3774 console commands for Crysis 2 - GAMERCONFIG

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3774 console commands for Crysis 2

  1. ac_animErrorClamp "1"
  2. ac_animErrorMaxAngle "45"
  3. ac_animErrorMaxDistance "0.5"
  4. ac_clampTimeAnimation "0.3"
  5. ac_clampTimeEntity "0.7"
  6. ac_ColliderModeAI "0"
  7. ac_ColliderModePlayer "0"
  8. ac_debugAnimEffects "0"
  9. ac_debugAnimError "0"
  10. ac_debugAnimTarget "0"
  11. ac_debugCarryCorrection "0"
  12. ac_debugColliderMode "0"
  13. ac_debugEntityParams "0"
  14. ac_DebugFilter "0"
  15. ac_debugFutureAnimPath "0"
  16. ac_debugLocations "0"
  17. ac_debugLocationsGraphs "0"
  18. ac_debugMotionParams "0"
  19. ac_debugMovementControlMethods "0"
  20. ac_debugPrediction "0"
  21. ac_debugSelection "0"
  22. ac_debugSelectionParams "0"
  23. ac_debugText "0"
  24. ac_debugTweakTrajectoryFit "0"
  25. ac_debugXXXValues "0"
  26. ac_disableFancyTransitions "0"
  27. ac_disableSlidingContactEvents "0"
  28. ac_enableExtraSolidCollider "0"
  29. ac_enableProceduralLeaning "1"
  30. ac_entityAnimClamp "1"
  31. ac_forceSimpleMovement "0"
  32. ac_frametime "0"
  33. ac_movementControlMethodFilter "0"
  34. ac_movementControlMethodHor "0"
  35. ac_movementControlMethodVer "0"
  36. ac_templateMCMs "1"
  37. ag_action
  38. ag_adjustToCatchUp "0"
  39. ag_averageTravelSpeed "0"
  40. ag_breakmode "0"
  1. ag_breakOnQuery
  2. ag_debug
  3. ag_debugAdditives "0"
  4. ag_debugErrors "0"
  5. ag_debugExactPos "0"
  6. ag_debugLayer "0"
  7. ag_debugMusic "0"
  8. ag_defaultAIStance "combat"
  9. ag_drawActorPos "0"
  10. ag_ep_correctMovement "1"
  11. ag_ep_showPath "0"
  12. ag_forceAdjust "0"
  13. ag_forceInsideErrorDisc "1"
  14. ag_fpAnimPop "1"
  15. ag_humanBlending "0"
  16. ag_item
  17. ag_lockToEntity "0"
  18. ag_log "0"
  19. ag_logeffects "0"
  20. ag_logselections "0"
  21. ag_logsounds "0"
  22. ag_logtransitions "0"
  23. ag_log_entity
  24. ag_measureActualSpeeds "0"
  25. ag_nonDecoupledLeaning "1"
  26. ag_queue
  27. ag_reload_ag
  28. ag_reload_xml
  29. ag_safeExactPositioning "1"
  30. ag_showmovement "0"
  31. ag_showPhysSync "0"
  32. ag_signal
  33. ag_stance
  34. ag_step
  35. ag_testplanner
  36. ag_variationInput
  37. AICollisions.dmgFactorWhenCollidedByObject "1"
  38. AICollisions.minMassForFallAndPlay "5"
  39. AICollisions.minSpeedForFallAndPlay "10"
  40. AICollisions.showInLog "0"
  41. aim_altNormalization.enable "0"
  42. aim_altNormalization.hud_ctrl_Coeff_Unified "1"
  43. aim_altNormalization.hud_ctrl_Curve_Unified "2.5"
  44. aim_assistGlidingMultiplier "2"
  45. aim_assistMaxDistance "75"
  46. aim_assistMaxDistanceTagged "50"
  47. aim_assistMaxDistance_IronSight "100"
  48. aim_assistMinDistance "0"
  49. aim_assistMinTurnScale "0.5"
  50. aim_assistMinTurnScale_IronSight "0.6"
  51. aim_assistSlidingMultiplier "8"
  52. aim_assistSlowDisableDistance "100"
  53. aim_assistSlowDistanceModifier "1"
  54. aim_assistSlowFalloffStartDistance "40"
  55. aim_assistSlowStartFadeinDistance "1"
  56. aim_assistSlowStopFadeinDistance "3"
  57. aim_assistSlowThresholdOuter "2.5"
  58. aim_assistSnapRadiusScale "1"
  59. aim_assistSnapRadiusTaggedScale "1"
  60. aim_assistSprintMultiplier "2"
  61. aim_assistStrength "0.7"
  62. aim_assistStrength_IronSight "0.9"
  63. ai_AdjustPathsAroundDynamicObstacles "1"
  64. ai_AgentStatsDist "150"
  65. ai_AllowAccuracyDecrease "1"
  66. ai_AllowAccuracyIncrease "0"
  67. ai_AllowedToHit "1"
  68. ai_AllowedToHitPlayer "1"
  69. ai_AllTime "0"
  70. ai_AmbientFireEnable "1"
  71. ai_AmbientFireQuota "3"
  72. ai_AmbientFireUpdateInterval "0.5"
  73. ai_AttemptStraightPath "1"
  74. ai_BannedNavSoTime "15"
  75. ai_BeautifyPath "1"
  76. ai_BigBrushCheckLimitSize "15"
  77. ai_BurstWhileMovingDestinationRange "2"
  78. ai_CheckGoalpipes
  79. ai_CheckWalkabilityOptimalSectionLength "1.75"
  80. ai_CloakIncrementMod "1"
  81. ai_CloakingDelay "0.55"
  82. ai_CloakMaxDist "4"
  83. ai_CloakMinDist "1"
  84. ai_CodeCoverageMode "0"
  85. ai_CollisionAvoidanceAgentExtraFat "0.025"
  86. ai_CollisionAvoidanceAgentTimeHorizon "2.5"
  87. ai_CollisionAvoidanceObstacleTimeHorizon "1.5"
  88. ai_CollisionAvoidancePathEndCutoffRange "2"
  89. ai_CollisionAvoidanceRange "10"
  90. ai_CollisionAvoidanceTargetCutoffRange "3.5"
  91. ai_CollisionAvoidanceTimestep "0.075"
  92. ai_commTest
  93. ai_commTestStop
  94. ai_CompatibilityMode
  95. ai_CompleteCloakDelay "2"
  96. ai_CoolMissesBoxHeight "2.5"
  97. ai_CoolMissesBoxSize "10"
  98. ai_CoolMissesCooldown "0.25"
  99. ai_CoolMissesMaxLightweightEntityMass "20"
  100. ai_CoolMissesMinMissDistance "7.5"
  101. ai_CoolMissesProbability "0.35"
  102. ai_CoverExactPositioning "0"
  103. ai_CoverMaxEyeCount "2"
  104. ai_CoverPredictTarget "1"
  105. ai_CoverSpacing "0.5"
  106. ai_CoverSystem "1"
  107. ai_CrouchVisibleRange "15"
  108. ai_CrowdControlInPathfind "0"
  109. ai_DebugAggressionSystem "0"
  110. ai_DebugBattleFront "0"
  111. ai_DebugBehaviorSelection
  112. ai_DebugCheckWalkability "0"
  113. ai_DebugCheckWalkabilityRadius "0.5"
  114. ai_DebugCollisionAvoidanceForceSpeed "0"
  115. ai_DebugCollisionAvoidanceUpdateVelocities "1"
  116. ai_DebugDeferredDeath "0"
  117. ai_DebugDraw "-1"
  118. ai_DebugDrawAdaptiveUrgency "0"
  119. ai_DebugDrawAmbientFire "0"
  120. ai_DebugDrawArrowLabelsVisibilityDistance "0"
  121. ai_DebugDrawAStarOpenList "0"
  122. ai_DebugDrawAStarOpenListTime "10"
  123. ai_DebugDrawBannedNavsos "0"
  124. ai_DebugDrawCollisionAvoidance "0"
  125. ai_DebugDrawCollisionAvoidanceAgentName
  126. ai_DebugDrawCommunication "0"
  127. ai_DebugDrawCommunicationHistoryDepth "5"
  128. ai_DebugDrawCoolMisses "0"
  129. ai_DebugDrawCoopReadabilities "none"
  130. ai_DebugDrawCoordination "0"
  131. ai_DebugDrawCover "0"
  132. ai_DebugDrawCoverLocations "0"
  133. ai_DebugDrawCoverPlanes "0"
  134. ai_DebugDrawCoverSampler "0"
  135. ai_DebugDrawCrowdControl "0"
  136. ai_DebugDrawDamageControl "0"
  137. ai_DebugDrawDamageParts "0"
  138. ai_DebugDrawDeadBodies "0"
  139. ai_DebugDrawDynamicCoverSampler "0"
  140. ai_DebugDrawDynamicHideObjectsRange "0"
  141. ai_DebugDrawEnabledActors "0"
  142. ai_DebugDrawEnabledPlayers "0"
  143. ai_DebugDrawExpensiveAccessoryQuota "0"
  144. ai_DebugDrawFireCommand "0"
  145. ai_DebugDrawFlight2 "0"
  146. ai_DebugDrawGroups "0"
  147. ai_DebugDrawHashSpaceAround "0"
  148. ai_DebugDrawHidespotRange "0"
  149. ai_DebugDrawHideSpotSearchRays "0"
  150. ai_DebugDrawLightLevel "0"
  151. ai_DebugDrawPhysicsAccess "0"
  152. ai_DebugDrawPlayerActions "0"
  153. ai_DebugDrawReinforcements "-1"
  154. ai_DebugDrawStanceSize "0"
  155. ai_DebugDrawVegetationCollisionDist "0"
  156. ai_DebugDrawVisionMap "0"
  157. ai_DebugDrawVolumeVoxels "0"
  158. ai_DebugGroupCoordinationSelection "0"
  159. ai_DebugHideSpotName "0"
  160. ai_DebugInterestSystem "0"
  161. ai_DebugPathfinding "0"
  162. ai_DebugPerceptionManager "0"
  163. ai_DebugPinger "0"
  164. ai_DebugPingerCollision "0"
  165. ai_DebugPlasma "0"
  166. ai_DebugPressureSystem "0"
  167. ai_DebugRangeSignaling "0"
  168. ai_DebugSearch "0"
  169. ai_DebugSignalTimers "0"
  170. ai_DebugSoftPing "0"
  171. ai_DebugStalkerJump "0"
  172. ai_DebugTacticalPoints "0"
  173. ai_DebugTacticalPointsBlocked "0"
  174. ai_DebugTargetSilhouette "0"
  175. ai_DebugTargetTracksAgent "none"
  176. ai_DebugTargetTracksConfig "0"
  177. ai_DebugTargetTracksConfig_Filter "none"
  178. ai_DebugTargetTracksTarget "0"
  179. ai_DebugVisualScriptErrors "0"
  180. ai_DebugWalkabilityCache "0"
  181. ai_DrawAgentFOV "0"
  182. ai_DrawAgentStats "NkcBbtGgSf"
  183. ai_DrawAgentStatsGroupFilter
  184. ai_DrawAreas "0"
  185. ai_DrawAttentionTargetPositions "0"
  186. ai_DrawBadAnchors "-1"
  187. ai_DrawBulletEvents "0"
  188. ai_DrawCollisionEvents "0"
  189. ai_DrawDistanceLUT "0"
  190. ai_DrawExplosions "0"
  191. ai_DrawFakeDamageInd "0"
  192. ai_DrawFakeHitEffects "0"
  193. ai_DrawFakeTracers "0"
  194. ai_DrawFireEffectDecayRange "30"
  195. ai_DrawFireEffectEnabled "1"
  196. ai_DrawFireEffectMaxAngle "5"
  197. ai_DrawFireEffectMinDistance "7.5"
  198. ai_DrawFireEffectMinTargetFOV "7.5"
  199. ai_DrawFireEffectTimeScale "1"
  200. ai_DrawFormations "0"
  201. ai_DrawGetEnclosingFailures "0"
  202. ai_DrawGoals "0"
  203. ai_DrawGrenadeEvents "0"
  204. ai_DrawGroupTactic "0"
  205. ai_DrawHidespots "0"
  206. ai_DrawModifiers "0"
  207. ai_DrawNode "none"
  208. ai_DrawNodeLinkCutoff "0"
  209. ai_DrawNodeLinkType "0"
  210. ai_DrawOffset "0.1"
  211. ai_DrawPath "none"
  212. ai_DrawPathAdjustment
  213. ai_DrawPathFollower "0"
  214. ai_DrawPatterns "0"
  215. ai_DrawPerceptionDebugging "0"
  216. ai_DrawPerceptionHandlerModifiers "none"
  217. ai_DrawPerceptionIndicators "0"
  218. ai_DrawPerceptionModifiers "0"
  219. ai_DrawPlayerRanges "0"
  220. ai_DrawProbableTarget "0"
  221. ai_DrawRadar "0"
  222. ai_DrawRadarDist "20"
  223. ai_DrawReadibilities "0"
  224. ai_DrawRefPoints
  225. ai_DrawShooting "none"
  226. ai_DrawSmartObjects "0"
  227. ai_DrawSoundEvents "0"
  228. ai_DrawStats "0"
  229. ai_DrawTargets "0"
  230. ai_DrawTrajectory "0"
  231. ai_DrawType "-1"
  232. ai_DrawUpdate "0"
  233. ai_dumpCheckpoints
  234. ai_DynamicHidespotsEnabled "0"
  235. ai_DynamicVolumeUpdateTime "0.000175"
  236. ai_DynamicWaypointUpdateTime "0.00035"
  237. ai_emo
  238. ai_EnableCoolMisses "1"
  239. ai_EnableORCA "1"
  240. ai_EnablePerceptionStanceVisibleRange "0"
  241. ai_EnablePressureSystem "1"
  242. ai_EnableWarningsErrors "1"
  243. ai_EnableWaterOcclusion "1"
  244. ai_ExtraForbiddenRadiusDuringBeautification "1"
  245. ai_ExtraRadiusDuringBeautification "0.2"
  246. ai_ExtraVehicleAvoidanceRadiusBig "4"
  247. ai_ExtraVehicleAvoidanceRadiusSmall "0.5"
  248. ai_FlowNodeAlertnessCheck
  249. ai_ForceAGAction "0"
  250. ai_ForceAGSignal "0"
  251. ai_ForceAllowStrafing "-1"
  252. ai_ForceLookAimTarget "none"
  253. ai_ForcePosture "0"
  254. ai_ForceSerializeAllObjects "0"
  255. ai_ForceStance "-1"
  256. ai_IgnoreBulletRainStimulus "0"
  257. ai_IgnoreDeadBodies "0"
  258. ai_IgnorePlayer "0"
  259. ai_IgnoreSoundStimulus "0"
  260. ai_IgnoreVisibilityChecks "0"
  261. ai_IgnoreVisualStimulus "0"
  262. ai_IncludeNonColEntitiesInNavigation "1"
  263. ai_InterestSystem "1"
  264. ai_InterestSystemCastRays "1"
  265. ai_IntersectionTesterQuota "12"
  266. ai_LayerSwitchDynamicLinkBump "8"
  267. ai_LayerSwitchDynamicLinkBumpDuration "60"
  268. ai_lnmDebugDraw "0"
  269. ai_lnmDrawAgentType "all"
  270. ai_lnmDynamics "0"
  271. ai_lnmGetEnclosingExtraRange "1"
  272. ai_Locate "none"
  273. ai_LogConsoleVerbosity "0"
  274. ai_LogFileVerbosity "1"
  275. ai_MovementSpeedDarkIllumMod "0.6"
  276. ai_MovementSpeedMediumIllumMod "0.8"
  277. ai_MovementSpeedSuperDarkIllumMod "0.25"
  278. ai_NetworkDebug "0"
  279. ai_NoUpdate "0"
  280. ai_ObstacleSizeThreshold "1.2"
  281. ai_OverlayMessageDuration "5"
  282. ai_PathfinderUpdateTime "0.0005"
  283. ai_PathfindTimeLimit "0.08"
  284. ai_perception.landed_baseRadius "3"
  285. ai_perception.landed_speedMultiplier "1"
  286. ai_perception.movement_crouchMovingMultiplier "0"
  287. ai_perception.movement_crouchRadiusDefault "0"
  288. ai_perception.movement_movingSurfaceDefault "1"
  289. ai_perception.movement_standingMovingMultiplier "5"
  290. ai_perception.movement_standingRadiusDefault "5"
  291. ai_perception.movement_useSurfaceType "0"
  292. ai_PlayerAffectedByLight "1"
  293. ai_PredictivePathFollowing "1"
  294. ai_ProfileGoals "0"
  295. ai_ProneVisibleRange "6"
  296. ai_PuppetDirSpeedControl "1"
  297. ai_RadiusForAutoForbidden "1"
  298. ai_RayCasterQuota "12"
  299. ai_RecordCommunicationStats "0"
  300. ai_Recorder "0"
  301. ai_Recorder_Auto "0"
  302. ai_Recorder_Buffer "1024"
  303. ai_Recorder_Start
  304. ai_Recorder_Stop
  305. ai_RecordLog "0"
  306. ai_reload
  307. ai_reload_voicelib
  308. ai_remoteRecorder_enabled "0"
  309. ai_remoteRecorder_onlyBookmarked "1"
  310. ai_remoteRecorder_serverDir
  311. ai_resetCommStats
  312. ai_RODAliveTime "2.5"
  313. ai_RODAmbientFireInc "2"
  314. ai_RODCombatRangeMod "0.6"
  315. ai_RODCoverFireTimeMod "1.5"
  316. ai_RODDirInc "1"
  317. ai_RODFakeHitChance "0.2"
  318. ai_RODKillRangeMod "0.2"
  319. ai_RODKillZoneInc "-2"
  320. ai_RODLowHealthMercyTime "2.5"
  321. ai_RODMoveInc "0.75"
  322. ai_RODReactionDarkIllumInc "0.3"
  323. ai_RODReactionDirInc "1"
  324. ai_RODReactionDistInc "0.1"
  325. ai_RODReactionLeanInc "0.2"
  326. ai_RODReactionMediumIllumInc "0.2"
  327. ai_RODReactionSuperDarkIllumInc "0.4"
  328. ai_RODReactionTime "0.3"
  329. ai_RODStanceInc "0.75"
  330. ai_ShowBehaviorCalls "0"
  331. ai_SightRangeDarkIllumMod "0.5"
  332. ai_SightRangeMediumIllumMod "0.8"
  333. ai_SightRangeSuperDarkIllumMod "0.25"
  334. ai_SimpleWayptPassability "1"
  335. ai_SmartObjectUpdateTime "0.00125"
  336. ai_SOMCloakMaxTimeCombat "5"
  337. ai_SOMCloakMaxTimeRelaxed "5"
  338. ai_SOMCrouchModifierCombat "1"
  339. ai_SOMCrouchModifierRelaxed "2"
  340. ai_SOMDebugName "none"
  341. ai_SOMDecayTime "1"
  342. ai_SOMIgnoreVisualRatio "0.35"
  343. ai_SOMMinimumCombat "0.5"
  344. ai_SOMMinimumRelaxed "0"
  345. ai_SOMMovementModifierCombat "1"
  346. ai_SOMMovementModifierRelaxed "10"
  347. ai_SOMSpeedCombat "1"
  348. ai_SOMSpeedRelaxed "12"
  349. ai_SOMUncloakMaxTimeCombat "5"
  350. ai_SOMUncloakMaxTimeRelaxed "5"
  351. ai_SOMUncloakMinTimeCombat "1"
  352. ai_SOMUncloakMinTimeRelaxed "1"
  353. ai_SOMWeaponFireModifierCombat "0.01"
  354. ai_SOMWeaponFireModifierRelaxed "0.01"
