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Game: | Counter-Strike: Global Offensive |
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- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Example autoexec.cfg from csgohelp.com .
- // . .
- // . Last updated: 2014-05-21 .
- // . Homepage: http://csgohelp.com .
- // . Autoexec help: http://csgohelp.com/autoexec/ .
- // . Autoexec Q&A: http://csgohelp.com/autoexec-qa/ .
- // . Example Autoexec: http://csgohelp.com/example-autoexec/ .
- // . Launch Options: http://csgohelp.com/launch-options/ .
- // . Moneyguide: http://csgohelp.com/moneyguide/ .
- // . Bottraining: http://csgohelp.com/bottraining/ .
- // . .
- // . General information: .
- // . This is an example autoexec containing all commands found on the .
- // . autoexec help page with quick explanations for each command (for .
- // . more help on a command visit the autoexec help page please). If you .
- // . have any general questions about autoexecs and configs, please .
- // . visit the Q&A page listed above. You will notice that some commands .
- // . have two slashes in front of them, just like the first few lines in .
- // . this autoexec with the links. Anything that is written behind two .
- // . slashes will be ignored by the game, so if you want to modify this .
- // . autoexec and not use some commands listed in it, just put two .
- // . slashes and a blank at the beginning of that line. Vise versa, if .
- // . you want to use a command that I put two slashes in front of, just .
- // . delete them. .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Numpad Buybinds .
- // . .
- // . With the following binds you will be able to buy your weapons using .
- // . the numpad. Please note that these are my own buy binds and that .
- // . they only serve as an example, you can add or delete weapons and .
- // . switch keys. You can of course also use other keys. Please check .
- // . the following two links for more help: .
- // . .
- // . Weaponlist for buyscripts: http://csgohelp.com/weaponlist/ .
- // . Keynames for binds: http://csgohelp.com/keynames/ .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // bind "NUMLOCK" "" // Numlock Key, currently not used
- bind "-" "buy galilar;buy famas" // Slash key, buys Galil or Famas
- bind "KP_MULTIPLY" "buy p250" // Multiply key, buys P250
- bind "KP_HOME" "buy ak47;buy m4a1" // 7 key, buys AK, M4 or silenced M4
- bind "KP_UPARROW" "buy p90" // 8 key, buys P90
- bind "KP_PGUP" "buy bizon" // 9 key, buys PP-Bizon
- bind "KP_LEFTARROW" "buy defuser" // 4 key, buys defuse kit and rescue kit
- bind "KP_5" "buy vesthelm;buy vest" // 5 key, tries to buy kevlar and helmet, if not enough money only buys kevlar
- bind "KP_RIGHTARROW" "buy molotov;buy incgrenade" // 6 key, buys molotov or incendiary grenade
- bind "KP_END" "buy hegrenade" // 1 key, buys HE grenade
- bind "KP_DOWNARROW" "buy flashbang" // 2 key, buys ONE flashbang, press twice to buy 2 flashbangs
- bind "KP_PGDN" "buy smokegrenade" // 3 key, buys Smokegrenade
- bind "KP_ENTER" "buy decoy" // Enter key, buys Decoygrenade
- bind "KP_INS" "buy negev" // 0 key, buys Negev
- // bind "KP_DEL" "" // Dot or comma key, currently not used
- bind "KP_PLUS" "buy ak47;buy m4a1;buy vesthelm;buy vest;buy smokegrenade;buy flashbang;buy flashbang;buy hegrenade;buy defuser" // Plus key, buys full equipment
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Misc binds .
- // . .
- // . Some other binds, that don't buy weapons. Again, to change any of .
- // . these, visit this page: .
- // . .
- // . Keynames for binds: http://csgohelp.com/keynames/ .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- bind "KP_MINUS" "toggleconsole" // dash key on numpad, opens console
- bind "P" "toggle volume 0.08 0.45" // volume toggle, will turn the volume up or down when pressing P
- bind "O" "toggle voice_enable 1 0" // enables and disables voice communication when pressing O
- bind "V" "+voicerecord" // key to use ingame voice, in this case V
- bind "SEMICOLON" "ignorerad" // Will ignore ALL radio commands (Fire in the hole, need backup, etc.)
