Cfg By Kuziem v4.5
More fps = more hs. ;-)
Balanced version. Just try.
:@@@
Game: | Counter-Strike |
User: | ![]() |
File(s): | 2 |
Download: | Download now: Cfg By Kuziem v4.5 |
Views: | 9506 |
Downloads: | 2906 |
Likes: | Kajzer deith |
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- //Config by KuzieM v4.5 Balanced.
- //Designed for nvidia graphics card.
- //For proper operation, turn off the vertical synchronization (vSync) in the control panel. - NVIDIA.
- ---. ---. ---. ---. ---. ---.
- unbindall
- bind "TAB" "+showscores"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+jump"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "`" "toggleconsole"
- bind "a" "+moveleft"
- bind "b" "buy"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "impulse 100"
- bind "g" "drop"
- bind "m" "chooseteam"
- bind "p" "amxmodmenu"
- bind "n" "nightvision"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "~" "toggleconsole"
- bind "UPARROW" "+forward"
- bind "DOWNARROW" "+back"
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "ALT" "+voicerecord"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "F1" "autobuy"
- bind "F5" "hegren"
- bind "F6" "flash"
- bind "F7" "sgren"
- bind "F8" "defuser;vesthelm"
- bind "DEL" "kill"
- bind "MWHEELDOWN" "+jump"
- bind "MWHEELUP" "+duck"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" "+duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait; +duck; wait; -duck; wait"
- bind "MOUSE5" "say ,.+*`*+.,_,.+*`*+., GL & HF ,.+*`*+.,_,.+*`*+.,"
- _cl_autowepswitch "0"
- _snd_mixahead "0.1"
- ati_npatch "0"
- ati_subdiv "0"
- bgmvolume "1"
- bottomcolor "0"
- brightness "20000"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_anglespeedkey "0.670"
- cl_backspeed "400"
- cl_bob "0.01"
- cl_bobcycle "0.8"
- cl_bobup "0.5"
- cl_chasedist "224"
- cl_clockreset "0.1"
- cl_cmdbackup "2"
- cl_cmdrate "101"
- cl_corpsestay "600"
- cl_crosshair_color "50 250 250"
- cl_crosshair_size "small"
- cl_crosshair_translucent "0"
- cl_dlmax "128"
- cl_download_ingame "1"
- cl_dynamiccrosshair "0"
- cl_dynamiclights "0"
- cl_fixtimerate "7.5"
- cl_forwardspeed "400"
- cl_gaitestimation "1"
- cl_gg "1"
- cl_gibcount "0"
- cl_giblife "0"
- cl_gibvelscale "0"
- cl_himodels "0"
- cl_hightrack "0"
- cl_idealpitchscale "0.8"
- cl_lc "1"
- cl_logocolor "#Valve_Green"
- cl_logofile "splatt"
- cl_lw "1"
- cl_minmodels "0"
- cl_needinstanced "0"
- cl_nosmooth "0"
- cl_nolerp "0"
- cl_nopred "0"
- cl_pred_fraction "0.5"
- cl_pred_link "0"
- cl_pred_maxtime "256"
- cl_predict_players "0"
- cl_particlefx "0"
- cl_observercrosshair "1"
- cl_pitchdown "89"
- cl_pitchup "89"
- cl_pitchspeed "225.0"
- cl_movespeedkey "0.52"
- cl_pmanstats "0"
- cl_radartype "1"
- cl_resend "2"
- cl_righthand "1"
- cl_rollangle "0"
- cl_rollspeed "200"
- cl_shadows "0"
- cl_showfps "1"
- cl_showerror "0"
- cl_showevents
- cl_showfps "1"
- cl_showmessages
- cl_shownet "0"
- cl_sidespeed "400"
- cl_slist "10"
- cl_upspeed "320"
- cl_yawspeed "210.0"
- cl_smoothtime "0"
- cl_solid_players "1"
- cl_timeout "60"
- cl_updaterate "101"
- cl_vsmoothing "0.05"
- cl_waterdist "4"
- cl_weaponlistfix "0"
- cl_weather "0"
- console "0"
- crosshair "1.000000"
- developer "0"
- d_mipcap "3"
- d_mipscale "3"
- d_spriteskip "0"
- ex_maxerrordistance "0"
- fastsprites "0"
- fps_max "101"
- fps_modem "0.0"
- fs_lazy_precache "1"
- fs_perf_warnings "0"
- fs_precache_timings "0"
- fs_startup_timings "0"
- gamma "3"
- gunsmoke "0"
- gl_affinemodels "0"
- gl_alphamin "0.25"
- gl_clear "0"
- gl_cull "1"
- gl_d3dflip "0"
