UniverSal Soldier config
Game: | Day of Defeat: Source |
User: | ![]() |
File(s): | 1 |
Download: | Download now: UniverSal Soldier config |
Views: | 6275 |
Downloads: | 643 |
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- // NOTE: THIS FILE IS AUTOMATICALLY REGENERATED,
- //DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
- // User options script
- //
- // Format:
- // Version [float]
- // Options description followed by
- // Options defaults
- //
- // Option description syntax:
- //
- // "cvar" { "Prompt" { type [ type info ] } { default } }
- //
- // type =
- // BOOL (a yes/no toggle)
- // STRING
- // NUMBER
- // LIST
- //
- // type info:
- // BOOL no type info
- // NUMBER min max range, use -1 -1 for no limits
- // STRING no type info
- // LIST delimited list of options value pairs
- //
- //
- // default depends on type
- // BOOL is "0" or "1"
- // NUMBER is "value"
- // STRING is "value"
- // LIST is "index", where index "0" is the first element of the list
- // Half-Life User Info Configuration Layout Script (stores last settings chosen, too)
- // File generated: Tue Jul 13 17:43:58 AM
- //
- //
- // Cvar - Setting
- version 1.0
- DESCRIPTION INFO_OPTIONS
- {
- "mp_decals"
- {
- "#Valve_Multiplayer_Decal_Limit"
- { NUMBER 0 4096 }
- { "200" }
- }
- "hud_centerid"
- {
- "#Valve_Center_Player_Names"
- { BOOL }
- { "1" }
- }
- "cl_showhelp"
- {
- "#DoD_AutoHelp"
- { BOOL }
- { "1" }
- }
- "cl_autoreload"
- {
- "#Dod_AutoReload"
- { BOOL }
- { "1" }
- }
- "cl_identiconmode"
- {
- "#Dod_IdentIconMode"
- {
- LIST
- "#Dod_identicon_none" "0"
- "#Dod_identicon_target" "1"
- "#Dod_identicon_everyone" "2"
- }
- { "2" }
- }
- "hud_capturepanel"
- {
- "#DoD_capprogressbar"
- { BOOL }
- { "1" }
- }
- "hud_classautokill"
- {
- "#DoD_classautokill"
- { BOOL }
- { "1" }
- }
- "cl_enabledeatheffects"
- {
- "#Dod_enabledeatheffects"
- { BOOL }
- { "1" }
- }
- "cl_enablespectatoreffects"
- {
- "#Dod_enablespectatoreffects"
- { BOOL }
- { "0" }
- }
- "cl_autorezoom"
- {
- "#dod_autozoom"
- { BOOL }
- { "1" }
- }
- "hud_takesshots"
- {
- "#game_takesshots"
- { BOOL }
- { "0" }
- }
- }
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