  355. ai_SoundPerception "1"
  356. ai_StartupMode "default"
  357. ai_start_coordination
  358. ai_StatsDisplayMode "0"
  359. ai_StatsTarget "none"
  360. ai_SteepSlopeAcrossValue "0.6"
  361. ai_SteepSlopeUpValue "1"
  362. ai_SystemUpdate "1"
  363. ai_TacticalPointsDebugDrawMode "1"
  364. ai_TacticalPointsDebugFadeMode "2"
  365. ai_TacticalPointsDebugScaling "1"
  366. ai_TacticalPointsDebugTime "5"
  367. ai_TacticalPointsWarnings "1"
  368. ai_TacticalPointUpdateTime "0.0005"
  369. ai_TargetTracking "2"
  370. ai_TargetTracks_DeadForgetTime "5"
  371. ai_TargetTracks_GlobalTargetLimit "0"
  372. ai_ThreadedVolumeNavPreprocess "1"
  373. ai_UnCloakingTime "0.75"
  374. ai_UpdateAllAlways "0"
  375. ai_UpdateInterval "0.13"
  376. ai_UpdateProxy "1"
  377. ai_UseAlternativeReadability "1"
  378. ai_UseCalculationStopperCounter "0"
  379. ai_UseSimplePathfindingHeuristic "0"
  380. ai_UseSmartPathFollower "1"
  381. ai_UseSmartPathFollower_AABB_based "1"
  382. ai_UseSmartPathFollower_LookAheadDistance "10"
  383. ai_voiceTest
  384. ai_voiceTestStop
  385. ai_warn_signal_duration "40"
  386. ai_WaterOcclusion "0.5"
  387. ai_WIPCode "0"
  388. ai_writeCommStats
  389. aln_debug_filter
  390. aln_debug_movement "0"
  391. armorModule_reload
  392. arm_resetTest
  393. arm_testHit
  394. autotest_enabled "0"
  395. autotest_quit_when_done "0"
  396. autotest_state_setup
  397. autotest_verbose "1"
  398. ban
  399. ban_remove
  400. ban_status
  401. ban_timeout "30"
  402. bc_AreaClearedDistance "20"
  403. bc_canSeeActorApprox_dot "0.6"
  404. bc_canSeeActorApprox_rangeSq "400"
  405. bc_chatter "0"
  406. bc_chatterFreq "0.005"
  407. bc_debug "0"
  408. bc_maxTimeCanDitto "1"
  409. bc_minTimeBetweenBattlechatter "3.5"
  410. bc_NearEndOfGameScore "20"
  411. bc_NearEndOfGameTime "60"
  412. bc_play
  413. bc_playForAllActors "0"
  414. bc_signals "0"
  415. bc_signalsDetail "-1"
  416. bc_timeNeededForQuiet "45"
  417. bc_visualHighLowAngle "20"
  418. Bind
  419. CacheAudioFile
  420. capture_file_format "jpg"
  421. capture_file_name
  422. capture_file_prefix
  423. capture_folder "CaptureOutput"
  424. capture_frames "0"
  425. capture_frame_once "0"
  426. capture_image_scale "0.25"
  427. capture_misc_render_buffers "0"
  428. capture_use_scale "0"
  429. ca_AllowMultipleEffectsOfSameName "1"
  430. ca_AMC "1"
  431. ca_AMC_SmoothTurn "1"
  432. ca_AMC_TurnLeaning "0.35"
  433. ca_AnimActionDebug "0"
  434. ca_AnimWarningLevel "3"
  435. ca_ApplyJointVelocitiesMode "2"
  436. ca_AttachmentCullingRation "120"
  437. ca_CharEditModel "objects/characters/human/us/nanosuit_v2/nanosuit_v2.cdf"
  438. ca_cloth_air_resistance "0"
  439. ca_cloth_damping "0"
  440. ca_cloth_friction "0"
  441. ca_cloth_max_safe_step "0"
  442. ca_cloth_max_timestep "0"
  443. ca_cloth_stiffness "0"
  444. ca_cloth_stiffness_norm "0"
  445. ca_cloth_stiffness_tang "0"
  446. ca_cloth_thickness "0"
  447. ca_cloth_vars_reset "2"
  448. ca_DBAUnloadRemoveTime "4"
  449. ca_DBAUnloadUnregisterTime "2"
  450. ca_DeathBlendTime "0.3"
  451. ca_DebugADIKTargets "0"
  452. ca_DebugAnimationStreaming "0"
  453. ca_DebugAnimMemTracking "0"
  454. ca_DebugAnimUpdates "0"
  455. ca_DebugAnimUsage "0"
  456. ca_DebugAnimUsageOnFileAccess "0"
  457. ca_DebugCaps "0"
  458. ca_DebugCommandBuffer "0"
  459. ca_DebugCriticalErrors "0"
  460. ca_DebugFacial "0"
  461. ca_DebugFacialEyes "0"
  462. ca_DebugFootPlants "0"
  463. ca_DebugModelCache "0"
  464. ca_DebugSkeletonEffects "0"
  465. ca_DebugSubstateTransitions "0"
  466. ca_DebugText "0"
  467. ca_DecalSizeMultiplier "1"
  468. ca_disable_thread "1"
  469. ca_DrawAimIKVEGrid "0"
  470. ca_DrawAimPoses "0"
  471. ca_DrawAttachmentOBB "0"
  472. ca_DrawAttachments "1"
  473. ca_DrawBaseMesh "1"
  474. ca_DrawBBox "0"
  475. ca_DrawBinormals "0"
  476. ca_DrawCC "1"
  477. ca_DrawCGA "1"
  478. ca_DrawCGAAsSkin "0"
  479. ca_DrawCHR "1"
  480. ca_DrawDecalsBBoxes "0"
  481. ca_DrawEmptyAttachments "0"
  482. ca_DrawFaceAttachments "1"
  483. ca_DrawFootPlants "0"
  484. ca_DrawIdle2MoveDir "0"
  485. ca_DrawLocator "0"
  486. ca_DrawLookIK "0"
  487. ca_DrawNormals "0"
  488. ca_DrawPositionPost "0"
  489. ca_DrawPositionPre "0"
  490. ca_DrawSkeleton "0"
  491. ca_DrawTangents "0"
  492. ca_DrawVEGInfo "0"
  493. ca_DrawWireframe "0"
  494. ca_DumpUsedAnims "0"
  495. ca_EnableAssetStrafing "1"
  496. ca_EnableAssetTurning "1"
  497. ca_eyes_procedural "1"
  498. ca_FacialAnimationFramerate "20"
  499. ca_FacialAnimationRadius "30"
  500. ca_FootAnchoring "0"
  501. ca_ForceUpdateSkeletons "0"
  502. ca_FPWeaponInCamSpace "1"
  503. ca_fullAnimStatistics "0"
  504. ca_GameControlledStrafing "1"
  505. ca_GroundAlignment "1"
  506. ca_KeepModels "0"
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  630. cl_gs_email
  631. cl_gs_nick
  632. cl_gs_password
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  647. cl_serverpassword
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  650. cl_shallowWaterDepthLo "0.5"
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  668. connect
  669. connect_repeatedly
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  671. connect_repeatedly_time_between_attempts "10"
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  673. ConsoleShow
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  676. controller_multiplier_x "3"
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  730. demo_StartDemoLevel
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  736. disconnectchannel
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  739. ds_Dump
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  750. dtp_giveMedalDogtag
  751. dtp_pickupDogtag
  752. dtp_testDogtagInfoInt64
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  755. DumpLoadingMessages
  756. dumpnt
  757. dumpss
  758. dump_action_maps
  759. dump_maps
  760. dump_stats
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  1055. e_Sleep "0"
  1056. e_SplitScreenTest "0"
  1057. e_SQTestBegin "0"
  1058. e_SQTestCount "0"
  1059. e_SQTestDelay "5"
  1060. e_SQTestDistance "80"
  1061. e_SQTestExitOnFinish "0"
  1062. e_SQTestMip "1"
  1063. e_SQTestMoveSpeed "10"
  1064. e_SQTestTextureName "strfrn_advrt_boards_screen"
  1065. e_StatObjBufferRenderTasks "0"
  1066. e_StatObjMerge "1"
  1067. e_StatObjMergeMaxTrisPerDrawCall "500"
  1068. e_StatObjMergeUseThread "1"
  1069. e_StatObjPreload "1"
  1070. e_StatObjTestOBB "0"
  1071. e_StatObjValidate "1"
  1072. e_StreamAutoMipFactorMax "1"
  1073. e_StreamAutoMipFactorMaxDVD "0.5"
  1074. e_StreamAutoMipFactorMin "0.5"
  1075. e_StreamAutoMipFactorSpeedThreshold "0"
  1076. e_StreamCgf "0"
  1077. e_StreamCgfDebug "0"
  1078. e_StreamCgfDebugFilter
  1079. e_StreamCgfDebugHeatMap "0"
  1080. e_StreamCgfDebugMinObjSize "100"
  1081. e_StreamCgfFastUpdateMaxDistance "16"
  1082. e_StreamCgfGridUpdateDistance "0"
  1083. e_StreamCgfMaxTasksInProgress "32"
  1084. e_StreamCgfPoolSize "28"
  1085. e_StreamCgfUpdatePerNodeDistance "1"
  1086. e_StreamCgfVisObjPriority "0.5"
  1087. e_StreamPredictionAhead "0.5"
  1088. e_StreamPredictionAheadDebug "0"
  1089. e_StreamPredictionDistanceFar "16"
  1090. e_StreamPredictionDistanceNear "0"
  1091. e_StreamPredictionMaxVisAreaRecursion "9"
  1092. e_StreamPredictionMinFarZoneDistance "16"
  1093. e_StreamPredictionMinReportDistance "0.75"
  1094. e_StreamPredictionTexelDensity "1"
  1095. e_StreamPredictionUpdateTimeSlice "0.4"
  1096. e_StreamSaveStartupResultsIntoXML "0"
  1097. e_Sun "1"
  1098. e_SunAngleSnapDot "0.999999"
  1099. e_SunAngleSnapSec "0.1"
  1100. e_SunClipPlaneRange "256"
  1101. e_Terrain "1"
  1102. e_TerrainAo "0"
  1103. e_TerrainBBoxes "0"
  1104. e_TerrainDeformations "0"
  1105. e_TerrainDetailMaterials "1"
  1106. e_TerrainDetailMaterialsDebug "0"
  1107. e_TerrainDetailMaterialsViewDistXY "2048"
  1108. e_TerrainDetailMaterialsViewDistZ "128"
  1109. e_TerrainDrawThisSectorOnly "0"
  1110. e_TerrainLodRatio "1"
  1111. e_TerrainLodRatioHolesMin "2"
  1112. e_TerrainLog "0"
  1113. e_TerrainNormalMap "0"
  1114. e_TerrainOcclusionCulling "1"
  1115. e_TerrainOcclusionCullingDebug "0"
  1116. e_TerrainOcclusionCullingMaxDist "130"
  1117. e_TerrainOcclusionCullingMaxSteps "50"
  1118. e_TerrainOcclusionCullingPrecision "0.25"
  1119. e_TerrainOcclusionCullingPrecisionDistRatio "3"
  1120. e_TerrainOcclusionCullingStepSize "4"
  1121. e_TerrainOcclusionCullingStepSizeDelta "1.05"
  1122. e_TerrainOcclusionCullingVersion "1"
  1123. e_TerrainTextureDebug "0"
  1124. e_TerrainTextureLodRatio "1"
  1125. e_TerrainTextureStreamingDebug "0"
  1126. e_TerrainTextureStreamingPoolItemsNum "64"
  1127. e_texeldensity "0"
  1128. e_TimeOfDay "0"
  1129. e_TimeOfDayDebug "0"
  1130. e_TimeOfDaySpeed "0"
  1131. e_Vegetation "1"
  1132. e_VegetationAlignToTerrainAmount "1"
  1133. e_VegetationAlphaBlend "1"
  1134. e_VegetationBending "1"
  1135. e_VegetationBoneInfo "0"
  1136. e_VegetationMinSize "0.5"
  1137. e_VegetationSphericalSkinning "1"
  1138. e_VegetationSprites "0"
  1139. e_VegetationSpritesBatching "0"
  1140. e_VegetationSpritesDistanceCustomRatioMin "0.6"
  1141. e_VegetationSpritesDistanceRatio "1"
  1142. e_VegetationSpritesMinDistance "8"
  1143. e_VegetationUseTerrainColor "1"
  1144. e_ViewDistCompMaxSize "64"
  1145. e_ViewDistMin "10"
  1146. e_ViewDistRatio "25"
  1147. e_ViewDistRatioCustom "60"
  1148. e_ViewDistRatioDetail "19"
  1149. e_ViewDistRatioLights "25"
  1150. e_ViewDistRatioPortals "60"
  1151. e_ViewDistRatioVegetation "21"
  1152. e_VolObjShadowStrength "0.4"
  1153. e_Voxel "1"
  1154. e_VoxelAoRadius "6"
  1155. e_VoxelAoScale "8"
  1156. e_VoxelDebug "0"
  1157. e_VoxelGenerate "0"
  1158. e_VoxelLodsNum "2"
  1159. e_VoxelUpdatePhysics "1"
  1160. e_VoxTer "0"
  1161. e_VoxTerActivateAll "0"
  1162. e_VoxTerAddBrushes "1"
  1163. e_VoxTerAsyncPhysicalization "1"
  1164. e_VoxTerBorderLodPlus "2"
  1165. e_VoxTerDebug "0"
  1166. e_VoxTerDebugAreaSizeMax "128"
  1167. e_VoxTerDebugAreaSizeRatio "160"
  1168. e_VoxTerDebugBuildLeafs "0"
  1169. e_VoxTerDebugLodRatio "35"
  1170. e_VoxTerDebugNodesGenDepth "3"
  1171. e_VoxTerDebugX "0"
  1172. e_VoxTerDebugY "0"
  1173. e_VoxTerDiskUsageDebug "0"
  1174. e_VoxTerExportObjects "0"
  1175. e_VoxTerHeightmapEditing "0"
  1176. e_VoxTerHeightmapEditingCustomLayerInfo "0"
  1177. e_VoxTerHideIntegrated "0"
  1178. e_VoxTerInGameTextureStreaming "1"
  1179. e_VoxTerIntegrateBoxes "0"
  1180. e_VoxTerIntegrateVegetations "0"
  1181. e_VoxTerLog "1"
  1182. e_VoxTerMaxMeshBuildDepth "5"
  1183. e_VoxTerMaxMeshBuildDepthLimit "5"
  1184. e_VoxTerMaxMeshesInMem "2000"
  1185. e_VoxTerMaxMeshLods "9"
  1186. e_VoxTerMemoryUsageDebug "0"
  1187. e_VoxTerMemWarning "10"
  1188. e_VoxTerMeshSize "2"
  1189. e_VoxTerMeshUsageDebug "0"
  1190. e_VoxTerMixMask "0"
  1191. e_VoxTerOnTheFlyIntegration "0"
  1192. e_VoxTerOptimizeLods "0"
  1193. e_VoxTerOverlayBlend "0"
  1194. e_VoxTerPaintSleep "10"
  1195. e_VoxTerPlanarProjection "0"
  1196. e_VoxTerRelaxation "0"
  1197. e_VoxTerRoadsCheck "1"
  1198. e_VoxTerRoadsCullDist "4"
  1199. e_VoxTerShadows "1"
  1200. e_VoxTerShapeCheck "0"
  1201. e_VoxTerTexBuildOnCPU "0"
  1202. e_VoxTerTexBuildsPerFrame "256"
  1203. e_VoxTerTexDebug "0"
  1204. e_VoxTerTexFormat "22"
  1205. e_VoxTerTexPoolSizeForEditor "128"
  1206. e_VoxTerTexRangeScale "1"
  1207. e_VoxTerTexRebuildEveryFrame "0"
  1208. e_VoxTerTexResBumpDownscale "1"
  1209. e_VoxTerTexResExportDownscale "1"
  1210. e_VoxTerTexResFinal "256"
  1211. e_VoxTerTexResInternal "256"
  1212. e_VoxTerTexTiling "1"
  1213. e_VoxTerTexUsageDebug "0"
  1214. e_VoxTerThreads "1"
  1215. e_VoxTerTraceMessages "0"
  1216. e_VoxTerUpdateTextures "0"
  1217. e_VoxTerVegetationEx "0"
  1218. e_VoxTerViewDistRatio "0.5"
  1219. e_VoxTerViewDistRatioMeshActivate "0.5"
  1220. e_VoxTerViewDistRatioPrediction "1"
  1221. e_WaterOcean "2"
  1222. e_WaterOceanBottom "1"
  1223. e_WaterOceanFFT "0"
  1224. e_WaterTesselationAmount "6"
  1225. e_WaterTesselationAmountX "10"
  1226. e_WaterTesselationAmountY "10"
  1227. e_WaterTesselationSwathWidth "10"
  1228. e_WaterVolumes "1"
  1229. e_WaterWaves "0"
  1230. e_WaterWavesTesselationAmount "5"
  1231. e_Wind "1"
  1232. e_WindAreas "1"
  1233. e_WorldSegmentationTest "0"
  1234. fea_debug "0"
  1235. ffs_debug "0"
  1236. ffs_PlayEffect
  1237. ffs_Reload
  1238. ffs_StopAllEffects
  1239. fg_abortOnLoadError "1"
  1240. fg_default_preset "defaultMale"
  1241. fg_iDebugNextStep "0"
  1242. fg_iEnableFlowgraphNodeDebugging "0"
  1243. fg_InspectAction
  1244. fg_InspectEntity
  1245. fg_Inspector
  1246. fg_inspectorLog "0"
  1247. fg_noDebugText "0"
  1248. fg_profile "0"
  1249. fg_SystemEnable "1"
  1250. FlyCamPlay
  1251. FlyCamSetPoint
  1252. FreeCamDisable
  1253. FreeCamEnable
  1254. FreeCamLockCamera
  1255. FreeCamUnlockCamera
  1256. ft_debug_ccoverage "0"
  1257. ft_debug_ccoverage_filter_maxcount "0"
  1258. ft_debug_ccoverage_filter_mincount "0"
  1259. ft_debug_ccoverage_maxlines "10"
  1260. ft_debug_ccoverage_rate "0.05"
  1261. ft_debug_checkpoint_search
  1262. ft_load
  1263. ft_map_forceRun
  1264. ft_map_runAll
  1265. ft_reload
  1266. ft_runAll
  1267. ft_saveScreenshotWhenFail "0"
  1268. ft_startTest
  1269. gamedata_playback
  1270. gamedata_record
  1271. gamedata_stop_record_or_playback
  1272. gamespy_accept_friend_request
  1273. gamespy_accept_invite
  1274. gamespy_block_profile_id
  1275. gamespy_find_user
  1276. gamespy_get_name
  1277. gamespy_get_profile_id
  1278. gamespy_is_profile_id_blocked
