CS:GO PRIVATE CFG ✅BEST AIM CFG FOR CS:GO 2017✅NO RECOIL
✅Optimized Ping & Fps Problem
✅Optimized Aim Control
✅Optimizel AWP Control
✅Optimized Ultra Ak47-M4A4 Control
✅MY VIDEO CONFIG: https://www.youtube.com/watch?v=qM0o4bMKsXo
Game: | Counter-Strike: Global Offensive |
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-
- //
- // Cache Cleaner
- //
- bind q "lastinv; r_cleardecals; clear; clear_anim_cache" // Curata cache-ul din joc si sangele de pe jos, urmele de gloante de pe pereti, in caz ca sunt multe, pentru FpS, in momentul cand Q este apasat (sa schimbe arma).
- //
- // Voice
- //
- alias Switch_Voice "toggle voice_enable 0 1; toggle voice_scale 0 1"
- bind KP_UpArrow Switch_Voice // Apasand pe tasta din dreapta tastaturii, si anume butonul 8 (sageata sus), activati sau dezactivati vocea in joc.
- // Daca este activata, apasarea butonului o va dezactiva, sau vice versa.
- //
- // Mouse Jump
- //
- bind mwheelup +jump // Saritura din rotita.
- bind mwheeldown +jump
- //
- // Lag si FpS
- //
- adsp_debug 0 // Niciun debug ON.
- chet_debug_idle 0
- cl_debug 0
- cl_debugrumble 0
- developer 0 // Fara mod "programator". Nu testem nimic cand jucam competitiv.
- cl_forcepreload 1 // Incarca tot ce e necesar in timpul conectarii pe server.
- cl_detail_avoid_force 0 // Fara detalii.
- cl_detail_avoid_radius 0 // Fara detalii.
- cl_detail_avoid_recover_speed 0 // Fara detalii.
- cl_detail_max_sway 0 // Fara detalii.
- sys_antialiasing 0 // No AA.
- sys_refldetail 0 // No details.
- mat_vignette_enable 0 // Fara vignette. Se zice ca ar afecta semnificativ performanta.
- cl_minimal_rtt_shadows 0 // Fara umbre.
- cl_disablefreezecam 1 // Fara camera.
- cl_disablehtmlmotd 1 // Fara MOTD-uri cu cod HTML in joc.
- cl_smooth 0 // Nu ne trebuie smooth, nu jucam Battlefield.
- // Ce inseamna Smooth? Inseamna ca jocul nu mai asculta de server (cu adevarat) privind pozitia
- // inamicilor pe harta "cum sunt ei in realitate", si jocul dvs. incearca sa ii stabileasca automat
- // pe harta in vederea "finisarii jocului", a miscarii clare a inamicilor, ceea ce este foarte rau in competitiv.
- // Gen, nu comunica jocul in mod exact cu serverul in vederea desfasurarii actiunii, doar pentru a finisa unele aspecte in joc.
- cl_smoothtime 0
- cl_interp 0 // No interpolation. Eu unul joc cu toate acestea (Interp) pe 0.
- cl_interp_all 0
- cl_obs_interp_enable 0
- cl_interp_npcs 0
- cl_interp_ratio 0 // No interpolation.
- cl_lagcomp_errorcheck 0 // Fara diferite teste (checks).
- cl_lagcompensation 1 // Da voie lagulul sa fie compensat. Cel putin eu folosesc 1.
- cl_pred_optimize 2 // Adauga predictie. Este recomandat sa fie activat.
- // Ce inseamna asta? Inseamna ca pozitiile playerilor pe harta sunt mai exacte.
- cl_predict 1
- cl_predictweapons 1
- cl_cmdbackup 0 // Nu e necesar, deoarece foloseste banda de internet.
- //
- // Mesaje nefolositoare si enervante.
- //
- cl_autohelp 0 // No need of any help.
- cl_showhelp 0 // No help needed.
- cl_buy_favorite_nowarn 1
- cl_buy_favorite_quiet 1
- cl_chatfilter_version 1
- cl_chatfilters 63
- cl_join_advertise 0 // No advertisements.
- cl_show_clan_in_death_notice 0 // Cand cineva ne omoara, nu ne intereseaza sa ne apara si clanul.
- //
- // Tinta (Crosshair)
- //
- cl_crosshair_drawoutline 1 // Daca sau nu sa contureze tinta cu negru (sa aiba acele 4 linii contur negru).
- cl_dynamiccrosshair 0 // Nu ne trebuie dinamic. Nu jucam Battlefield.
- cl_crosshair_dynamic_maxdist_splitratio 0 // Nu ne trebuie dinamic. Nu jucam Battlefield.
