Nikon High FPS + Clean Optik! Update 2016
BF 4 HIGH FPS CFG Version 2.0
after a BF4 break i start now playing again.
And my New Config is now open for all.
Update:
Netsettings fix after Final Stand
Clean Optic for Sniper
Smoke are a bit visibel
Packet Lost fixed
Color Blind Optic
Full Mouse Controll Speed
Work for 1200 DPI up to 6400 DPI Mouses
----------------------Installation-------------------------
Put PROFSAVE_profil.cfg in your Gamesettings Folder.
Example: C:UsersUsernameDocumentsBattlefield 4settings
Put the user.cfg in your Game Folder
Example: C:OriginGamesBattlefield 4
Start the Game and have fun :)
Spiel: | Battlefield 4 |
Benutzer: | Nikon |
Datei(en): | 2 |
Download: | Download now: Nikon High FPS + Clean Optik! Update 2016 |
Views: | 11558 |
Downloads: | 1757 |
Likes: |
-
- GstAudio.AudioLanguage 5861956
- GstAudio.AudioQuality 1
- GstAudio.CarRadio 0
- GstAudio.DialogueVolume 0.400000
- GstAudio.MicrophoneVolume 0.500000
- GstAudio.MusicVolume 0.000000
- GstAudio.SoundSystemSize 20
- GstAudio.StereoMode 1
- GstAudio.VOIPVolume 0.000000
- GstAudio.VOLanguage 0
- GstAudio.VoipOn 0
- GstAudio.VoipVolumeReduce 0
- GstAudio.Volume 0.440000
- GstAudio.YourSoundSystem 4
- GstRender.AmbientOcclusion 0
- GstRender.AnisotropicFilter 4
- GstRender.AntiAliasingDeferred 0
- GstRender.AntiAliasingPost 0
- GstRender.Brightness 0.650000
- GstRender.ColorBlindMode 1
- GstRender.ConsoleAntiAlias 1
- GstRender.Contrast 0.500000
- GstRender.EffectsQuality 0
- GstRender.Enlighten 0
- GstRender.FieldOfView 80.000000
- GstRender.FieldOfViewScaleADS 1
- GstRender.FieldOfViewVehicle 55.000000
- GstRender.FieldOfViewVertical 66.000000
- GstRender.FullscreenEnabled 1
- GstRender.FullscreenMode 0
- GstRender.FullscreenRefreshRate 60.000000
- GstRender.FullscreenScreen 0
- GstRender.HUDScale 0.650000
- GstRender.LightingQuality 0
- GstRender.MantleEnabled 0
- GstRender.MeshQuality 0
- GstRender.MotionBlur 0.000000
- GstRender.MotionBlurEnabled 0
- GstRender.OverallGraphicsQuality 5
- GstRender.PostProcessQuality 0
- GstRender.ResolutionHeight 1080
- GstRender.ResolutionHertz 0
- GstRender.ResolutionScale 1.000000
- GstRender.ResolutionWidth 1920
- GstRender.ScreenSafeAreaHeight 1.000000
- GstRender.ScreenSafeAreaWidth 1.000000
- GstRender.ShaderQuality 2.000000
- GstRender.ShadowQuality 1
- GstRender.StereoConvergence 1.000000
- GstRender.Stereoscopy 0
- GstRender.TerrainQuality 0
- GstRender.TextureFiltering 1
- GstRender.TextureQuality 0
- GstRender.TransparentShadows 1
- GstRender.UndergrowthQuality 0
- GstRender.VSyncEnabled 0
- GstRender.WeaponDOF 0
- GstInput.Deadzone 0.000000
- GstInput.DeadzoneCenter 0.220000
- GstInput.FreelookSensitivity 0.500000
- GstInput.HeadtrackingEnabled 0
- GstInput.HoldButtonToZoom 0
- GstInput.HoldForBreathControl 1
- GstInput.InputMethod 0
- GstInput.IsRightHanded 1
- GstInput.LeaningEnabled 0
- GstInput.LeaningSensitivity 0.500000
- GstInput.MouseRawInput 0
- GstInput.MouseSensitivity 0.018000
- GstInput.MouseSensitivityVehicle 0.570000
- GstInput.Scheme0Buttons 0
- GstInput.Scheme0FlipCameraY 0
- GstInput.Scheme0FlipY 0
- GstInput.Scheme0Sensitivity 1.000000
- GstInput.Scheme0Sticks 0
- GstInput.Scheme1Buttons 0
- GstInput.Scheme1FlipCameraY 0
- GstInput.Scheme1FlipY 0
- GstInput.Scheme1Sensitivity 1.000000
