BF 4 HIGH FPS CFG V1.4 Naval Strike Ready
BF 4 HIGH FPS CFG Version 1.4
Update:
user.cfg now Implement on PROVESAVE_profil
Mous RAW Input Bug FIXED
Old:
Fixed Netsettings
Clean Optic for Sniper
Lower Smoke
Latenz Delay Fixed
Color Blind Optic
Full Mouse Controll Speed
Work for 1200 DPI up to 6400 DPI Mouses
----------------------Installation-------------------------
Put PROFSAVE_profil.cfg in your Gamesettings Folder.
Example: C:UsersUsernameDocumentsBattlefield 4settings
****Kopieren Erlaubt mit Verlinkung zur Quelle****
Game: | Battlefield 4 |
User: | Nikon |
File(s): | 1 |
Download: | Download now: BF 4 HIGH FPS CFG V1.4 Naval Strike Ready |
Views: | 4162 |
Downloads: | 338 |
Likes: |
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- GstAudio.AudioLanguage 0
- GstAudio.AudioQuality 1
- GstAudio.CarRadio 0
- GstAudio.DialogueVolume 0.700000
- GstAudio.MicrophoneVolume 0.500000
- GstAudio.MusicVolume 0.700000
- GstAudio.SoundSystemSize 20
- GstAudio.StereoMode 0
- GstAudio.VOIPVolume 0.500000
- GstAudio.VOLanguage 0
- GstAudio.VoipOn 1
- GstAudio.VoipVolumeReduce 1
- GstAudio.Volume 0.350000
- GstAudio.YourSoundSystem 2
- GstRender.AmbientOcclusion 1
- GstRender.AnisotropicFilter 2
- GstRender.AntiAliasingDeferred 0
- GstRender.AntiAliasingPost 2
- GstRender.Brightness 0.500000
- GstRender.ColorBlindMode 0
- GstRender.ConsoleAntiAlias 1
- GstRender.Contrast 0.500000
- GstRender.DrawFps 0
- GstRender.DrawScreenInfo 0
- GstRender.EffectsQuality 1
- GstRender.Enlighten 1
- GstRender.FieldOfView 70.000000
- GstRender.FieldOfViewScaleADS 1
- GstRender.FullscreenEnabled 1
- GstRender.FullscreenMode 0
- GstRender.FullscreenRefreshRate 60.000000
- GstRender.FullscreenScreen 0
- GstRender.HUDScale 0.500000
- GstRender.LightingQuality 1
- GstRender.MantleEnabled 0
- GstRender.MeshQuality 1
- GstRender.MotionBlur 0.500000
- GstRender.MotionBlurEnabled 0
- GstRender.OverallGraphicsQuality 0
- GstRender.PerfOverlayEnable 1
- GstRender.PerfOverlayVisible 0
- GstRender.PostProcessQuality 1
- GstRender.ResolutionHeight 1080
- GstRender.ResolutionHertz 0
- GstRender.ResolutionScale 1.000000
- GstRender.ResolutionWidth 1920
- GstRender.ScreenSafeAreaHeight 1.000000
- GstRender.ScreenSafeAreaWidth 1.000000
- GstRender.ShaderQuality 2.000000
- GstRender.ShadowQuality 2
- GstRender.StereoConvergence 1.000000
- GstRender.Stereoscopy 0
- GstRender.TerrainQuality 1
- GstRender.TextureFiltering 1
- GstRender.TextureQuality 1
- GstRender.TransparentShadows 1
- GstRender.UndergrowthQuality 1
- GstRender.VSyncEnabled 0
- GstRender.WeaponDOF 1
- GstInput.Deadzone 0.300000
- GstInput.DeadzoneCenter 0.220000
- GstInput.FreelookSensitivity 0.500000
- GstInput.HeadtrackingEnabled 1
- GstInput.HoldButtonToZoom 0
- GstInput.HoldForBreathControl 0
- GstInput.InputMethod 0
- GstInput.IsRightHanded 1
- GstInput.LeaningEnabled 0
- GstInput.LeaningSensitivity 0.500000
- GstInput.MouseRawInput 1
- GstInput.MouseSensitivity 0.030000
- GstInput.MouseSensitivityVehicle 0.300000
- GstInput.Scheme0Buttons 0
- GstInput.Scheme0FlipCameraY 0
- GstInput.Scheme0FlipY 0
- GstInput.Scheme0Sensitivity 1.000000
- GstInput.Scheme0Sticks 0
- GstInput.Scheme1Buttons 0
- GstInput.Scheme1FlipCameraY 0
- GstInput.Scheme1FlipY 0
- GstInput.Scheme1Sensitivity 1.000000
- GstInput.Scheme1Sticks 0
- GstInput.Scheme2Buttons 0
- GstInput.Scheme2FlipCameraY 0
- GstInput.Scheme2FlipY 0
- GstInput.Scheme2Sensitivity 1.000000
- GstInput.Scheme2Sticks 0
- GstInput.Scheme3Buttons 0
- GstInput.Scheme3FlipCameraY 0
- GstInput.Scheme3FlipY 0
- GstInput.Scheme3Sticks 0
- GstInput.SpeechRecognitionDialect 0
- GstInput.SpeechRecognitionEnabled 1
- GstInput.SpeechRecognitionEnabledEnum 0
- GstInput.VehicleAimRelativeControl 1
- GstInput.Vibration 1
- GstKeyBinding.infantry.ConceptBreathControl.0.axis 0