- cl_crosshair_dynamic_splitalpha_innermod 0
- cl_crosshair_dynamic_splitalpha_outermod 0
- cl_crosshair_dynamic_splitdist 0
- cl_crosshair_outlinethickness 1 // Cat de gros sa fie conturul din afara a tintei.
- cl_crosshairalpha 255 // Cat de colorat sa fie [0 - 255]. 0 = transparent, 255 = perfect mat - culoare pura.
- cl_crosshairdot 0 // Daca sa adauge un punct in mijlocul tintei.
- cl_crosshairgap -0.25 // Marimea gaurii dintre cele 4 linii a tintei.
- cl_crosshairscale 0 // Scala tintei.
- cl_crosshairsize 3 // Marimea tintei.
- cl_crosshairstyle 4 // Stilul tintei. 4 este cel care il folosesc eu, si se aseamana perfect cu cel din CS16.
- cl_crosshairthickness 1 // Grosimea celor 4 linii a tintei.
- cl_fixedcrosshairgap 3 // Gaura dintre cele 4 linii ale tintei sa fie fixata. Nu dinamica.
- //
- // No mouse acceleration
- // Nimeni nu joaca cu acceleratie la mouse.
- // Mai bine se creste "sensitivity".
- //
- m_customaccel 0 // No mouse acceleration.
- m_customaccel_exponent 0 // No mouse acceleration.
- m_customaccel_max 0 // No mouse acceleration.
- m_customaccel_scale 0 // No mouse acceleration.
- m_mouseaccel1 0 // No mouse acceleration.
- m_mouseaccel2 0 // No mouse acceleration.
- //
- // Mouse Raw Input
- //
- m_rawinput 1 // Use raw mouse input.
- // De preferat 1, altfel, CSGO va citi sensitivity exact cum o modifica Windows pentru el insusi.
- //
- // Match Making
- //
- mm_csgo_community_search_players_min 9 // Minimum players.
- mm_dedicated_search_maxping 50 // Ping 50 is good.
- mm_server_search_lan_ports "27000,27015,27016,27017,27018,27019,27020"
- mm_session_search_ping_limit 50 // Ping 50 is good.
- //
- // NET Graph dezactivat, deoarece il vom folosi pe cel de la "TAB".
- //
- net_allow_multicast 0
- net_graph 0
- net_graphheight 0
- net_graphholdsvframerate 0
- net_graphmsecs 0
- net_graphpos 0
- net_graphproportionalfont 0
- net_graphshowinterp 0
- net_graphshowlatency 0
- net_graphshowsvframerate 0
- net_graphsolid 0
- net_graphtext 0
- net_maxroutable 0
- net_scale 0
- net_steamcnx_allowrelay 0
- //
- // Sunet
- // Legate de sunet, acestea sunt folosite si de cei mai cunoscuti streameri si profesionisti CSGO (Global Elite, ...)
- // De asemenea, muzica din joc si imnurile, muzica din meniu este dezactivata.
- //
- snd_deathcamera_volume 0
- snd_duckerattacktime 0.5
- snd_duckerreleasetime 2.5
- snd_duckerthreshold 0.15
- snd_ducking_off 1
- snd_ducktovolume 0.55
- snd_headphone_pan_exponent 2
- snd_headphone_pan_radial_weight 1
- snd_legacy_surround 0
- snd_mapobjective_volume 0
- snd_menumusic_volume 0
- snd_mixahead 0.05
- snd_music_selection 0
- snd_musicvolume 0
- snd_musicvolume_multiplier_inoverlay 0
- snd_mute_losefocus 1
- snd_pitchquality 3 // High quality.
- snd_rear_headphone_position 90
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 0
- //
- // Joystick dezactivat
- //
- joy_accelmax 0 // Nu ne trebuie joystick.
