arb18 cfg
config aim server
Game: | Counter-Strike: Global Offensive |
User: | ![]() |
File(s): | 3 |
Download: | Download now: arb18 cfg |
Views: | 1995 |
Downloads: | 388 |
Likes: |
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- mp_freezetime 0
- mp_limitteams 10
- mp_autoteambalance 0
- mp_respawn_immunitytime 0
- bot_kick
- mp_respawn_on_death_t 1
- sv_cheats 1
- bot_stop 1
- sv_infinite_ammo 1
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- bot_add_t
- mp_roundtime 999
- mp_restartgame 1
- give weapon_ak47
- give weapon_deagle
- mp_buy_anywhere 1
- mp_buytime 999
- god 1
-
- ammo_grenade_limit_default 1
- ammo_grenade_limit_flashbang 2
- ammo_grenade_limit_total 4
- bot_quota "0" // Determines the total
- cash_player_bomb_defused 300
- cash_player_bomb_planted 300
- cash_player_damage_hostage -30
- cash_player_interact_with_hostage 150
- cash_player_killed_enemy_default 300
- cash_player_killed_enemy_factor 1
- cash_player_killed_hostage -1000
- cash_player_killed_teammate -300
- cash_player_rescued_hostage 1000
- cash_team_elimination_bomb_map 3250
- cash_team_hostage_alive 150
- cash_team_hostage_interaction 150
- cash_team_loser_bonus 1400
- cash_team_loser_bonus_consecutive_rounds 500
- cash_team_planted_bomb_but_defused 800
- cash_team_rescued_hostage 750
- cash_team_terrorist_win_bomb 3500
- cash_team_win_by_defusing_bomb 3500
- cash_team_win_by_hostage_rescue 3500
- cash_player_get_killed 0
- cash_player_respawn_amount 0
- cash_team_elimination_hostage_map_ct 2000
- cash_team_elimination_hostage_map_t 1000
- cash_team_win_by_time_running_out_bomb 3250
- cash_team_win_by_time_running_out_hostage 3250
- ff_damage_reduction_grenade 0.85 // How much to reduce damage done to teammates by a thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
- ff_damage_reduction_bullets 0.33 // How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
- ff_damage_reduction_other 0.4 // How much to reduce damage done to teammates by things other than bullets and grenades. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
- ff_damage_reduction_grenade_self 1 // How much to damage a player does to himself with his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
- mp_afterroundmoney 0 // amount of money awared to every player after each round
- mp_autokick 0 // Kick idle/team-killing players
- mp_autoteambalance 0
- mp_buytime 15 // How many seconds after round start players can buy items for.
- mp_c4timer 40 // How long from when the C4 is armed until it blows
- mp_death_drop_defuser 1 // Drop defuser on player death
- mp_death_drop_grenade 2 // Which grenade to drop on player death: 0=none, 1=best, 2=current or best
- mp_death_drop_gun 1 // Which gun to drop on player death: 0=none, 1=best, 2=current or best
- mp_defuser_allocation 0 // How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
- mp_do_warmup_period 1 // Whether or not to do a warmup period at the start of a match.
- mp_forcecamera 1 // Restricts spectator modes for dead players
- mp_force_pick_time 160 // The amount of time a player has on the team screen to make a selection before being auto-teamed
- mp_free_armor 0 // Determines whether armor and helmet are given automatically.
- mp_freezetime 12 // How many seconds to keep players frozen when the round starts
- mp_friendlyfire 0 // Allows team members to injure other members of their team
- mp_halftime 1 // Determines whether or not the match has a team-swapping halftime event.
- mp_halftime_duration 15 // Number of seconds that halftime lasts
- mp_join_grace_time 30 // Number of seconds after round start to allow a player to join a game
- mp_limitteams 0 // Max # of players 1 team can have over another (0 disables check)
- mp_logdetail 3 // Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
- mp_match_can_clinch 1 // Can a team clinch and end the match by being so far ahead that the other team has no way to catching up
- mp_match_end_restart 1 // At the end of the match, perform a restart instead of loading a new map
- mp_maxmoney 16000 // maximum amount of money allowed in a player's account
- mp_maxrounds 30 // max number of rounds to play before server changes maps
- mp_molotovusedelay 0 // Number of seconds to delay before the molotov can be used after acquiring it
- mp_playercashawards 1 // Players can earn money by performing in-game actions
- mp_playerid 0 // Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
- mp_playerid_delay 0.5 // Number of seconds to delay showing information in the status bar
- mp_playerid_hold 0.25 // Number of seconds to keep showing old information in the status bar
- mp_round_restart_delay 5 // Number of seconds to delay before restarting a round after a win
- mp_roundtime 1.92 // How many minutes each round takes.
