omg i got lavel 8 faceit with this config
Your Aim Bad No Problem Use This CFG
✅Optimized Ping & Fps Problem
✅Optimized Aim Control
✅Optimizel AWP Control
✅Optimized Ultra Ak47-M4A4 Control
✅FULLVEDIO: https://www.youtube.com/watch?v=hOkV3n26MaE
✅FULLCONFIG https://exe.io/gk6i25X
Game: | Counter-Strike: Global Offensive |
User: | ![]() |
File(s): | 3 |
Download: | Download now: omg i got lavel 8 faceit with this config |
Views: | 2619 |
Downloads: | 707 |
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-
- //
- // Cache Cleaner
- //
- bind q "lastinv; r_cleardecals; clear; clear_anim_cache" // Curata cache-ul din joc si sangele de pe jos, urmele de gloante de pe pereti, in caz ca sunt multe, pentru FpS, in momentul cand Q este apasat (sa schimbe arma).
- //
- // Voice
- //
- alias Switch_Voice "toggle voice_enable 0 1; toggle voice_scale 0 1"
- bind KP_UpArrow Switch_Voice // Apasand pe tasta din dreapta tastaturii, si anume butonul 8 (sageata sus), activati sau dezactivati vocea in joc.
- // Daca este activata, apasarea butonului o va dezactiva, sau vice versa.
- //
- // Mouse Jump
- //
- bind mwheelup +jump // Saritura din rotita.
- bind mwheeldown +jump
- //
- // Lag si FpS
- //
- adsp_debug 0 // Niciun debug ON.
- chet_debug_idle 0
- cl_debug 0
- cl_debugrumble 0
- developer 0 // Fara mod "programator". Nu testem nimic cand jucam competitiv.
- cl_forcepreload 1 // Incarca tot ce e necesar in timpul conectarii pe server.
- cl_detail_avoid_force 0 // Fara detalii.
- cl_detail_avoid_radius 0 // Fara detalii.
- cl_detail_avoid_recover_speed 0 // Fara detalii.
- cl_detail_max_sway 0 // Fara detalii.
- sys_antialiasing 0 // No AA.
- sys_refldetail 0 // No details.
- mat_vignette_enable 0 // Fara vignette. Se zice ca ar afecta semnificativ performanta.
- cl_minimal_rtt_shadows 0 // Fara umbre.
- cl_disablefreezecam 1 // Fara camera.
- cl_disablehtmlmotd 1 // Fara MOTD-uri cu cod HTML in joc.
- cl_smooth 0 // Nu ne trebuie smooth, nu jucam Battlefield.
- // Ce inseamna Smooth? Inseamna ca jocul nu mai asculta de server (cu adevarat) privind pozitia
- // inamicilor pe harta "cum sunt ei in realitate", si jocul dvs. incearca sa ii stabileasca automat
- // pe harta in vederea "finisarii jocului", a miscarii clare a inamicilor, ceea ce este foarte rau in competitiv.
- // Gen, nu comunica jocul in mod exact cu serverul in vederea desfasurarii actiunii, doar pentru a finisa unele aspecte in joc.
- cl_smoothtime 0
- cl_interp 0 // No interpolation. Eu unul joc cu toate acestea (Interp) pe 0.
- cl_interp_all 0
- cl_obs_interp_enable 0
- cl_interp_npcs 0
- cl_interp_ratio 0 // No interpolation.
- cl_lagcomp_errorcheck 0 // Fara diferite teste (checks).
- cl_lagcompensation 1 // Da voie lagulul sa fie compensat. Cel putin eu folosesc 1.
- cl_pred_optimize 2 // Adauga predictie. Este recomandat sa fie activat.
- // Ce inseamna asta? Inseamna ca pozitiile playerilor pe harta sunt mai exacte.
- cl_predict 1
- cl_predictweapons 1
- cl_cmdbackup 0 // Nu e necesar, deoarece foloseste banda de internet.
- //
- // Mesaje nefolositoare si enervante.
- //
- cl_autohelp 0 // No need of any help.
