19.85 8.5 2.5; avadd 0 19.87 8.8 2.8"
- alias mg7 "avadd 0 19.7 8 3.5; avadd 0 19.72 8.2 3.6; avadd 0 19.4 8.4 3.64; avadd 0 19.55 8.5 2.5"
- alias mg8 "avadd 1 24.5 1 2.6; avadd 1 24.6 1.4 2.5; avadd 1 24.7 1.6 2.75; avadd 1 24.8 1.8 3.75"
- alias mg9 "avadd 1 24.5 6.3 5; avadd 1 24.52 6.5 5; avadd 1 24.6 6.75 5.25; avadd 1 24.63 6.87 5.3"
- alias mg10 "avadd 1 23.9 5 0; avadd 1 23.87 5.4 0; avadd 1 23.85 5.7 2.5; avadd 1 23.75 6.55 2.25"
- alias mg11 "avadd 1 22.5 7 3; avadd 1 22.7 5 3.3; avadd 1 22.3 5 3.25; avadd 1 22 4.5 0"
- alias mg12 "avadd 1 21.9 7.7 5; avadd 1 21.7 7.5 3; avadd 1 21.5 5.25 2.5; avadd 1 21.49 5.2 7"
- alias mg13 "avadd 1 20 3 2; avadd 1 20.3 5 2.5; avadd 1 20.5 5 2.7; avadd 1 20.7 7.3 5"
- alias mg14 "avadd 1 18.2 3 7; avadd 1 18.25 3.2 7; avadd 1 18.3 4 7; avadd 1 18.5 5 7.5"
- alias mg "avclear;mg1;mg2;mg3;mg4;mg5;mg6;mg7;mg8;mg9;mg10;m g11;mg12;mg13;mg14;init 0 mg; txt **| Aiming: [GoDz]-MaD1-ON CRACK VEC |**"
- // --------------------------------------------------------------------------------------
- //Bone Aiming
- alias boner1 "mdl ov 1 -1 1"
- alias boner2 "mdl ov 1.5 -1.5 1.5"
- alias boner3 "mdl ov 1.9 -0.5 0.8"
- alias boner4 "mdl ov 2 -1 1"
- alias boner5 "mdl ov 2.1 0 1.6"
- alias boner6 "mdl ov 2.4 -1 1.5"
- alias boner7 "mdl ov 2.5 -1.25 1.25"
- alias boner8 "mdl ov 3.5 -1 1"
- alias boner9 "mdl ov 4.5 -1.2 1.2"
- // --------------------------------------------------------------------------------------
- name " KGB "
- E
- echo "TRUE CFG VIDEO"
- echo "PURE CFG is loading [--------/---]"
- echo "ACTIVATED!!!"
- echo "All scripts load succesfull"
- echo " _ "
- echo " ** +--^----------,--------,-----,----------------------^-, ____ () () ()"
- echo " * | ||||||||| `--------' KGB Ak-47 ()()() |____"
- echo " `+---------------------------^------------------------|"
- echo " `_,---------,---------,--------------'"
- echo " / KGB. /'| /'"
- echo " / KGB. / ` /'"
- echo " / KGB. /`-------'"
- echo " / KGB. /"
- echo " / KGB. /"
- echo " (_________) "
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