Soplewski Autoexec
Resolution: 1024x768 Black Bars
Sensitivity: 2.00
DPI: 400
Hz: 75
Game: | Counter-Strike: Global Offensive |
User: | ![]() |
File(s): | 1 |
Download: | Download now: Soplewski Autoexec |
Views: | 3174 |
Downloads: | 368 |
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- //Soplewski AUTOEXEC 16.03.2016
- //Link do Autoexec: http://csgoconfigs.com/configs/row2
- //Glowne
- developer "0"
- con_enable "1"
- cl_forcepreload "1"
- mat_queue_mode "2"
- ui_steam_overlay_notification_position "1"
- r_drawtracers_firstperson "0"
- gameinstructor_enable 0
- mat_monitorgamma_tv_enabled "1"
- //Bindy
- bind "v" "+lookatweapon"
- bind "mouse4" "+voicerecord"
- bind "mouse3" "toggle gameinstructor_enable"
- bind "ins" "toggle voice_enable 0 1"
- bind "del" "ignoremsg"
- bind "l" "disconnect"
- unbind "F2"
- unbind "F1"
- //BindyNaKupno
- bind "kp_home" "buy galilar; buy famas;"
- bind "kp_uparrow" "buy ak47; buy m4a1;"
- bind "kp_pgup" "buy awp;"
- bind "kp_leftarrow" "buy defuser;"
- bind "kp_5" "buy vest;"
- bind "kp_rightarrow" "buy vesthelm;"
- bind "kp_end" "buy flashbang;"
- bind "kp_downarrow" "buy smokegrenade;"
- bind "kp_pgdn" "buy hegrenade;"
- bind "kp_enter" "buy molotov; buy incgrenade;"
- bind "kp_plus" "buy p90;"
- bind "kp_del" "buy decoy;"
- bind "kp_ins" "buy p250;"
- //Internet
- rate "128000"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_allowdownload 1
- cl_downloadfilter 0
- cl_lagcompensation 1
- cl_predict 1
- cl_predictweapons 1
- //UstawieniaDzwieku
- windows_speaker_config "1"
- snd_mixahead "0.05"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2"
- snd_legacy_surround "0"
- snd_pitchquality "1"
- snd_musicvolume "0"
- dsp_enhance_stereo "0"
- snd_mute_losefocus "0"
- lobby_voice_chat_enabled "0"
- //UstawieniaMyszy
- sensitivity "2"
- m_rawinput 1
- m_mouseaccel2 0
- m_mouseaccel1 0
- m_customaccel 0
- m_customaccel_max 0
- m_customaccel_exponent 0
- m_customaccel_scale 0
- zoom_sensitivity_ratio 1.0
- //Jumpthrow
- unbind "c"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "c" "+jumpthrow"
- //View Model
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68.000000"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "2.0"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- cl_righthand "0"
- //CzyszczenieTekstur
- bind "shift" "+speed;r_cleardecals"
- bind "CTRL" "+duck;r_cleardecals"
- //Radar
- cl_radar_always_centered "0"
- cl_radar_scale "0.3"
- cl_hud_radar_scale "1.15"
- cl_radar_icon_scale_min "1"
- cl_radar_rotate "1"
- //NetGraph
- net_graph "1"
- net_graphheight "9999"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- net_graphproportionalfont "0"
- //GlosnoscGlosu
- bind "pgup" "ngup"
- bind "pgdn" "ngdn"
- //GlosnoscGry
- bind "end" "vgdn"
- bind "home" "vgup"
- alias "vgmin" "volume 0;echo |*__________| VOLUME 0% MINIMUM!;alias vgup vg1;alias vgdn vgmin"
- alias "vg1" "volume 0.1;echo |__*________| VOLUME 10%;alias vgup vg2;alias vgdn vgmin"
- alias "vg2" "volume 0.2;echo |___*_______| VOLUME 20%;alias vgup vg4;alias vgdn vg1"
- alias "vg4" "volume 0.4;echo |____*______| VOLUME 40%;alias vgup vg6;alias vgdn vg2"
- alias "vg6" "volume 0.6;echo |______*____| VOLUME 60%;alias vgup vg7;alias vgdn vg4"
- alias "vg7" "volume 0.7;echo |_______*___| VOLUME 70%;alias vgup vg8;alias vgdn vg6"
- alias "vg8" "volume 0.8;echo |________*__| VOLUME 80%;alias vgup vg9;alias vgdn vg7"