- GstInput.Scheme1Sticks 0
- GstInput.Scheme2Buttons 0
- GstInput.Scheme2FlipCameraY 0
- GstInput.Scheme2FlipY 0
- GstInput.Scheme2Sensitivity 1.000000
- GstInput.Scheme2Sticks 0
- GstInput.Scheme3Buttons 0
- GstInput.Scheme3FlipCameraY 0
- GstInput.Scheme3FlipY 0
- GstInput.Scheme3Sticks 0
- GstInput.SoldierUniformAiming 0
- GstInput.SoldierUniformAimingCoefficient 1.333333
- GstInput.SoldierZoomSensitivityAll 1.000000
- GstInput.SoldierZoomSensitivityCloseMagnRange 1.000000
- GstInput.SoldierZoomSensitivityCloseRange 1.000000
- GstInput.SoldierZoomSensitivityIronSight 1.000000
- GstInput.SoldierZoomSensitivityLongRange 1.000000
- GstInput.SoldierZoomSensitivityMediumRange 1.000000
- GstInput.SoldierZoomSensitivityVeryLongRange 1.000000
- GstInput.SpeechRecognitionDialect 0
- GstInput.SpeechRecognitionEnabled 1
- GstInput.SpeechRecognitionEnabledEnum 0
- GstInput.VehicleAimRelativeControl 1
- GstInput.VehicleDecoupleAiming 0
- GstInput.VehicleFreelook 1
- GstInput.VehicleJoystickSensitivity 1.000000
- GstInput.Vibration 0
- GstKeyBinding.infantry.ConceptBreathControl.0.axis 0
- GstKeyBinding.infantry.ConceptBreathControl.0.button 42
- GstKeyBinding.infantry.ConceptBreathControl.0.negate 0
- GstKeyBinding.infantry.ConceptBreathControl.0.type 0
- GstKeyBinding.infantry.ConceptBreathControl.1.axis 24
- GstKeyBinding.infantry.ConceptBreathControl.1.button 10
- GstKeyBinding.infantry.ConceptBreathControl.1.negate 0
- GstKeyBinding.infantry.ConceptBreathControl.1.type 2
- GstKeyBinding.infantry.ConceptChangeVehicle.0.axis 0
- GstKeyBinding.infantry.ConceptChangeVehicle.0.button 18
- GstKeyBinding.infantry.ConceptChangeVehicle.0.negate 0
- GstKeyBinding.infantry.ConceptChangeVehicle.0.type 0
- GstKeyBinding.infantry.ConceptChangeVehicle.1.axis 24
- GstKeyBinding.infantry.ConceptChangeVehicle.1.button 6
- GstKeyBinding.infantry.ConceptChangeVehicle.1.negate 0
- GstKeyBinding.infantry.ConceptChangeVehicle.1.type 2
- GstKeyBinding.infantry.ConceptClutch.0.axis 24
- GstKeyBinding.infantry.ConceptClutch.0.button 1
- GstKeyBinding.infantry.ConceptClutch.0.negate 0
- GstKeyBinding.infantry.ConceptClutch.0.type 1
- GstKeyBinding.infantry.ConceptClutch.1.axis 24
- GstKeyBinding.infantry.ConceptClutch.1.button 14
- GstKeyBinding.infantry.ConceptClutch.1.negate 0
- GstKeyBinding.infantry.ConceptClutch.1.type 2
- GstKeyBinding.infantry.ConceptCrawl.0.axis 24
- GstKeyBinding.infantry.ConceptCrawl.0.button 7
- GstKeyBinding.infantry.ConceptCrawl.0.negate 0
- GstKeyBinding.infantry.ConceptCrawl.0.type 2
- GstKeyBinding.infantry.ConceptCrawl.1.axis 0
- GstKeyBinding.infantry.ConceptCrawl.1.button 255
- GstKeyBinding.infantry.ConceptCrawl.1.negate 0
- GstKeyBinding.infantry.ConceptCrawl.1.type 0
- GstKeyBinding.infantry.ConceptCrouch.0.axis 0
- GstKeyBinding.infantry.ConceptCrouch.0.button 45
- GstKeyBinding.infantry.ConceptCrouch.0.negate 0
- GstKeyBinding.infantry.ConceptCrouch.0.type 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.axis 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.button 29
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.negate 0
- GstKeyBinding.infantry.ConceptCrouchOnHold.0.type 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.axis 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.button 47
