Crysis 3 Config
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Game: | Crysis 3 |
User: | ![]() |
File(s): | 2 |
Download: | Download now: Crysis 3 Config |
Views: | 35399 |
Downloads: | 8691 |
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- ; AUTOGENERATED CONFIGURATION BELOW HERE
- ; Sharpening
- r_Sharpening = 0.15
- ; Filmgrain
- r_HDRGrainAmount = 0
- ; Bloom threshold
- r_HDRBrightLevel = 0.9
- ; Texture Pool Size (MB)
- r_TexturesStreamPoolSize = 768
- ; LOD distance ratio
- e_LodRatio = 30
- ; View distance ratio (Vegetation)
- e_ViewDistRatioVegetation = 80
- ; View distance ratio (General)
- e_ViewDistRatio = 80
- ; View distance ratio (Detail)
- e_ViewDistRatioDetail = 80
- ; Particle Collisions
- e_ParticlesObjectCollisions = 2
- ; Real-time Volumetric Cloud Shadows
- r_FogShadows = 1
- ; Screen-space Reflections
- r_SSReflections = 3
- ; Particle Motion Blur
- e_ParticlesMotionBlur = 1
- ; Tessellation
- e_Tessellation = 1
- ; Water Ocean Tessellation
- r_WaterTessellationHW = 1
- ; Force Soft Particles
- e_ParticlesForceSoftParticles = 1
- ; Shadow Casting Light Scale
- e_ShadowsResScale = 17
- ; Global Illumination Timeslicing
- e_GICache = 9
- ; Tessellation Distance Limit
- e_TessellationMaxDistance = 25
- ; Grass Instance Animation Distance
- e_MergedMeshesInstanceDist = 6
- ; Chromatic Aberration
- r_ChromaticAberration = 1.7
- ; Bloom amount
- r_HDRBloomRatio = 0.210
- ; Shadow Timeslicing
- e_GsmCache = 1
- ; Global Illumination Iterations
- e_GIIterations = 10
- ; Tessellation Triangle Target Size
- r_TessellationTriangleSize = 6
- ; Grass Instance Max Distance
- e_MergedMeshesViewDistRatio = 40
- ; Sun Shadow Map Size
- e_ShadowsMaxTexRes = 1152
- ; Tessellated Shadow Cascades
- e_ShadowsTessellateCascades = 1
- ; Pixel Accurate Displacement Maps
- r_SilhouettePOM = 0
- ; Shadow Pool Size
- e_ShadowsPoolSize = 2048
- ; Ambient Occlusion Method
- r_ssao = 2
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- ; crysis3
- sys_game_folder=c3
- sys_user_folder=Crysis3
- sys_languages=english,french,spanish,german,turkish,italian,czech,chineset
- g_language=german
- ; AUTOGENERATED CONFIGURATION BELOW HERE
- ; Field of View
- cl_FOV = 80
- cl_FOV = 80
- r_DrawNearFOV = 80
- pl_movement.power_sprint_targetFov = 80
- ; Max FPS Limit
- sys_MaxFps = 60
- ; SFX Volume
- s_SFXVolume = 1
- ; Music Volume
- s_MusicVolume = 1
- ; Mouse Smoothing
- i_mouse_smooth = 10
- ; Mouse Acceleration Max
- i_mouse_accel_max = 100
- ; Skip Intro Movies
- g_skipIntro = 1
- ; Mouse Acceleration
- i_mouse_accel = 0
- ; Dialog Volume
- s_DialogVolume = 1
- ; Fullscreen window mode
- r_FullscreenWindow = 0
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