- alias "vg9" "volume 0.9;echo |_________*_| VOLUME 90%;alias vgup vg10;alias vgdn vg8"
- alias "vg10" "volume 1;echo |__________*| VOLUME 100% maximum;alias vgup vg2;alias vgdn vg9"
- alias "vgup" "vg1"
- alias "vgdn" "vg1"
- alias "ngmin" "voice_scale 0;echo |*__________| VOICE 0% MINIMUM!;alias ngup ng1;alias ngdn ngmin"
- alias "ng1" "voice_scale 0.1;echo |_*_________| VOICE 10%;alias ngup ng2;alias ngdn ngmin"
- alias "ng2" "voice_scale 0.2;echo |__*________| VOICE 20%;alias ngup ng3;alias ngdn ng1"
- alias "ng3" "voice_scale 0.3;echo |___*_______| VOICE 30%;alias ngup ng4;alias ngdn ng2"
- alias "ng4" "voice_scale 0.4;echo |____*______| VOICE 40%;alias ngup ng5;alias ngdn ng3"
- alias "ng5" "voice_scale 0.5;echo |_____*_____| VOICE 50%;alias ngup ng6;alias ngdn ng4"
- alias "ng6" "voice_scale 0.6;echo |______*____| VOICE 60%;alias ngup ng7;alias ngdn ng5"
- alias "ng7" "voice_scale 0.7;echo |_______*___| VOICE 70%;alias ngup ng8;alias ngdn ng6"
- alias "ng8" "voice_scale 0.8;echo |________*__| VOICE 80%;alias ngup ng9;alias ngdn ng7"
- alias "ng9" "voice_scale 0.9;echo |_________*_| VOICE 90%;alias ngup ng10;alias ngdn ng8"
- alias "ng10" "voice_scale 1;echo |__________*| VOICE 100% MAXIMUM!;alias ngdn ng9"
- //Celownik
- cl_crosshairalpha 9999
- //ZmianaCelownikow
- alias a "a1"
- alias a1 "cl_crosshairalpha 9999; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshairsize 4; cl_crosshairstyle 5; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0;cl_crosshairgap_useweaponvalue 1;alias a a2"
- alias a2 "cl_crosshair_drawoutline "
- bind F a
- //Bhop
- bind mwheelup +jump
- //DuckJump
- alias +djump "+jump;+duck"
- alias -djump "-jump;-duck"
- bind space "+djump"
- //Inne
- mat_monitorgamma "1.600000"
- hud_showtargetid "0"
- cl_autowepswitch "0"
- cl_showloadout "1"
- cl_use_opens_buy_menu "0"
- player_nevershow_communityservermessage "1"
- mm_dedicated_search_maxping "50"
- cl_showhelp "0"
- cl_autohelp "0"
- cl_hud_playercount_showcount "1"
- cl_disablehtmlmotd "1"
- player_nevershow_communityservermessage "1"
- fps_max 0
- fps_max_menu 0
- cl_resend 1.5
- r_dynamic 0
- r_eyemove 0
- r_eyegloss 0
- muzzleflash_light 0
- sv_forcepreload 1
- sys_antialiasing 0
- sys_aspectratio -1
- sys_refldetail 0
- func_break_max_pieces 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- mat_hdr_enabled 0
- cl_join_advertise "2"
- spec_replay_autostart "0"
- jpeg_quality "100"
- cl_detail_avoid_force "0"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- cl_clearhinthistory "1"
- cl_debugrumble "0"
- cl_detaildist "0"
- cl_detailfade "400"
- cl_drawmonitors "0"
- cl_ejectbrass "0"
- cl_forcepreload "1"
- cl_phys_props_enable "0"
- cl_phys_props_max "0"
- cl_playerspraydisable "1"
- cl_ragdoll_collide "0"
- cl_ragdoll_physics_enable "0"
- cl_rumblescale "0"
- cl_show_splashes "0"
- cl_showhelp "0"
- cl_showpluginmessages "0"
- cl_downloadfilter "all"
- cl_nowinpanel "1"
- cl_disablehtmlmotd "0"
- cl_autohelp "0"
- cl_hudhint_sound "0"
- cl_disablefreezecam "1"
- cl_show_achievement_popups "0"
- cl_burninggibs "0"
- mat_alphacoverage "0"
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_bloom_scalefactor_scalar "0"
- mat_bloomscale "0"
- mat_bufferprimitives "0"
- mat_bumpmap "0"
- mat_clipz "1"
- mat_compressedtextures "1"
- mat_debugdepthval "128"
- mat_debugdepthvalmax "256"
- mat_diffuse "1"
- mat_disable_bloom "1"