- // This command works like a toggle, press key again to enable radio commands again
- bind "=" "r_cleardecals" // Removes decals (bullet holes and blood splatters) from entire map
- bind "F10" "quit" // Quit game instantly when pressing F10 without clicking OK in a popup
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Crosshair .
- // . .
- // . The crosshair. Again, as the example I used the crosshair I use. To .
- // . modify it, check the following two guides: .
- // . .
- // . Crosshair help: http://csgohelp.com/crosshair/ .
- // . Example Crosshairs: http://csgohelp.com/example-crosshairs/ .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- cl_crosshairstyle "4" // Defines look and behavior of the crosshair
- // 0 = default dynamic; 1 = default classic; 2 = Classic slightly dynamic;
- // 3 = Classic dynamic; 4 = Classic static; 5 = Classic, slightly dynamic when shooting
- cl_crosshairdot "1" // Activates dot in the middle of crosshair, set to 0 to disable
- cl_crosshairgap "-2" // Sets space between middle of crosshair and start of the hairs. Negative values can be used
- cl_crosshairsize "2" // Sets length of the hairs, from 0 to infinity
- cl_crosshairthickness "0.3" // Sets thickness of the hairs, from 0 to infinity
- cl_crosshairusealpha "1" // Activates the use of cl_crosshairalpha
- cl_crosshairalpha "200" // Sets transparency, 0 = fully transparent; 255 = fully non-transparent
- cl_crosshaircolor "5" // Sets color of crosshair
- // 0 = red; 1 = green; 2 = yellow; 3 = blue; 4 = cyan; 5 = own color with RGB values
- cl_crosshaircolor_r "185" // cl_crosshaircolor_r, _g and _b only work when using cl_crosshaircolor "5"
- cl_crosshaircolor_g "0" // Choose your own color with RGB values and put them in for these commands
- cl_crosshaircolor_b "50" // Values go from 0 to 255. r = red; g = green; b = blue
- // All 3 values set to 255 will give the crosshair a white color
- cl_crosshair_drawoutline "0" // Activates black crosshair outline, good for colorblind people
- cl_crosshair_outlinethickness "0" // Sets thickness of outline, choose a number between 0.1 and 3 (1 = 1px)
- // These 4 commands work with cl_crosshairstyle 2 only
- // cl_crosshair_dynamic_maxdist_splitratio "0.35" // Sets amount of crosshair, that splits off to show spread. 0 = 0%; 1 = 100%; Default value 0.35.
- // cl_crosshair_dynamic_splitalpha_innermod "1" // Sets transparency of inner part of crosshair. 0 = 0% of crosshairalpha; 1 = 100%; Default value 1.
- // cl_crosshair_dynamic_splitalpha_outermod "0.5" // Sets transparency of inner part of crosshair. 0.3 = 30% of crosshairalpha; 1 = 100%; Default value 0.5.
- // cl_crosshair_dynamic_splitdist "7" // Sets distance, that inner part will move away from center of screen when jumping and shooting. No value limitations.
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . HUD and Radar .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- hud_scaling "0.95" // Alters size of HUD, 0.5 = smallest; 0.95 = largest
- cl_hud_radar_scale "1" // Sets the size of the radar only, 0.8 = smallest; 1.3 = highest
- cl_hud_playercount_pos "0" // Set to one to position round timer, score and avatars at the bottom of screen
- cl_hud_playercount_showcount "0" // Set to 1 to disable playeravatar and only show a alive players count
- cl_hud_color "0" // Sets color of HUD, 0 = default; 1 = white; 2 = light blue; 3 = dark blue; 4 = purple;
- // 5 = red; 6 = orange; 7 = yellow; 8 = light green; 9 = turquois; 10 = pink
- cl_hud_background_alpha "0.5" // Sets transparency of HUD background, 0 = fully transparent; 1 = as non-transparent as it can be
- cl_hud_bomb_under_radar "1" // Set to 0 to not show bomb under radar
- cl_hud_healthammo_style "0" // Set to 1 to disable the bars next to HP and armor
- cl_radar_always_centered "0" // When set to 1, dot on radar representing you will always be in the center.