- cl_showhelp 0 // No help needed.
- cl_buy_favorite_nowarn 1
- cl_buy_favorite_quiet 1
- cl_chatfilter_version 1
- cl_chatfilters 63
- cl_join_advertise 0 // No advertisements.
- cl_show_clan_in_death_notice 0 // Cand cineva ne omoara, nu ne intereseaza sa ne apara si clanul.
- //
- // Tinta (Crosshair)
- //
- cl_crosshair_drawoutline 1 // Daca sau nu sa contureze tinta cu negru (sa aiba acele 4 linii contur negru).
- cl_dynamiccrosshair 0 // Nu ne trebuie dinamic. Nu jucam Battlefield.
- cl_crosshair_dynamic_maxdist_splitratio 0 // Nu ne trebuie dinamic. Nu jucam Battlefield.
- cl_crosshair_dynamic_splitalpha_innermod 0
- cl_crosshair_dynamic_splitalpha_outermod 0
- cl_crosshair_dynamic_splitdist 0
- cl_crosshair_outlinethickness 1 // Cat de gros sa fie conturul din afara a tintei.
- cl_crosshairalpha 255 // Cat de colorat sa fie [0 - 255]. 0 = transparent, 255 = perfect mat - culoare pura.
- cl_crosshairdot 0 // Daca sa adauge un punct in mijlocul tintei.
- cl_crosshairgap -0.25 // Marimea gaurii dintre cele 4 linii a tintei.
- cl_crosshairscale 0 // Scala tintei.
- cl_crosshairsize 3 // Marimea tintei.
- cl_crosshairstyle 4 // Stilul tintei. 4 este cel care il folosesc eu, si se aseamana perfect cu cel din CS16.
- cl_crosshairthickness 1 // Grosimea celor 4 linii a tintei.
- cl_fixedcrosshairgap 3 // Gaura dintre cele 4 linii ale tintei sa fie fixata. Nu dinamica.
- //
- // No mouse acceleration
- // Nimeni nu joaca cu acceleratie la mouse.
- // Mai bine se creste "sensitivity".
- //
- m_customaccel 0 // No mouse acceleration.
- m_customaccel_exponent 0 // No mouse acceleration.
- m_customaccel_max 0 // No mouse acceleration.
- m_customaccel_scale 0 // No mouse acceleration.
- m_mouseaccel1 0 // No mouse acceleration.
- m_mouseaccel2 0 // No mouse acceleration.
- //
- // Mouse Raw Input
- //
- m_rawinput 1 // Use raw mouse input.
- // De preferat 1, altfel, CSGO va citi sensitivity exact cum o modifica Windows pentru el insusi.
- //
- // Match Making
- //
- mm_csgo_community_search_players_min 9 // Minimum players.
- mm_dedicated_search_maxping 50 // Ping 50 is good.
- mm_server_search_lan_ports "27000,27015,27016,27017,27018,27019,27020"
- mm_session_search_ping_limit 50 // Ping 50 is good.
- //
- // NET Graph dezactivat, deoarece il vom folosi pe cel de la "TAB".
- //
- net_allow_multicast 0
- net_graph 0
- net_graphheight 0
- net_graphholdsvframerate 0
- net_graphmsecs 0
- net_graphpos 0
- net_graphproportionalfont 0
- net_graphshowinterp 0
- net_graphshowlatency 0
- net_graphshowsvframerate 0
- net_graphsolid 0
- net_graphtext 0
- net_maxroutable 0
- net_scale 0
- net_steamcnx_allowrelay 0
- //
- // Sunet
- // Legate de sunet, acestea sunt folosite si de cei mai cunoscuti streameri si profesionisti CSGO (Global Elite, ...)
- // De asemenea, muzica din joc si imnurile, muzica din meniu este dezactivata.