  1279. gamespy_is_user_friend
  1280. gamespy_list_friends
  1281. gamespy_log_friend_events
  1282. gamespy_log_invites
  1283. gamespy_revoke_friend_status
  1284. gamespy_search_ping_retry "1000"
  1285. gamespy_search_ping_timeout "10000"
  1286. gamespy_send_friend_request
  1287. gamespy_send_invite
  1288. gamespy_unblock_profile_id
  1289. giveAchievement
  1290. gl_advancePlaylist
  1291. gl_allowEnsureBestHostCalls "1"
  1292. gl_allowLobbyMerging "1"
  1293. gl_checkDLCBeforeStartTime "20"
  1294. gl_debug "0"
  1295. gl_debugBadServersList "0"
  1296. gl_debugBadServersTestPerc "50"
  1297. gl_debugForceLobbyMigrations "0"
  1298. gl_debugForceLobbyMigrationsTimer "12.5"
  1299. gl_debugLobbyBreaksGeneral "0"
  1300. gl_debugLobbyBreaksHMHints "0"
  1301. gl_debugLobbyBreaksHMShard "0"
  1302. gl_debugLobbyBreaksHMTasks "0"
  1303. gl_debugLobbyHMAttempts "0"
  1304. gl_debugLobbyHMTerminations "0"
  1305. gl_debugLobbyRejoin "0"
  1306. gl_debugLobbyRejoinRandomTimer "2"
  1307. gl_debugLobbyRejoinTimer "25"
  1308. gl_dummyUserlist "0"
  1309. gl_dummyUserlistNumTeams "3"
  1310. gl_enableOfflineCountdown "0"
  1311. gl_enableOfflinePlaylistVoting "0"
  1312. gl_enablePlaylistVoting "1"
  1313. gl_experimentalPlaylistRotationAdvance "1"
  1314. gl_findGameTimeoutBase "3"
  1315. gl_findGameTimeoutPerPlayer "5"
  1316. gl_findGameTimeoutRandomRange "5"
  1317. gl_GameRules
  1318. gl_gameTimeRemainingRestrictLoad "30"
  1319. gl_ignoreBadServers "0"
  1320. gl_initialTime "10"
  1321. gl_leaveGameTimeout "10"
  1322. gl_lobbyForceShowTeams "0"
  1323. gl_Map
  1324. gl_maxSessionNameTimeWithoutConnection "5"
  1325. gl_minPlaylistSizeToEnableVoting "2"
  1326. gl_say
  1327. gl_skillChangeUpdateDelayTime "3"
  1328. gl_skip "0"
  1329. gl_skipPreSearch "0"
  1330. gl_slotReservationTimeout "5"
  1331. gl_StartGame
  1332. gl_teamsay
  1333. gl_time "45"
  1334. gl_timeTillEndOfGameForNoMatchMaking "120"
  1335. gl_voip_debug "0"
  1336. gl_Vote
  1337. gl_voteDebug "0"
  1338. gl_votingCloseTimeBeforeStart "5"
  1339. goto
  1340. gotoe
  1341. gpu_particle_physics "0"
  1342. gt_AddToDebugList
  1343. gt_RemoveFromDebugList
  1344. gt_show "0"
  1345. g_actorViewDistRatio "255"
  1346. g_ageLimit "15"
  1347. g_aimdebug "0"
  1348. g_alienPhysicsAnimRatio "0"
  1349. g_allowCustomLoadouts "1"
  1350. g_allowDisconnectIfUpdateFails
  1351. g_allowExplosives "1"
  1352. g_allowFatalityBonus "1"
  1353. g_allowSaveLoadInEditor "0"
  1354. g_allowSuitPerks "1"
  1355. g_allowTeamPerks "1"
  1356. g_animateCameraOrientation "0"
  1357. g_animatorDebug "0"
  1358. g_assertWhenVisTableNotUpdatedForNumFrames "255"
  1359. g_autoAimManagerDebug "0"
  1360. g_autoAssignTeams "1"
  1361. g_autoReviveTime "7"
  1362. g_avmine_limit "3"
  1363. g_battleDust_debug "0"
  1364. g_battleDust_effect "misc.battledust.light"
  1365. g_battleDust_enable "0"
  1366. g_battleDust_reload
  1367. g_blinding_flashbangRecoveryDelayFrac "0.29"
  1368. g_blinding_timeBetweenFlashbangAndKill "5"
  1369. g_blood "1"
  1370. g_bodyDamage_log "0"
  1371. g_bodyDamage_reload
  1372. g_bodyDestruction_debug "0"
  1373. g_bodyDestruction_debugFilter
  1374. g_bodyDestruction_reload
  1375. g_breakageFadeDelay "6"
  1376. g_breakageFadeTime "6"
  1377. g_breakagelog "0"
  1378. g_breakageMinAxisInertia "1"
  1379. g_breakageNoDebrisCollisions "0"
  1380. g_breakageTreeDec "0"
  1381. g_breakageTreeInc "0"
  1382. g_breakageTreeIncGlass "0"
  1383. g_breakageTreeMax "0"
  1384. g_breakage_debug "0"
  1385. g_breakage_mem_limit "0"
  1386. g_breakage_particles_limit "80"
  1387. g_breakImpulseScale "1"
  1388. g_breaktimeoutframes "140"
  1389. g_buddyMessagesIngame "1"
  1390. g_bulletPenetrationDebug "0"
  1391. g_bulletPenetrationDebugTimeout "8"
  1392. g_bulletPenetrationEnable "1"
  1393. g_callEnsureBestHost
  1394. g_CarryObjective_watchLvl "0"
  1395. g_charactersDbaManagementDebug "0"
  1396. g_charactersDbaManagementEnable "1"
  1397. g_claymore_limit "3"
  1398. g_cloakBlendSpeedScale "1"
  1399. g_cloakRefractionScale "1"
  1400. g_CombiCaptureObjective_watchLvl "0"
  1401. g_CombiCaptureObjective_watchTerminalSignalPlayers "0"
  1402. g_combinedFire_maxTimeBetweenWeapons "7"
  1403. g_corpseManager_hologramToCorpseRatio "2"
  1404. g_corpseManager_maxNum "6"
  1405. g_corpseManager_thermalHeatFadeDuration "20"
  1406. g_corpseManager_thermalHeatMinValue "0.22"
  1407. g_corpseMinDistance "20"
  1408. g_corpseMinTime "8"
  1409. g_corpsePollTime "1"
  1410. g_corpseUnseenTime "2"
  1411. g_craigNetworkDebugLevel "0"
  1412. g_CTFScoreElement_watchLvl "0"
  1413. g_data_centre_config "dallas"
  1414. g_deathCam "1"
  1415. g_deathCamSP.dofDistanceSpeed "75"
  1416. g_deathCamSP.dofRange "20"
  1417. g_deathCamSP.dofRangeNoKiller "5"
  1418. g_deathCamSP.dofRangeSpeed "10"
  1419. g_deathCamSP.dof_enable "1"
  1420. g_deathCamSP.enable "1"
  1421. g_deathCamSP.updateFrequency "0.1"
  1422. g_deathReloadDelay "10"
  1423. g_debugaimlook "0"
  1424. g_debugCollectableEnergyPoints "0"
  1425. g_debugCollisionDamage "0"
  1426. g_debugDirectMPMenu "0"
  1427. g_DebugDrawPhysicsAccess "0"
  1428. g_debugFakeHits "0"
  1429. g_debugHardwareMouse "0"
  1430. g_debugHitReacts "0"
  1431. g_debugHits "0"
  1432. g_debugLongTermAwardDays "182"
  1433. g_debugMines "0"
  1434. g_debugNetPlayerInput "0"
  1435. g_debugOffsetCamera "0"
  1436. g_debugSaveLoadMemory "0"
  1437. g_debugSpawnPointsRegistration "0"
  1438. g_debug_entity_clustering "0"
  1439. g_debug_entity_clustering_radius "10"
  1440. g_debug_fscommand "0"
  1441. g_debug_spawning_visually "0"
  1442. g_debug_spawn_mode "2"
  1443. g_debug_stats "0"
  1444. g_dedicatedClientInput_commitSuicide "0"
  1445. g_dedicatedClientInput_showDebugText "0"
  1446. g_defaultItemRespawnTimer "5"
  1447. g_deferredviewsystemupdate "0"
  1448. g_defiant_lowHealthFraction "0.25"
  1449. g_defiant_timeAtLowHealth "1"
  1450. g_delayQuitTime "5"
  1451. g_demiGodRevivesAtCheckpoint "1"
  1452. g_detachCamera "0"
  1453. g_detachedCameraDebug "0"
  1454. g_detachedCameraMoveSpeed "6"
  1455. g_detachedCameraRotateSpeed "1.5"
  1456. g_detachedCameraTurboBoost "4"
  1457. g_difficultyHintSystem "2"
  1458. g_difficultyLevel "2"
  1459. g_difficultyLevelLowestPlayed "2"
  1460. g_difficultyRadius "300"
  1461. g_difficultyRadiusThreshold "5"
  1462. g_difficultySaveThreshold "5"
  1463. g_DisableCollisionDamage "0"
  1464. g_DisableScoring "0"
  1465. g_disable_OpponentsDisconnectedGameEnd "0"
  1466. g_displayCheckpointName "0"
  1467. g_displayDbgText_actorState "0"
  1468. g_displayDbgText_hud "0"
  1469. g_displayDbgText_perk "0"
  1470. g_displayDbgText_plugins "0"
  1471. g_displayDbgText_pmv "0"
  1472. g_displayDbgText_psGuns "0"
  1473. g_displayDbgText_silhouettes "0"
  1474. g_displayIgnoreList "1"
  1475. g_displayPlayerDamageTaken "0"
  1476. g_distanceForceNoIk "35"
  1477. g_distanceForceNoLegRaycasts "5"
  1478. g_dlcPurchaseOverwrite "0"
  1479. g_droppedItemVanishTimer "45"
  1480. g_dummyPlayersFire "0"
  1481. g_dummyPlayersJump "0.5"
  1482. g_dummyPlayersMove "0"
  1483. g_dump_stats
  1484. g_EAWhiteBuild "0"
  1485. g_ec_enable "1"
  1486. g_ec_extent "2"
  1487. g_ec_radiusScale "2"
  1488. g_ec_removeThreshold "20"
  1489. g_ec_volume "0.75"
  1490. g_enableActorLuaCache "1"
  1491. g_EnableDevMenuOptions "0"
  1492. g_enableFriendlyAIHits "0"
  1493. g_enableFriendlyFallAndPlay "0"
  1494. g_enableFriendlyPlayerHits "1"
  1495. g_enableInitialLoadoutScreen "1"
  1496. g_enableInitialLoginScreen "1"
  1497. g_enableitems "1"
  1498. g_enableLanguageSelectionMenu "1"
  1499. g_enableloadingscreen "0"
  1500. g_EnableLoadSave "1"
  1501. g_enablePoolCache "1"
  1502. g_enableSlimCheckpoints "0"
  1503. g_energy_scale_income "1"
  1504. g_energy_scale_price "0"
  1505. g_EPD "0"
  1506. g_explosion_materialFX_raycastLength "1"
  1507. g_fallAndPlayThreshold "50"
  1508. g_fillReservationSlots
  1509. g_flashBangFriends "0"
  1510. g_flashBangMinFOVMultiplier "0.75"
  1511. g_flashBangMinSpeedMultiplier "0.2"
  1512. g_flashBangNotInFOVRadiusFraction "0.66"
  1513. g_flashBangSelf "1"
  1514. g_flashBangSpeedMultiplierFallOffEase "5"
  1515. g_flashrenderingduringloading "0"
  1516. g_flushed_minDistanceActorTravelledSquared "25"
  1517. g_flushed_timeBetweenGrenadeBounceAndSkillKill "4"
  1518. g_flyCamLoop "0"
  1519. g_footstepSoundMaxDistanceSq "900"
  1520. g_FootstepSoundsDebug "0"
  1521. g_FootstepSoundsFollowEntity "1"
  1522. g_forcedReviveTime "14"
  1523. g_forceFastUpdate "0"
  1524. g_forceItemRespawnTimer "0"
  1525. g_forceNetLimbo "0"
  1526. g_forceWeapon "-1"
  1527. g_fovToRotationSpeedInfluence "0"
  1528. g_fpDbaManagementDebug "0"
  1529. g_fpDbaManagementEnable "0"
  1530. g_fraglead "1"
  1531. g_fraglimit "0"
  1532. g_friendlyfireratio "0"
  1533. g_friendlyLowerItemMaxDistance "10"
  1534. g_frontEndRequiredEPD "3"
  1535. g_gameFXSystemDebug "0"
  1536. g_gameIntersectionTestQuota "6"
  1537. g_gameplayAnalyst "0"
  1538. g_gameRayCastQuota "16"
  1539. g_gameRules_minPlayerWarningTimerLength "15000"
  1540. g_gameRules_postGame_HUDMessageTime "3"
  1541. g_gameRules_postGame_ScoreboardTime "4"
  1542. g_gameRules_postGame_Top3Time "4"
  1543. g_gameRules_skipStartTimer "0"
  1544. g_gameRules_startTimerLength "15"
  1545. g_gameRules_startTimerMinPlayers "2"
  1546. g_gameRules_startTimerMinPlayersPerTeam "1"
  1547. g_gameRules_startTimerOverrideWait "30"
  1548. g_gameRules_startTimerPlayersRatio "0.5"
  1549. g_gamespy_email
  1550. g_gamespy_loginUI "1"
  1551. g_gamespy_password
  1552. g_gamespy_unique_nick
  1553. g_generateAnimPairFile
  1554. g_giveCollectableEnergyPoints
  1555. g_glassAutoShatter "0"
  1556. g_glassAutoShatterMinArea "0.5"
  1557. g_glassAutoShatterOnExplosions "0"
  1558. g_glassForceTimeout "0"
  1559. g_glassForceTimeoutSpread "0"
  1560. g_glassMaxPanesToBreakPerFrame "0"
  1561. g_glassNoDecals "0"
  1562. g_godMode "0"
  1563. g_gotYourBackKill_FOVRange "45"
  1564. g_gotYourBackKill_targetDistFromFriendly "5"
  1565. g_grabLog "0"
  1566. g_groundAlignAll "1"
  1567. g_groundeffectsdebug "0"
  1568. g_guardian_maxTimeSinceLastDamage "1"
  1569. g_hasWindowFocus "1"
  1570. g_hideArms "0"
  1571. g_hitDeathReactions_debug "0"
  1572. g_hitDeathReactions_disableRagdoll "0"
  1573. g_hitDeathReactions_disable_ai "1"
  1574. g_hitDeathReactions_dumpAssetUsage
  1575. g_hitDeathReactions_enable "1"
  1576. g_hitDeathReactions_logReactionAnimsOnLoading "0"
  1577. g_hitDeathReactions_reload
  1578. g_hitDeathReactions_streaming "2"
  1579. g_hitDeathReactions_useLuaDefaultFunctions "0"
  1580. g_holdObjectiveDebug "0"
  1581. g_HoldObjective_secondsBeforeStartForSpawn "8"
  1582. g_hologram_initialNoMovementCheckTime "0.2"
  1583. g_hologram_maxBlockedTime "0.2"
  1584. g_hologram_maxNumber "10"
  1585. g_hologram_negligibleMovementSqrd "0.001"
  1586. g_hologram_spawnOffsetDist "1.5"
  1587. g_hologram_spawnRayHeight "2"
  1588. g_hostMigrationEnsureBestHostDelayTime "10"
  1589. g_hostMigrationResumeTime "3"
  1590. g_hostMigrationServerDelay "0"
  1591. g_hostMigrationUseAutoLobbyMigrateInPrivateGames "0"
  1592. g_idleKickTime "120"
  1593. g_ignoreDLCRequirements "0"
  1594. g_immersive "1"
  1595. g_impulseHandler_reload
  1596. g_infiniteAmmo "0"
  1597. g_infiniteSuitEnergy "0"
  1598. g_instantKillDamageThreshold "-1"
  1599. g_intervention_timeBetweenZoomedAndKill "1"
  1600. g_inventoryExplosivesCapacity "6"
  1601. g_inventoryGrenadesCapacity "3"
  1602. g_inventoryNoLimits "0"
  1603. g_inventoryWeaponCapacity "2"
  1604. g_joint_breaking "1"
  1605. g_KingOfTheHillObjective_watchLvl "0"
  1606. g_landingBobLandTimeFactor "0.1"
  1607. g_landingBobTimeFactor "0.2"
  1608. g_language "english"
  1609. g_levelfadein_levelload "4"
  1610. g_levelfadein_quickload "2"
  1611. g_loadMod
  1612. g_loadoutServerControlled "0"
  1613. g_loadoutUsePerkTiers "0"
  1614. g_loadPlayerModelOnLoad "1"
  1615. g_loadSave
  1616. g_localPacketRate "50"
  1617. g_LogDamage "0"
  1618. g_logPrimaryRound "1"
  1619. g_logSuitActions "0"
  1620. g_logSuitArmourDamageAbsorption "0"
  1621. g_logSuitEnergyNetworking "0"
  1622. g_MatchmakingBlock "0"
  1623. g_MatchmakingVersion "5620"
  1624. g_maxHealthMultiplier "1"
  1625. g_maximumDamage "-1"
  1626. g_mechanismMgrLog "0"
  1627. g_mechanismMgrWatch "0"
  1628. g_messageOfTheDay
  1629. g_minplayerlimit "6"
  1630. g_minteamlimit "1"
  1631. g_modevarivar_disableKillCam "0"
  1632. g_modevarivar_disableNanosuit "0"
  1633. g_modevarivar_disableSpectatorCam "0"
  1634. g_modevarivar_proHealth_frac "0.75"
  1635. g_modevarivar_proHud "0"
  1636. g_moveDetachedCamera "0"
  1637. g_movementTransitions_debug "0"
  1638. g_movementTransitions_enable "1"
  1639. g_movementTransitions_log "0"
  1640. g_movementTransitions_reload
  1641. g_mpAllSeeingRadar "0"
  1642. g_mpAllSeeingRadarSv "0"
  1643. g_MPCoverAndLean "0"
  1644. g_mpCullShootProbablyHits "1"
  1645. g_mpDisableRadar "0"
  1646. g_mpHeadshotsOnly "0"
  1647. g_mpKickableCars "1"
  1648. g_MPLedgeGrabbing "1"
  1649. g_mpLoaderScreenMaxTime "25"
  1650. g_mpLoaderScreenMaxTimeSoftLimit "15"
  1651. g_mpNoEnemiesOnRadar "0"
  1652. g_mpRegenerationRate "0"
  1653. g_mp_as_DefendersMaxHealth "180"
  1654. g_multikillTimeBetweenKills "5"
  1655. g_multiplayerDefault "1"
  1656. g_multiplayerEnableVehicles "1"
  1657. g_multiplayerModeOnly "0"
  1658. g_muzzleFlashCull "1"
  1659. g_muzzleFlashCullDistance "30000"
  1660. g_n.o.o.b_h.u.n.t.e.r.s.o.r.g
  1661. g_nanoGlassPostEffect "1"