- // Setting it to 0 will give you more view on radar in some situations
- cl_radar_icon_scale_min "0.4" // Sets size of dots on radar, 0.4 = smallest; 1 = largest
- cl_radar_rotate "1" // 0 = minimap has fixed position and dot will spin
- // 1 = dot has fixed position and minimap will spin
- cl_radar_scale "0.5" // Size/Zoom factor of minimap in radar (NOT radar itself)
- // 0.25 = lowest, zoomed out; 1 = highest, zoomed in
- cl_showloadout "1" // Set to 0 to have your current loadout on the right side only visible when switching weapons
- cl_loadout_colorweaponnames "0" // Set to one to have colored weapon names on the HUD when using skins
- cl_show_clan_in_death_notice "0" // Hides clantags in deathnotice, set to 1 to show clantags again
- safezonex "1" // Lower values will move HUD towards the middle of the screen. safezonex is horizontal, safezoney
- safezoney "1" // is vertical. 0.85 = lowest, moved towards center of screen; 1 = highest, at the edges of screen
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Crosshair color toggle .
- // . .
- // . If you want to use this color toggle, set a key you want to have it .
- // . bound on remove the two slashes at the beginning of every line .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // bind "YOUR_KEY_HERE" "crosscolor"
- // alias crosscolor crosscolor1
- // alias crosscolor1 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias crosscolor crosscolor2" // White
- // alias crosscolor2 "cl_crosshaircolor_r 38; cl_crosshaircolor_g 127; cl_crosshaircolor_b 0; alias crosscolor crosscolor3" // Dark Green
- // alias crosscolor3 "cl_crosshaircolor_r 0; cl_crosshaircolor_g 148; cl_crosshaircolor_b 255; alias crosscolor crosscolor4" // Light Blue
- // alias crosscolor4 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias crosscolor crosscolor5" // Bright Pink
- // alias crosscolor5 "cl_crosshaircolor_r 33; cl_crosshaircolor_g 0; cl_crosshaircolor_b 127; alias crosscolor crosscolor6" // Dark Blue
- // alias crosscolor6 "cl_crosshaircolor_r 76; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; alias crosscolor crosscolor7" // Bright Green
- // alias crosscolor7 "cl_crosshaircolor_r 220; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias crosscolor crosscolor1" // Red
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Rates and Interpolation .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- rate "128000" // Maximum download bandwidth in bytes/second. Do not set lower than 80000 unless you have a bad connection
- cl_cmdrate "128" // Maximum packets sent from client to server per second. Set to 64 when experiencing loss
- cl_updaterate "128" // Maximum packets sent from server to client per second. Set to 64 when experiencing choke
- cl_interp "0" // Don't change this, setting this to 0 lets servers adjust this to the perfect value
- cl_interp_ratio "1" // Use 1 if you have a stable connection, set to 2 when experiencing loss or choke
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . fps_max, cl_showfps, net_graph, monitorgamma .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- fps_max "144" // Caps fps at entered value. Deactivate cap with 0, otherwise min. value is 59
- fps_max_menu "144" // Caps FPS in the menu when not connected to server. Do not set lower than 10!
- cl_showfps "0" // Shows fps display in top left corner. 0 = off; 1 = fps and map
- // 2 = fps, min fps, average fps, map; 3 = server stuff; 4 = fps and logged in file
- net_graph "1" // 0 = disabled; 1 = enabled, shows fps, ping, choke, loss, server performance; 2, 3 and 4 = more
- // information than 1, but cant be used unless server has sv_competitive_minspec 0 set
- net_graphheight "64" // Height of net_graph in pixel from bottom of screen
- net_graphpos "1" // Sets position of net_graph, 1 = right; 2 = center; 3 = left
- // Any value above 3 sets starting position of net_graph from left side of screen
- net_graphproportionalfont "0" // Text size of net_graph, 0 = small font; 1 = normal, larger font
- mat_monitorgamma "1.710000" // Sets brightness of the game, possible values range from 1.6 (brightest) to 2.6 (darkest)
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Mouse, sound and voice .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- sensitivity "1.5" // Mouse sensitivity, tip: Default is 6, lower it, your aiming WILL improve.