- mat_disable_fancy_blending "1"
- mat_disable_lightwarp "1"
- mat_disable_ps_patch "1"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_fastspecular "1"
- mat_filterlightmaps "0"
- mat_filtertextures "1"
- mat_forcehardwaresync "0"
- mat_forcemanagedtextureintohardware "0"
- mat_framebuffercopyoverlaysize "0"
- mat_hdr_level "0"
- mat_max_worldmesh_vertices "0"
- mat_maxframelatency "0"
- mat_mipmaptextures "1"
- mat_non_hdr_bloom_scalefactor "0"
- mat_parallaxmap "0"
- mat_reducefillrate "1"
- mat_shadowstate "0"
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_strength "0"
- mat_software_aa_strength_vgui "0"
- mat_software_aa_tap_offset "0"
- mat_softwarelighting "0"
- mat_specular "0"
- mat_use_compressed_hdr_textures "1"
- mat_wateroverlaysize "0"
- mat_debugdepthmode "0"
- mat_debug_postprocessing_effects "0"
- mat_force_ps_patch "0"
- mat_reduceparticles "1"
- mat_postprocess_x "0"
- mat_postprocess_y "0"
- mat_colcorrection_disableentities "0"
- mat_excludetextures "1"
- mat_levelflush "0"
- mat_motion_blur_enabled "0"
- mat_disablehwmorph "1"
- mat_postprocessing_combine "1"
- r_3dsky "0"
- r_PhysPropStaticLighting "0"
- r_ambientboost "0"
- r_ambientfactor "0"
- r_ambientmin "0"
- r_bloomtintb "0"
- r_bloomtintexponent "0"
- r_bloomtintg "0"
- r_bloomtintr "0"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- r_decal_cullsize "15"
- r_decals "200"
- r_decalstaticprops "0"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawdetailprops "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_dynamic "0"
- r_eyes "0"
- r_fastzreject "1"
- r_flex "0"
- r_forcewaterleaf "0"
- r_hunkalloclightmaps "0"
- r_lightaverage "0"
- r_lightcache_zbuffercache "0"
- r_maxdlights "0"
- r_maxmodeldecal "0"
- r_maxnewsamples "0"
- r_maxsampledist "0"
- r_minnewsamples "0"
- r_occlusion "1"
- r_propsmaxdist "0"
- r_renderoverlayfragment "0"
- r_ropetranslucent "0"
- r_spray_lifetime "0"
- r_staticprop_lod "3"
- r_teeth "0"
- r_waterdrawreflection "0"
- r_waterdrawrefraction "0"
- r_worldlights "0"
- r_pixelfog "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- r_drawspecificstaticprop "0"
- r_flashlightdepthtexture "0"
- r_flashlightrendermodels "0"
- r_flashlightrenderworld "0"
- r_visualizeproplightcaching "1"
- rope_averagelight "0"
- rope_collide "0"
- rope_smooth "0"
- rope_smooth_enlarge "0"
- rope_subdiv "0"
- rope_wind_dist "0"
- rope_rendersolid "0"
- rope_smooth_maxalpha "0"
- rope_smooth_maxalphawidth "0"
- rope_smooth_minalpha "0"
- rope_smooth_minwidth "0"
- //Skazzy3's epic clutch bind - START
- //Remake by Maxim
- //Don't touch this
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttonsweapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttonsutton2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
- clutchoff
- //Bind this to a key (this will turn on & off the clutch)
- bind "F2" clutch
- //Clutch audio options.
- //Feel free to edit these how you like.
- alias "clutchsoundon" "volume 0.6; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
- alias "clutchsoundoff" "volume 0.5; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
- //Skazzy3's epic clutch bind - F2
- //KrecenieKarambitem
- alias +spin_karambit "-lookatweapon;+reload"
- alias -spin_karambit "+lookatweapon;-reload"
- bind "n" "+spin_karambit"
- clear
- echo SOPLEWSKI AUTOEXEC.CFG
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