Ekvall 2024
Spiel: | Day of Defeat: Source |
Benutzer: | anonymous |
Datei(en): | 1 |
Download: | Download now: Ekvall 2024 |
Views: | 1333 |
Downloads: | 738 |
Likes: |
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- //-EKVALL - RAMPAGE
- cl_cmdrate " 101"
- cl_updaterate " 101"
- cl_interp_ratio "1"
- cl_interp "0"
- cl_interp_all "0"
- cl_lagcomp_errorcheck "1"
- cl_lagcompensation "1"
- cl_pred_optimize "2"
- cl_predictweapons "1"
- cl_smooth "0"
- cl_smoothtime "0"
- net_maxfragments "1280"
- rate "1048576"
- sensitivity "1.54"
- zoom_sensitivity_ratio 1.078
- // Basic Graphics & Shadows EKVALLZ
- mat_antialias 8
- mat_forceaniso 0
- mat_hdr_enabled 0
- mat_hdr_level 0
- mat_motion_blur_enabled 0
- mat_picmip 5
- mat_reducefillrate 1
- mat_trilinear 0
- mat_vsync 0
- r_rootlod 0
- r_waterforcereflectentities 0
- r_shadowrendertotexture 0
- r_shadowmaxrendered 1
- mat_monitorgamma 1.9
- // GFX EKVALLZ
- cl_drawmonitors 0
- cl_ejectbrass 0
- cl_enabledeatheffects 0
- cl_enablespectatoreffects 0
- cl_forcepreload 1
- cl_muzzleflash_dlight_1st 0
- cl_muzzleflash_dlight_3rd 1
- cl_phys_props_enable 0
- cl_phys_props_max 0
- cl_ragdoll_collide 0
- cl_ragdoll_fade_time 1
- cl_ragdoll_physics_enable 1
- cl_show_splashes 0
- cl_showhelp 0
- cl_ShowSunVectors 1
- cl_wpn_sway_interp 0.1
- cl_wpn_sway_scale 0.4
- lod_TransitionDist 800
- mat_aaquality 0
- mat_bloomscale 0
- mat_bufferprimitives 1
- mat_bumpmap 0
- mat_clipz 1
- mat_colorcorrection 0
- mat_compressedtextures 1
- mat_disable_bloom 1
- mat_fastspecular 1
- mat_filmgrain 0
- mat_filterlightmaps 1
- mat_forcehardwaresync 0
- mat_forcemanagedtextureintohardware 0
- mat_parallaxmap 0
- mat_softwarelighting 0
- mat_specular 0
- mat_wateroverlaysize 8
- pipeline_static_props 0
- r_ambientfactor 0
- r_ambientmin 0
- r_ambientboost 0
- r_bloomtintexponent 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decal_cullsize 1000000
- r_decals 0
- r_decalstaticprops 0
- r_dopixelvisibility 0
- r_drawbatchdecals 0
- r_drawflecks 0
- r_drawmodeldecals 0
- r_dynamic 1
- r_eyeglintlodpixels 0
- r_eyegloss 0
- r_eyemove 0
- r_eyes 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- r_fastzreject -1
- r_flashlightrender 0
- r_flex 0
- r_ForceWaterLeaf 0
- r_frustumcullworld 2
- r_lightaverage 0
- r_hunkalloclightmaps 0
- r_lod 2
- r_maxdlights 0
- r_maxmodeldecal 0
- r_maxnewsamples 0
- r_maxsampledist 0
- r_minnewsamples 0
- r_occlusion 0
- r_overlayfadeenable 1
- r_overlayfademin 384
- r_overlayfademax 512
- r_PhysPropStaticLighting 0
- r_pixelfog 1
- r_propsmaxdist 0
- r_renderoverlayfragment 0
- r_shadowmaxrendered 0
- r_shadows 0
- r_staticprop_lod 4
- r_teeth 0
- r_unloadlightmaps 0
- r_visualizeproplightcaching 1
- r_WaterDrawReflection 0
- r_waterforceexpensive 0
- r_worldlightmin 1
- r_worldlights 0
- rope_averagelight 0
- rope_collide 0
- rope_shake 0
- rope_smooth 0
- rope_smooth_enlarge 0
- rope_smooth_maxalpha 0
- rope_smooth_maxalphawidth 0
- rope_smooth_minalpha 0
- rope_smooth_minwidth 0
- rope_subdiv 0
- rope_wind_dist 0
- texture_budget_background_alpha 9999999
- texture_budget_panel_height 0
- texture_budget_panel_width 0
- gl_clear 0
- mp_decals 0
- muzzleflash_light 0
- props_break_max_pieces 2
- props_break_max_pieces_perframe "0"
- sv_alternateticks 1
- // extra brightness EKVALLZ
- mat_monitorgamma_tv_enabled 0
- mat_monitorgamma_tv_exp 3.5
- mat_monitorgamma_tv_range_max 255
- mat_monitorgamma_tv_range_min 0
- // xtrablod fett coolt EKVALLZ
- mp_decal 300
- r_decal 300
- show_blood 1
- violence_agibs 1
- violence_hgibs 1
- cl_show_bloodspray 1
- violence_ablood "1"
- violence_hblood "1"
- violence_agibs "1"
- violence_hgibs "1"
- mp_decals "300"
- r_decals "4096"
- // WATER EKVALLZ
- r_WaterDrawReflection "1"
- r_cheapwaterend "1"
- r_waterforceexpensive "1"
- r_WaterDrawRefraction "1"
- // SOUNDS EKVALLZ
- dsp_slow_cpu "1"
- dsp_volume "1"
- snd_profile "0"
- snd_mixahead "0.1"
- snd_surround_speakers "0"
- snd_musicvolume "0.000000"
- snd_pitchquality "0"
- sv_voiceenable "0"
- voice_forcemicrecord "0"
- voice_enable "0"
- voice_scale "0"
- soundscape_fadetime "99999999999"
- soundscape_flush "99999999999"
- dsp_enhance_stereo 1
- dsp_mix_max .7
- dsp_room 1
- snd_async_fullyasync 1
- snd_digital_surround 0
- snd_flushasync
- snd_mixahead 0.05
- snd_musicvolume 0
- nd_legacy_surround "0"
- // OTHERS EKVALLZ
- mat_filtertextures "1"
- fps_max 999
- dod_playachievementsound 0
- dod_playrivalrysounds
- dod_playwinmusic 0
- hud_takesshots "0"
- jpeg_quality "100"
- cl_deathicon_height 9
- cl_deathicon_width 25
- hud_deathnotice_time 10
- bind L "toggle volume 0 .01 0.18"
- cl_deathicon_bg_alpha 3
- bind mouse3 "+jump;-attack;-attack2;-jump"
- clear
- ▀echo
- echo "Lets fuckin insta."
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