- joy_accelscale 0
- joy_accelscalepoly 0
- joy_advanced 0
- joy_advaxisr 0
- joy_advaxisu 0
- joy_advaxisv 0
- joy_advaxisx 0
- joy_advaxisy 0
- joy_advaxisz 0
- joy_autoaimdampen 0
- joy_autoAimDampenMethod 0
- joy_autoaimdampenrange 0
- joy_axisbutton_threshold 0
- joy_cfg_preset 0
- joy_circle_correct 0
- joy_curvepoint_1 0
- joy_curvepoint_2 0
- joy_curvepoint_3 0
- joy_curvepoint_4 0
- joy_curvepoint_end 0
- joy_diagonalpov 0
- joy_display_input 0
- joy_forwardsensitivity 0
- joy_forwardthreshold 0
- joy_gamma 0
- joy_inverty 0
- joy_lowend 0
- joy_lowend_linear 0
- joy_lowmap 0
- joy_movement_stick 0
- joy_name ""
- joy_no_accel_jump 0
- joy_pitchsensitivity 0
- joy_pitchthreshold 0
- joy_response_look 0
- joy_response_look_pitch 0
- joy_response_move 0
- joy_sensitive_step0 0
- joy_sensitive_step1 0
- joy_sensitive_step2 0
- joy_sidesensitivity 0
- joy_sidethreshold 0
- joy_wingmanwarrior_centerhack 0
- joy_wingmanwarrior_turnhack 0
- joy_yawsensitivity 0
- joy_yawthreshold 0
- joystick 0
- joystick_force_disabled 1
- joystick_force_disabled_set_from_options 1
- //===========================================================
- // Display Damage
- //===========================================================
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- displaydamage_on
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //===========================================================
- // Buy Script
- //===========================================================
- bind "kp_plus" " buy m4a1; buy ak47; buy vesthelm; buy vest; buy defuser;"
- bind "kp_enter" " buy awp; buy vest; buy vesthelm; buy defuser; "
- bind "kp_del" " buy deagle; buy vest; buy vesthelm; buy defuser; "
- bind "kp_ins" " buy incgrenade; buy molotov; "
- bind "kp_end" " buy hegrenade; "
- bind "kp_downarrow" " buy flashbang; buy flashbang; "
- bind "kp_pgdn" " buy smokegrenade; "
- bind "kp_rightarrow" " buy famas; buy vest; buy vesthelm; buy defuser; "
- bind "kp_5" " buy p90; buy vest; buy vesthelm; buy defuser; "
- bind "kp_leftarrow" " buy ssg08; buy vest; buy vesthelm; buy defuser; "
- bind "kp_pgup" " buy p250; buy vest; buy vesthelm; buy defuser; "
- bind "kp_uparrow" " buy fiveseven; buy tec9; buy vest; buy vesthelm; buy defuser; "
- bind "kp_home" " buy ump45; buy vest; buy vesthelm; buy defuser; "
- bind "MWHEELDOWN" "+jump"
- bind "MWHEELUP" "+jump"
- bind "c" "+voicerecord"
- bind "v" "+voicerecord"
- bind "x" "+voicerecord"
- host_writeconfig
- clear
- echo "AUTOEXEC EXECUTED"
-
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "x" "+voicerecord"
- bind "m" "teammenu"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "k" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "g" "drop"
- bind "e" "+use"
- bind "pgup" "cyan"
- bind "pgdn" "h_defoult"
- bind "downarrow" "toggle_down"
- bind "uparrow" "toggle_up"
- bind "leftarrow" "toggle_left"
- bind "rightarrow" "toggle_right"
- bind "alt" "+cjump"
- bind "n" "+ninja"
- bind "MWHEELDOWN" "+jump"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "CAPSLOCK" "+speed"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+duck"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MWHEELDOWN" "+jump"
- //----------------------------------
- adsp_debug "0"
- ai_report_task_timings_on_limit "0"
- ai_think_limit_label "0"
- budget_averages_window "30"
- budget_background_alpha "128"
- budget_bargraph_background_alpha "128"
- budget_bargraph_range_ms "16.6666666667"
- budget_history_numsamplesvisible "100"
- budget_history_range_ms "66.666666667"
- budget_panel_bottom_of_history_fraction ".25"
- budget_panel_height "384"
- budget_panel_width "512"
- budget_panel_x "0"