- gl_dither "1"
- gl_flipmatrix "0"
- gl_keeptjunctions "0"
- gl_fog "1"
- gl_lightholes "1"
- gl_max_size "256"
- gl_monolights "0"
- gl_nobind "0"
- gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
- gl_nocolors "0"
- gl_overbright "0"
- gl_palette_tex "0"
- gl_spriteblend "1"
- gl_flashblend "0"
- gl_picmip "0"
- gl_playermip "0"
- gl_polyoffset "0.1"
- gl_reporttjunctions "0"
- gl_round_down "0"
- gl_smoothmodels "0"
- gl_spriteblend "1"
- gl_wateramp "0"
- gl_texsort "1"
- gl_wireframe "0"
- gl_vsync "0"
- gl_zmax "4096"
- gl_ztrick "1"
- hisound "1"
- hpk_maxsize "4"
- hud_capturemouse "1"
- hud_centerid "1"
- hud_draw "1"
- hud_fastswitch "1"
- hud_saytext_internal "1"
- hud_takesshots "0"
- joystick "0"
- lookspring "0.000000"
- lookstrafe "0.000000"
- max_smokepuffs "0"
- max_shells "0"
- m_customaccel "0"
- m_customaccel_exponent "1"
- m_customaccel_max "0"
- m_customaccel_scale "0.04"
- m_filter "0"
- m_forward "1"
- m_mousethread_sleep "10"
- m_pitch "0.022"
- m_rawinput "0"
- m_side "0.8"
- m_yaw "0.022"
- model "gordon"
- MP3FadeTime "2.0"
- MP3Volume "0.0"
- mp_decals "300"
- name "n1rvaSh`"
- precache "1"
- r_bmodelhighfrac "5.0"
- r_bmodelinterp "1"
- r_cachestudio "0"
- r_cullsequencebox "1"
- r_decals "4096"
- r_detailtextures "0"
- r_detailtexturessupported "0"
- r_displayrefresh "100"
- r_drawentities "1"
- r_drawviewmodel "1"
- r_dynamic "0"
- r_fullbright "0"
- r_glowshellfreq "2.2"
- r_lightmap "0"
- r_waterwarp "0"
- r_mirroralpha "0"
- r_mmx "1"
- r_norefresh "0"
- r_lightholes "1"
- r_novis "0"
- r_shadows "0"
- r_speeds "0"
- r_traceglow "0"
- r_wadtextures "0"
- r_wateralpha "0"
- s_a3d "0"
- s_automax_distance "30.0"
- s_automin_distance "2.0"
- s_bloat "2"
- s_distance "60"
- s_doppler "0.0"
- s_eax "0"
- s_geometry "0"
- s_leafnum "0"
- s_max_distance "1000.0"
- s_min_distance "8.0"
- s_numpolys "200"
- s_occlude "0"
- s_occ_epsilon "0"
- s_occfactor "0.250"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_reverb "0"
- s_refdelay "4"
- s_refgain "0.4"
- s_reflect "0"
- s_rolloff "1.0"
- s_show "0"
- s_usepvs "0"
- s_verbwet "0.25"
- snd_noextraupdate "1"
- sensitivity "1.7"
- skin "0"
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "4"
- spec_pip "0"
- suitvolume "0.25"
- sv_aim "0"
- sv_voiceenable "1"
- team ""
- topcolor "0"
- tracerred "0"
- traceralpha "0"
- tripplebuffer "0"
- viewsize "110"
- violence_ablood "1"
- violence_agibs "1"
- violence_hblood "1"
- violence_hgibs "1"
- voice_dsound "0"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_modenable "1"
- voice_scale "2"
- voice_maxgain "5"
- voice_avggain "0.500"
- voice_fadeouttime "0.100"
- voice_profile "0"
- voice_showchannels "0"
- voice_showincoming "0"
- voice_overdrive "2"
- voice_overdrivefadetime "0.400"
- voice_recordtofile "0"
- voice_inputfromfile "0"
- voice_clientdebug "0"
- voice_loopback "0"
- volume "1.400000"
- setinfo "_ah" "0"
- setinfo "_gm" "dbbd"
- setinfo "_ndmh" "63"
- setinfo "_ndmf" "63"
- setinfo "_ndms" "63"
- setinfo "_rpgm_cfg" "11"
- setinfo "sredirfwd" "-1"
- setinfo "status_monitor" "0"
- setinfo "_vgui_menus" "0"
- +mlook
- zoom_sensitivity_ratio "1.0"
- echo ----- Loading
- echo ---
- echo ----Cfg By
- echo
- echo ------GL
- exec userconfig.cfg
-
- //Userconfig by KuzieM.
- ---. ---. ---. ---. ---.
- rate "25000"
- cl_rate "20000"
- cl_updaterate "101"
- cl_cmdbackup "2"
- cl_cmdrate "101"
- ex_interp "0.01"
- ex_extrapmax "1.2"
Yee, It is a fully legal config ;)
Is these commands legal on EAC?
Updated.
Ok, deleted. ;-)
m_rawinput "0" - 2x.. <facepalm> :D