- GstKeyBinding.infantry.ConceptBreathControl.0.button 42
- GstKeyBinding.infantry.ConceptBreathControl.0.negate 0
- GstKeyBinding.infantry.ConceptBreathControl.0.type 0
- GstKeyBinding.infantry.ConceptBreathControl.1.axis 24
- GstKeyBinding.infantry.ConceptBreathControl.1.button 10
- GstKeyBinding.infantry.ConceptBreathControl.1.negate 0
- GstKeyBinding.infantry.ConceptBreathControl.1.type 2
- GstKeyBinding.infantry.ConceptChangeVehicle.0.axis 0
- GstKeyBinding.infantry.ConceptChangeVehicle.0.button 18
- GstKeyBinding.infantry.ConceptChangeVehicle.0.negate 0
- GstKeyBinding.infantry.ConceptChangeVehicle.0.type 0
- GstKeyBinding.infantry.ConceptChangeVehicle.1.axis 24
- GstKeyBinding.infantry.ConceptChangeVehicle.1.button 6
- GstKeyBinding.infantry.ConceptChangeVehicle.1.negate 0
- GstKeyBinding.infantry.ConceptChangeVehicle.1.type 2
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- GstKeyBinding.infantry.ConceptCrawl.0.button 7
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- GstKeyBinding.infantry.ConceptCrawl.0.type 2
- GstKeyBinding.infantry.ConceptCrawl.1.axis 0
- GstKeyBinding.infantry.ConceptCrawl.1.button 255
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- GstKeyBinding.infantry.ConceptCrouch.0.button 45
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- GstKeyBinding.infantry.ConceptCrouch.0.type 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.axis 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.button 29
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.negate 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.type 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.axis 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.button 47
- GstKeyBinding.infantry.ConceptCycleFireMode.0.negate 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.type 0
- GstKeyBinding.infantry.ConceptCycleFireMode.1.axis 24
- GstKeyBinding.infantry.ConceptCycleFireMode.1.button 1
- GstKeyBinding.infantry.ConceptCycleFireMode.1.negate 0
- GstKeyBinding.infantry.ConceptCycleFireMode.1.type 2
- GstKeyBinding.infantry.ConceptFire.0.axis 24
- GstKeyBinding.infantry.ConceptFire.0.button 15
- GstKeyBinding.infantry.ConceptFire.0.negate 0
- GstKeyBinding.infantry.ConceptFire.0.type 2
- GstKeyBinding.infantry.ConceptFire.1.axis 24
- GstKeyBinding.infantry.ConceptFire.1.button 0
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- GstKeyBinding.infantry.ConceptFire.1.type 1
- GstKeyBinding.infantry.ConceptFire.2.axis 0
- GstKeyBinding.infantry.ConceptFire.2.button 255
- GstKeyBinding.infantry.ConceptFire.2.negate 0
- GstKeyBinding.infantry.ConceptFire.2.type 0
- GstKeyBinding.infantry.ConceptGearDown.0.axis 24
- GstKeyBinding.infantry.ConceptGearDown.0.button 1
- GstKeyBinding.infantry.ConceptGearDown.0.negate 0
- GstKeyBinding.infantry.ConceptGearDown.0.type 1
- GstKeyBinding.infantry.ConceptGearDown.1.axis 24
- GstKeyBinding.infantry.ConceptGearDown.1.button 14
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- GstKeyBinding.infantry.ConceptGearDown.2.button 255
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- GstKeyBinding.infantry.ConceptGearDown.2.type 0
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- GstKeyBinding.infantry.ConceptInteract.0.button 18
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- GstKeyBinding.infantry.ConceptInteract.1.axis 24
- GstKeyBinding.infantry.ConceptInteract.1.button 6
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- GstKeyBinding.infantry.ConceptInteract.1.type 2
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- GstKeyBinding.infantry.ConceptJump.0.button 5
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- GstKeyBinding.infantry.ConceptJump.0.type 2
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- GstKeyBinding.infantry.ConceptJump.1.button 57