- budget_panel_y "50"
- budget_peaks_window "30"
- budget_show_averages "0"
- budget_show_history "1"
- budget_show_peaks "1"
- bugreporter_uploadasync "0"
- bugreporter_username ""
- c_maxdistance "200"
- c_maxpitch "90"
- c_maxyaw "135"
- c_mindistance "30"
- c_minpitch "0"
- c_minyaw "-135"
- c_orthoheight "100"
- c_orthowidth "100"
- c_thirdpersonshoulder "false"
- c_thirdpersonshoulderaimdist "120.0"
- c_thirdpersonshoulderdist "40.0"
- c_thirdpersonshoulderheight "5.0"
- c_thirdpersonshoulderoffset "20.0"
- cam_collision "1"
- cam_idealdelta "4.0"
- cam_idealdist "150"
- cam_idealdistright "0"
- cam_idealdistup "0"
- cam_ideallag "4.0"
- cam_idealpitch "0"
- cam_idealyaw "0"
- cam_snapto "0"
- cc_lang "0" //set "empty" if at you foreign language
- cc_linger_time "1.0"
- cc_predisplay_time "0.25"
- cc_subtitles "0"
- chet_debug_idle "0"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_autohelp "1"
- cl_autowepswitch "1"
- cl_buy_favorite_nowarn "0"
- cl_buy_favorite_quiet "0"
- cl_debugrumble "0"
- cl_detail_avoid_force "0.4"
- cl_detail_avoid_radius "64"
- cl_detail_avoid_recover_speed "0.25"
- cl_detail_max_sway "5"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "0"
- cl_dm_buyrandomweapons "1"
- cl_downloadfilter "all"
- cl_embedded_stream_audio_volume "60"
- cl_embedded_stream_audio_volume_xmaster "1"
- cl_fixedcrosshairgap "3"
- cl_forcepreload "0"
- cl_freezecampanel_position_dynamic "1"
- cl_hud_background_alpha "0.5"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "5"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "1"
- cl_idealpitchscale "0.8"
- cl_inv_showdividerline "0"
- cl_inventory_saved_filter "all"
- cl_inventory_saved_sort "newest"
- cl_join_advertise "1"
- cl_loadout_colorweaponnames "1"
- cl_logofile ""
- cl_minimal_rtt_shadows "1"
- cl_mouselook "1"
- cl_mute_enemy_team "0"
- cl_obs_interp_enable "1"
- cl_observercrosshair "1"
- cl_operation_premium_reminder_op06 "0"
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.7"
- cl_radar_square_with_scoreboard "1"
- cl_righthand "1"
- cl_rumblescale "1.0"
- cl_scalecrosshair "1"
- cl_scoreboard_mouse_enable_binding "+attack2"
- cl_show_clan_in_death_notice "1"
- cl_showhelp "1"
- fps_max "0"
- fps_max_menu "0"
- cl_showloadout "1"
- cl_showpluginmessages "1"
- cl_soundfile ""
- cl_spec_follow_grenade_key "0"
- cl_spec_mode "5"
- cl_teamid_overhead_name_alpha "245"
- cl_teamid_overhead_name_fadetime "1.0"
- cl_teammate_colors_show "1"
- //cl_thirdperson "0" //maybe delete
- cl_timeout "30"
- cl_use_opens_buy_menu "1"
- closecaption "0"
- closeonbuy "0"
- commentary_firstrun "0"
- con_enable "1"
- crosshair "1"
- cursortimeout "60.0"
- dsp_enhance_stereo "1"
- econ_highest_baseitem_seen "63"
- engine_no_focus_sleep "50"
- force_audio_english "0"
- func_break_max_pieces "15"
- g15_update_msec "250"
- gameinstructor_enable "0"
- hud_scaling "0.85"
- hud_showtargetid "1"
- hud_takesshots "0"
- // ###JOYSTICK###
- joy_accelmax "1.0"
- joy_accelscale "3.5"
- joy_accelscalepoly "0.4"
- joy_advanced "0"
- joy_advaxisr "0"
- joy_advaxisu "0"
- joy_advaxisv "0"
- joy_advaxisx "0"
- joy_advaxisy "0"
- joy_advaxisz "0"
- joy_autoaimdampen "0"
- joy_autoAimDampenMethod "0"
- joy_autoaimdampenrange "0"
- joy_axisbutton_threshold "0.3"
- joy_cfg_preset "1"
- joy_circle_correct "1"
- joy_curvepoint_1 "0.001"
- joy_curvepoint_2 "0.4"
- joy_curvepoint_3 "0.75"
- joy_curvepoint_4 "1"
- joy_curvepoint_end "2"
- joy_diagonalpov "0"
- joy_display_input "0"
- joy_forwardsensitivity "-1"
- joy_forwardthreshold "0.15"
- joy_gamma "0.2"
- joy_inverty "0"
- joy_lowend "1"
- joy_lowend_linear "0.55"
- joy_lowmap "1"
- joy_movement_stick "0"
- joy_name "joystick"