  1662. g_nanoSuitDisableSprintDamageTaken "20"
  1663. g_nanoSuitDisableSprintTime "0.5"
  1664. g_nanoSuitEnableSuitShapeDeformation "1"
  1665. g_nanoSuitMenuToggleTime "0"
  1666. g_neverFlagging_maxMatchTimeRemaining "10"
  1667. g_nextlevel
  1668. g_no_breaking_by_objects "0"
  1669. g_no_secondary_breaking "0"
  1670. g_numLives "3"
  1671. g_objectivesTimeScale "1"
  1672. g_officialServer "0"
  1673. g_persistantStats_gamesCompletedFractionNeeded "0.5"
  1674. g_playerEnableDedicatedInput "1"
  1675. g_playerFallAndPlay "0"
  1676. g_playerInteractorRadius "1.8"
  1677. g_playerLodRatio "80"
  1678. g_playerLowHealthThreshold "20"
  1679. g_playerMidHealthThreshold "60"
  1680. g_playersWithDisabledDedicatedInputCrouch "0"
  1681. g_playerUsesDedicatedInput "0"
  1682. g_post3DRendererDebug "0"
  1683. g_post3DRendererDebugGridSegmentCount "10"
  1684. g_postEffect.FilterGrain_Amount "0"
  1685. g_postEffect.FilterRadialBlurring_Amount "0"
  1686. g_postEffect.FilterRadialBlurring_Radius "1"
  1687. g_postEffect.FilterRadialBlurring_ScreenPosX "0.5"
  1688. g_postEffect.FilterRadialBlurring_ScreenPosY "0.5"
  1689. g_postEffect.Global_User_Brightness "1"
  1690. g_postEffect.Global_User_ColorC "0"
  1691. g_postEffect.Global_User_ColorHue "0"
  1692. g_postEffect.Global_User_ColorK "0"
  1693. g_postEffect.Global_User_ColorM "0"
  1694. g_postEffect.Global_User_ColorY "0"
  1695. g_postEffect.Global_User_Contrast "1"
  1696. g_postEffect.Global_User_Saturation "1"
  1697. g_postEffect.HUD3D_FOV "0"
  1698. g_postEffect.HUD3D_Interference "0"
  1699. g_pp_scale_income "1"
  1700. g_pp_scale_price "1"
  1701. g_preroundtime "8"
  1702. g_presaleUnlock "0"
  1703. g_presaleURL "http://crytek.com"
  1704. g_procedural_breaking "1"
  1705. g_ProcessOnlineCallbacks "1"
  1706. g_ProjectilePathDebugGfx "0"
  1707. g_PSTutorial_Enabled "1"
  1708. g_punishFriendlyDeaths "1"
  1709. g_radialBlur "1"
  1710. g_rejectEffectCullDistance "625"
  1711. g_rejectEffectVisibilityCull "1"
  1712. g_reloadActionMaps
  1713. g_reloadGameRules
  1714. g_requestPickupDelay "1"
  1715. g_resetActionmapOnStart "0"
  1716. g_revivetime "7"
  1717. g_roundlimit "30"
  1718. g_roundScoreboardTime "7"
  1719. g_roundStartTime "10"
  1720. g_roundtime "2.5"
  1721. g_saveLoadBasicEntityOptimization "1"
  1722. g_saveLoadDumpEntity
  1723. g_saveLoadUseExportedEntityList "1"
  1724. g_scoreLimit "3"
  1725. g_scoreLimitOverride "0"
  1726. g_serverImageUrl
  1727. g_setActorModelFromLua "0"
  1728. g_setcontrollerlayout
  1729. g_setlevelstat
  1730. g_showIdleStats "0"
  1731. g_showShadowChar "0"
  1732. g_showUpdateState "0"
  1733. g_SimpleEntityBasedObjective_watchLvl "0"
  1734. g_skipAfterLoadingScreen "0"
  1735. g_skipIntro "0"
  1736. g_spawndeathdist "20"
  1737. g_spawn_conflict_clustering_radius "7"
  1738. g_spawn_ctfFlagAvoidDist "30"
  1739. g_spawn_enemyDistLevelSizeDivider "6"
  1740. g_spawn_explosiveSafeDist "7"
  1741. g_spawn_lastKillerDist "30"
  1742. g_spawn_lastSpawnDist "10"
  1743. g_spawn_recentSpawnTimer "2.5"
  1744. g_spawn_timeToRetrySpawnRequest "0.4"
  1745. g_spawn_vistable_maxDistToAltSpawnEntity "4"
  1746. g_spawn_vistable_numAreaTestsPerFrame "20"
  1747. g_spawn_vistable_numLineTestsPerFrame "3"
  1748. g_spawn_vistable_show "0"
  1749. g_spectacularKill.debug "0"
  1750. g_spectacularKill.maxDistanceError "2"
  1751. g_spectacularKill.maxHeightBetweenActors "0.2"
  1752. g_spectacularKill.minKillerToTargetDotProduct "0"
  1753. g_spectacularKill.minTimeBetweenKills "1"
  1754. g_spectacularKill.minTimeBetweenSameKills "10"
  1755. g_spectacularKill.sqMaxDistanceFromPlayer "900"
  1756. g_spectacularKill_reload
  1757. g_spectate_cctv_RotScale "5"
  1758. g_spectate_Debug "0"
  1759. g_spectate_DisableCCTV "0"
  1760. g_spectate_DisableDead "0"
  1761. g_spectate_DisableFollow "0"
  1762. g_spectate_DisableFree "1"
  1763. g_spectate_DisableManual "1"
  1764. g_spectate_DisableSpawnOptOut "1"
  1765. g_spectate_TeamOnly "1"
  1766. g_spectatorcollisions "1"
  1767. g_stanceTransitionSpeed "15"
  1768. g_STAPCameraAnimation "1"
  1769. g_stapEnable "1"
  1770. g_stapLayer "5"
  1771. g_startFirstTime "1"
  1772. g_statisticsMode "2"
  1773. g_stereoIronsightEyeDistance "0.0064"
  1774. g_stereoIronsightWeaponDistance "0.375"
  1775. g_suddendeathtime "30"
  1776. g_SuitModeSlowMotionRatio "1"
  1777. g_SurvivorOneVictoryConditions_watchLvl "0"
  1778. g_syncClassRegistry "0"
  1779. g_teamDifferentiation "1"
  1780. g_teamlock "2"
  1781. g_telemetryConfig "MP"
  1782. g_telemetryDisplaySessionId "0"
  1783. g_telemetryEnabledSP "0"
  1784. g_telemetryEntityClassesToExport
  1785. g_telemetrySampleRateBandwidth "3"
  1786. g_telemetrySampleRateMemory "2"
  1787. g_telemetrySampleRatePerformance "1"
  1788. g_telemetrySampleRateSound "-1"
  1789. g_telemetry_compression_level "2"
  1790. g_telemetry_compression_mem_level "3"
  1791. g_telemetry_compression_window_bits "24"
  1792. g_telemetry_compress_gamelog "1"
  1793. g_telemetry_drawcall_budget "2000"
  1794. g_telemetry_enabled "1"
  1795. g_telemetry_gameplay_copy_to_global_heap "1"
  1796. g_telemetry_gameplay_enabled "1"
  1797. g_telemetry_gameplay_gzip "1"
  1798. g_telemetry_gameplay_save_to_disk "1"
  1799. g_telemetry_logging "0"
  1800. g_telemetry_memory_display "0"
  1801. g_telemetry_memory_size_mp "1048576"
  1802. g_telemetry_memory_size_sp "0"
  1803. g_telemetry_mp_upload_delay "5"
  1804. g_telemetry_onlyInGame "1"
  1805. g_telemetry_port "80"
  1806. g_telemetry_serialize_method "1"
  1807. g_telemetry_server "lb.crysis2.ea.com"
  1808. g_telemetry_serverPath "/mycrysislite_dev/telemetry"
  1809. g_telemetry_serverPathSP "/~steven/telemetry"
  1810. g_telemetry_transaction_recording "0"
  1811. g_telemetry_upload_errorlogs "1"
  1812. g_telemetry_upload_gamelogs "2"
  1813. g_telemetry_xp_event_send_interval "1"
  1814. g_tentacle_joint_limit "-1"
  1815. g_testMuteTeam
  1816. g_testTeamBalancing
  1817. g_thermalVisionDebug "0"
  1818. g_timelimit "60"
  1819. g_timelimitextratime "0"
  1820. g_tk_punish "1"
  1821. g_tk_punish_limit "5"
  1822. g_tpdeathcam_camCollisionRadius "0.2"
  1823. g_tpdeathcam_camDistFromPlayer "2.2"
  1824. g_tpdeathcam_camHeightTweak "-0.02"
  1825. g_tpdeathcam_collisionEpsilon "0.001"
  1826. g_tpdeathcam_dbg_alwaysOn "0"
  1827. g_tpdeathcam_dbg_gfxTimeout "0"
  1828. g_tpdeathcam_directionalFocusGroundTestLen "0.5"
  1829. g_tpdeathcam_lookDistWhenNoKiller "10"
  1830. g_tpdeathcam_maxBumpCamUpOnCollide "2"
  1831. g_tpdeathcam_testLenIncreaseRestriction "0.3"
  1832. g_tpdeathcam_zVerticalLimit "0.983"
  1833. g_translationPinningEnable "1"
  1834. g_tree_cut_reuse_dist "0.35"
  1835. g_trooperBankingMultiplier "1"
  1836. g_trooperTentacleAnimBlend "0"
  1837. g_TweakProfile "Standard"
  1838. g_updateRichPresenceInterval "15"
  1839. g_useDedicatedLeaderboards "1"
  1840. g_useHitReactController "1"
  1841. g_useHitSoundFeedback "1"
  1842. g_useOnlineServiceForDedicated "1"
  1843. g_useProfile "1"
  1844. g_userNeverAutoSignsIn "0"
  1845. g_useSkillKillSoundEffects "0"
  1846. g_useXMLCPBinForSaveLoad "1"
  1847. g_victoryConditionsDebugDrawResolution "0"
  1848. g_visibilityTimeout "0"
  1849. g_visibilityTimeoutTime "30"
  1850. g_watchSuitAllEnergyLevels "0"
  1851. g_wavesLimit "3"
  1852. g_writeUserDataInterval "0.25"
  1853. g_XMLCPBAddExtraDebugInfoToXmlDebugFiles "0"
  1854. g_XMLCPBGenerateXmlDebugFiles "0"
  1855. g_XMLCPBSizeReportThreshold "2048"
  1856. g_XMLCPBUseExtraZLibCompression "1"
  1857. g_xpMultiplyer "1"
  1858. http_startserver
  1859. http_stopserver
  1860. hud_2DtestRenderType "0"
  1861. hud_alloc_show "0"
  1862. hud_allowMouseInput "1"
  1863. hud_aspectCorrection "0"
  1864. hud_battlelog_debug "0"
  1865. hud_battlelog_enableFlashReadback "1"
  1866. hud_battlelog_iconOffset "0"
  1867. hud_battlelog_iconPadding "5"
  1868. hud_battlelog_pause "0"
  1869. hud_battlelog_queueSizeBeforeFast "3"
  1870. hud_battlelog_test
  1871. hud_battlelog_timeMuliplier_fast "1.3"
  1872. hud_battlelog_timeMuliplier_slow "2"
  1873. hud_boot_enableForMP "0"
  1874. hud_capturing_debug "0"
  1875. hud_capturing_timeToExplode "3"
  1876. hud_cgf_positionBase "1"
  1877. hud_cgf_positionRightScale "0"
  1878. hud_cgf_positionScaleFOV "0"
  1879. hud_cgf_positionUpScale "0"
  1880. hud_chatlog_debug "0"
  1881. hud_chatlog_pause "0"
  1882. hud_chatlog_queueSizeBeforeFast "3"
  1883. hud_chatlog_timeMuliplier_fast "1.3"
  1884. hud_chatlog_timeMuliplier_slow "2"
  1885. hud_clearinteractionmsg
  1886. hud_cmdClearDebugState
  1887. hud_colorLine "4481854"
  1888. hud_colorOver "14125840"
  1889. hud_colorText "12386209"
  1890. hud_ContextualHealthIndicator "0"
  1891. hud_controllerMouse_speed "250"
  1892. hud_createStateWithSingleObject
  1893. hud_Crosshair "1"
  1894. hud_CrosshairHideOnReload "1"
  1895. hud_CrosshairHitIndicator_AfterSuitFailFadeoutMultiplier "2"
  1896. hud_CrosshairMinSpread "0.5"
  1897. hud_CrosshairSpreadMultiplier "10"
  1898. hud_CrosshairUseSmoothSpread "1"
  1899. hud_Crosshair_blinkin_endrate "0.05"
  1900. hud_Crosshair_blinkin_startrate "0.1"
  1901. hud_Crosshair_blinkout_endrate "0.05"
  1902. hud_Crosshair_blinkout_startrate "0.5"
  1903. hud_Crosshair_debug "0"
  1904. hud_Crosshair_ironsight_fadeInDelay "0.05"
  1905. hud_Crosshair_ironsight_fadeInTime "0.2"
  1906. hud_Crosshair_ironsight_fadeOutTime "0.12"
  1907. hud_Crosshair_laser_fadeInTime "0.2"
  1908. hud_Crosshair_laser_fadeOutTime "0.2"
  1909. hud_Crosshair_shotgun_spreadMultiplier "2.2"
  1910. hud_crosshair_triggerCantFire
  1911. hud_Crosshair_underradar_flashcount "3"
  1912. hud_Crosshair_underradar_flashtime "1"
  1913. hud_ctrlZoomMode "0"
  1914. hud_customtextmsg
  1915. hud_customtext_afterTextFadeAnimDelay "0.5"
  1916. hud_customtext_initialAnimDelay "0.5"
  1917. hud_DeathRedScreen "1"
  1918. hud_debugActiveStates "0"
  1919. hud_debugDrawAssets "0"
  1920. hud_debugDrawAssets_search
  1921. hud_DebugFrontEnd "0"
  1922. hud_detach "0"
  1923. hud_detector_detonationDelayFlashRate "3"
  1924. hud_DMode "0"
  1925. hud_dogtagsDbgDrawSpawnImpulseHelpers "0"
  1926. hud_dogtagsEnable "1"
  1927. hud_dogtagsHUDPopupEnable "1"
  1928. hud_dogtagsSpawnDirectionalBump "0.25"
  1929. hud_dogtagsSpawnHeightBump "0.8"
  1930. hud_dogtagsSpawnImpulseAngDegZ "0"
  1931. hud_dogtagsSpawnImpulseMag "3"
  1932. hud_double_taptime "0.25"
  1933. hud_DPad_visual_time "1"
  1934. hud_drawCentreOfScreen "0"
  1935. hud_drawSafeAreas "0"
  1936. hud_enable_tutorial_box "1"
  1937. hud_errors_designer_warnings "0"
  1938. hud_errors_show "0"
  1939. hud_faderDebug "0"
  1940. hud_fakeGameStateNotify
  1941. hud_fakelowenergy
  1942. hud_fakeobjectives
  1943. hud_fakePerks
  1944. hud_fakeradardata
  1945. hud_fakeRankMessages
  1946. hud_fakeScores
  1947. hud_faketransmission
  1948. hud_fakeweaponinfo
  1949. hud_fakeXP
  1950. hud_findDeepestWorkingPathOnGetVariableFail "0"
  1951. hud_forceDrawAllAssets
  1952. hud_forceLowAmmoOn "0"
  1953. hud_hide "0"
  1954. hud_hideMenus "0"
  1955. hud_hitIndicators_depth "0.4"
  1956. hud_hitIndicators_forceShow "0"
  1957. hud_hitIndicators_timeOnScreen "1.5"
  1958. hud_inputprompts_dropPromptTime "3"
  1959. hud_inputprompts_enabled "1"
  1960. HUD_interactiveSafeAreas "0"
  1961. hud_InterestPointsMaxDist "60"
  1962. hud_InterestPointsMaxDistSize "0.75"
  1963. hud_InterestPointsMinDist "2"
  1964. hud_InterestPointsMinDistSize "2"
  1965. hud_InterestPointsPingDistance "80"
  1966. hud_InterestPointsQueryRate "1"
  1967. hud_InterestPointsRadius "50"
  1968. hud_leavingBattleAreaToggle
  1969. hud_localize_ws_instead "0"
  1970. hud_lockless_buffer_size "300000"
  1971. hud_lowAmmoOn_timesOut "0"
  1972. hud_mapEnable "1"
  1973. hud_messages_bracketsClosingSpeedScale "1"
  1974. hud_messages_bracketsInterpolateMethod "5"
  1975. hud_messages_bracketsInterpolateScalar "100"
  1976. hud_messages_bracketsOpeningSpeedScale "1"
  1977. hud_messages_debug "0"
  1978. hud_messages_queueSizeBeforeFast "3"
  1979. hud_messages_speedScale "1"
  1980. hud_messages_timeMuliplier_fast "1.5"
  1981. hud_messages_timeMuliplier_slow "1"
  1982. hud_minimapLevelsAlphaToUpdate "0.05"
  1983. hud_minimapLevelsDebug "0"
  1984. hud_minimapLevelsEnable "1"
  1985. hud_minimapLevelsZToUpdate "0.2"
  1986. hud_minimapOverrideScale "0"
  1987. hud_mpHasOwnAssets "1"
  1988. hud_mpObjectives_atEdgeFixedDepthValue "0"
  1989. hud_mpObjectives_atEdgeUseFixedDepth "0"
  1990. hud_mpObjectives_boxHeight "0.85"
  1991. hud_mpObjectives_boxWidth "0.7"
  1992. hud_mpObjectives_chamfering "1"
  1993. hud_mpObjectives_chamferRadius "0.3"
  1994. hud_mpObjectives_debug "0"
  1995. hud_mpObjectives_globalScale "1.2"
  1996. hud_mpObjectives_iconRotate "1"
  1997. hud_mpObjectives_shrinkWithDistance "0"
  1998. hud_mpObjectives_shrinkWithDistanceEdge "0"
  1999. hud_navPath_autoClearAtEnd "0"
  2000. hud_navPath_autoClearDistance "5"
  2001. hud_navPath_compassDistance "12"
  2002. hud_navPath_debugDraw "0"
  2003. hud_navPath_enable "0"
  2004. hud_navPath_maxPoints "100"
  2005. hud_navPath_minSegmentLength "0.5"
  2006. hud_navPath_segmentLengthIncrease "1"
  2007. hud_navPath_smoothLevel "4"
  2008. hud_navPath_updateDistance "2"
  2009. hud_objectiveIcons_attachToAllBullets "0"
  2010. hud_objectiveIcons_flashTime "1.6"
  2011. hud_objectiveLeadingMode "1"
  2012. hud_ObjectiveRangeDistance "100"
  2013. hud_om_debug "0"
  2014. hud_onshot_enabled "1"
  2015. hud_onshot_radarEnabled "0"
  2016. hud_pc_invite_debug "0"