- m_rawinput "1" // When set to 1, mouse driver and windows settings are ignored
- // m_customaccel "0" // Disables custom mouse acceleration
- zoom_sensitivity_ratio_mouse "1" // Multiplier of sensitivity when zoomed in with AWP, Scout and Autosniper.
- // 2 = double sensitivity; 1 = same sensitivity; 0.5 = half sensitivity
- // 0 = multiplier disabled, same amount of mouse movement needed
- volume "0.080000" // Overall game volume, 0 = 0%; 0.5 = 50%; 1 = 100%
- snd_musicvolume "0.000000" // Music volume (menu music, round end music), 0 = 0%; 1 = 100%
- snd_legacy_surround "0" // Some hardware/drivers causes sound problems under Windows Vista/7/8,
- // set this to one for a possible fix
- snd_mute_losefocus "0" // When set to 1, ingame sound is muted when tabbed out of the game
- windows_speaker_config "1" // Speaker configuration, -1 = automatic; 1 = headset; 3 = 4 speakers
- // 4 = stereo speakers; 6 = 5.1 surround sound
- lobby_voice_chat_enabled "0" // Always disable microphone in matchmaking lobby, set to 1 to always enable
- voice_enable "1" // Set to 0 to disable all ingame voice communication
- voice_scale "0.650000" // Volume if incoming voice chat, 0 = 0%; 1 = 100%
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Commands to prevent errors and crashes .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- password "" // When connecting to a server with password, the password is written in the config.
- // This can lead to errors sometimes when trying to connect to other servers with a
- // password. This line makes sure passwords are deleted when starting the game.
- cl_disablehtmlmotd "0" // This disables the MOTD shown when connecting to a server.
- // MOTDs containing flash elements are a known cause to crash the game.
- cl_freezecameffects_showholiday "0" // Will not show Seasons Greetings effect after being killed
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Viewmodel .
- // . .
- // . Please note: The value for cl_bobcycle is forced to 0.98, unless .
- // . the server has sv_competitive_minspec 0 set, which is why you don't .
- // . find the command below. .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- cl_bob_lower_amt "30" // Sets how much of arms is visible when running
- // 5 = lowest, most visible; 30 = highest, less visible
- cl_bobamt_lat "0.1" // Sets how much weapon bounces to left and right when running
- // 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
- cl_bobamt_vert "0.1" // Sets how much weapon bounces up and down when running
- // 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
- cl_viewmodel_shift_left_amt "0.5" // Sets how much viewmodels move to left side when accuracy is increased (e.g. crouching)
- // 0.5 = lowest, less movement; 2 = highest, most movement
- cl_viewmodel_shift_right_amt "0.25" // Sets how much viewmodels move to right side when accuracy is decreased (e.g. running, jumping)
- // 0.25 = lowest, less movement; 2 = highest, most movement
- // Do not change the following 5 commands if you use your viewmodel to throw grenades or else you will have to relearn them.
- // viewmodel_presetpos "0" // Needs to be set for the commands below to work
- // viewmodel_fov "54" // Sets how much of viewmodel is visible overall
- // 54 = default, lowest, less visible; 68 = highest, most visible
- // viewmodel_offset_x "0" // These 3 commands change the angles of your viewmodel. Depending on the values used,
- // viewmodel_offset_y "0" // viewmodels can look really awkward.
- // viewmodel_offset_z "0" // Lowest value for all commands is -2, highest values are 2.5 for _x and 2 for _y and _z.