- joy_no_accel_jump "0"
- joy_pitchsensitivity "-1"
- joy_pitchthreshold "0.15"
- joy_response_look "0"
- joy_response_look_pitch "1"
- joy_response_move "1"
- joy_sensitive_step0 "0.1"
- joy_sensitive_step1 "0.4"
- joy_sensitive_step2 "0.90"
- joy_sidesensitivity "1"
- joy_sidethreshold "0.15"
- joy_wingmanwarrior_centerhack "0"
- joy_wingmanwarrior_turnhack "0"
- joy_yawsensitivity "-1"
- joy_yawthreshold "0.15"
- joystick "0"
- joystick_force_disabled "1"
- joystick_force_disabled_set_from_options "1"
- // ###JOYSTICK END###
- key_bind_version "1"
- lobby_default_access "0"
- lobby_voice_chat_enabled "1"
- lockMoveControllerRet "0"
- lookspring "0"
- lookstrafe "0"
- m_customaccel "0"
- m_customaccel_exponent "1.05"
- m_customaccel_max "0"
- m_customaccel_scale "0.04"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "1"
- m_pitch "0.022"
- m_rawinput "1"
- m_side "0.8"
- m_yaw "0.022"
- mapoverview_icon_scale "1.0"
- mat_monitorgamma "0"
- mat_monitorgamma_tv_enabled "0"
- mat_powersavingsmode "0"
- mat_queue_report "0"
- mat_spewalloc "0"
- mat_texture_list_content_path ""
- mc_accel_band_size "0.5"
- mc_dead_zone_radius "0.06"
- mc_max_pitchrate "100.0"
- mc_max_yawrate "230.0"
- mm_csgo_community_search_players_min "3"
- mm_dedicated_search_maxping "100"
- mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
- muzzleflash_light "1"
- net_allow_multicast "1"
- //Script Ninja Defuse
- alias "+ninja" "gameinstructor_enable 1;+use"
- alias "-ninja" "gameinstructor_enable 0;-use"
- //End Script
- // NET_GRAPH
- net_graph "1"
- net_graphheight "9999"
- //net_graphwidth "64" //maybe delete
- net_graphholdsvframerate "0"
- net_graphmsecs "400"
- net_graphpos "2"
- net_graphproportionalfont "1"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphshowsvframerate "0"
- net_graphsolid "1"
- net_graphtext "1"
- // Down & UP viewmodel position
- alias "vh_y2" "viewmodel_offset_y 2; echo_y_2; alias toggle_down vh_y1; Notice1"
- alias "vh_y1" "viewmodel_offset_y 1; echo_y_1; alias toggle_down vh_y0; alias toggle_up vh_y2"
- alias "vh_y0" "viewmodel_offset_y 0; echo_y_0; alias toggle_down vh_y-1;alias toggle_up vh_y1"
- alias "vh_y-1" "viewmodel_offset_y -1; echo_y_-1; alias toggle_down vh_y-2;alias toggle_up vh_y0"
- alias "vh_y-2" "viewmodel_offset_y -2; echo_y_-2; Notice2 ;alias toggle_up vh_y-1"
- vh_y0
- alias echo_y_2 "echo Change value to viewmodel_offset_y 2"
- alias echo_y_1 "echo Change value to viewmodel_offset_y 1"
- alias echo_y_0 "echo Change value to viewmodel_offset_y 0"
- alias echo_y_-1 "echo Change value to viewmodel_offset_y -1"
- alias echo_y_-2 "echo Change value to viewmodel_offset_y -2"
- // Left & Right viewmodel position
- alias "vh_x-2" "viewmodel_offset_x -2; echo_x_-2; alias toggle_right vh_x-1; Notice2"
- alias "vh_x-1" "viewmodel_offset_x -1; echo_x_-1; alias toggle_right vh_x0; alias toggle_left vh_x-2"
- alias "vh_x0" "viewmodel_offset_x 0; echo_x_0 ; alias toggle_right vh_x1; alias toggle_left vh_x-1"
- alias "vh_x1" "viewmodel_offset_x 1; echo_x_1 ; alias toggle_right vh_x2; alias toggle_left vh_x0"
- alias "vh_x2" "viewmodel_offset_x 2; echo_x_2 ; Notice1 ; alias toggle_left vh_x1"
- vh_x0
- alias echo_x_-2 "echo Change value to viewmodel_offset_x -2;"
- alias echo_x_-1 "echo Change value to viewmodel_offset_x -1;"
- alias echo_x_0 "echo Change value to viewmodel_offset_x 0;"
- alias echo_x_1 "echo Change value to viewmodel_offset_x 1;"
- alias echo_x_2 "echo Change value to viewmodel_offset_x 2;"
- //——————————————————————————————-———————————————————————————
- alias Notice1 "echo Viewmodel is set to the maximum value!"
- alias Notice2 "echo Viewmodel is set to the minimum value!"