  2017. hud_pc_invite_test "0"
  2018. hud_perk_debug "0"
  2019. hud_perk_deploymentIconScale "100"
  2020. hud_perk_iconFlashRate "3"
  2021. hud_perk_speedMuliplier "1"
  2022. hud_posteffects_enable "1"
  2023. hud_prematch_debug "0"
  2024. hud_quitAfterTest "0"
  2025. hud_radarAimTimeToSpotOnRadar "0.5"
  2026. hud_radarDebug "0"
  2027. hud_radarOnShootTimeOnRadar "3"
  2028. hud_radarOverrideMapRotation "0"
  2029. hud_radarOverrideMapScale "0"
  2030. hud_radarOverrideScale "0"
  2031. hud_radarScaleMP "15"
  2032. hud_radarScaleSP "35"
  2033. hud_radarSpottedTimeOnRadar "5"
  2034. hud_radarSweepSpeed "0.7"
  2035. hud_radarSweepVisibleDistance "200"
  2036. hud_radarTypeMP "1"
  2037. hud_radar_ShowRadarBg "0"
  2038. hud_reload
  2039. hud_sb_debug "0"
  2040. hud_scores_debug "0"
  2041. hud_scores_queueSizeBeforeFast "3"
  2042. hud_scores_showX
  2043. hud_scores_timeMuliplier_fast "1.3"
  2044. hud_scores_timeMuliplier_slow "2"
  2045. hud_setActiveState
  2046. HUD_setCustomSafeArea
  2047. hud_setinteractionmsg
  2048. hud_skipLoadingAssets "0"
  2049. hud_spotting_enabled "1"
  2050. hud_startPaused "1"
  2051. hud_stereo_icon_depth_multiplier "1"
  2052. hud_stereo_maxDist "10"
  2053. hud_stereo_minDist "0.1"
  2054. hud_stereo_multiplier "1"
  2055. hud_stereo_objective_icon_depth "500"
  2056. hud_subtitles "0"
  2057. hud_tagging_colour_alerted_b "0"
  2058. hud_tagging_colour_alerted_g "0.761719"
  2059. hud_tagging_colour_alerted_r "1"
  2060. hud_tagging_colour_combat_b "0"
  2061. hud_tagging_colour_combat_g "0"
  2062. hud_tagging_colour_combat_r "1"
  2063. hud_tagging_duration "10"
  2064. hud_tagging_duration_assaultDefenders "10"
  2065. hud_tagging_enabled "1"
  2066. hud_tagnames_debug "0"
  2067. hud_tagnames_debugdata "0"
  2068. hud_tagnames_debugZDepths "0"
  2069. hud_tagnames_disable "0"
  2070. hud_tagnames_EnemyLockOnDuration "0.5"
  2071. hud_tagnames_EnemyTimeUntilLockObtained "0.4"
  2072. hud_tagnames_FadeInOutDuringEnemyLock "1"
  2073. hud_tagnames_ForceDraw "0"
  2074. hud_tagnames_forceZSwap "0"
  2075. hud_tagnames_incrementFrame "0"
  2076. hud_tagnames_occludeAll "0"
  2077. hud_tagnames_occludeBoxTest "0"
  2078. hud_tagnames_occludedEnemyShowArrows "0"
  2079. hud_tagnames_occludedFriendlyShowArrows "0"
  2080. hud_tagnames_occlude_debug "0"
  2081. hud_tagnames_occlude_debugGraphics "0"
  2082. hud_tagnames_occlusionCylinderWidth "0.5"
  2083. hud_tagnames_randomiseIsSpeaking "0"
  2084. hud_tagnames_RankFontSize "14"
  2085. hud_tagnames_scale_farDist "100"
  2086. hud_tagnames_scale_farScale "0.2"
  2087. hud_tagnames_scale_maxScaleGlobal "1"
  2088. hud_tagnames_scale_midDist "20"
  2089. hud_tagnames_scale_midScale "0.8"
  2090. hud_tagnames_scale_minScaleGlobal "1"
  2091. hud_tagnames_scale_nearDist "1"
  2092. hud_tagnames_scale_nearScale "1"
  2093. hud_tagnames_showOverCorpses "1"
  2094. hud_tagnames_ThroughGeom_dead "0"
  2095. hud_tagnames_ThroughGeom_enemies "0"
  2096. hud_tagnames_ThroughGeom_friendies "1"
  2097. hud_tagnames_useOcclusion "1"
  2098. hud_tagnames_zoffset_farDist "350"
  2099. hud_tagnames_zoffset_farOffset "0.18"
  2100. hud_tagnames_zoffset_midDist "8"
  2101. hud_tagnames_zoffset_midOffset "0.18"
  2102. hud_tagnames_zoffset_nearDist "1"
  2103. hud_tagnames_zoffset_nearOffset "0.18"
  2104. hud_tagname_rankTextColourEnemies
  2105. hud_tagname_rankTextColourFriends
  2106. hud_tagname_rankTextColourFriendSquad
  2107. hud_test
  2108. hud_testDone
  2109. hud_test_iterateResolutions "0"
  2110. hud_test_iterateSafeAreas "1"
  2111. hud_test_takeScreenShots "0"
  2112. hud_test_timeBetweenTestScreenShots "2"
  2113. hud_threats_setLookAtThreat
  2114. hud_threat_debug "0"
  2115. hud_threat_distanceAboveThreat "-0.1"
  2116. hud_threat_radius "0.4"
  2117. hud_threat_showLocalPlayersAfterXTime "1"
  2118. hud_threat_stopGrenadesExploding "0"
  2119. hud_threat_useRotationFromPlayer "1"
  2120. hud_threat_useScaledThreatLocation "0"
  2121. hud_throttle
  2122. hud_UseFlashFrontEndLoading "0"
  2123. hud_warningDisplayTimeMP "0.1"
  2124. hud_warningDisplayTimeMP_lowEnergy "0.2"
  2125. hud_warningDisplayTimeSP "2"
  2126. hud_WeaponInfo_changeFiremodeDisplayTime "3"
  2127. hud_WeaponInfo_changeWeaponDisplayTime "3"
  2128. hud_WeaponSelectDisplayTime "2"
  2129. h_drawSlippers "0"
  2130. h_useIK "1"
  2131. IgnoreAllAsserts
  2132. i_auto_turret_target "1"
  2133. i_auto_turret_target_tacshells "0"
  2134. i_debuggun_1 "ai_statsTarget"
  2135. i_debuggun_2 "ai_BehaviorStatsTarget"
  2136. i_debug_itemparams_memusage "0"
  2137. i_debug_mp_flowgraph "0"
  2138. i_debug_projectiles "0"
  2139. i_debug_recoil "0"
  2140. i_debug_sounds "0"
  2141. i_debug_spread "0"
  2142. i_debug_turrets "0"
  2143. i_debug_weaponActions "0"
  2144. i_debug_weaponparams_memusage "0"
  2145. i_debug_zoom_mods "0"
  2146. i_dogtag_constantorientation "0"
  2147. i_dogtag_gravity "-9.8"
  2148. i_dogtag_lifetime "60"
  2149. i_dogtag_minBounceVel "0.3"
  2150. i_dogtag_minVel "0.2"
  2151. i_dogtag_nopathalign "1"
  2152. i_dogtag_normalX "0"
  2153. i_dogtag_normalY "0"
  2154. i_dogtag_normalZ "1"
  2155. i_dogtag_noroll "1"
  2156. i_dogtag_nospin "0"
  2157. i_dogtag_pierceability "15"
  2158. i_dogtag_size "0.05"
  2159. i_dogtag_thickness "0.05"
  2160. i_dogtag_useparticlephysics "1"
  2161. i_dropitem
  2162. i_dump_ammo_pool_stats
  2163. i_enable_auto_weapon_lowering "0"
  2164. i_failedDetonation_lifetime "1"
  2165. i_failedDetonation_speedMultiplier "0.15"
  2166. i_fastSelectMultiplier "4"
  2167. i_giveallitems
  2168. i_giveammo
  2169. i_givedebugitems
  2170. i_giveitem
  2171. i_grenade_showTrajectory "0"
  2172. i_hmg_detachWeaponAnimFraction "0.55"
  2173. i_hmg_impulseLocalDirection_x "1"
  2174. i_hmg_impulseLocalDirection_y "0"
  2175. i_hmg_impulseLocalDirection_z "0"
  2176. i_inventory_capacity "64"
  2177. i_itemSystemDebugMemStats "0"
  2178. i_laser_hitPosOffset "0.1"
  2179. i_lighteffects "1"
  2180. i_listitems
  2181. i_lying_item_limit "64"
  2182. i_particleeffects "1"
  2183. i_precache "1"
  2184. i_rejecteffects "1"
  2185. i_reload
  2186. i_saveweaponposition
  2187. i_soundeffects "1"
  2188. i_staticfiresounds "1"
  2189. i_useCharacterAttachments "1"
  2190. join_game
  2191. kc_bulletCamOffsetX "0"
  2192. kc_bulletCamOffsetY "-0.3"
  2193. kc_bulletCamOffsetZ "0.06"
  2194. kc_bulletHoverDist "4"
  2195. kc_bulletHoverTime "1"
  2196. kc_bulletHoverTimeScale "0.01"
  2197. kc_bulletPostHoverTimeScale "1"
  2198. kc_bulletRiflingSpeed "6.5"
  2199. kc_bulletSpeed "100"
  2200. kc_bulletTravelTimeScale "0.5"
  2201. kc_bulletZoomDist "0.5"
  2202. kc_bulletZoomOutRatio "1"
  2203. kc_bulletZoomTime "0.02"
  2204. kc_cameraCollision "1"
  2205. kc_cameraRaiseHeight "1"
  2206. kc_debug "0"
  2207. kc_debugSkillKill "0"
  2208. kc_debugStressTest "0"
  2209. kc_debugVictimPos "0"
  2210. kc_debugWinningKill "0"
  2211. kc_enable "1"
  2212. kc_grenadeSmoothingDist "10"
  2213. kc_gunshipCamDist "10"
  2214. kc_gunshipCamHeight "0"
  2215. kc_kickInTime "2"
  2216. kc_largeProjectileDistance "0.625"
  2217. kc_largeProjectileHeightOffset "0.18"
  2218. kc_length "5"
  2219. kc_maxFramesToPlayAtOnce "10"
  2220. kc_memStats "0"
  2221. kc_perkCamOffsetX "-3"
  2222. kc_perkCamOffsetY "0"
  2223. kc_perkCamOffsetZ "18"
  2224. kc_playbackSyncDelay "0"
  2225. kc_projectileDistance "0.3"
  2226. kc_projectileHeightOffset "0.05"
  2227. kc_projectileMinimumVictimDist "4.3"
  2228. kc_projectileVictimHeightOffset "0.65"
  2229. kc_skillKillLength "4"
  2230. kc_smoothing "0.05"
  2231. kick
  2232. kickid
  2233. kill
  2234. lastinv
  2235. load
  2236. loadactionmap
  2237. LoadConfig
  2238. loadLastSave
  2239. loadOnlineAttributes
  2240. loadProfile
  2241. log_IncludeTime "1"
  2242. log_Module
  2243. log_SpamDelay "0"
  2244. log_tick "0"
  2245. log_Verbosity "3"
  2246. log_VerbosityOverridesWriteToFile "1"
  2247. log_WriteToFile "1"
  2248. log_WriteToFileVerbosity "3"
  2249. lua_CodeCoverage "0"
  2250. lua_debugger "0"
  2251. lua_debugger_show
  2252. lua_dump_coverage
  2253. lua_dump_state
  2254. lua_garbagecollect
  2255. lua_reload_script
  2256. lua_stackonmalloc "0"
  2257. lua_StopOnError "0"
  2258. map
  2259. mc_entity
  2260. memDumpAllocs
  2261. MemInfo "0"
  2262. memReplayAddSizerTree
  2263. memReplayDumpSymbols
  2264. memReplayInfo
  2265. memReplayLabel
  2266. memReplayPause
  2267. memReplayResume
  2268. memReplayStop
  2269. memResetAllocs
  2270. MemStats "0"
  2271. MemStatsMaxDepth "4"
  2272. MemStatsThreshold "32000"
  2273. menu_addWarning
  2274. menu_cmd
  2275. menu_cmdbuffer_DebugBuffer "0"
  2276. menu_cmdbuffer_FEBackground "0"
  2277. menu_cmdbuffer_FEMainUI "0"
  2278. menu_cmdbuffer_FEWarnings "0"
  2279. menu_cmdbuffer_FriendsPopups "0"
  2280. menu_cmdbuffer_VideoBuffer "0"
  2281. menu_debugScreenStack "0"
  2282. menu_debugWatches "0"
  2283. menu_dogtagsMenuEnable "1"
  2284. menu_dogtagsMenuLocalDurationOn "2"
  2285. menu_dogtagsMenuLocalDurationWait "15"
  2286. menu_dogtagsMenuTempDurationOn "2"
  2287. menu_dogtagsMenuTempDurationWait "5"
  2288. menu_dogtagsUnlockAll "0"
  2289. menu_friends_menus_debug "0"
  2290. menu_gotoPage
  2291. menu_hostMigration
  2292. menu_list_loading_hints
  2293. menu_namesAsWs "0"
  2294. menu_newDisplayFlagsSet
  2295. menu_refreshPage
  2296. menu_serverListTest_addAllServers "0"
  2297. menu_serverListTest_numServers "30000"
  2298. menu_serverListTest_serversIncrements "200"
  2299. menu_useTestData "0"
  2300. mfx_Debug "0"
  2301. mfx_DebugFlowGraphFX "0"
  2302. mfx_DebugVisual "0"
  2303. mfx_DebugVisualFilter
  2304. mfx_Enable "1"
  2305. mfx_EnableAttachedEffects "1"
  2306. mfx_EnableFGEffects "1"
  2307. mfx_ParticleImpactThresh "2"
  2308. mfx_pfx_maxDist "35"
  2309. mfx_pfx_maxScale "1.5"
  2310. mfx_pfx_minScale "0.5"
  2311. mfx_RaisedSoundImpactThresh "3.5"
  2312. mfx_Reload
  2313. mfx_ReloadFGEffects
  2314. mfx_SerializeFGEffects "1"
  2315. mfx_SoundImpactThresh "1.5"
  2316. mfx_Timeout "0.01"
  2317. mov_debugCamShake "0"
  2318. mov_debugEvents "0"
  2319. mov_goToFrame
  2320. mov_NoCutscenes "0"
  2321. mov_overrideCam
  2322. mov_useCam
  2323. mp_ctfParams.carryingFlag_SpeedScale "0.8"
  2324. mp_extractionParams.carryingTick_DamageAbsorbDesperateEnergyCost "0.45"
  2325. mp_extractionParams.carryingTick_EnergyCostPerHit "0.05"
  2326. mp_extractionParams.carryingTick_SpeedScale "0.8"
  2327. name
  2328. net_backofftimeout "360"
  2329. net_breakage_sync_entities "0"
  2330. net_bw_aggressiveness "0.5"
  2331. net_channelstats "0"
  2332. net_check_for_patch
  2333. net_connectivity_detection_interval "1"
  2334. net_defaultChannelBitRateDesired "200000"
  2335. net_defaultChannelBitRateToleranceHigh "0.001"
  2336. net_defaultChannelBitRateToleranceLow "0.5"
  2337. net_defaultChannelIdlePacketRateDesired "0.05"
  2338. net_defaultChannelPacketRateDesired "50"
  2339. net_defaultChannelPacketRateToleranceHigh "2"
  2340. net_defaultChannelPacketRateToleranceLow "0.1"
  2341. net_disconnect_on_rmi_error "0"
  2342. net_download_patch
  2343. net_dump_object_state
  2344. net_enable_tfrc "0"
  2345. net_enable_voice_chat "1"
  2346. net_enable_watchdog_timer "0"
  2347. net_gamespy_voip_enable "1"
  2348. net_gamespy_voip_logging "0"
  2349. net_gamespy_voip_loopback "0"
  2350. net_gamespy_voip_threshold "0.05"
  2351. net_highlatencythreshold "0.5"
  2352. net_highlatencytimelimit "1.5"
  2353. net_inactivitytimeout "30"
  2354. net_inactivitytimeoutDevmode "30"
  2355. net_initLobbyServiceToLan "0"
  2356. net_input_dump "0"
  2357. net_input_trace "0"
  2358. net_install_patch
  2359. net_keepalive_time "10"
  2360. net_lanbrowser "0"
  2361. net_lan_scanport_first "64087"
  2362. net_lan_scanport_num "5"
  2363. net_lobby_default_port "64090"
  2364. net_lobby_gamespy_connection_wait_timeout "60000"
  2365. net_lobby_gamespy_online_port "64100"
  2366. net_lobby_gamespy_symmetrical_friends "1"
  2367. net_log "1"
  2368. net_log_remote_methods "0"
  2369. net_maxpacketsize "1000"
  2370. net_minMicrophoneNotificationInterval "1"
  2371. net_minTCPFriendlyBitRate "30000"
  2372. net_nat_type "Uninitialized"
  2373. net_new_queue_behaviour "1"
  2374. net_next_map
  2375. net_onlyListGameServersContainingText
  2376. net_packetsendrate "20"
  2377. net_packet_read_debug_output "0"
  2378. net_pb_cl_enable
  2379. net_pb_sv_enable
  2380. net_phys_debug "0"
  2381. net_phys_lagsmooth "0.1"
  2382. net_phys_pingsmooth "0.1"
  2383. net_ping_time "5"
  2384. net_profile_budget_logging "0"
  2385. net_profile_budget_logname "profile_net_budget.log"
  2386. net_profile_enable "0"
  2387. net_profile_logging "0"
  2388. net_profile_logname "profile_net.log"
  2389. net_profile_show_socket_measurements "0"
  2390. net_profile_socket_budget "256"
  2391. net_profile_worst_num_channels "15"
  2392. net_remotetimeestimationwarning "0"
  2393. net_rtt_convergence_factor "995"
  2394. net_safetysleeps "0"
  2395. net_scheduler_debug "0"
  2396. net_setOnlineMode
  2397. net_set_cdkey
  2398. net_show_matchmaking_tasks "0"
  2399. net_stats_login
  2400. net_stats_pass
  2401. net_UseDeprecatedVoiceSystem "1"
  2402. net_voice_lead_packets "5"
  2403. net_voice_proximity "0"
  2404. net_voice_trail_packets "5"
  2405. open_url
  2406. performance_profile_logname "performance.log"
  2407. perk
  2408. perkActivateTeamPerk
  2409. perkLock
  2410. perks
  2411. perksClear
  2412. perkTier
  2413. perkUnlock
  2414. perk_alienGunship_debugInfo "0"
  2415. perk_alienGunship_enemyIgnoreTime "1"