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- GstKeyBinding.infantry.ConceptJump.1.type 0
- GstKeyBinding.infantry.ConceptMapSize.0.axis 0
- GstKeyBinding.infantry.ConceptMapSize.0.button 50
- GstKeyBinding.infantry.ConceptMapSize.0.negate 0
- GstKeyBinding.infantry.ConceptMapSize.0.type 0
- GstKeyBinding.infantry.ConceptMapZoom.0.axis 0
- GstKeyBinding.infantry.ConceptMapZoom.0.button 49
- GstKeyBinding.infantry.ConceptMapZoom.0.negate 0
- GstKeyBinding.infantry.ConceptMapZoom.0.type 0
- GstKeyBinding.infantry.ConceptMeleeAttack.0.axis 24
- GstKeyBinding.infantry.ConceptMeleeAttack.0.button 11
- GstKeyBinding.infantry.ConceptMeleeAttack.0.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.0.type 2
- GstKeyBinding.infantry.ConceptMeleeAttack.1.axis 0
- GstKeyBinding.infantry.ConceptMeleeAttack.1.button 33
- GstKeyBinding.infantry.ConceptMeleeAttack.1.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.1.type 0
- GstKeyBinding.infantry.ConceptMeleeAttack.2.axis 24
- GstKeyBinding.infantry.ConceptMeleeAttack.2.button 4
- GstKeyBinding.infantry.ConceptMeleeAttack.2.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.2.type 1
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- GstKeyBinding.infantry.ConceptMenu.0.button 1
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- GstKeyBinding.infantry.ConceptMenu.0.type 0
- GstKeyBinding.infantry.ConceptMoveFB.0.axis 1
- GstKeyBinding.infantry.ConceptMoveFB.0.button 60
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- GstKeyBinding.infantry.ConceptMoveFB.0.type 2
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- GstKeyBinding.infantry.ConceptMoveFB.2.negate 1
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- GstKeyBinding.infantry.ConceptMoveLR.0.button 60
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- GstKeyBinding.infantry.ConceptMoveLR.1.button 30
- GstKeyBinding.infantry.ConceptMoveLR.1.negate 1
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- GstKeyBinding.infantry.ConceptNextPosition.1.button 255
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- GstKeyBinding.infantry.ConceptNextPosition.1.type 0
- GstKeyBinding.infantry.ConceptParachute.0.axis 0
- GstKeyBinding.infantry.ConceptParachute.0.button 57
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- GstKeyBinding.infantry.ConceptParachute.0.type 0
- GstKeyBinding.infantry.ConceptParachute.1.axis 24
- GstKeyBinding.infantry.ConceptParachute.1.button 5
- GstKeyBinding.infantry.ConceptParachute.1.negate 0
- GstKeyBinding.infantry.ConceptParachute.1.type 2
- GstKeyBinding.infantry.ConceptPitch.0.axis 7
- GstKeyBinding.infantry.ConceptPitch.0.button 60
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- GstKeyBinding.infantry.ConceptPitch.0.type 2
- GstKeyBinding.infantry.ConceptPitch.1.axis 1
- GstKeyBinding.infantry.ConceptPitch.1.button 8
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- GstKeyBinding.infantry.ConceptPitch.1.type 1
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- GstKeyBinding.infantry.ConceptPitch.2.button 255
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- GstKeyBinding.infantry.ConceptPitch.3.button 255
- GstKeyBinding.infantry.ConceptPitch.3.negate 1
- GstKeyBinding.infantry.ConceptPitch.3.type 0
- GstKeyBinding.infantry.ConceptProne.0.axis 0
- GstKeyBinding.infantry.ConceptProne.0.button 44
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- GstKeyBinding.infantry.ConceptReload.0.button 19
- GstKeyBinding.infantry.ConceptReload.0.negate 0
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- GstKeyBinding.infantry.ConceptReload.1.button 6
- GstKeyBinding.infantry.ConceptReload.1.negate 0
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- GstKeyBinding.infantry.ConceptReload.2.type 1