- //
- snd_deathcamera_volume 0
- snd_duckerattacktime 0.5
- snd_duckerreleasetime 2.5
- snd_duckerthreshold 0.15
- snd_ducking_off 1
- snd_ducktovolume 0.55
- snd_headphone_pan_exponent 2
- snd_headphone_pan_radial_weight 1
- snd_legacy_surround 0
- snd_mapobjective_volume 0
- snd_menumusic_volume 0
- snd_mixahead 0.05
- snd_music_selection 0
- snd_musicvolume 0
- snd_musicvolume_multiplier_inoverlay 0
- snd_mute_losefocus 1
- snd_pitchquality 3 // High quality.
- snd_rear_headphone_position 90
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 0
- //
- // Joystick dezactivat
- //
- joy_accelmax 0 // Nu ne trebuie joystick.
- joy_accelscale 0
- joy_accelscalepoly 0
- joy_advanced 0
- joy_advaxisr 0
- joy_advaxisu 0
- joy_advaxisv 0
- joy_advaxisx 0
- joy_advaxisy 0
- joy_advaxisz 0
- joy_autoaimdampen 0
- joy_autoAimDampenMethod 0
- joy_autoaimdampenrange 0
- joy_axisbutton_threshold 0
- joy_cfg_preset 0
- joy_circle_correct 0
- joy_curvepoint_1 0
- joy_curvepoint_2 0
- joy_curvepoint_3 0
- joy_curvepoint_4 0
- joy_curvepoint_end 0
- joy_diagonalpov 0
- joy_display_input 0
- joy_forwardsensitivity 0
- joy_forwardthreshold 0
- joy_gamma 0
- joy_inverty 0
- joy_lowend 0
- joy_lowend_linear 0
- joy_lowmap 0
- joy_movement_stick 0
- joy_name ""
- joy_no_accel_jump 0
- joy_pitchsensitivity 0
- joy_pitchthreshold 0
- joy_response_look 0
- joy_response_look_pitch 0
- joy_response_move 0
- joy_sensitive_step0 0
- joy_sensitive_step1 0
- joy_sensitive_step2 0
- joy_sidesensitivity 0
- joy_sidethreshold 0
- joy_wingmanwarrior_centerhack 0
- joy_wingmanwarrior_turnhack 0
- joy_yawsensitivity 0
- joy_yawthreshold 0
- joystick 0
- joystick_force_disabled 1
- joystick_force_disabled_set_from_options 1
- //===========================================================
- // Display Damage
- //===========================================================
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- displaydamage_on
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //===========================================================
- // Buy Script
- //===========================================================
- bind "kp_plus" " buy m4a1; buy ak47; buy vesthelm; buy vest; buy defuser;"
- bind "kp_enter" " buy awp; buy vest; buy vesthelm; buy defuser; "
- bind "kp_del" " buy deagle; buy vest; buy vesthelm; buy defuser; "
- bind "kp_ins" " buy incgrenade; buy molotov; "
- bind "kp_end" " buy hegrenade; "
- bind "kp_downarrow" " buy flashbang; buy flashbang; "
- bind "kp_pgdn" " buy smokegrenade; "
- bind "kp_rightarrow" " buy famas; buy vest; buy vesthelm; buy defuser; "
- bind "kp_5" " buy p90; buy vest; buy vesthelm; buy defuser; "
- bind "kp_leftarrow" " buy ssg08; buy vest; buy vesthelm; buy defuser; "
- bind "kp_pgup" " buy p250; buy vest; buy vesthelm; buy defuser; "
- bind "kp_uparrow" " buy fiveseven; buy tec9; buy vest; buy vesthelm; buy defuser; "
- bind "kp_home" " buy ump45; buy vest; buy vesthelm; buy defuser; "
- bind "MWHEELDOWN" "+jump"
- bind "MWHEELUP" "+jump"
- bind "c" "+voicerecord"
- bind "v" "+voicerecord"
- bind "x" "+voicerecord"
- host_writeconfig
- clear
- echo "AUTOEXEC EXECUTED"
-
- // OPTIMISATION FPS
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "alt" "+jumpthrow"
- +r_shadowrendertotexture "0"
- +r_rootlod "2"
- +mat_picmip "0"
- +r_waterforcereflectentities "0"
- +r_waterforceexpensive "0"
- cl_disablehtmlmotd "1"
- r_drawtracers 1
- r_drawtracers_firstperson 1
- cl_autohelp "0"
- cl_disablehtmlmotd "0"
- cl_showhelp "0"