- //——————————————————————————————-———————————————————————————
- // CJUMP Script
- alias +cjump "+jump; wait; +duck"
- alias -cjump "-jump; wait; -duck"
- //Boost NET Speed
- rate "80000"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp_ratio "1"
- cl_interp "0.0001"
- //END
- //Crosshair
- cl_chatfilter_version "1"
- cl_chatfilters "63"
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "999"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "-0.500000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "1700"
- cl_crosshairsize "3.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1.000000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-100"
- cl_fixedcrosshairgap "-100"
- cl_hud_background_alpha "0.5"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "5"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "1"
- cl_hud_radar_scale "1"
- cl_autowepswitch "0"
- cl_scalecrosshair "1"
- fps_max "0"
- fps_max_menu "0"
- // VIEWMODEL SETTING'S
- cl_viewmodel_shift_left_amt "1.5"
- cl_viewmodel_shift_right_amt "0.75"
- viewmodel_fov "68.000000"
- viewmodel_offset_x "0"
- viewmodel_offset_y "2.0"
- viewmodel_offset_z "-2"
- viewmodel_presetpos "4"
- cl_bob_lower_amt "10"
- cl_bobamt_lat "0.4"
- cl_bobamt_vert "0.25"
- cl_bobcycle "0.980000"
- // END
- //STANDART HAND's
- //FOR ACTIVATE DELETE "//"
- //cl_viewmodel_shift_left_amt "1.5"
- //cl_viewmodel_shift_right_amt "0.75"
- //viewmodel_fov "60"
- //viewmodel_offset_x "1"
- //viewmodel_offset_y "1"
- //viewmodel_offset_z "-1"
- //viewmodel_presetpos "3"
- //cl_bob_lower_amt "21"
- //cl_bobamt_lat "0.4"
- //cl_bobamt_vert "0.25"
- //cl_bobcycle "0.98"
- // END
- voice_caster_enable "0"
- voice_caster_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1.0"
- voice_modenable "1"
- voice_scale "0.5"
- voice_system_enable "1"
- voice_threshold "4000"
- volume "0.3"
- vprof_graphheight "256"
- vprof_graphwidth "512"
- vprof_unaccounted_limit "0.3"
- vprof_verbose "1"
- vprof_warningmsec "10"
- //weapon_accuracy_logging "0" //maybe delete
- windows_speaker_config "-1"
- xbox_autothrottle "1"
- xbox_throttlebias "100"
- xbox_throttlespoof "200"
- zoom_sensitivity_ratio_joystick "1.0"
- zoom_sensitivity_ratio_mouse "1.0"
- net_maxroutable "1200"
- net_scale "5"
- net_steamcnx_allowrelay "1"
- npc_height_adjust "1"
- option_duck_method "0"
- option_speed_method "0"
- password ""
- play_distance "1"
- player_botdifflast_s "3.000000"
- //player_competitive_maplist_8_5_0_EF00F6A0 "mg_de_dust2" //maybe delete
- player_gamemodelast_m "0.000000"
- player_gamemodelast_s "0"
- player_gametypelast_m "0"
- player_gametypelast_s "0"
- player_last_leaderboards_filter "0"
- player_last_leaderboards_mode "0"
- player_last_leaderboards_panel "0"
- player_last_medalstats_category "0"
- player_last_medalstats_panel "0"
- player_maplast_m "0"
- player_maplast_s "0"
- player_medalstats_most_recent_time "0"
- player_nevershow_communityservermessage "0"
- player_teamplayedlast "2"
- r_drawmodelstatsoverlaymax "1.5"
- r_drawmodelstatsoverlaymin "0.1"
- r_drawtracers_firstperson "1"
- r_eyegloss "1"
- r_eyemove "1"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- safezonex "1.0"
- safezoney "1.0"
- sc_enable "1.0"
- sc_joystick_map "1"
- sc_pitch_sensitivity "1.0"
- sc_yaw_sensitivity "1.0"
- scene_showfaceto "0"
- scene_showlook "0"
- scene_showmoveto "0"
- scene_showunlock "0"
- sensitivity "2.52"
- sf_ui_tint "2"
- sk_autoaim_mode "1"
- skill "1.000000"
- spec_show_xray "0"
- spec_usenumberkeys_nobinds "1"
- ss_splitmode "0"
- store_version "1"
- suitvolume "0.25"
- sv_forcepreload "0"
- sv_log_onefile "0"
- sv_logbans "0"
- sv_logecho "1"
- sv_logfile "1"
- sv_logflush "0"
- sv_logsdir "logs"
- sv_noclipaccelerate "5"
- sv_noclipspeed "5"
- sv_pvsskipanimation "1"
- sv_skyname "sky_cs15_daylight02_hdr"
- sv_specaccelerate "5"
- sv_specnoclip "1"
- sv_specspeed "3"
- sv_unlockedchapters "1"
- sv_voiceenable "1"
- sys_antialiasing "3"
- sys_aspectratio "1"
- sys_refldetail "0"
- texture_budget_background_alpha "128"
- texture_budget_panel_bottom_of_history_fraction ".25"
- texture_budget_panel_height "284"
- texture_budget_panel_width "512"
- texture_budget_panel_x "0"