- GstKeyBinding.infantry.ConceptCycleFireMode.0.negate 0
- GstKeyBinding.infantry.ConceptCycleFireMode.0.type 0
- GstKeyBinding.infantry.ConceptCycleFireMode.1.axis 24
- GstKeyBinding.infantry.ConceptCycleFireMode.1.button 1
- GstKeyBinding.infantry.ConceptCycleFireMode.1.negate 0
- GstKeyBinding.infantry.ConceptCycleFireMode.1.type 2
- GstKeyBinding.infantry.ConceptFire.0.axis 24
- GstKeyBinding.infantry.ConceptFire.0.button 15
- GstKeyBinding.infantry.ConceptFire.0.negate 0
- GstKeyBinding.infantry.ConceptFire.0.type 2
- GstKeyBinding.infantry.ConceptFire.1.axis 24
- GstKeyBinding.infantry.ConceptFire.1.button 0
- GstKeyBinding.infantry.ConceptFire.1.negate 0
- GstKeyBinding.infantry.ConceptFire.1.type 1
- GstKeyBinding.infantry.ConceptFire.2.axis 0
- GstKeyBinding.infantry.ConceptFire.2.button 255
- GstKeyBinding.infantry.ConceptFire.2.negate 0
- GstKeyBinding.infantry.ConceptFire.2.type 0
- GstKeyBinding.infantry.ConceptGearDown.0.axis 24
- GstKeyBinding.infantry.ConceptGearDown.0.button 1
- GstKeyBinding.infantry.ConceptGearDown.0.negate 0
- GstKeyBinding.infantry.ConceptGearDown.0.type 1
- GstKeyBinding.infantry.ConceptGearDown.1.axis 24
- GstKeyBinding.infantry.ConceptGearDown.1.button 14
- GstKeyBinding.infantry.ConceptGearDown.1.negate 0
- GstKeyBinding.infantry.ConceptGearDown.1.type 2
- GstKeyBinding.infantry.ConceptGearDown.2.axis 0
- GstKeyBinding.infantry.ConceptGearDown.2.button 255
- GstKeyBinding.infantry.ConceptGearDown.2.negate 0
- GstKeyBinding.infantry.ConceptGearDown.2.type 0
- GstKeyBinding.infantry.ConceptHandBrake.0.axis 24
- GstKeyBinding.infantry.ConceptHandBrake.0.button 0
- GstKeyBinding.infantry.ConceptHandBrake.0.negate 0
- GstKeyBinding.infantry.ConceptHandBrake.0.type 1
- GstKeyBinding.infantry.ConceptHandBrake.1.axis 24
- GstKeyBinding.infantry.ConceptHandBrake.1.button 15
- GstKeyBinding.infantry.ConceptHandBrake.1.negate 0
- GstKeyBinding.infantry.ConceptHandBrake.1.type 2
- GstKeyBinding.infantry.ConceptInteract.0.axis 0
- GstKeyBinding.infantry.ConceptInteract.0.button 18
- GstKeyBinding.infantry.ConceptInteract.0.negate 0
- GstKeyBinding.infantry.ConceptInteract.0.type 0
- GstKeyBinding.infantry.ConceptInteract.1.axis 24
- GstKeyBinding.infantry.ConceptInteract.1.button 6
- GstKeyBinding.infantry.ConceptInteract.1.negate 0
- GstKeyBinding.infantry.ConceptInteract.1.type 2
- GstKeyBinding.infantry.ConceptJump.0.axis 24
- GstKeyBinding.infantry.ConceptJump.0.button 5
- GstKeyBinding.infantry.ConceptJump.0.negate 0
- GstKeyBinding.infantry.ConceptJump.0.type 2
- GstKeyBinding.infantry.ConceptJump.1.axis 0
- GstKeyBinding.infantry.ConceptJump.1.button 57
- GstKeyBinding.infantry.ConceptJump.1.negate 0
- GstKeyBinding.infantry.ConceptJump.1.type 0
- GstKeyBinding.infantry.ConceptMapSize.0.axis 0
- GstKeyBinding.infantry.ConceptMapSize.0.button 50
- GstKeyBinding.infantry.ConceptMapSize.0.negate 0
- GstKeyBinding.infantry.ConceptMapSize.0.type 0
- GstKeyBinding.infantry.ConceptMapZoom.0.axis 0
- GstKeyBinding.infantry.ConceptMapZoom.0.button 49
- GstKeyBinding.infantry.ConceptMapZoom.0.negate 0
- GstKeyBinding.infantry.ConceptMapZoom.0.type 0
- GstKeyBinding.infantry.ConceptMeleeAttack.0.axis 24
- GstKeyBinding.infantry.ConceptMeleeAttack.0.button 11
- GstKeyBinding.infantry.ConceptMeleeAttack.0.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.0.type 2