- mp_roundtime_defuse 1.92 // How many minutes each round takes on defusal maps.
- mp_solid_teammates 1 // Determines whether teammates are solid or not.
- mp_startmoney 800 // amount of money each player gets when they reset
- mp_teamcashawards 1 // Teams can earn money by performing in-game actions
- mp_timelimit 0 // game time per map in minutes
- mp_tkpunish 0 // Will a TK'er be punished in the next round? {0=no, 1=yes}
- mp_warmuptime 1 // If true, there will be a warmup period/round at the start of each match to allow
- mp_weapons_allow_map_placed 1 // If this convar is set, when a match starts, the game will not delete weapons placed in the map.
- mp_weapons_allow_zeus 1 // Determines whether the Zeus is purchasable or not.
- mp_win_panel_display_time 15 // The amount of time to show the win panel between matches / halfs
- spec_freeze_time 2.0 // Time spend frozen in observer freeze cam.
- spec_freeze_panel_extended_time 0 // Time spent with the freeze panel still up after observer freeze cam is done.
- spec_freeze_time_lock 2
- spec_freeze_deathanim_time 0
- sv_accelerate 5.5 // ( def. "10" ) client notify replicated
- sv_stopspeed 80 //
- sv_allow_votes 0 // Allow voting?
- sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
- sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
- sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
- sv_cheats 0 // Allow cheats on server
- sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
- sv_consistency 0 // Whether the server enforces file consistency for critical files
- sv_contact 0 // Contact email for server sysop
- sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
- sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
- sv_deadtalk 0 // Dead players can speak (voice, text) to the living
- sv_forcepreload 0 // Force server side preloading.
- sv_friction 5.2 // World friction.
- sv_full_alltalk 0 // Any player (including Spectator team) can speak to any other player
- sv_gameinstructor_disable 1 // Force all clients to disable their game instructors.
- sv_ignoregrenaderadio 0 // Turn off Fire in the hole messages
- sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown)
- sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes)
- sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
- sv_log_onefile 0 // Log server information to only one file.
- sv_logbans 1 // Log server bans in the server logs.
- sv_logecho 1 // Echo log information to the console.
- sv_logfile 1 // Log server information in the log file.
- sv_logflush 0 // Flush the log file to disk on each write (slow).
- sv_logsdir logfiles // Folder in the game directory where server logs will be stored.
- sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
- sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
- sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
- sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.
- sv_competitive_official_5v5 1 // Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls.
- sv_pausable 1 // Is the server pausable.
- sv_pure 1
- sv_pure_kick_clients 1 // If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
- sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
- sv_spawn_afk_bomb_drop_time 30 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
- sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
- sv_voiceenable 1
- sv_alltalk 0
- sv_auto_full_alltalk_during_warmup_half_end 0
- mp_overtime_enable 1
- mp_overtime_startmoney 10000
- mp_overtime_maxrounds 6
- say "> arbbk's server cfg CS:GO 5vs5 Config loaded <"
- say
-
- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "h" "+jumpthrow"
- bind "i" "show_loadout_toggle"
- bind "k" "+voicerecord"
- bind "m" "teammenu"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "`" "toggleconsole"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "ALT" "noclip"
- bind "CTRL" "+duck"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F3" "askconnect_accept"
- bind "F4" "bug"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "demo_timescale 10"
- bind "F8" "demo_timescale 1"
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE4" "cl_righthand 1"
- bind "MOUSE5" "cl_righthand 0"
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "+jump"
- adsp_debug "0"
- ai_report_task_timings_on_limit "0"
- ai_think_limit_label "0"
- budget_averages_window "30"
- budget_background_alpha "128"
- budget_bargraph_background_alpha "128"
- budget_bargraph_range_ms "16.6666666667"
- budget_history_numsamplesvisible "100"
- budget_history_range_ms "66.666666667"
- budget_panel_bottom_of_history_fraction ".25"
- budget_panel_height "384"
- budget_panel_width "512"
- budget_panel_x "0"
- budget_panel_y "50"
- budget_peaks_window "30"
- budget_show_averages "0"
- budget_show_history "1"
- budget_show_peaks "1"
- bugreporter_uploadasync "0"
- bugreporter_username ""
- c_maxdistance "200"
- c_maxpitch "90"
- c_maxyaw "135"
- c_mindistance "30"
- c_minpitch "0"
- c_minyaw "-135"
- c_orthoheight "100"
- c_orthowidth "100"
- c_thirdpersonshoulder "false"
- c_thirdpersonshoulderaimdist "120.0"
- c_thirdpersonshoulderdist "40.0"
- c_thirdpersonshoulderheight "5.0"
- c_thirdpersonshoulderoffset "20.0"
- cam_collision "1"
- cam_idealdelta "4.0"
- cam_idealdist "150"
- cam_idealdistright "0"
- cam_idealdistup "0"
- cam_ideallag "4.0"
- cam_idealpitch "0"
- cam_idealyaw "0"
- cam_snapto "0"
- cc_lang ""
- cc_linger_time "1.0"
- cc_predisplay_time "0.25"
- cc_subtitles "0"
- chet_debug_idle "0"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_autohelp "1"
- cl_autowepswitch "0"
- cl_bob_lower_amt "21"
- cl_bobamt_lat "0.400000"
- cl_bobamt_vert "0.250000"
- cl_bobcycle "0.98"
- cl_buy_favorite_nowarn "0"
- cl_buy_favorite_quiet "0"
- cl_chatfilter_version "1"
- cl_chatfilters "63"
- cl_clanid "0"
- cl_cmdrate "128"
- cl_color "0"
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "2"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "250"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "1.5"
- cl_crosshairstyle "5"
- cl_crosshairthickness "1.15"
- cl_crosshairusealpha "1"
- cl_debugrumble "0"
- cl_detail_avoid_force "0.4"
- cl_detail_avoid_radius "64"
- cl_detail_avoid_recover_speed "0.25"
- cl_detail_max_sway "5"
- cl_disablefreezecam "0"
- cl_disablehtmlmotd "0"
- cl_dm_buyrandomweapons "0"
- cl_downloadfilter "all"
- cl_embedded_stream_audio_volume "60"
- cl_embedded_stream_audio_volume_xmaster "1"
- cl_fixedcrosshairgap "3"
- cl_forcepreload "0"
- cl_freezecampanel_position_dynamic "1"
- cl_hud_background_alpha "0.5"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "0"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "1"
- cl_idealpitchscale "0.8"
- cl_inv_showdividerline "0"
- cl_inventory_saved_filter "all"
- cl_inventory_saved_sort "newest"
- cl_join_advertise "1"
- cl_loadout_colorweaponnames "0"
- cl_logofile "materials/vgui/logos/spray_bullseye.vtf"
- cl_minimal_rtt_shadows "1"
- cl_mouselook "1"
- cl_mute_enemy_team "0"
- cl_obs_interp_enable "1"
- cl_observercrosshair "1"
- cl_operation_premium_reminder_op06 "0"
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_scale "0.3"
- cl_radar_square_with_scoreboard "1"