- joystick "0"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_dynamic "1"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- museauflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- r_ambientfraction "0.1"
- r_avglight "1"
- r_avglightmap "0"
- r_lightcache_numambientsamples "162"
- r_lightinterp "0"
- r_lightstyle "-1"
- r_radiosity "4"
- r_skin "0"
- r_updaterefracttexture "0"
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_vignette_enable "0"
- cl_crosshairalpha 255
- cl_crosshaircolor 5
- cl_crosshaircolor_b 200
- cl_crosshaircolor_r 255
- cl_crosshaircolor_g 255
- cl_crosshairdot 0
- cl_crosshairgap 0
- cl_crosshairsize 2.5
- cl_crosshairstyle 4
- cl_crosshairusealpha 1
- cl_crosshairthickness 0
- cl_crosshair_sniper_width 1
- // VIEWMODEL
- viewmodel_presetpos 3
- cl_viewmodel_shift_left_amt 1.5
- cl_viewmodel_shift_right_amt 0.75
- viewmodel_recoil 0
- cl_righthand 1
- // DEPLACEMENT
- cl_bob_lower_amt 21
- cl_bobamt_lat 0.4
- cl_bobamt_vert 0.25
- cl_bobcycle "0.98"
- cl_disablefreezecam "0"
- cl_loadout_colorweaponnames "1"
- // SENSIBILITE
- sensitivity "0.5"
- zoom_sensitivity_ratio "0.9"
- m_rawinput "1"
- m_customaccel "0"
- m_customaccel_exponent "0"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- // CROSSHAIR
- // RATE
- rate "786432"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0.015625"
- cl_interp_ratio "1"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_predictweapons "1"
- cl_autowepswitch "0"
- // RADAR
- cl_hud_radar_scale "1.1" // Radar size
- cl_radar_scale "0.4" // Radar scale
- cl_radar_always_centered "0" // Always center radar on player
- cl_radar_rotate "1" // Rotate radar with player
- cl_radar_icon_scale_min "0.7" // Size of radar icons
- cl_radar_square_with_scoreboard "1" // Square radar while scoreboard is opened
- safezonex "1" // Horizontal position of the radar
- safezoney "1" // Vertical position of the radar
- // SON
- snd_mixahead "0.05"
- snd_musicvolume "0.15"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- snd_legacy_surround "0"
- snd_pitchquality "1"
- snd_roundend_volume "0"
- snd_front_headphone_position "50.2"
- snd_rear_headphone_position "90"
- snd_deathcamera_volume "0.0"
- snd_mapobjective_volume "0"
- snd_menumusic_volume "0.0"
- snd_musicvolume "0.1"
- snd_mute_losefocus "0"
- snd_roundend_volume "0.01"
- snd_roundstart_volume "0.01"
- snd_tensecondwarning_volume "0.2"
- snd_mvp_volume "0.2"
- dsp_enhance_stereo "0"
- dsp_slow_cpu "0"
- volume "0.05"
- voice_scale "0.10"
- snd_surround_speakers "0"
- windows_speaker_config "1"
- // FPS
- fps_max "300"
- fps_max_menu "0"
- // BIND
- bind mouse3 "toggle cl_righthand 1 0"
- bind mouse5 "+right"
- bind mouse4 "+left"
- bind "uparrow" "buy flashbang;"
- bind "downarrow" "buy smokegrenade;"
- bind "rightarrow" "buy hegrenade;"
- bind "leftarrow" "buy molotov; buy incgrenade;"
- bind "home" "buy ak47; buy m4a1;"
- bind "end" "buy awp;"
- bind "ins" "buy vesthelm;"
- bind "del" "buy vest;"
- bind "pgup" "buy defuser;"
- bind "pgdn" "buy deagle;"
- bind "kp_home" "volume 0.08"
- bind "kp_uparrow" "volume 0.15"
- bind "kp_pgup" "volume 0.6"
- bind "8" "give weapon_m4a1"
- bind "K" "toggle voice_enable 0 1"
- bind "J" "say_team DROP PLEASE <3"
- bind "L" "noclip"
- bind mwheeldown "+jump"
- host_writeconfig
-
- // COPY EVERYTHING AND PUT IN AUTOEXEC.CFG
- // REMEMBER TO PUT FORWARD SLASHES IN FRONT OF A BIND ROW TO DISABLE THE SCRIPT
- // *********** 10 **********
- //Increase Decrease Radar Size
- alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