- GstKeyBinding.infantry.ConceptMeleeAttack.1.axis 0
- GstKeyBinding.infantry.ConceptMeleeAttack.1.button 33
- GstKeyBinding.infantry.ConceptMeleeAttack.1.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.1.type 0
- GstKeyBinding.infantry.ConceptMeleeAttack.2.axis 24
- GstKeyBinding.infantry.ConceptMeleeAttack.2.button 4
- GstKeyBinding.infantry.ConceptMeleeAttack.2.negate 0
- GstKeyBinding.infantry.ConceptMeleeAttack.2.type 1
- GstKeyBinding.infantry.ConceptMenu.0.axis 0
- GstKeyBinding.infantry.ConceptMenu.0.button 1
- GstKeyBinding.infantry.ConceptMenu.0.negate 0
- GstKeyBinding.infantry.ConceptMenu.0.type 0
- GstKeyBinding.infantry.ConceptMoveFB.0.axis 1
- GstKeyBinding.infantry.ConceptMoveFB.0.button 60
- GstKeyBinding.infantry.ConceptMoveFB.0.negate 0
- GstKeyBinding.infantry.ConceptMoveFB.0.type 2
- GstKeyBinding.infantry.ConceptMoveFB.1.axis 0
- GstKeyBinding.infantry.ConceptMoveFB.1.button 17
- GstKeyBinding.infantry.ConceptMoveFB.1.negate 0
- GstKeyBinding.infantry.ConceptMoveFB.1.type 0
- GstKeyBinding.infantry.ConceptMoveFB.2.axis 0
- GstKeyBinding.infantry.ConceptMoveFB.2.button 31
- GstKeyBinding.infantry.ConceptMoveFB.2.negate 1
- GstKeyBinding.infantry.ConceptMoveFB.2.type 0
- GstKeyBinding.infantry.ConceptMoveLR.0.axis 0
- GstKeyBinding.infantry.ConceptMoveLR.0.button 60
- GstKeyBinding.infantry.ConceptMoveLR.0.negate 0
- GstKeyBinding.infantry.ConceptMoveLR.0.type 2
- GstKeyBinding.infantry.ConceptMoveLR.1.axis 0
- GstKeyBinding.infantry.ConceptMoveLR.1.button 30
- GstKeyBinding.infantry.ConceptMoveLR.1.negate 1
- GstKeyBinding.infantry.ConceptMoveLR.1.type 0
- GstKeyBinding.infantry.ConceptMoveLR.2.axis 0
- GstKeyBinding.infantry.ConceptMoveLR.2.button 32
- GstKeyBinding.infantry.ConceptMoveLR.2.negate 0
- GstKeyBinding.infantry.ConceptMoveLR.2.type 0
- GstKeyBinding.infantry.ConceptNextPosition.0.axis 24
- GstKeyBinding.infantry.ConceptNextPosition.0.button 5
- GstKeyBinding.infantry.ConceptNextPosition.0.negate 0
- GstKeyBinding.infantry.ConceptNextPosition.0.type 2
- GstKeyBinding.infantry.ConceptNextPosition.1.axis 0
- GstKeyBinding.infantry.ConceptNextPosition.1.button 255
- GstKeyBinding.infantry.ConceptNextPosition.1.negate 0
- GstKeyBinding.infantry.ConceptNextPosition.1.type 0
- GstKeyBinding.infantry.ConceptParachute.0.axis 0
- GstKeyBinding.infantry.ConceptParachute.0.button 57
- GstKeyBinding.infantry.ConceptParachute.0.negate 0
- GstKeyBinding.infantry.ConceptParachute.0.type 0
- GstKeyBinding.infantry.ConceptParachute.1.axis 24
- GstKeyBinding.infantry.ConceptParachute.1.button 5
- GstKeyBinding.infantry.ConceptParachute.1.negate 0
- GstKeyBinding.infantry.ConceptParachute.1.type 2
- GstKeyBinding.infantry.ConceptPitch.0.axis 7
- GstKeyBinding.infantry.ConceptPitch.0.button 60
- GstKeyBinding.infantry.ConceptPitch.0.negate 0
- GstKeyBinding.infantry.ConceptPitch.0.type 2
- GstKeyBinding.infantry.ConceptPitch.1.axis 1
- GstKeyBinding.infantry.ConceptPitch.1.button 8
- GstKeyBinding.infantry.ConceptPitch.1.negate 0
- GstKeyBinding.infantry.ConceptPitch.1.type 1
- GstKeyBinding.infantry.ConceptPitch.2.axis 0
- GstKeyBinding.infantry.ConceptPitch.2.button 255
- GstKeyBinding.infantry.ConceptPitch.2.negate 0
- GstKeyBinding.infantry.ConceptPitch.2.type 0