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . Other commands .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- cl_autohelp "1" // Set to 0 to disable hints like "switched to burst fire"
- cl_autowepswitch "0" // Will disable stronger weapons being equipped automatically. Set to 1 for default behavior
- // cl_clanid "" // Use the group ID of the group you want to use as your clantag ingame
- cl_teammate_colors_show "1" // Teammates in competitive will in different colors on the radar, set to 0 to disable or to 2 for additional letters
- cl_color "0" // Preferred teammate color, 0 = yellow; 1 = purple; 2 = green;3 = blue; 4 = orange
- cl_disablefreezecam "1" // Will disable "Save this moment" after being killed, set to 0 for default behavior
- cl_downloadfilter "nosounds" // Will prevent certain thing from being downloaded when connecting to servers
- // all = downloads won't be blocked; nosounds = only sounds blocked; none = all files blocked
- cl_forcepreload "1" // Forces data to load into cache when connecting to server. Connecting might take a bit longer,
- // but this command can prevent some lag and fps drops for lower end machines
- cl_resend "3" // Sets after how many seconds the game sends a new connecion request to a server
- cl_resend_timeout "9" // Sets the time in seconds how long the game tries to connect to a server
- cl_righthand "1" // Set to 0 for lefthanded viewmodels
- cl_scoreboard_mouse_enable_binding "+attack2" // Sets the key that brings up the cursor on the scoreboard. Need to use an action, not the key itself.
- cl_showpluginmessages "1" // Set to 0 to disable plugins being able to show messages to you
- cl_spec_mode "4" // 4 = always spectate in firstperson when dead
- // 5 = always spectate in thirdperson when dead (if thirdperson spectating is allowed)
- cl_use_opens_buy_menu "0" // Use key won't open buymenu, set to 1 for default behaviour
- closeonbuy "0" // Set to 1 for the buymenu to close after every bought item
- con_filter_text damage // Filter damage reports in console
- con_filter_enable "2" // 1 = Only damage reports are written in console; 2 = damage reports are highlighted
- // developer "1" // Remove the slashes at to get a clean output of damage done and damage recieved in the
- // con_filter_text_out "Player:" // top left corner after you die.
- gameinstructor_enable "0" // Disables popups like "Press E to plant the bomb". Set to 1 for default behavior
- hud_showtargetid "1" // Set to 0 to disable enemy names being shown. Also disables crosshair changing
- // appearance when aiming at mates or enemies when using cl_crosshairstyle 0 or 1
- mm_dedicated_search_maxping "100" // Game won't connect you to matchmaking servers where your ping is higher than the entered number.
- // Does not prevent others with higher ping joining the server! Min value 50, max value 350
- option_duck_method "0" // Set to 1 to make your crouch key a toggle key (press to crouch, press again to stop crouching)
- option_speed_method "0" // Set to 1 to make your walk key a toggle key (press to walk, press again to stop walking)
- player_nevershow_communityservermessage "1" // Disables popup when trying to browse community servers, set to 0 to shop popup every time
- r_drawtracers_firstperson "1" // Set to 0 to disable the tracers (while smoke lines) when shooting; Does not disable enemy tracers!
- ui_steam_overlay_notification_position "bottomright" // Sets position of Steam Overlay notifications, other options are topleft, topright or bottomleft
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- // . The last, but most important command .
- // . .
- // . echo commands are printing the text entered in the console when .
- // . launching the game. .
- // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
- echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
- echo ". csgohelp.com example autoexec.cfg successfully loaded ."
- echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
- host_writeconfig // This is the most important command in here. Do not put any commands, except for echos, after this.
- // Make sure your config.cfg is not set to read-only. Do not add a launch option +exec autoexec.
- // Any commands with a different value in the config.cfg. are overwritten with the ones in this autoexec.
- // This command is the only 100% guarantee that your autoexec will work.
- echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
- echo ". host_writeconfig successfully executed ."
- echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
-
- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "m" "teammenu"
- bind "o" "toggle voice_enable 1 0"
- bind "p" "toggle volume 0.08 0.45"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+voicerecord"
- bind "u" "messagemode2"
- bind "v" "+voicerecord"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "KP_INS" "buy negev"
- bind "KP_END" "buy hegrenade"
- bind "KP_DOWNARROW" "buy flashbang"
- bind "KP_PGDN" "buy smokegrenade"
- bind "KP_LEFTARROW" "buy defuser"
- bind "KP_5" "buy vesthelm;buy vest"
- bind "KP_RIGHTARROW" "buy molotov;buy incgrenade"
- bind "KP_HOME" "buy ak47;buy m4a1"
- bind "KP_UPARROW" "buy p90"
- bind "KP_PGUP" "buy bizon"
- bind "KP_MULTIPLY" "buy p250"
- bind "KP_MINUS" "toggleconsole"
- bind "KP_PLUS" "buy ak47;buy m4a1;buy vesthelm;buy vest;buy smokegrenade;buy flashbang;buy flashbang;buy hegrenade;buy defuser"
- bind "KP_ENTER" "buy decoy"
- bind "SEMICOLON" "ignorerad"
- bind "`" "toggleconsole"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "-" "buy galilar;buy famas"
- bind "=" "r_cleardecals"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "CTRL" "+duck"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- adsp_debug "0"
- ai_report_task_timings_on_limit "0"
- ai_think_limit_label "0"
- budget_averages_window "30"
- budget_background_alpha "128"
- budget_bargraph_background_alpha "128"
- budget_bargraph_range_ms "16.6666666667"
- budget_history_numsamplesvisible "100"
- budget_history_range_ms "66.666666667"
- budget_panel_bottom_of_history_fraction ".25"
- budget_panel_height "384"
- budget_panel_width "512"
- budget_panel_x "0"
- budget_panel_y "50"
- budget_peaks_window "30"
- budget_show_averages "0"
- budget_show_history "1"
- budget_show_peaks "1"
- bugreporter_uploadasync "0"
- bugreporter_username ""
- c_maxdistance "200"
- c_maxpitch "90"
- c_maxyaw "135"
- c_mindistance "30"
- c_minpitch "0"
- c_minyaw "-135"
- c_orthoheight "100"
- c_orthowidth "100"
- c_thirdpersonshoulder "false"
- c_thirdpersonshoulderaimdist "120.0"
- c_thirdpersonshoulderdist "40.0"
- c_thirdpersonshoulderheight "5.0"
- c_thirdpersonshoulderoffset "20.0"
- cam_collision "1"
- cam_idealdelta "4.0"
- cam_idealdist "150"
- cam_idealdistright "0"
- cam_idealdistup "0"
- cam_ideallag "4.0"
- cam_idealpitch "0"
- cam_idealyaw "0"
- cam_snapto "0"
- cc_lang ""
- cc_linger_time "1.0"
- cc_predisplay_time "0.25"
- cc_subtitles "0"
- chet_debug_idle "0"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_autohelp "1"
- cl_autowepswitch "0"
- cl_bob_lower_amt "30"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.98"
- cl_buy_favorite_nowarn "0"
- cl_buy_favorite_quiet "0"
- cl_chatfilter_version "1"
- cl_chatfilters "63"
- cl_clanid "0"
- cl_cmdrate "128"
- cl_color "0"
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "0.100000"
- cl_crosshairalpha "200"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "185"
- cl_crosshairdot "1"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.3"
- cl_crosshairusealpha "1"
- cl_debugrumble "0"
- cl_detail_avoid_force "0.4"
- cl_detail_avoid_radius "64"
- cl_detail_avoid_recover_speed "0.25"
- cl_detail_max_sway "5"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "0"
- cl_dm_buyrandomweapons "0"
- cl_downloadfilter "nosounds"
- cl_fixedcrosshairgap "3"
- cl_forcepreload "1"
- cl_freezecampanel_position_dynamic "1"
- cl_hud_background_alpha "0.5"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "0"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "1"