- cl_righthand "1"
- cl_rumblescale "1.0"
- cl_scalecrosshair "1"
- cl_scoreboard_mouse_enable_binding "+attack2"
- cl_show_clan_in_death_notice "1"
- cl_showhelp "1"
- cl_showloadout "0"
- cl_showpluginmessages "1"
- cl_soundfile ""
- cl_spec_follow_grenade_key "0"
- cl_spec_mode "4"
- cl_teamid_overhead_name_alpha "240"
- cl_teamid_overhead_name_fadetime "0.5"
- cl_teammate_colors_show "1"
- cl_thirdperson "0"
- cl_timeout "30"
- cl_updaterate "128"
- cl_use_opens_buy_menu "1"
- cl_viewmodel_shift_left_amt "1.5"
- cl_viewmodel_shift_right_amt "0.75"
- closecaption "0"
- closeonbuy "0"
- commentary_firstrun "0"
- con_enable "81.170.255.234:27015"
- crosshair "1"
- cursortimeout "60.0"
- dsp_enhance_stereo "0"
- econ_highest_baseitem_seen "63"
- engine_no_focus_sleep "50"
- force_audio_english "0"
- func_break_max_pieces "15"
- g15_update_msec "250"
- gameinstructor_enable "0"
- hud_scaling "0.950000"
- hud_showtargetid "1"
- hud_takesshots "0"
- joy_accelmax "1.0"
- joy_accelscale "3.5"
- joy_accelscalepoly "0.4"
- joy_advanced "0"
- joy_advaxisr "0"
- joy_advaxisu "0"
- joy_advaxisv "0"
- joy_advaxisx "0"
- joy_advaxisy "0"
- joy_advaxisz "0"
- joy_autoaimdampen "0"
- joy_autoAimDampenMethod "0"
- joy_autoaimdampenrange "0"
- joy_axisbutton_threshold "0.3"
- joy_cfg_preset "1"
- joy_circle_correct "1"
- joy_curvepoint_1 "0.001"
- joy_curvepoint_2 "0.4"
- joy_curvepoint_3 "0.75"
- joy_curvepoint_4 "1"
- joy_curvepoint_end "2"
- joy_diagonalpov "0"
- joy_display_input "0"
- joy_forwardsensitivity "-1"
- joy_forwardthreshold "0.15"
- joy_gamma "0.2"
- joy_inverty "0"
- joy_lowend "1"
- joy_lowend_linear "0.55"
- joy_lowmap "1"
- joy_movement_stick "0"
- joy_name "joystick"
- joy_no_accel_jump "0"
- joy_pitchsensitivity "-1"
- joy_pitchthreshold "0.15"
- joy_response_look "0"
- joy_response_look_pitch "1"
- joy_response_move "1"
- joy_sensitive_step0 "0.1"
- joy_sensitive_step1 "0.4"
- joy_sensitive_step2 "0.90"
- joy_sidesensitivity "1"
- joy_sidethreshold "0.15"
- joy_wingmanwarrior_centerhack "0"
- joy_wingmanwarrior_turnhack "0"
- joy_yawsensitivity "-1"
- joy_yawthreshold "0.15"
- joystick "0"
- joystick_force_disabled "1"
- joystick_force_disabled_set_from_options "1"
- key_bind_version "1"
- lobby_default_access "0"
- lobby_voice_chat_enabled "0"
- lockMoveControllerRet "0"
- lookspring "0"
- lookstrafe "0"
- m_customaccel "0"
- m_customaccel_exponent "1.05"
- m_customaccel_max "0"
- m_customaccel_scale "0.04"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "1"
- m_pitch "0.022"
- m_rawinput "0"
- m_side "0.8"
- m_yaw "0.022"
- mat_monitorgamma "1.810000"
- mat_monitorgamma_tv_enabled "1"
- mat_powersavingsmode "0"
- mat_queue_report "0"
- mat_spewalloc "0"
- mat_texture_list_content_path ""
- mc_accel_band_size "0.5"
- mc_dead_zone_radius "0.06"
- mc_max_pitchrate "100.0"
- mc_max_yawrate "230.0"
- mm_csgo_community_search_players_min "3"
- mm_dedicated_search_maxping "150"
- mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
- muzzleflash_light "1"
- name "LG * cold:v"
- net_allow_multicast "1"
- net_graph "1"
- net_graphheight "64"
- net_graphholdsvframerate "0"
- net_graphmsecs "400"
- net_graphpos "1"
- net_graphproportionalfont "0"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphshowsvframerate "0"
- net_graphsolid "1"
- net_graphtext "1"
- net_maxroutable "1200"
- net_scale "5"
- net_steamcnx_allowrelay "1"
- npc_height_adjust "1"
- option_duck_method "0"
- option_speed_method "0"
- password "ef0d40ae"
- play_distance "1"
- player_botdifflast_s "1.000000"