- GstKeyBinding.infantry.ConceptPitch.3.axis 0
- GstKeyBinding.infantry.ConceptPitch.3.button 255
- GstKeyBinding.infantry.ConceptPitch.3.negate 1
- GstKeyBinding.infantry.ConceptPitch.3.type 0
- GstKeyBinding.infantry.ConceptProne.0.axis 0
- GstKeyBinding.infantry.ConceptProne.0.button 44
- GstKeyBinding.infantry.ConceptProne.0.negate 0
- GstKeyBinding.infantry.ConceptProne.0.type 0
- GstKeyBinding.infantry.ConceptReload.0.axis 0
- GstKeyBinding.infantry.ConceptReload.0.button 19
- GstKeyBinding.infantry.ConceptReload.0.negate 0
- GstKeyBinding.infantry.ConceptReload.0.type 0
- GstKeyBinding.infantry.ConceptReload.1.axis 24
- GstKeyBinding.infantry.ConceptReload.1.button 6
- GstKeyBinding.infantry.ConceptReload.1.negate 0
- GstKeyBinding.infantry.ConceptReload.1.type 2
- GstKeyBinding.infantry.ConceptReload.2.axis 24
- GstKeyBinding.infantry.ConceptReload.2.button 2
- GstKeyBinding.infantry.ConceptReload.2.negate 0
- GstKeyBinding.infantry.ConceptReload.2.type 1
- GstKeyBinding.infantry.ConceptScoreboard.0.axis 0
- GstKeyBinding.infantry.ConceptScoreboard.0.button 15
- GstKeyBinding.infantry.ConceptScoreboard.0.negate 0
- GstKeyBinding.infantry.ConceptScoreboard.0.type 0
- GstKeyBinding.infantry.ConceptScoreboardAndMenuCombo.0.axis 24
- GstKeyBinding.infantry.ConceptScoreboardAndMenuCombo.0.button 12
- GstKeyBinding.infantry.ConceptScoreboardAndMenuCombo.0.negate 0
- GstKeyBinding.infantry.ConceptScoreboardAndMenuCombo.0.type 2
- GstKeyBinding.infantry.ConceptSelectInventoryItem1.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem1.0.button 2
- GstKeyBinding.infantry.ConceptSelectInventoryItem1.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem1.0.type 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem2.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem2.0.button 3
- GstKeyBinding.infantry.ConceptSelectInventoryItem2.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem2.0.type 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem4.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem4.0.button 4
- GstKeyBinding.infantry.ConceptSelectInventoryItem4.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem4.0.type 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem5.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem5.0.button 5
- GstKeyBinding.infantry.ConceptSelectInventoryItem5.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem5.0.type 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem6.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem6.0.button 6
- GstKeyBinding.infantry.ConceptSelectInventoryItem6.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem6.0.type 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem7.0.axis 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem7.0.button 7
- GstKeyBinding.infantry.ConceptSelectInventoryItem7.0.negate 0
- GstKeyBinding.infantry.ConceptSelectInventoryItem7.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition1.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition1.0.button 59
- GstKeyBinding.infantry.ConceptSelectPosition1.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition1.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition2.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition2.0.button 60