- texture_budget_panel_y "450"
- //tr_best_course_time "0" //maybe delete3
- //tr_completed_training "0" //maybe delete
- tv_nochat "0"
- ui_steam_overlay_notification_position "bottomright"
- vgui_message_dialog_modal "1"
- voice_caster_enable "0"
- voice_caster_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1.0"
- voice_modenable "1"
- voice_scale "0.5"
- voice_system_enable "1"
- voice_threshold "4000"
- volume "0.3"
- vprof_graphheight "256"
- vprof_graphwidth "512"
- vprof_unaccounted_limit "0.3"
- vprof_verbose "1"
- vprof_warningmsec "10"
- //weapon_accuracy_logging "0" //maybe delete
- windows_speaker_config "-1"
- xbox_autothrottle "1"
- xbox_throttlebias "100"
- xbox_throttlespoof "200"
- zoom_sensitivity_ratio_joystick "1.0"
- zoom_sensitivity_ratio_mouse "1.0"
- // ##SOUND##
- snd_deathcamera_volume "0"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducking_off "1"
- snd_ducktovolume "0.55"
- snd_legacy_surround "0"
- snd_mapobjective_volume "1.0"
- snd_menumusic_volume "0.0"
- snd_mixahead "0.1"
- snd_music_selection "003"
- snd_musicvolume "0.000000"
- snd_musicvolume_multiplier_inoverlay "0.1"
- snd_mute_losefocus "1"
- snd_pitchquality "1"
- snd_roundend_volume "0"
- snd_roundstart_volume "0"
- // END
- Jump Throw Script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "mouse5" "+jumpthrow"
- bind "kp_enter" " buy vesthelm; buy vest;"
- bind "kp_del" " buy defuser;"
- bind "kp_ins" "buy tec9; buy fiveseven;"
- bind "kp_pgdn" "buy deagle;"
- bind "kp_downarrow" "buy m4a1; buy ak47;"
- bind "kp_end" " buy hegrenade;"
- bind "kp_leftarrow" " buy flashbang; buy smokegrenade;"
- bind "kp_5" "buy ssg08;"
- bind "kp_rightarrow" "buy awp;"
- bind "kp_home" " buy incgrenade; buy molotov;"
- bind "kp_uparrow8" "buy mp9; buy mac10;"
- bind "kp_pgup" "buy bizon;"
- bind "kp_plus" "buy p90;"
- ignorerad "1"
- cl_autowepswitch "0"
- cl_hud_playercount_showcount "1"
- mm_dedicated_search_maxping "50"
- zoom_sensitivity_ratio_joystick "0.5"
- zoom_sensitivity_ratio_mouse "1.0"
- cl_interp 0
- cl_interp_ratio 1
- rate 128000
- cl_updaterate 128
- cl_cmdrate 128
- fps_max "0"
- fps_max_menu "0"
- voice_scale "0.5"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_timeout "1337"
- rate 80000
- fps_max 300
- //===========================================================
- // Display Damage
- //===========================================================
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- displaydamage_on
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //===========================================================
- // Buy Script
- //===========================================================
- bind "kp_plus" " buy m4a1; buy ak47; buy vesthelm; buy vest; buy defuser;"
- bind "kp_enter" " buy awp; buy vest; buy vesthelm; buy defuser; "
- bind "kp_del" " buy deagle; buy vest; buy vesthelm; buy defuser; "
- bind "kp_ins" " buy incgrenade; buy molotov; "
- bind "kp_end" " buy hegrenade; "
- bind "kp_downarrow" " buy flashbang; buy flashbang; "
- bind "kp_pgdn" " buy smokegrenade; "
- bind "kp_rightarrow" " buy famas; buy vest; buy vesthelm; buy defuser; "
- bind "kp_5" " buy p90; buy vest; buy vesthelm; buy defuser; "
- bind "kp_leftarrow" " buy ssg08; buy vest; buy vesthelm; buy defuser; "
- bind "kp_pgup" " buy p250; buy vest; buy vesthelm; buy defuser; "
- bind "kp_uparrow" " buy fiveseven; buy tec9; buy vest; buy vesthelm; buy defuser; "
- bind "kp_home" " buy ump45; buy vest; buy vesthelm; buy defuser; "
- bind "MWHEELDOWN" "+jump"
- bind "MWHEELUP" "+jump"
- bind "c" "+voicerecord"
- bind "v" "+voicerecord"
- bind "x" "+voicerecord"
- toggleconsole
- clear_anim_cache
- clear_debug_overlays
- clear
- toggleconsole
- echo "<---------- FraTeLLo CFG was loaded---------->"
-
- // COPY EVERYTHING AND PUT IN AUTOEXEC.CFG
- // REMEMBER TO PUT FORWARD SLASHES IN FRONT OF A BIND ROW TO DISABLE THE SCRIPT
- // *********** 10 **********
- //Increase Decrease Radar Size
- alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
- bind "f" "+radar;+lookatweapon"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 9 **********
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 8 **********