- cl_idealpitchscale "0.8"
- cl_inv_showdividerline "0"
- cl_inventory_saved_filter "all"
- cl_inventory_saved_sort "mostrare"
- cl_join_advertise "1"
- cl_loadout_colorweaponnames "0"
- cl_logofile "materials/vgui/logos/spray_bullseye.vtf"
- cl_minimal_rtt_shadows "1"
- cl_mouselook "1"
- cl_obs_interp_enable "1"
- cl_observercrosshair "1"
- cl_operation_premium_reminder_op05 "1418682309"
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "0.4"
- cl_radar_rotate "1"
- cl_radar_scale "0.5"
- cl_radar_square_with_scoreboard "1"
- cl_righthand "1"
- cl_rumblescale "1.0"
- cl_scalecrosshair "1"
- cl_scoreboard_mouse_enable_binding "+attack2"
- cl_show_clan_in_death_notice "0"
- cl_showhelp "1"
- cl_showloadout "1"
- cl_showpluginmessages "1"
- cl_soundfile ""
- cl_spec_follow_grenade_key "0"
- cl_spec_mode "5"
- cl_teamid_overhead_name_alpha "245"
- cl_teamid_overhead_name_fadetime "1.0"
- cl_teammate_colors_show "1"
- cl_thirdperson "0"
- cl_timeout "30"
- cl_updaterate "128"
- cl_use_opens_buy_menu "0"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- closecaption "0"
- closeonbuy "0"
- commentary_firstrun "0"
- con_enable "1"
- crosshair "1"
- cursortimeout "60.0"
- dsp_enhance_stereo "0"
- econ_highest_baseitem_seen "63"
- engine_no_focus_sleep "50"
- force_audio_english "0"
- func_break_max_pieces "15"
- g15_update_msec "250"
- gameinstructor_enable "0"
- hud_scaling "0.950000"
- hud_showtargetid "1"
- hud_takesshots "0"
- joy_accelmax "1.0"
- joy_accelscale "3.5"
- joy_accelscalepoly "0.4"
- joy_advanced "0"
- joy_advaxisr "0"
- joy_advaxisu "0"
- joy_advaxisv "0"
- joy_advaxisx "0"
- joy_advaxisy "0"
- joy_advaxisz "0"
- joy_autoaimdampen "0"
- joy_autoAimDampenMethod "0"
- joy_autoaimdampenrange "0"
- joy_axisbutton_threshold "0.3"
- joy_cfg_preset "1"
- joy_circle_correct "1"
- joy_curvepoint_1 "0.001"
- joy_curvepoint_2 "0.4"
- joy_curvepoint_3 "0.75"
- joy_curvepoint_4 "1"
- joy_curvepoint_end "2"
- joy_diagonalpov "0"
- joy_display_input "0"
- joy_forwardsensitivity "-1"
- joy_forwardthreshold "0.15"
- joy_gamma "0.2"
- joy_inverty "0"
- joy_lowend "1"
- joy_lowend_linear "0.55"
- joy_lowmap "1"
- joy_movement_stick "0"
- joy_name "joystick"
- joy_no_accel_jump "0"
- joy_pitchsensitivity "-1"
- joy_pitchthreshold "0.15"
- joy_response_look "0"
- joy_response_look_pitch "1"
- joy_response_move "1"
- joy_sensitive_step0 "0.1"
- joy_sensitive_step1 "0.4"
- joy_sensitive_step2 "0.90"
- joy_sidesensitivity "1"
- joy_sidethreshold "0.15"
- joy_wingmanwarrior_centerhack "0"
- joy_wingmanwarrior_turnhack "0"
- joy_yawsensitivity "-1"
- joy_yawthreshold "0.15"
- joystick "0"
- joystick_force_disabled "1"
- joystick_force_disabled_set_from_options "1"
- key_bind_version "1"
- lobby_default_access "0"
- lobby_voice_chat_enabled "0"
- lockMoveControllerRet "0"
- lookspring "0"
- lookstrafe "0"
- m_customaccel "0"
- m_customaccel_exponent "1.05"
- m_customaccel_max "0"
- m_customaccel_scale "0.04"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "1"
- m_pitch "0.022"
- m_rawinput "1"
- m_side "0.8"
- m_yaw "0.022"
- mat_monitorgamma "1.710000"
- mat_monitorgamma_tv_enabled "0"
- mat_powersavingsmode "0"
- mat_queue_report "0"
- mat_spewalloc "0"
- mat_texture_list_content_path ""
- mc_accel_band_size "0.5"
- mc_dead_zone_radius "0.06"
- mc_max_pitchrate "100.0"
- mc_max_yawrate "230.0"
- mm_csgo_community_search_players_min "3"
- mm_dedicated_search_maxping "100"
- mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
- muzzleflash_light "1"
- name "Venu"
- net_allow_multicast "1"
- net_graph "1"
