s_occlude - Counter-Strike: Condition Zero
toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is 'on', 0 is 'off'
Standardwert: 1
toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is 'on', 0 is 'off'
Standardwert: 1
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