- GstKeyBinding.infantry.ConceptSelectPosition2.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition2.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition3.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition3.0.button 61
- GstKeyBinding.infantry.ConceptSelectPosition3.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition3.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition4.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition4.0.button 62
- GstKeyBinding.infantry.ConceptSelectPosition4.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition4.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition5.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition5.0.button 63
- GstKeyBinding.infantry.ConceptSelectPosition5.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition5.0.type 0
- GstKeyBinding.infantry.ConceptSelectPosition6.0.axis 0
- GstKeyBinding.infantry.ConceptSelectPosition6.0.button 64
- GstKeyBinding.infantry.ConceptSelectPosition6.0.negate 0
- GstKeyBinding.infantry.ConceptSelectPosition6.0.type 0
- GstKeyBinding.infantry.ConceptSprint.0.axis 0
- GstKeyBinding.infantry.ConceptSprint.0.button 42
- GstKeyBinding.infantry.ConceptSprint.0.negate 0
- GstKeyBinding.infantry.ConceptSprint.0.type 0
- GstKeyBinding.infantry.ConceptSprint.1.axis 24
- GstKeyBinding.infantry.ConceptSprint.1.button 10
- GstKeyBinding.infantry.ConceptSprint.1.negate 0
- GstKeyBinding.infantry.ConceptSprint.1.type 2
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.axis 13
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.button 8
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.type 1
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.1.button 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.1.type 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.2.axis 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.2.button 0
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.2.negate 1
- GstKeyBinding.infantry.ConceptSwitchInventoryItem.2.type 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.0.axis 24
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.0.button 2
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.1.button 255
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget1.1.type 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.0.axis 24
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.0.button 3
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.button 255
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.type 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.axis 24
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.button 2
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.button 255
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchToGrenadeLauncher.1.type 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.axis 24
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.button 4
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.type 2
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.axis 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.button 255
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.negate 0
- GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.type 0
- GstKeyBinding.infantry.ConceptSwitchToStaticGadget.0.axis 0