- //Display Damage with Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- bind "f5" "displaydamage"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 7 **********
- //Show crosshair Settings
- alias "a1" clear
- alias "a2" echo
- alias "a3" echo
- alias "a4" echo
- alias "a5" developer
- alias "a6" con_filter_enable
- alias "a7" con_filter_text
- alias "a8" host_writeconfig //
- alias "a9" con_filter_text
- alias "a10" host_writeconfig //
- alias "a11" developer
- alias "a12" con_filter_enable
- alias "a13" showconsole
- alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
- bind ins "showcrosshair"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 6 **********
- //Show viewmodel Settings
- alias "b1" clear
- alias "b2" echo
- alias "b3" echo
- alias "b4" echo
- alias "b5" developer
- alias "b6" con_filter_enable
- alias "b7" con_filter_text
- alias "b8" host_writeconfig //
- alias "b9" con_filter_text
- alias "b10" host_writeconfig //
- alias "b11" developer
- alias "b12" con_filter_enable
- alias "b13" showconsole
- alias "showviewmodel" "b1;b2;b3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13"
- bind del "showviewmodel"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 5 **********
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 0;cl_crosshairgap -2"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don’t change the second line.
- bind "mouse4" "+crosshairsmoke"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 4 **********
- // Jump Throw Script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "mouse5" "+jumpthrow"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // EVERYTHING UNDER THIS LINE NEEDS TO BE TOGETHER OR THE SCRIPTS WILL NOT WORK
- // *********** 3 **********
- //How to pick up a specific grenade (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)
- alias altE1 "use weapon_flashbang"
- alias altE "bind q altE1" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias alt11 "use weapon_smokegrenade"
- alias alt1 bind
- alias alt22 "use weapon_molotov; use weapon_incgrenade"
- alias alt2 bind
- alias alt33 "use weapon_hegrenade"
- alias alt3 bind
- alias alt44 "use weapon_decoy"
- alias alt4 bind
- alias alt55 "buyanddrop"
- alias alt5 bind
- alias alt66 "disablevoice"
- alias alt6 bind v alt66 //CHANGE THE "V" TO YOUR VOICE KEY
- alias defE "bind e +use"
- alias def1 "bind 1 slot1"
- alias def2 "bind 2 slot2"
- alias def3 "bind q lastinv" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias def4 "bind 3 slot3"
- alias def5 "bind g drop"
- alias def6 "bind v +voicerecord //CHANGE THE " " TO YOUR VOICE KEY
- alias +altbinds "alte; alt1; alt2; alt3; alt4; alt5; alt6"
- alias -altbinds "defE; def1; def2; def3; def4; def5; def6"
- bind alt +altbinds
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 2 **********
- // Buy and drop
- alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
- // This script is combined with the extra hotkeys for grenades.
- // *********** 1 **********
- // Disable in-game voice + no rebinds needed
- alias "disablevoice" "voice_chat"
- alias "voice_chat" "chat_1"
- alias "chat_1" "voice_enable 1; playvol buttonslip1 0.5; alias voice_chat chat_0"
- alias "chat_0" "voice_enable 0; playvol buttonslip2 0.5; alias voice_chat chat_1"
first steps are dumb as a monkey. I do not understand why all the stupid post, I posted it I cfg sixth as I do not call what is right. JET BUT.....
Some idiot downvoted my previous comment LOL. I'd love for him to explain how snd_pitchquality 3 is a more FPS-optimal settings than snd_pitchquality 1..
Last thing: some of your commands sacrifice FPS for quality. People should keep that in mind. For example: "snd_pitchquality 3" can cause lat.stutters for low-end computer/laptops, especially those that use CONEXANT drivers.
tl;dr This is a good config but it isn't a purely FPS config, some settings here choose quality > performance.
Good config. You definitely copy/pasted parts of other configs but it's well put together! If you added a few more FPS-improving commands, it would be perfect. You are missing a few. Oh well, i'll just add them myself!
Thank you. (btw, I wish this was in English but I will live lol)