  2416. perk_alienGunship_enteringDecelerationRange "210"
  2417. perk_alienGunship_idealWaypointAngleRange "90"
  2418. perk_alienGunship_inOutSpeed "80"
  2419. perk_alienGunship_lookToNextTargetDistance "20"
  2420. perk_alienGunship_maxDamage "0.075"
  2421. perk_alienGunship_optimum2DDistFromTarget "25"
  2422. perk_alienGunship_roamingDecelerationRange "25"
  2423. perk_alienGunship_roamingMaxSpeed "12"
  2424. perk_alienGunship_roamingMinSpeed "5"
  2425. perk_alienGunship_secondaryFireWaitTime "0.1"
  2426. perk_alienGunship_spawnIgnoreTime "5"
  2427. perk_alienGunship_targetCloakedSecondaryFireTime "2"
  2428. perk_alienGunship_targetLerpSpeed "0.5"
  2429. perk_alienGunship_targetLockTime "1"
  2430. perk_alienGunship_targetting2DRangeSq "2500"
  2431. perk_alienGunship_targettingFOV "140"
  2432. perk_alienGunship_targettingMinSpeed "0.75"
  2433. perk_alienGunship_timeBetweenRaycasts "0.15"
  2434. perk_alienGunship_timeInLevel "60"
  2435. perk_alienGunship_turretLerpSpeed "1"
  2436. perk_alienGunship_turretMaxAngleDiffForFiring "35"
  2437. perk_antiSniperEffect "1"
  2438. perk_antiSniperEffectDecreaseRate "4"
  2439. perk_antiSniperEffectIncreaseRate "8"
  2440. perk_antiSniperEnergyMinimum "-0.5"
  2441. perk_antiSniperEnergyRechargeRate "0.1"
  2442. perk_antiSniperEnergyUseRate "0"
  2443. perk_antiSniperScreenEffectAmount "5"
  2444. perk_antiSniperSwayMult "0.15"
  2445. perk_ArmorEfficiency_scaleEnergyDrain "0.5"
  2446. perk_ArmorEfficiency_scaleMovementSpeed "0.25"
  2447. perk_chaffFOV "5"
  2448. perk_chaffRechargeTime "4"
  2449. perk_chaffSpread "0.4"
  2450. perk_cloakAwareness_FlickerTime "1"
  2451. perk_cloakAwareness_Range "20"
  2452. perk_cloakAwareness_TimeFromUncloakToKill "3"
  2453. perk_cloakAwareness_TimeTillFlickerTierThree "5"
  2454. perk_cloakAwareness_TimeTillFlickerTierTwo "7"
  2455. perk_criticalEnergyDamagePerSecond "30"
  2456. perk_deflection_damageMultiplier "0.5"
  2457. perk_DetonationDelay_explosionDelay "2"
  2458. perk_disable "0"
  2459. perk_Dogtag_teamPerkTimeScale "1.2"
  2460. perk_dolphinSpeedMult "4"
  2461. perk_ECM_blendDistance "5"
  2462. perk_ECM_height "5"
  2463. perk_ECM_rangeTierOne "10"
  2464. perk_ECM_rangeTierThree "18"
  2465. perk_ECM_rangeTierTwo "10"
  2466. perk_EnergyLeech_tier1RechargeFraction "0.2"
  2467. perk_EnergyLeech_tier2RechargeFraction "0.3"
  2468. perk_EnergyLeech_tier3RechargeFraction "0.5"
  2469. perk_EnhancedVisor_FlashBangScale "0.1"
  2470. perk_FatalityBonus_deathStreakRequired "5"
  2471. perk_FatalityBonus_killStreakToStop "1"
  2472. perk_FragResistant_damageMultiplier "0.5"
  2473. perk_FragResistant_suitLayerOverrideB "0.5"
  2474. perk_FragResistant_suitLayerOverrideG "0"
  2475. perk_FragResistant_suitLayerOverrideR "1"
  2476. perk_FragResistant_suitLayerOverrideTimer "3"
  2477. perk_HeavyArms_mountedWeapons_movementMultiplier "1.5"
  2478. perk_HeavyArms_mountedWeapons_ripOffOverrideSpeed "1.4"
  2479. perk_HeavyArms_reducedAttachmentWeight_selectSpeedMultiplier "2"
  2480. perk_HeavyArms_reducedAttachmentWeight_zoomTimeMultiplier "0.5"
  2481. perk_icon_pulse_time "0.7"
  2482. perk_lockedPerksA "0"
  2483. perk_lockedPerksB "0"
  2484. perk_MapDeployment_timer "7"
  2485. perk_MaximumFocus_shakeScale "0.4"
  2486. perk_maximumFocus_zoomedSpeedScale "1.6"
  2487. perk_MicrowaveBeam_deploymentHeight "300"
  2488. perk_MicrowaveBeam_effectReleaseTime "0.5"
  2489. perk_MicrowaveBeam_explosionTimer "0.5"
  2490. perk_MicrowaveBeam_fireRate "15"
  2491. perk_MicrowaveBeam_flashIconScale "100"
  2492. perk_MicrowaveBeam_innerRadius "2"
  2493. perk_MicrowaveBeam_innerRadiusDamage "200"
  2494. perk_MicrowaveBeam_maxRotationAngle "8"
  2495. perk_MicrowaveBeam_outerRadius "6"
  2496. perk_MicrowaveBeam_outerRadiusDamage "15"
  2497. perk_MicrowaveBeam_stage0Time "2"
  2498. perk_MicrowaveBeam_stage1Time "1"
  2499. perk_MicrowaveBeam_stage2Time "6"
  2500. perk_MicrowaveBeam_warningAudioDistance "25"
  2501. perk_Mobility_fireFromSprintTimeMultiplier "0.25"
  2502. perk_Mobility_scaleEnergyConsumption "0.5"
  2503. perk_Mobility_sprintToRunBlendTimeMultiplier "0.25"
  2504. perk_particleBoneChoiceScale "0.4"
  2505. perk_particleBoneEmitterSpawnRadius "0.7"
  2506. perk_particleTypesGenerateOnWho "0"
  2507. perk_particleTypesToHide "0"
  2508. perk_Phantom_cloakDelay "0.25"
  2509. perk_Phantom_cloakSpeedBlendScale "2"
  2510. perk_Phantom_scaleEnergyConsumptionTierOne "1"
  2511. perk_Phantom_scaleEnergyConsumptionTierThree "0.5"
  2512. perk_Phantom_scaleEnergyConsumptionTierTwo "1"
  2513. perk_Phantom_timeFromCloakToKill "7"
  2514. perk_Phantom_uncloakDelay "0.25"
  2515. perk_proximityAlarm_height "3"
  2516. perk_proximityAlarm_range "30"
  2517. perk_proximityAlarm_scanSpeedTierOne "15"
  2518. perk_proximityAlarm_scanSpeedTierThree "60"
  2519. perk_proximityAlarm_scanSpeedTierTwo "30"
  2520. perk_Regen_energyRechargeScale "2"
  2521. perk_Regen_healthRechargeDelayScale "0.5"
  2522. perk_Regen_healthRechargeScale "2"
  2523. perk_silentFeet_killRange "25"
  2524. perk_silentFeet_scaleFootstepSounds "0"
  2525. perk_Stamp_directFallSpeedIncrease "3.2"
  2526. perk_Stamp_directHitDamage "50"
  2527. perk_Stamp_displayPromptUntilStampedThisManyTimes "99999"
  2528. perk_Stamp_displayPromptUtilAirFrictionedThisManyTimes "99999"
  2529. perk_Stamp_enableForFalling "1"
  2530. perk_Stamp_enableForNormalJump "1"
  2531. perk_Stamp_enableForPowerJump "1"
  2532. perk_Stamp_fallspeed "11.4"
  2533. perk_Stamp_maxDamage "220"
  2534. perk_Stamp_maxDamageSpeed "12.6"
  2535. perk_Stamp_maxRadius "7"
  2536. perk_Stamp_minAirTime "0.2"
  2537. perk_Stamp_minDamage "40"
  2538. perk_Stamp_minDamageSpeed "11.4"
  2539. perk_Stamp_minRadius "2"
  2540. perk_Stamp_rechargeTime "0"
  2541. perk_Stamp_zeroMovementInputsTime_tier1 "2.55"
  2542. perk_Stamp_zeroMovementInputsTime_tier3 "1.45"
  2543. perk_SuitDisruptor_bouncinessScale "0.5"
  2544. perk_SuitDisruptor_drainMultiplier "30"
  2545. perk_SuitDisruptor_drainRange "15"
  2546. perk_SuitDisruptor_effectAllPlayers "0"
  2547. perk_SuitDisruptor_effectTime "1.5"
  2548. perk_SuitDisruptor_flashIconScale "100"
  2549. perk_SuitDisruptor_interferenceMultiplier "1"
  2550. perk_SuitDisruptor_launchSpeed "12"
  2551. perk_SuitDisruptor_selfDestructTime "45"
  2552. perk_SuitDisruptor_speedMultiplier "0.7"
  2553. perk_SuitDisruptor_vtolHoverTime "2"
  2554. perk_SuitDisruptor_vtolMaxSpeed "40"
  2555. perk_SuitDisruptor_vtolSlowDistance "20"
  2556. perk_teamPowerReductionArmour_scaleEnergyUse "0.5"
  2557. perk_teamPowerReductionDefault_scaleEnergyUse "0.5"
  2558. perk_teamPowerReductionStealth_scaleEnergyUse "0.5"
  2559. perk_teamRadarJammer_timeUntilDeactivate "30"
  2560. perk_teamRadar_timeUntilDeactivate "30"
  2561. perk_teamSuitBoost_damageScale "0.2"
  2562. perk_teamSuitBoost_scaleEnergyUse "0"
  2563. perk_teamSuitBoost_timeUntilDeactivate "30"
  2564. perk_threatTrails_BulletFadeStartTime "0.8"
  2565. perk_threatTrails_BulletOpacity "0.01"
  2566. perk_threatTrails_BulletRenderRange "6"
  2567. perk_threatTrails_BulletRenderTime "1"
  2568. perk_threatTrails_BulletThickness "0.5"
  2569. perk_threatTrails_GrenadeRenderRange "15"
  2570. perk_tracker_individualMinDistMovedTier1 "0.7"
  2571. perk_tracker_individualMinDistMovedTier3 "0.35"
  2572. perk_tracker_individualUpdateRateTier1 "0.6"
  2573. perk_tracker_individualUpdateRateTier3 "0.3"
  2574. perk_tracker_lifetimeStrength "0"
  2575. perk_tracker_maxDistanceToSpawn "25"
  2576. perk_tracker_updateRate "0.1"
  2577. perk_weaponsTrainingReloadSpeedScale "1.7"
  2578. perk_weaponsTrainingSelectSpeedScale "2.5"
  2579. perk_weaponsTrainingZoomTimeScale "0.5"
  2580. play
  2581. PlayAllSignals
  2582. playerGoto
  2583. playlists_choose
  2584. playlists_list
  2585. playlists_request_rss
  2586. playlists_select_variant
  2587. playlists_show_variants
  2588. playlists_unchoose
  2589. PlaySignal
  2590. PlaySignalOnEntity
  2591. pl_aim_acceleration_enabled "1"
  2592. pl_aim_assistance_enabled "1"
  2593. pl_aim_cloaked_multiplier "0"
  2594. pl_aim_near_lookat_target_distance "0.65"
  2595. pl_airFrictionPerk_control.fall_activation_height "0"
  2596. pl_airFrictionPerk_control.fall_distance_for_full_upwards_force "4"
  2597. pl_airFrictionPerk_control.fall_maxSeepd_height "20"
  2598. pl_airFrictionPerk_control.forward_speed "5"
  2599. pl_airFrictionPerk_control.max_falling_speed "17.5"
  2600. pl_airFrictionPerk_control.min_falling_speed "4"
  2601. pl_airFrictionPerk_control.triggerAutomatically "0"
  2602. pl_airFrictionPerk_control.view_pitch_shake "15"
  2603. pl_airFrictionPerk_control.view_recover_time "1"
  2604. pl_blendView "0"
  2605. pl_boostedMelee_allowInMP "0"
  2606. pl_boostedMelee_threshold "0.6"
  2607. pl_cameraTransitionTime "0.25"
  2608. pl_clientInertia "25"
  2609. pl_cover_and_lean.debug_draw "0"
  2610. pl_cover_and_lean.enable "1"
  2611. pl_cover_and_lean.enable_view_clamp "1"
  2612. pl_cover_and_lean.num_detection_rays "12"
  2613. pl_curvingSlowdownSpeedScale "0.7"
  2614. pl_debugInterpolation "0"
  2615. pl_debug_aiming "0"
  2616. pl_debug_aiming_input "0"
  2617. pl_debug_energyConsumption "0"
  2618. pl_debug_filter
  2619. pl_debug_hit_recoil "0"
  2620. pl_debug_jumping "0"
  2621. pl_debug_log_camera_mode_changes "0"
  2622. pl_debug_log_player_plugins "0"
  2623. pl_debug_look_poses "0"
  2624. pl_debug_movement "0"
  2625. pl_debug_pickable_items "0"
  2626. pl_debug_suit "0"
  2627. pl_debug_view "0"
  2628. pl_debug_vistable "0"
  2629. pl_debug_watch_camera_mode "0"
  2630. pl_doLocalHitImpulsesMP "1"
  2631. pl_enemy_ramming.fall_damage_threashold "4"
  2632. pl_enemy_ramming.fatal_falling_speed "10"
  2633. pl_enemy_ramming.max_falling_damage "250"
  2634. pl_enemy_ramming.min_momentum_to_fall "600"
  2635. pl_enemy_ramming.player_to_player "1"
  2636. pl_enemy_ramming.ragdoll_to_player "50"
  2637. pl_enemy_ramming.safe_falling_speed "6"
  2638. pl_fall_intensity_hit_multiplier "0.3"
  2639. pl_fall_intensity_max "1.5"
  2640. pl_fall_intensity_multiplier "0.1"
  2641. pl_fall_time_max "0.05"
  2642. pl_fall_time_multiplier "0.05"
  2643. pl_freeFallDeath_cameraAngle "-30"
  2644. pl_freeFallDeath_fadeTimer "0.75"
  2645. pl_grabOntoLedges "1"
  2646. pl_grabOntoLedgesFromSwimming "1"
  2647. pl_health
  2648. pl_health.collision_health_threshold "41"
  2649. pl_health.critical_health_thresholdMP "10"
  2650. pl_health.critical_health_thresholdSP "15"
  2651. pl_health.debug_FallDamage "0"
  2652. pl_health.enableNewHUDEffect "1"
  2653. pl_health.enable_FallandPlay "0"
  2654. pl_health.fallDamage_CurveAttack "2"
  2655. pl_health.fallDamage_health_threshold "1"
  2656. pl_health.fallDamage_SpeedFatal "17"
  2657. pl_health.fallDamage_SpeedFatalArmor "21"
  2658. pl_health.fallDamage_SpeedFatalArmorMP "24"
  2659. pl_health.fallDamage_SpeedSafe "12"
  2660. pl_health.fallDamage_SpeedSafeArmorMP "16"
  2661. pl_health.fallSpeed_HeavyLand "14"
  2662. pl_health.fallSpeed_HeavyLandArmor "17"
  2663. pl_health.fallSpeed_HeavyLandArmorMP "15"
  2664. pl_health.fast_regeneration_rateMP "75"
  2665. pl_health.normal_regeneration_rateMP "50"
  2666. pl_health.normal_regeneration_rateSP "250"
  2667. pl_health.normal_threshold_time_to_regenerateMP "5"
  2668. pl_health.normal_threshold_time_to_regenerateSP "5"
  2669. pl_health.slow_regeneration_rateMP "20"
  2670. pl_impulseCounterFactor "0.9"
  2671. pl_impulseDuration "0.3"
  2672. pl_impulseEnabled "1"
  2673. pl_impulseFullRecoilFactor "0.25"
  2674. pl_impulseLayer "2"
  2675. pl_impulseMaxPitch "0.3"
  2676. pl_impulseMaxTwist "0.25"
  2677. pl_inputAccel "30"
  2678. pl_jump_baseTimeAddedPerJump "0.4"
  2679. pl_jump_control.air_control_scale "1"
  2680. pl_jump_control.air_inertia_scale "0.3"
  2681. pl_jump_control.air_resistance_scale "1.3"
  2682. pl_jump_currentTimeMultiplierOnJump "1.5"
  2683. pl_jump_maxTimerValue "0"
  2684. pl_jump_quickPressThresh "0.25"
  2685. pl_ledgeClamber.cameraBlendWeight "0.6"
  2686. pl_ledgeClamber.debugDraw "0"
  2687. pl_melee.angle_limit_from_behind "70"
  2688. pl_melee.damage_multiplier_from_behind "1"
  2689. pl_melee.damage_multiplier_mpNoSuit "1.5"
  2690. pl_melee.debug_gfx "0"
  2691. pl_melee.impulses_enable "1"
  2692. pl_melee.melee_snap_angle_limit "55"
  2693. pl_melee.melee_snap_blend_speed "0.33"
  2694. pl_melee.melee_snap_end_position_range "1"
  2695. pl_melee.melee_snap_move_speed_multiplier "12"
  2696. pl_melee.melee_snap_target_select_range "3"
  2697. pl_melee.mp_victim_screenfx_blendout_duration "0.25"
  2698. pl_melee.mp_victim_screenfx_dbg_force_test_duration "0"
  2699. pl_melee.mp_victim_screenfx_duration "0.1"
  2700. pl_melee.mp_victim_screenfx_intensity "1"
  2701. pl_mike_debug "0"
  2702. pl_movement.crouch_SpeedScaleWithoutNanosuit "1"
  2703. pl_movement.nonCombat_heavy_weapon_crouch_speed_scale "1"
  2704. pl_movement.nonCombat_heavy_weapon_speed_scale "0.75"
  2705. pl_movement.nonCombat_heavy_weapon_sprint_scale "1.25"
  2706. pl_movement.nonCombat_heavy_weapon_strafe_speed_scale "0.9"
  2707. pl_movement.power_sprint_targetFov "55"
  2708. pl_movement.speedScaleWithoutNanosuit "1.03"
  2709. pl_movement.sprint_mpNoSuit_breatheSoundFreqSecs "1"
  2710. pl_movement.sprint_mpNoSuit_breatheSoundStaminaThresh "0.5"
  2711. pl_movement.sprint_mpNoSuit_dbgWatch "0"
  2712. pl_movement.sprint_mpNoSuit_staminaDepleteRatePerSec "0.2"
  2713. pl_movement.sprint_mpNoSuit_staminaRegenDelayExtremeSecs "4"
  2714. pl_movement.sprint_mpNoSuit_staminaRegenDelaySecs "3.8"