- net_graphheight "64"
- net_graphholdsvframerate "0"
- net_graphmsecs "400"
- net_graphpos "1"
- net_graphproportionalfont "0"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphshowsvframerate "0"
- net_graphsolid "1"
- net_graphtext "1"
- net_maxroutable "1200"
- net_scale "5"
- net_steamcnx_allowrelay "1"
- npc_height_adjust "1"
- option_duck_method "0"
- option_speed_method "0"
- password ""
- play_distance "1"
- player_botdifflast_s "1.000000"
- player_competitive_maplist_8_4_0_EF00F6A0 "mg_de_dust2"
- player_gamemodelast_m "1.000000"
- player_gamemodelast_s "0"
- player_gametypelast_m "0.000000"
- player_gametypelast_s "0.000000"
- player_last_leaderboards_filter "0"
- player_last_leaderboards_mode "0"
- player_last_leaderboards_panel "0"
- player_last_medalstats_category "3.000000"
- player_last_medalstats_panel "1.000000"
- player_maplast_m "0"
- player_maplast_s "0"
- player_medalstats_most_recent_time "1426334411"
- player_nevershow_communityservermessage "1"
- player_teamplayedlast "2"
- r_drawmodelstatsoverlaymax "1.5"
- r_drawmodelstatsoverlaymin "0.1"
- r_drawtracers_firstperson "1"
- r_eyegloss "1"
- r_eyemove "1"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- safezonex "1"
- safezoney "1"
- scene_showfaceto "0"
- scene_showlook "0"
- scene_showmoveto "0"
- scene_showunlock "0"
- sensitivity "1.5"
- sf_ui_tint "2"
- sk_autoaim_mode "1"
- skill "1.000000"
- snd_deathcamera_volume "1.0"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducking_off "1"
- snd_ducktovolume "0.55"
- snd_legacy_surround "0"
- snd_mapobjective_volume "1.0"
- snd_menumusic_volume "1.0"
- snd_mixahead "0.1"
- snd_music_selection "2"
- snd_musicvolume "0.000000"
- snd_musicvolume_multiplier_inoverlay "0.000000"
- snd_mute_losefocus "0"
- snd_pitchquality "1"
- snd_roundend_volume "1.0"
- snd_roundstart_volume "1.0"
- snd_tensecondwarning_volume "1.0"
- spec_show_xray "1"
- spec_usenumberkeys_nobinds "1"
- ss_splitmode "0"
- store_version "1"
- suitvolume "0.25"
- sv_forcepreload "0"
- sv_log_onefile "0"
- sv_logbans "0"
- sv_logecho "1"
- sv_logfile "1"
- sv_logflush "0"
- sv_logsdir "logs"
- sv_noclipaccelerate "5"
- sv_noclipspeed "5"
- sv_pvsskipanimation "1"
- sv_skyname "sky_dust"
- sv_specaccelerate "5"
- sv_specnoclip "1"
- sv_specspeed "3"
- sv_unlockedchapters "1"
- sv_voiceenable "1"
- sys_antialiasing "3"
- sys_aspectratio "1"
- sys_refldetail "0"
- texture_budget_background_alpha "128"
- texture_budget_panel_bottom_of_history_fraction ".25"
- texture_budget_panel_height "284"
- texture_budget_panel_width "512"
- texture_budget_panel_x "0"
- texture_budget_panel_y "450"
- tr_best_course_time "0"
- tr_completed_training "0"
- tv_nochat "0"
- ui_steam_overlay_notification_position "bottomright"
- vgui_message_dialog_modal "1"
- viewmodel_fov "60"
- viewmodel_offset_x "1"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1"
- viewmodel_presetpos "1"
- voice_caster_enable "0"
- voice_caster_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "1"
- voice_mixer_mute "0"
- voice_mixer_volume "3.0"
- voice_modenable "1"
- voice_scale "0.650000"
- voice_system_enable "1"
- voice_threshold "2000"
- volume "0.080000"
- vprof_graphheight "256"
- vprof_graphwidth "512"
- vprof_unaccounted_limit "0.3"
- vprof_verbose "1"
- vprof_warningmsec "10"
- weapon_accuracy_logging "0"
- windows_speaker_config "1"
- xbox_autothrottle "1"
- xbox_throttlebias "100"
- xbox_throttlespoof "200"
- zoom_sensitivity_ratio_joystick "1.0"
- zoom_sensitivity_ratio_mouse "1"
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