- bind "f" "+radar;+lookatweapon"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 9 **********
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 8 **********
- //Display Damage with Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- bind "f5" "displaydamage"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 7 **********
- //Show crosshair Settings
- alias "a1" clear
- alias "a2" echo
- alias "a3" echo
- alias "a4" echo
- alias "a5" developer
- alias "a6" con_filter_enable
- alias "a7" con_filter_text
- alias "a8" host_writeconfig //
- alias "a9" con_filter_text
- alias "a10" host_writeconfig //
- alias "a11" developer
- alias "a12" con_filter_enable
- alias "a13" showconsole
- alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
- bind ins "showcrosshair"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 6 **********
- //Show viewmodel Settings
- alias "b1" clear
- alias "b2" echo
- alias "b3" echo
- alias "b4" echo
- alias "b5" developer
- alias "b6" con_filter_enable
- alias "b7" con_filter_text
- alias "b8" host_writeconfig //
- alias "b9" con_filter_text
- alias "b10" host_writeconfig //
- alias "b11" developer
- alias "b12" con_filter_enable
- alias "b13" showconsole
- alias "showviewmodel" "b1;b2;b3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13"
- bind del "showviewmodel"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 5 **********
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 0;cl_crosshairgap -2"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don’t change the second line.
- bind "mouse4" "+crosshairsmoke"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 4 **********
- // Jump Throw Script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "mouse5" "+jumpthrow"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // EVERYTHING UNDER THIS LINE NEEDS TO BE TOGETHER OR THE SCRIPTS WILL NOT WORK
- // *********** 3 **********
- //How to pick up a specific grenade (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)
- alias altE1 "use weapon_flashbang"
- alias altE "bind q altE1" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias alt11 "use weapon_smokegrenade"
- alias alt1 bind
- alias alt22 "use weapon_molotov; use weapon_incgrenade"
- alias alt2 bind
- alias alt33 "use weapon_hegrenade"
- alias alt3 bind
- alias alt44 "use weapon_decoy"
- alias alt4 bind
- alias alt55 "buyanddrop"
- alias alt5 bind
- alias alt66 "disablevoice"
- alias alt6 bind v alt66 //CHANGE THE "V" TO YOUR VOICE KEY
- alias defE "bind e +use"
- alias def1 "bind 1 slot1"
- alias def2 "bind 2 slot2"
- alias def3 "bind q lastinv" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias def4 "bind 3 slot3"
- alias def5 "bind g drop"
- alias def6 "bind v +voicerecord //CHANGE THE " " TO YOUR VOICE KEY
- alias +altbinds "alte; alt1; alt2; alt3; alt4; alt5; alt6"
- alias -altbinds "defE; def1; def2; def3; def4; def5; def6"
- bind alt +altbinds
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 2 **********
- // Buy and drop
- alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
- // This script is combined with the extra hotkeys for grenades.
- // *********** 1 **********
- // Disable in-game voice + no rebinds needed
- alias "disablevoice" "voice_chat"
- alias "voice_chat" "chat_1"
- alias "chat_1" "voice_enable 1; playvol buttonslip1 0.5; alias voice_chat chat_0"
- alias "chat_0" "voice_enable 0; playvol buttonslip2 0.5; alias voice_chat chat_1"
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