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- GstKeyBinding.infantry.ConceptSprint.1.button 10
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- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.button 8
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- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.type 1
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- GstKeyBinding.infantry.ConceptSwitchInventoryItem.1.button 0
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- GstKeyBinding.infantry.ConceptSwitchInventoryItem.2.type 0
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- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.button 255
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- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.type 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.axis 24
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.button 2
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.button 255
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- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.button 4
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- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.button 255
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.type 0
- GstKeyBinding.infantry.ConceptThrowGrenade.0.axis 24
- GstKeyBinding.infantry.ConceptThrowGrenade.0.button 16
- GstKeyBinding.infantry.ConceptThrowGrenade.0.negate 0
- GstKeyBinding.infantry.ConceptThrowGrenade.0.type 2
- GstKeyBinding.infantry.ConceptThrowGrenade.1.axis 0
- GstKeyBinding.infantry.ConceptThrowGrenade.1.button 34
- GstKeyBinding.infantry.ConceptThrowGrenade.1.negate 0
- GstKeyBinding.infantry.ConceptThrowGrenade.1.type 0
- GstKeyBinding.infantry.ConceptThrowGrenade.2.axis 24
- GstKeyBinding.infantry.ConceptThrowGrenade.2.button 3
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- GstKeyBinding.infantry.ConceptThrowGrenade.2.type 1
- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.axis 0
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- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.negate 0
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- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.axis 24
- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.button 0
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- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.type 2
- GstKeyBinding.infantry.ConceptYaw.0.axis 6
- GstKeyBinding.infantry.ConceptYaw.0.button 60
- GstKeyBinding.infantry.ConceptYaw.0.negate 0
- GstKeyBinding.infantry.ConceptYaw.0.type 2
- GstKeyBinding.infantry.ConceptYaw.1.axis 0
- GstKeyBinding.infantry.ConceptYaw.1.button 8
- GstKeyBinding.infantry.ConceptYaw.1.negate 0
- GstKeyBinding.infantry.ConceptYaw.1.type 1
- GstKeyBinding.infantry.ConceptYaw.2.axis 0
- GstKeyBinding.infantry.ConceptYaw.2.button 0
- GstKeyBinding.infantry.ConceptYaw.2.negate 0
- GstKeyBinding.infantry.ConceptYaw.2.type 0
- GstKeyBinding.infantry.ConceptYaw.3.axis 0
- GstKeyBinding.infantry.ConceptYaw.3.button 0
- GstKeyBinding.infantry.ConceptYaw.3.negate 1
- GstKeyBinding.infantry.ConceptYaw.3.type 0
- GstKeyBinding.infantry.ConceptZoom.0.axis 24
- GstKeyBinding.infantry.ConceptZoom.0.button 1
- GstKeyBinding.infantry.ConceptZoom.0.negate 0
- GstKeyBinding.infantry.ConceptZoom.0.type 1
- GstKeyBinding.infantry.ConceptZoom.1.axis 24
- GstKeyBinding.infantry.ConceptZoom.1.button 14
- GstKeyBinding.infantry.ConceptZoom.1.negate 0
- GstKeyBinding.infantry.ConceptZoom.1.type 2
- GstKeyBinding.infantry.ConceptZoom.2.axis 0
- GstKeyBinding.infantry.ConceptZoom.2.button 255
- GstKeyBinding.infantry.ConceptZoom.2.negate 0
- GstKeyBinding.infantry.ConceptZoom.2.type 0
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