Crysis 3 FPS Config
This CFG is for a good FPS Rate and optimise low grafic and with best distance optic
Spiel: | Crysis 3 |
Benutzer: | Nikon |
Datei(en): | 2 |
Download: | Download now: Crysis 3 FPS Config |
Views: | 27581 |
Downloads: | 5556 |
Likes: |
-
- ; AUTOGENERATED CONFIGURATION BELOW HERE
- ; Real-time Global Illumination
- e_GI = 0
- ; Volumetric Water Shadows
- r_FogShadowsWater = 0
- ; Depth of Field
- r_DepthOfField = 0
- ; Color Grading
- r_ColorGrading = 0
- ; Particle Collisions
- e_ParticlesObjectCollisions = 0
- ; Particle Motion Blur
- e_ParticlesMotionBlur = 0
- ; Tessellation
- e_Tessellation = 0
- ; Pixel Accurate Displacement Maps
- r_SilhouettePOM = 0
- ; Real-time Volumetric Cloud Shadows
- r_FogShadows = 0
- ; Screen-space Reflections
- r_SSReflections = 0
- ; Explosion Blur
- g_radialBlur = 0
- ; Sharpening
- r_Sharpening = 0
- ; Bloom threshold
- r_HDRBrightLevel = 0.50
- ; Shadow Casting Light Scale
- e_ShadowsResScale = 1
- ; Shadow Pool Size
- e_ShadowsPoolSize = 256
- ; Texture Pool Size (MB)
- r_TexturesStreamPoolSize = 192
- ; Global Illumination Timeslicing
- e_GICache = 0
- ; Tessellation Distance Limit
- e_TessellationMaxDistance = 80.00
- ; Grass Instance Animation Distance
- e_MergedMeshesInstanceDist = 2
- ; LOD distance ratio
- e_LodRatio = 4
- ; View distance ratio (Vegetation)
- e_ViewDistRatioVegetation = 70
- ; Chromatic Aberration
- r_ChromaticAberration = 0
- ; Bloom amount
- r_HDRBloomRatio = 0
- ; Ambient Occlusion Method
- r_ssao = 0
- r_ssdo = 0
- ; Shadow Timeslicing
- e_GsmCache = 0
- ; Sun Shadow Map Size
- e_ShadowsMaxTexRes = 256
- ; Global Illumination Iterations
- e_GIIterations = 5
- ; Tessellation Triangle Target Size
- r_TessellationTriangleSize = 1
- ; Grass Instance Max Distance
- e_MergedMeshesViewDistRatio = 10
- ; View distance ratio (General)
- e_ViewDistRatio = 70
- ; View distance ratio (Detail)
- e_ViewDistRatioDetail = 70
-
- ; crysis3
- sys_game_folder=c3
- sys_user_folder=Crysis3
- sys_languages=english,french,spanish,german,turkish,italian,czech,chineset
- g_language=english
- ; AUTOGENERATED CONFIGURATION BELOW HERE
- ; Field of View
- cl_FOV = 67
- r_DrawNearFOV = 67
- pl_movement.power_sprint_targetFov = 67
- ; Max FPS Limit
- sys_MaxFps = 80
- ; Music Volume
- s_MusicVolume = 0
- ; Dialog Volume
- s_DialogVolume = 0.50
- ; SFX Volume
- s_SFXVolume = 0.50
- ; HUD Bobbing
- cl_bobhud = 0.00
- ; Toggle Crouch
- cl_crouchToggle = 1
- ; Toggle Zoom
- cl_zoomToggle = 1
- ; Skip Intro Movies
- g_skipIntro = 1
- ; Force Output Monitor
- r_overrideDXGIOutput = 0
Es gibt noch keine Kommentare. Schreibe jetzt den Ersten!