- player_competitive_maplist_8_5_0_EF00F6A0 "mg_de_dust2,mg_de_train,mg_de_inferno,mg_de_mirage,mg_de_cache,mg_de_overpass,mg_de_cbble"
- player_gamemodelast_m "0.000000"
- player_gamemodelast_s "1.000000"
- player_gametypelast_m "3.000000"
- player_gametypelast_s "0.000000"
- player_last_leaderboards_filter "2.000000"
- player_last_leaderboards_mode "0"
- player_last_leaderboards_panel "0"
- player_last_medalstats_category "3.000000"
- player_last_medalstats_panel "0.000000"
- player_maplast_m "0"
- player_maplast_s "1.000000"
- player_medalstats_most_recent_time "1394682641"
- player_nevershow_communityservermessage "1"
- player_teamplayedlast "3"
- r_drawmodelstatsoverlaymax "1.5"
- r_drawmodelstatsoverlaymin "0.1"
- r_drawtracers_firstperson "1"
- r_eyegloss "1"
- r_eyemove "1"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- safezonex "1.0"
- safezoney "1.0"
- scene_showfaceto "0"
- scene_showlook "0"
- scene_showmoveto "0"
- scene_showunlock "0"
- sensitivity "1.1"
- sf_ui_tint "1"
- sk_autoaim_mode "1"
- skill "1.000000"
- snd_deathcamera_volume "1.0"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducking_off "1"
- snd_ducktovolume "0.55"
- snd_legacy_surround "0"
- snd_mapobjective_volume "1.0"
- snd_menumusic_volume "1.0"
- snd_mixahead "0.05"
- snd_music_selection "1"
- snd_musicvolume "0.000000"
- snd_musicvolume_multiplier_inoverlay "0.1"
- snd_mute_losefocus "1"
- snd_pitchquality "1"
- snd_roundend_volume "1.0"
- snd_roundstart_volume "1.0"
- snd_tensecondwarning_volume "1.0"
- spec_show_xray "0"
- spec_usenumberkeys_nobinds "1"
- ss_splitmode "0"
- store_version "1"
- suitvolume "0.25"
- sv_forcepreload "0"
- sv_log_onefile "0"
- sv_logbans "0"
- sv_logecho "1"
- sv_logfile "1"
- sv_logflush "0"
- sv_logsdir "logs"
- sv_noclipaccelerate "5"
- sv_noclipspeed "5"
- sv_pvsskipanimation "1"
- sv_skyname "sky_cs15_daylight03_hdr"
- sv_specaccelerate "5"
- sv_specnoclip "1"
- sv_specspeed "3"
- sv_unlockedchapters "1"
- sv_voiceenable "1"
- sys_antialiasing "1"
- sys_aspectratio "2"
- sys_refldetail "0"
- texture_budget_background_alpha "128"
- texture_budget_panel_bottom_of_history_fraction ".25"
- texture_budget_panel_height "284"
- texture_budget_panel_width "512"
- texture_budget_panel_x "0"
- texture_budget_panel_y "450"
- tr_best_course_time "0"
- tr_completed_training "0"
- tv_nochat "0"
- ui_steam_overlay_notification_position "topleft"
- vgui_message_dialog_modal "1"
- viewmodel_fov "60"
- viewmodel_offset_x "1"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1"
- viewmodel_presetpos "1"
- voice_caster_enable "0"
- voice_caster_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1.0"
- voice_modenable "1"
- voice_scale "0.6"
- bind "-" "say .ready"
- bind "ENTER" "+attack"
- voice_system_enable "1"
- voice_threshold "2000"
- volume "0.01"
- vprof_graphheight "256"
- vprof_graphwidth "512"
- vprof_unaccounted_limit "0.3"
- vprof_verbose "1"
- vprof_warningmsec "10"
- weapon_accuracy_logging "0"
- windows_speaker_config "1"
- xbox_autothrottle "1"
- xbox_throttlebias "100"
- xbox_throttlespoof "200"
- zoom_sensitivity_ratio_joystick "1.0"
- zoom_sensitivity_ratio_mouse "1.0"
- cl_hud_background_7
- cl_hud_healthammo_style 1
- bind kp_home "buy famas;buy galilar"
- bind kp_uparrow "buy m4a1; ; buy m4a4 ; buy ak47"
- bind kp_pgup "buy awp"
- bind kp_5 "buy incgrenade;buy molotov"
- bind kp_rightarrow "buy decoy"
- bind kp_end "buy flashbang"
- bind kp_downarrow "buy smokegrenade"
- bind kp_pgdn "buy hegrenade"
- bind kp_ins "buy vest"
- bind kp_del "buy vesthelm"
- bind kp_enter "buy defuser"
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