  2715. pl_movement.sprint_mpNoSuit_staminaRegenRatePerSec "50"
  2716. pl_movement.sprint_SpeedScaleWithoutNanosuit "1.61"
  2717. pl_movement.sprint_timeInAirToStopSprinting "0.5"
  2718. pl_movement.strafe_SpeedScaleWithoutNanosuit "0.75"
  2719. pl_nano_vision.max_distance_visible "50"
  2720. pl_netAimLerpFactor "0.5"
  2721. pl_netSerialiseMaxSpeed "9"
  2722. pl_pickAndThrow.debugDraw "0"
  2723. pl_pickAndThrow.delayPlayerAnimations "1"
  2724. pl_pickAndThrow.reloadProxies
  2725. pl_pickAndThrow.useEnergy "1"
  2726. pl_pickAndThrow.useProxies "1"
  2727. pl_power_sprint.foward_angle "45"
  2728. pl_refillAmmoDelay "0.8"
  2729. pl_reload
  2730. pl_serialisePhysVel "1"
  2731. pl_shotgunDamageCap "3.40282e+038"
  2732. pl_slealth_cloakinterference_onactionMP "0"
  2733. pl_slideCameraFactor "1"
  2734. pl_slideMode "1"
  2735. pl_sliding_control.deceleration_speed "4"
  2736. pl_sliding_control.deceleration_speed_powerMode "3"
  2737. pl_sliding_control.max_downhill_acceleration "15"
  2738. pl_sliding_control.max_downhill_threshold "50"
  2739. pl_sliding_control.min_downhill_threshold "5"
  2740. pl_sliding_control.min_speed "2"
  2741. pl_sliding_control.min_speed_threshold "4"
  2742. pl_sliding_control_mp.deceleration_speed "2.2"
  2743. pl_sliding_control_mp.deceleration_speed_powerMode "4"
  2744. pl_sliding_control_mp.max_downhill_acceleration "0"
  2745. pl_sliding_control_mp.max_downhill_threshold "50"
  2746. pl_sliding_control_mp.min_downhill_threshold "5"
  2747. pl_sliding_control_mp.min_speed "7"
  2748. pl_sliding_control_mp.min_speed_threshold "8"
  2749. pl_SnapToLedge "0"
  2750. pl_spawnCorpseOnDeath "1"
  2751. pl_stampMinHeight "0.5"
  2752. pl_stampTimeout "3"
  2753. pl_stealthKill_aimVsSpineLerp "0.5"
  2754. pl_stealthKill_allowInMP "1"
  2755. pl_stealthKill_debug "0"
  2756. pl_stealth_maxSpreadOnFire "1"
  2757. pl_stealth_maxSpreadOnFireMultiplier "2"
  2758. pl_stealth_shotgunDamageCap "40"
  2759. pl_swimAlignArmsToSurface "1"
  2760. pl_swimBackSpeedMul "0.8"
  2761. pl_swimBaseSpeed "4"
  2762. pl_swimNormalSprintSpeedMul "1.5"
  2763. pl_swimNoSuitSprintSpeedMul "1.25"
  2764. pl_swimSideSpeedMul "0.9"
  2765. pl_swimSpeedSprintSpeedMul "1.5"
  2766. pl_swimUpSprintSpeedMul "1.5"
  2767. pl_swimVertSpeedMul "0.5"
  2768. pl_switchTPOnKill "1"
  2769. pl_TacticalScanDuration "0"
  2770. pl_TacticalScanDurationMP "0"
  2771. pl_targeting_debug "0"
  2772. pl_useItemHoldTime "0.3"
  2773. pl_velocityInterpAirControlScale "1"
  2774. pl_velocityInterpAirDeltaFactor "0.75"
  2775. pl_velocityInterpAlwaysSnap "0"
  2776. pl_velocityInterpPathCorrection "1"
  2777. pl_velocityInterpSynchJump "2"
  2778. pp_AllActorsDropDogTags
  2779. pp_debug "0"
  2780. pp_defaultUnlockAll "0"
  2781. pp_DropOwnDogTag
  2782. pp_FakeProgression
  2783. pp_GainSuitXP
  2784. pp_GainXP
  2785. pp_GameEnd
  2786. pp_LoadOnlineAttributes "1"
  2787. pp_ResetXP
  2788. pp_RichSaveGames "0"
  2789. pp_RSFDebugWrite "1"
  2790. pp_RSFDebugWriteOnLoad "0"
  2791. pp_suitmodeAveraging "0"
  2792. pp_UnlockAll
  2793. pp_UnlocksNow
  2794. pp_xpDebug "0"
  2795. preloadforstats
  2796. print_memory_trace "1"
  2797. profile "0"
  2798. profileStreaming "0"
  2799. profile_additionalsub "0"
  2800. profile_allthreads "0"
  2801. profile_callstack "0"
  2802. profile_disk "1"
  2803. profile_disk_budget "-1"
  2804. profile_disk_max_draw_items "10000"
  2805. profile_disk_max_items "10000"
  2806. profile_disk_timeframe "5"
  2807. profile_disk_type_filter "-1"
  2808. profile_filter
  2809. profile_filter_thread
  2810. profile_graph "0"
  2811. profile_graphScale "100"
  2812. profile_log "0"
  2813. profile_network "0"
  2814. profile_pagefaults "0"
  2815. profile_peak "10"
  2816. profile_peak_display "8"
  2817. profile_sampler "0"
  2818. profile_sampler_max_samples "2000"
  2819. profile_smooth "1"
  2820. profile_threads "0"
  2821. profile_weighting "0"
  2822. ps_debugPersistantStats "0"
  2823. ps_debugSessionStats "-1"
  2824. ps_DumpTelemetryDescription
  2825. ps_set
  2826. pts_addToken
  2827. pts_dump
  2828. pts_spendToken
  2829. p_accuracy_LCPCG "0.005"
  2830. p_accuracy_LCPCG_no_improvement "0.05"
  2831. p_accuracy_MC "0.005"
  2832. p_approx_caps_len "1.2"
  2833. p_async_rwi_use_spu "1"
  2834. p_break_on_validation "0"
  2835. p_CharacterIK "1"
  2836. p_collision_mode "0"
  2837. p_cull_distance "100"
  2838. p_damping_group_size "8"
  2839. p_debug_explosions "0"
  2840. p_debug_joints "0"
  2841. p_do_step "0"
  2842. p_draw_helpers "0"
  2843. p_draw_helpers_num "0"
  2844. p_enforce_contacts "1"
  2845. p_ent_grid_use_obb "1"
  2846. p_fixed_timestep "0"
  2847. p_fly_mode "0"
  2848. p_GEB_max_cells "800"
  2849. p_gravity_z "-13"
  2850. p_group_damping "0.5"
  2851. p_joint_damage_accum "2"
  2852. p_joint_damage_accum_threshold "0.2"
  2853. p_joint_gravity_step "1"
  2854. p_jump_to_profile_ent "0"
  2855. p_lattice_max_iters "100000"
  2856. p_limit_simple_solver_energy "1"
  2857. p_list_active_objects "0"
  2858. p_log_lattice_tension "0"
  2859. p_max_approx_caps "7"
  2860. p_max_contacts "150"
  2861. p_max_contact_gap "0.01"
  2862. p_max_contact_gap_player "0.01"
  2863. p_max_contact_gap_simple "0.03"
  2864. p_max_debris_mass "10"
  2865. p_max_entity_cells "10000"
  2866. p_max_LCPCG_contacts "100"
  2867. p_max_LCPCG_fruitless_iters "4"
  2868. p_max_LCPCG_iters "5"
  2869. p_max_LCPCG_microiters "12000"
  2870. p_max_LCPCG_microiters_final "25000"
  2871. p_max_LCPCG_subiters "120"
  2872. p_max_LCPCG_subiters_final "250"
  2873. p_max_MC_iters "4000"
  2874. p_max_MC_mass_ratio "100"
  2875. p_max_MC_vel "15"
  2876. p_max_object_splashes "3"
  2877. p_max_plane_contacts "8"
  2878. p_max_plane_contacts_distress "4"
  2879. p_max_player_velocity "150"
  2880. p_max_spu_rwi_cells "5"
  2881. p_max_substeps "5"
  2882. p_max_substeps_large_group "5"
  2883. p_max_unproj_vel "2.5"
  2884. p_max_velocity "100"
  2885. p_max_world_step "0.2"
  2886. p_min_LCPCG_improvement "0.05"
  2887. p_min_MC_iters "4"
  2888. p_min_separation_speed "0.02"
  2889. p_net_angsnapmul "0.01"
  2890. p_net_minsnapdist "0.1"
  2891. p_net_minsnapdot "0.99"
  2892. p_net_smoothtime "5"
  2893. p_net_velsnapmul "0.1"
  2894. p_num_bodies_large_group "100"
  2895. p_num_jobs "4"
  2896. p_num_startup_overload_checks "20"
  2897. p_num_threads "1"
  2898. p_penalty_scale "0.3"
  2899. p_players_can_break "0"
  2900. p_pool_size "1536"
  2901. p_profile "0"
  2902. p_profile_entities "0"
  2903. p_profile_functions "0"
  2904. p_prohibit_unprojection "1"
  2905. p_proxy_highlight_range "800"
  2906. p_proxy_highlight_threshold "200"
  2907. p_ray_fadein "0.2"
  2908. p_ray_peak_time "0"
  2909. p_rope_collider_size_limit "0"
  2910. p_single_step_mode "0"
  2911. p_skip_redundant_colldet "1"
  2912. p_splash_dist0 "7"
  2913. p_splash_dist1 "30"
  2914. p_splash_force0 "10"
  2915. p_splash_force1 "100"
  2916. p_splash_vel0 "4.5"
  2917. p_splash_vel1 "10"
  2918. p_sync_rwi_use_spu "0"
  2919. p_tick_breakable "0.1"
  2920. p_time_granularity "0.0001"
  2921. p_unproj_vel_scale "10"
  2922. p_use_distance_contacts "0"
  2923. p_use_unproj_vel "0"
  2924. p_wireframe_distance "40"
  2925. quit
  2926. rcon_command
  2927. rcon_connect
  2928. rcon_disconnect
  2929. rcon_startserver
  2930. rcon_stopserver
  2931. readabilityReload
  2932. record
  2933. ReloadDialogData
  2934. reloadFrontEnd
  2935. removeDummyPlayers
  2936. restartgame
  2937. revive
  2938. rss_debug "0"
  2939. rss_speed "40"
  2940. RunUnitTests
  2941. r_AllowLiveMoCap "0"
  2942. r_AnisoBlendWeight "0.99"
  2943. r_AnisoForce "0"
  2944. r_AnisoMax "16"
  2945. r_AnisoMin "0"
  2946. r_AnisoPasses "0"
  2947. r_AnisoRefDistance "1"
  2948. r_AnisoScale "1"
  2949. r_ArmourPulseSpeedMultiplier "1"
  2950. r_ATOC "0"
  2951. r_Batching "1"
  2952. r_Beams "3"
  2953. r_BeamsDistFactor "0.5"
  2954. r_BeamsHelpers "0"
  2955. r_BeamsMaxSlices "32"
  2956. r_BeamsSoftClip "1"
  2957. r_Brightness "0.5"
  2958. r_CBStatic "0"
  2959. r_CBStaticDebug "0"
  2960. r_CharacterEditorHotFix "0"
  2961. r_Character_NoDeform "0"
  2962. r_CloakFadeByDist "0"
  2963. r_CloakFadeLightScale "0.25"
  2964. r_CloakFadeMaxDistSq "25"
  2965. r_CloakFadeMinDistSq "1"
  2966. r_CloakFadeMinValue "0.2"
  2967. r_CloakHeatScale "1"
  2968. r_CloakLightScale "0.25"
  2969. r_CloakMinLightValue "0"
  2970. r_CloakRefractionFadeByDist "0"
  2971. r_CloakRefractionFadeMaxDistSq "25"
  2972. r_CloakRefractionFadeMinDistSq "1"
  2973. r_CloakRefractionFadeMinValue "0.2"
  2974. r_CloakRenderInThermalVision "0"
  2975. r_CloakTransitionLightScale "1"
  2976. r_CloudsDebug "0"
  2977. r_CloudsUpdateAlways "0"
  2978. r_ColorBits "32"
  2979. r_ColorGrading "2"
  2980. r_ColorGradingCharts "1"
  2981. r_ColorGradingChartsCache "4"
  2982. r_ColorGradingFilters "1"
  2983. r_ColorGradingLevels "1"
  2984. r_ColorGradingSelectiveColor "1"
  2985. r_ConditionalRendering "0"
  2986. r_ConsoleBackbufferHeight "720"
  2987. r_ConsoleBackbufferWidth "1152"
  2988. r_Contrast "0.5"
  2989. r_CoronaColorScale "1"
  2990. r_CoronaFade "0.5"
  2991. r_Coronas "1"
  2992. r_CoronaSizeScale "1"
  2993. r_CullByClipPlanes "1"
  2994. r_CustomVisions "1"
  2995. r_DebugFontRendering "0"
  2996. r_DebugLayerEffect "0"
  2997. r_DebugLights "0"
  2998. r_DebugLightVolumes "0"
  2999. r_DebugRefraction "0"
  3000. r_DebugRenderMode "0"
  3001. r_DebugVoxTerrainX "0"
  3002. r_DebugVoxTerrainY "0"
  3003. r_debug_renderer_set_eye_pos
  3004. r_debug_renderer_show_window
  3005. r_DeferredDecals "3"
  3006. r_deferredDecalsDebug "0"
  3007. r_DeferredShadingCubeMaps "1"
  3008. r_DeferredShadingDebug "0"
  3009. r_DeferredShadingDepthBoundsTest "1"
  3010. r_DeferredShadingHeightBasedAmbient "1"
  3011. r_DeferredShadingLightLodRatio "1"
  3012. r_DeferredShadingLightVolumes "1"
  3013. r_DeferredShadingScissor "1"
  3014. r_DeferredShadingSortLights "0"
  3015. r_DeferredShadingStencilPrepass "1"
  3016. r_DeferredShadingTiled "0"
  3017. r_DeferredShadingTiledRatio "0"
  3018. r_DeferredShadingTilesX "16"
  3019. r_DeferredShadingTilesY "12"
  3020. r_DepthBits "32"
  3021. r_DepthOfField "2"
  3022. r_DepthOfFieldBokeh "0"
  3023. r_DepthOfFieldBokehQuality "0"
  3024. r_DepthOfFieldStencilPrepass "0"
  3025. r_DetailDistance "4"
  3026. r_DetailNumLayers "1"
  3027. r_DetailScale "8"
  3028. r_DetailTextures "1"
  3029. r_DisplayInfo "1 [DUMPTODISK,rESTRICTEDMODE]"
  3030. r_dofMinZ "0"
  3031. r_dofMinZBlendMult "6.5"
  3032. r_dofMinZScale "0"
  3033. r_DrawNearFarPlane "40"
  3034. r_DrawNearFoV "60"
  3035. r_DrawNearZRange "0.12"
  3036. r_Driver "NULL"
  3037. r_DynTexAtlasCloudsMaxSize "24"
  3038. r_DynTexAtlasDynTexSrcSize "16"
  3039. r_DynTexAtlasSpritesMaxSize "16"
  3040. r_DynTexAtlasVoxTerrainMaxSize "250"
  3041. r_DynTexMaxSize "50"
  3042. r_DynTexSourceSharedRTHeight "256"
  3043. r_DynTexSourceSharedRTWidth "256"
  3044. r_enableAltTab "1"
  3045. r_enableAuxGeom "1"
  3046. r_EnvCMResolution "0"
  3047. r_EnvCMShading "1"
  3048. r_EnvCMupdateInterval "0.04"
  3049. r_EnvLCMupdateInterval "0.1"
  3050. r_EnvTexResolution "1"
  3051. r_EnvTexUpdateInterval "0.075"
  3052. r_ExcludeMesh
  3053. r_ExcludeShader "0"
  3054. r_EyeAdaptationBase "0.1"
  3055. r_EyeAdaptationFactor "0.85"
  3056. r_EyeAdaptationSpeed "2"
  3057. r_Flares "1"
  3058. r_FlashMatTexResQuality "1"
  3059. r_Flush "1"
  3060. r_FogColorGradientEnforced "2"
  3061. r_FogDepthTest "-0.0005"
  3062. r_FogGlassBackbufferMaxResolves "3"
  3063. r_FogGlassBackbufferResolveDebug "0"
  3064. r_FogGlassBackbufferResolveDepthThreshold "1"
  3065. r_FSAA "0 [DUMPTODISK,rEQUIRE_APP_RESTART]"
  3066. r_FSAA_quality "0 [DUMPTODISK,rEQUIRE_APP_RESTART]"
  3067. r_FSAA_samples "4 [DUMPTODISK,rEQUIRE_APP_RESTART]"
  3068. r_Fullscreen "1"
  3069. r_Fur "0"
  3070. r_Gamma "1.16"
  3071. r_GeomInstancing "1"
  3072. r_GeomInstancingThreshold "0"
  3073. r_GetScreenShot "0"
  3074. r_Glow "1"
  3075. r_GlowAnamorphicFlares "1"
  3076. r_GraphStyle "0"
  3077. r_HDRBlueShift "1"
  3078. r_HDRBrightLevel "0.85"
  3079. r_HDRBrightOffset "5"
  3080. r_HDRBrightThreshold "6"
  3081. r_HDRDebug "0"
  3082. r_HDREyeAdaptionCache "4"
  3083. r_HDRFlaresCache "3"
  3084. r_HDRForceUpdateTextures "0"
  3085. r_HDRGrainAmount "0.6"
  3086. r_HDRLevel "6"
  3087. r_HDROffset "10"
  3088. r_HDRRangeAdapt "0"
  3089. r_HDRRangeAdaptationSpeed "4"
  3090. r_HDRRangeAdaptLBufferMax "0.125"
  3091. r_HDRRangeAdaptLBufferMaxRange "2"
  3092. r_HDRRangeAdaptMax "1"
  3093. r_HDRRangeAdaptMaxRange "4"
  3094. r_HDRRendering "2"
  3095. r_HDRTexFormat "0"
  3096. r_HDRVignetting "1"
  3097. r_Height "600"
  3098. r_HUDHitEffect "4"
  3099. r_ImposterRatio "2"
  3100. r_ImpostersDraw "1"
  3101. r_ImpostersUpdatePerFrame "6000"
  3102. r_IrradianceVolumes "1"
  3103. r_LightsSinglePass "1"
  3104. r_Log "0"
  3105. r_LogShaders "0"
  3106. r_LogTexStreaming "0"
  3107. r_LogVBuffers "0"
  3108. r_LogVidMem "0"
  3109. r_MaterialsBatching "1"
  3110. r_MeasureOverdraw "0"
  3111. r_MeasureOverdrawScale "1.5"
  3112. r_MergeRenderChunks "1"
  3113. r_MeshPoolSize "0"
  3114. r_MeshPrecache "1"
  3115. r_MeshVolatilePoolSize "0"
  3116. r_MotionBlur "2"
  3117. r_MotionBlurAdaptiveSampling "1"
  3118. r_MotionBlurFrameTimeScale "0"
  3119. r_MotionBlurHDR "1"
  3120. r_MotionBlurMaxViewDist "16"
  3121. r_MotionBlurShutterSpeed "0.002"
  3122. r_MultiGPU "2"
  3123. r_MultiThreaded "0"
  3124. r_NightVision "2"
  3125. r_NightVisionAmbientMul "6"
  3126. r_NightVisionBrightLevel "3"