- GstKeyBinding.infantry.ConceptSwitchToStaticGadget.0.button 4
- GstKeyBinding.infantry.ConceptSwitchToStaticGadget.0.negate 0
- GstKeyBinding.infantry.ConceptSwitchToStaticGadget.0.type 0
- GstKeyBinding.infantry.ConceptThrowGrenade.0.axis 24
- GstKeyBinding.infantry.ConceptThrowGrenade.0.button 16
- GstKeyBinding.infantry.ConceptThrowGrenade.0.negate 0
- GstKeyBinding.infantry.ConceptThrowGrenade.0.type 2
- GstKeyBinding.infantry.ConceptThrowGrenade.1.axis 0
- GstKeyBinding.infantry.ConceptThrowGrenade.1.button 34
- GstKeyBinding.infantry.ConceptThrowGrenade.1.negate 0
- GstKeyBinding.infantry.ConceptThrowGrenade.1.type 0
- GstKeyBinding.infantry.ConceptThrowGrenade.2.axis 24
- GstKeyBinding.infantry.ConceptThrowGrenade.2.button 3
- GstKeyBinding.infantry.ConceptThrowGrenade.2.negate 0
- GstKeyBinding.infantry.ConceptThrowGrenade.2.type 1
- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.axis 0
- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.button 20
- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.negate 0
- GstKeyBinding.infantry.ConceptToggleWeaponLight.0.type 0
- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.axis 24
- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.button 0
- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.negate 0
- GstKeyBinding.infantry.ConceptToggleWeaponLight.1.type 2
- GstKeyBinding.infantry.ConceptYaw.0.axis 6
- GstKeyBinding.infantry.ConceptYaw.0.button 60
- GstKeyBinding.infantry.ConceptYaw.0.negate 0
- GstKeyBinding.infantry.ConceptYaw.0.type 2
- GstKeyBinding.infantry.ConceptYaw.1.axis 0
- GstKeyBinding.infantry.ConceptYaw.1.button 8
- GstKeyBinding.infantry.ConceptYaw.1.negate 0
- GstKeyBinding.infantry.ConceptYaw.1.type 1
- GstKeyBinding.infantry.ConceptYaw.2.axis 0
- GstKeyBinding.infantry.ConceptYaw.2.button 0
- GstKeyBinding.infantry.ConceptYaw.2.negate 0
- GstKeyBinding.infantry.ConceptYaw.2.type 0
- GstKeyBinding.infantry.ConceptYaw.3.axis 0
- GstKeyBinding.infantry.ConceptYaw.3.button 0
- GstKeyBinding.infantry.ConceptYaw.3.negate 1
- GstKeyBinding.infantry.ConceptYaw.3.type 0
- GstKeyBinding.infantry.ConceptZoom.0.axis 24
- GstKeyBinding.infantry.ConceptZoom.0.button 1
- GstKeyBinding.infantry.ConceptZoom.0.negate 0
- GstKeyBinding.infantry.ConceptZoom.0.type 1
- GstKeyBinding.infantry.ConceptZoom.1.axis 24
- GstKeyBinding.infantry.ConceptZoom.1.button 14
- GstKeyBinding.infantry.ConceptZoom.1.negate 0
- GstKeyBinding.infantry.ConceptZoom.1.type 2
- GstKeyBinding.infantry.ConceptZoom.2.axis 0
- GstKeyBinding.infantry.ConceptZoom.2.button 255
- GstKeyBinding.infantry.ConceptZoom.2.negate 0
- GstKeyBinding.infantry.ConceptZoom.2.type 0
-
- GameTime.MaxVariableFps 600.000000
- PerfOverlay.DrawFps 0
- PerfOverlay.DrawGraph 0
- PerfOverlay.Enable 1
- PostProcess.DynamicAOEnable 0
- Render.DrawFps 0
- Render.DrawScreenInfo 0
- Render.PerfOverlayEnable 1
- Render.PerfOverlayVisible 0
- RenderDevice.ForceRenderAheadLimit 1
- RenderDevice.TripleBufferingEnable 0
- Screenshot.Format jpg
- UI.DrawEnable 1
- WorldRender.DxDeferredCsPathEnable 1
- WorldRender.FxaaEnable 0
- WorldRender.SpotLightShadowmapEnable 0
- WorldRender.SpotLightShadowmapResolution 64
- WorldRender.TransparencyShadowmapsEnable 0
Es gibt noch keine Kommentare. Schreibe jetzt den Ersten!