  3127. r_NightVisionCamMovNoiseAmount "0.5"
  3128. r_NightVisionCamMovNoiseBlendSpeed "2"
  3129. r_NightVisionFinalMul "3"
  3130. r_NightVisionSonarLifetime "2"
  3131. r_NightVisionSonarMultiplier "0.2"
  3132. r_NightVisionSonarRadius "32"
  3133. r_NightVisionViewDist "100"
  3134. r_NoDrawNear "0"
  3135. r_NoDrawShaders "0"
  3136. r_NoHWGamma "0"
  3137. r_NormalsLength "0.2"
  3138. r_OptimisedLightSetup "2"
  3139. r_OverscanBorders
  3140. r_pointslightshafts "0"
  3141. r_PostMSAA "1"
  3142. r_PostMSAAInEditingMode "1"
  3143. r_PostMSAAMode "2"
  3144. r_PostProcessEffects "1"
  3145. r_PostProcessFilters "1"
  3146. r_PostProcessGameFx "1"
  3147. r_PostProcessHUD3D "1"
  3148. r_PostProcessHUD3DCache "2"
  3149. r_PostProcessHUD3DDebugView "0"
  3150. r_PostProcessHUD3DGlowAmount "1"
  3151. r_PostProcessHUD3DShadowAmount "1.7"
  3152. r_PostProcessHUD3DStencilClear "1"
  3153. r_PostProcessNanoGlassDebugView "0"
  3154. r_PostProcessParamsBlending "1"
  3155. r_PostprocessParamsBlendingTimeScale "12"
  3156. r_PostProcessReset "0"
  3157. r_PredicatedTiling "0"
  3158. r_PrintMemoryLeaks "0"
  3159. r_ProfileGPU "0"
  3160. r_ProfileShaders "0"
  3161. r_ProfileShadersGroupByName "1"
  3162. r_ProfileShadersSmooth "4"
  3163. r_PS3AllocFailureRate "0"
  3164. r_PS3AllocFailureResource "255"
  3165. r_Rain "2"
  3166. r_RainAmount "1"
  3167. r_RainDistMultiplier "2"
  3168. r_RainDropsEffect "1"
  3169. r_RainIgnoreNearest "1"
  3170. r_RainLayersPerFrame "2"
  3171. r_RainMaxViewDist "32"
  3172. r_RainMaxViewDist_Deferred "40"
  3173. r_RainOccluderSizeTreshold "25"
  3174. r_RC_AutoInvoke "1"
  3175. r_Reflections "1"
  3176. r_ReflectionsOffset "0"
  3177. r_ReflectionsQuality "3"
  3178. r_refraction "1"
  3179. r_RefractionPartialResolves "2"
  3180. r_ReleaseAllResourcesOnExit "1"
  3181. r_ReloadShaders "0"
  3182. r_RenderMeshHashGridUnitSize "0.5"
  3183. r_RenderTargetPoolSize "0"
  3184. r_Scissor "1"
  3185. r_Scratches "2"
  3186. r_ShaderCompilerDontCache "0"
  3187. r_ShaderCompilerPort "61453"
  3188. r_ShaderCompilerServer
  3189. r_ShadersAsyncActivation "0"
  3190. r_ShadersAsyncCompiling "1"
  3191. r_ShadersAsyncMaxThreads "1"
  3192. r_ShadersCacheOptimiseLog "0"
  3193. r_ShadersCompileAutoActivate "0"
  3194. r_ShadersDebug "0"
  3195. r_ShadersDX11 "1"
  3196. r_ShadersDX9 "1"
  3197. r_ShadersEditing "0"
  3198. r_ShadersIgnoreIncludesChanging "0"
  3199. r_ShadersIntCompiler "1"
  3200. r_ShadersLazyUnload "0"
  3201. r_ShadersLogCacheMisses "1"
  3202. r_ShadersNoCompile "0"
  3203. r_ShadersPreactivate "3"
  3204. r_ShadersPrecacheAllLights "1"
  3205. r_ShadersPS3 "0"
  3206. r_ShadersRemoteCompiler "0"
  3207. r_ShadersSubmitRequestline "1"
  3208. r_ShadersUseInstanceLookUpTable "0"
  3209. r_ShadersXenon "0"
  3210. r_ShadowBlur "0"
  3211. r_ShadowBluriness "1"
  3212. r_ShadowGen "1"
  3213. r_ShadowGenGS "0"
  3214. r_ShadowGenMode "1"
  3215. r_ShadowJittering "1"
  3216. r_ShadowPass "1"
  3217. r_ShadowsBias "8e-005"
  3218. r_ShadowsDeferredMode "1"
  3219. r_ShadowsDepthBoundNV "0"
  3220. r_ShadowsForwardPass "1"
  3221. r_ShadowsGridAligned "1"
  3222. r_ShadowsMaskDownScale "0"
  3223. r_ShadowsMaskResolution "0"
  3224. r_ShadowsStencilPrePass "1"
  3225. r_ShadowsUseClipVolume "1"
  3226. r_ShadowTexFormat "4"
  3227. r_ShowBufferUsage "0"
  3228. r_ShowDynTextures "0"
  3229. r_ShowDynTexturesFilter "*"
  3230. r_ShowDynTexturesMaxCount "36"
  3231. r_ShowGammaReference "0"
  3232. r_ShowLightBounds "0"
  3233. r_ShowLines "0"
  3234. r_ShowMT "0"
  3235. r_ShowNormals "0"
  3236. r_ShowOnlyShader "0"
  3237. r_ShowRenderTarget "0"
  3238. r_ShowRenderTarget_Filtered "1"
  3239. r_ShowRenderTarget_FullScreen "0"
  3240. r_ShowTangents "0"
  3241. r_ShowTexture
  3242. r_ShowTimeGraph "0"
  3243. r_ShowVideoMemoryStats "0"
  3244. r_SoftAlphaTest "1"
  3245. r_SonarVision "1"
  3246. r_SplitScreenActive "0"
  3247. r_SSAO "4"
  3248. r_SSAOAmount "1"
  3249. r_SSAOContrast "1"
  3250. r_SSAODownscale "1"
  3251. r_SSAOQuality "1"
  3252. r_SSAORadius "1.5"
  3253. r_SSAOTemporalConvergence "0.7"
  3254. r_SSGI "0"
  3255. r_SSGIAmount "1"
  3256. r_SSGIBlur "1"
  3257. r_SSGIQuality "2"
  3258. r_SSGIRadius "0.1"
  3259. r_Stats "0"
  3260. r_StencilBits "8"
  3261. r_StereoDevice "100 [DUMPTODISK,rEQUIRE_APP_RESTART]"
  3262. r_StereoEyeDist "0.02"
  3263. r_StereoFlipEyes "0"
  3264. r_StereoGammaAdjustment "0.12"
  3265. r_StereoHudScreenDist "0.5"
  3266. r_StereoMode "0"
  3267. r_StereoNearGeoScale "0.65"
  3268. r_StereoOutput "0"
  3269. r_StereoScreenDist "0.25"
  3270. r_StereoStrength "1"
  3271. r_sunshafts "0"
  3272. r_TerrainAO "7"
  3273. r_TerrainAO_FadeDist "8"
  3274. r_testSplitScreen "0"
  3275. r_TexAtlasSize "512"
  3276. r_TexBindMode "0"
  3277. r_TexBumpResolution "0"
  3278. r_TexelsPerMeter "0"
  3279. r_TexGrid "0"
  3280. r_TexLog "0"
  3281. r_TexMaxAnisotropy "8"
  3282. r_TexMaxSize "0"
  3283. r_TexMinSize "64"
  3284. r_TexNoAniso "0"
  3285. r_TexNoLoad "0"
  3286. r_TexPostponeLoading "1"
  3287. r_TexPreallocateAtlases "1"
  3288. r_TexResolution "0"
  3289. r_TexSkyResolution "1"
  3290. r_TextureCompressor "1"
  3291. r_TextureLodDistanceRatio "-1"
  3292. r_TexturesFilteringQuality "1"
  3293. r_texturesskiplowermips "0"
  3294. r_TexturesStreaming "2"
  3295. r_TexturesStreamingDebug "0"
  3296. r_TexturesStreamingDebugDumpIntoLog "0"
  3297. r_TexturesStreamingDebugFilter
  3298. r_TexturesStreamingDebugMinMip "100"
  3299. r_TexturesStreamingDebugMinSize "100"
  3300. r_TexturesStreamingMaxRequestedJobs "256"
  3301. r_TexturesStreamingMaxRequestedMB "2"
  3302. r_TexturesStreamingMinReadSizeKB "64"
  3303. r_TexturesStreamingMipBias "0"
  3304. r_TexturesStreamingMipFading "1"
  3305. r_TexturesStreamingNoUpload "0"
  3306. r_TexturesStreamingOnlyVideo "0"
  3307. r_TexturesStreamingPostponeMips "1"
  3308. r_TexturesStreamingPostponeThresholdKB "1024"
  3309. r_TexturesStreamingResidencyEnabled "1"
  3310. r_TexturesStreamingResidencyThrottle "0.5"
  3311. r_TexturesStreamingResidencyTime "10"
  3312. r_TexturesStreamingResidencyTimeTestLimit "5"
  3313. r_TexturesStreamingSync "0"
  3314. r_texturesstreampooldefragmentation "0"
  3315. r_TexturesStreamPoolFragmentationCount "0"
  3316. r_TexturesStreamPoolSize "128"
  3317. r_Texture_Anisotropic_Level "1"
  3318. r_ThermalVision "1"
  3319. r_ThermalVisionViewCloakFlickerMaxIntensity "1"
  3320. r_ThermalVisionViewCloakFlickerMinIntensity "1"
  3321. r_ThermalVisionViewCloakFrequencyPrimary "1"
  3322. r_ThermalVisionViewCloakFrequencySecondary "1"
  3323. r_ThermalVisionViewDistance "150"
  3324. r_UseAlphaBlend "1"
  3325. r_UseEdgeAA "0"
  3326. r_UseGSParticles "1"
  3327. r_UseHWSkinning "1"
  3328. r_UseMaterialLayers "2"
  3329. r_UseMergedPosts "1"
  3330. r_UseParticlesGlow "1"
  3331. r_UseParticlesHalfRes "1"
  3332. r_UseParticlesHalfResDebug "0"
  3333. r_UseParticlesHalfResForce "0"
  3334. r_UseParticlesHalfRes_MinCount "2"
  3335. r_UseParticlesMerging "1"
  3336. r_UseParticlesRefraction "1"
  3337. r_UsePOM "0"
  3338. r_UseShadowsPool "1"
  3339. r_UseSoftParticles "1"
  3340. r_UseSRGB "1"
  3341. r_UseZPass "1"
  3342. r_ValidateDraw "0"
  3343. r_VarianceShadowMapBlurAmount "1"
  3344. r_VegetationAlphaTestOnly "0"
  3345. r_VegetationSpritesDebug "0"
  3346. r_VegetationSpritesGenAlways "0"
  3347. r_VegetationSpritesNoGen "0"
  3348. r_VegetationSpritesTexRes "64"
  3349. r_VSync "0 [DUMPTODISK,rESTRICTEDMODE]"
  3350. r_WaterCaustics "1"
  3351. r_WaterCausticsDeferred "2"
  3352. r_WaterCausticsDistance "100"
  3353. r_WaterGodRays "1"
  3354. r_WaterReflections "1"
  3355. r_WaterReflectionsMGPU "1"
  3356. r_WaterReflectionsMinVisiblePixelsUpdate "0.05"
  3357. r_WaterReflectionsMinVisUpdateDistanceMul "10"
  3358. r_WaterReflectionsMinVisUpdateFactorMul "20"
  3359. r_WaterReflectionsQuality "1"
  3360. r_WaterReflectionsUseMinOffset "1"
  3361. r_WaterUpdateDistance "1"
  3362. r_WaterUpdateFactor "0.1"
  3363. r_WaterUpdateThread "5"
  3364. r_Width "800"
  3365. r_wireframe "0"
  3366. r_ZFightingDepthScale "0.995"
  3367. r_ZFightingExtrude "0.001"
  3368. r_ZPassDepthSorting "0"
  3369. r_ZPassOnly "0"
  3370. save
  3371. SaveLevelStats
  3372. saveOnlineAttributes
  3373. saveProfile
  3374. save_genstrings
  3375. sa_debug "0"
  3376. sa_debugReward "0"
  3377. sa_unlock
  3378. Screenshot
  3379. setDummyPlayerState
  3380. sm_create
  3381. sm_debug "0"
  3382. sm_enable "0"
  3383. sm_kick
  3384. sm_leave
  3385. spawnActorAtPos
  3386. spawnDummyPlayers
  3387. spectator
  3388. spu_debug
  3389. spu_dump_stats "0"
  3390. spu_enable "1"
  3391. spu_filter
  3392. spu_max "5"
  3393. spu_profile_mode "0"
  3394. spu_streaming "1"
  3395. STAP_DEBUG "0"
  3396. STAP_DISABLE "0"
  3397. STAP_LOCK_EFFECTOR "0"
  3398. STAP_MF_All "1"
  3399. STAP_MF_Back "1"
  3400. STAP_MF_Down "1"
  3401. STAP_MF_Front "1"
  3402. STAP_MF_HeavyWeapon "1.5"
  3403. STAP_MF_Left "1"
  3404. STAP_MF_Right "1"
  3405. STAP_MF_Scope "1"
  3406. STAP_MF_ScopeVert "0"
  3407. STAP_MF_StrafeLeft "1"
  3408. STAP_MF_StrafeRight "1"
  3409. STAP_MF_Up "1"
  3410. STAP_MF_VelFactorHoriz "0.3"
  3411. STAP_MF_VelFactorVert "0.4"
  3412. STAP_MF_VertMotion "0.4"
  3413. STAP_OVERRIDE_TRACK_FACTOR "-1"
  3414. STAP_TRANSLATION_FEATHER "1"
  3415. STAP_TRANSLATION_FUDGE "1"
  3416. startKickVoting
  3417. startNextMapVoting
  3418. startPlaylist
  3419. stats_FpsBuckets "0"
  3420. stats_Particles "0"
  3421. stats_RenderBatchStats "0"
  3422. stats_RenderSummary "0"
  3423. stats_Warnings "0"
  3424. status
  3425. stopdemo
  3426. stoprecording
  3427. StopSignalsOnEntity
  3428. sv_AISystem "0"
  3429. sv_aiTeamName
  3430. sv_autoconfigurl
  3431. sv_bandwidth "30000"
  3432. sv_bind "0.0.0.0"
  3433. sv_cheatprotection "0"
  3434. sv_check_cd_keys "0"
  3435. sv_DedicatedCPUPercent "0"
  3436. sv_DedicatedCPUVariance "10"
  3437. sv_DedicatedMaxRate "30"
  3438. sv_dumpstats "1"
  3439. sv_dumpstatsperiod "1000"
  3440. sv_enableNetLimbo "1"
  3441. sv_gamerules "TeamInstantAction"
  3442. sv_gamerulesdefault "TeamInstantAction"
  3443. sv_gs_report "1"
  3444. sv_gs_trackstats "1"
  3445. sv_input_timeout "0"
  3446. sv_lanonly "0"
  3447. sv_levelrotation "levelrotation"
  3448. sv_LoadAllLayersForResList "0"
  3449. sv_map "Wars/cw2_terminal"
  3450. sv_maxmemoryusage "0"
  3451. sv_maxplayers "16"
  3452. sv_maxspectators "32"
  3453. sv_moveClientsTo
  3454. sv_netLimboTimeout "2"
  3455. sv_pacifist "0"
  3456. sv_packetRate "30"
  3457. sv_password
  3458. sv_port "64087"
  3459. sv_randomLoadoutMethod
  3460. sv_ranked "0"
  3461. sv_requireinputdevice "dontcare [DUMPTODISK,rEQUIRE_LEVEL_RELOAD]"
  3462. sv_restart
  3463. sv_say
  3464. sv_sendConsoleCommand
  3465. sv_servername
  3466. sv_timeofdayenable "0"
  3467. sv_timeofdaylength "1"
  3468. sv_timeofdaystart "12"
  3469. sv_timeout_disconnect "0"
  3470. sv_voicecodec "speex"
  3471. sv_voice_enable_groups "1"
  3472. sv_votingCooldown "180"
  3473. sv_votingRatio "0.51"
  3474. sv_votingTeamRatio "0.67"
  3475. sv_votingTimeout "60"
  3476. switch_game_multiplayer
  3477. sys_affinity "0"
  3478. sys_AI "1"
  3479. sys_asserts "1"
  3480. sys_budget_frametime "50"
  3481. sys_budget_numdrawcalls "2000"
  3482. sys_budget_soundchannels "32"
  3483. sys_budget_soundCPU "15"
  3484. sys_budget_soundmem "32"
  3485. sys_budget_streamingthroughput "1024"
  3486. sys_budget_sysmem "512"
  3487. sys_budget_videomem "90"
  3488. sys_budget_xenon_estimation "0"
  3489. sys_crashtest
  3490. sys_DeactivateConsole "0"
  3491. sys_dll_ai "CryAISystem"
  3492. sys_dll_game "CryGameCrysis2.dll"
  3493. sys_dump_aux_threads "1"
  3494. sys_EarlyMovieUpdate "0"
  3495. sys_enable_budgetmonitoring "0"
  3496. sys_entities "1"
  3497. sys_FileAccessLog "0"
  3498. sys_FileReadSequencer "0"
  3499. sys_FileReadSequencerBufferChunkSize "16"
  3500. sys_FileReadSequencerBufferSize "24"
  3501. sys_FileReadSequencerFolderNameRead "d:User"
  3502. sys_FileReadSequencerFolderNameWrite "e:TestResults"
  3503. sys_FileReadSequencerInlineBlockMaxSizeKB "128"
  3504. sys_FileReadSequencerProfile "0"
  3505. sys_firstlaunch "0"
  3506. sys_flash "1"
  3507. sys_flash_check_filemodtime "0"
  3508. sys_flash_curve_tess_error "4"
  3509. sys_flash_debugdraw "0"
  3510. sys_flash_debuglog "0"
  3511. sys_flash_edgeaa "1"
  3512. sys_flash_info "0"
  3513. sys_flash_info_histo_scale "1"
  3514. sys_flash_info_peak_exclude
  3515. sys_flash_info_peak_tolerance "5"
  3516. sys_flash_log_options "0"
  3517. sys_flash_newstencilclear "1"
  3518. sys_flash_static_pool_size "0"
  3519. sys_flash_stereo_maxparallax "0.02"
  3520. sys_flash_video_buffertime "2"
  3521. sys_flash_video_buffertime_loading "2"
  3522. sys_flash_video_soundvolume "1"
  3523. sys_flash_warning_level "1"
  3524. sys_float_exceptions "3"
  3525. sys_force_installtohdd_mode "0"
  3526. sys_game_folder "GameCrysis2"
  3527. sys_initpreloadpacks
  3528. sys_intromoviesduringinit "0"
  3529. sys_keyboard "1"
  3530. sys_keyboard_break "0"
  3531. sys_languages "english,french,spanish,german,turkish"
  3532. sys_limit_phys_thread_count "1"
  3533. sys_localization_debug "0"
  3534. sys_LocalMemoryDiagramAlpha "255"
  3535. sys_LocalMemoryDiagramDistance "-5.5"
  3536. sys_LocalMemoryDiagramRadius "2.5"
  3537. sys_LocalMemoryDiagramStreamingSpeedDistance "2.2"
  3538. sys_LocalMemoryDiagramStreamingSpeedRadius "1"
  3539. sys_LocalMemoryDiagramWidth "0.5"
  3540. sys_LocalMemoryDrawText "0"
  3541. sys_LocalMemoryGeometryLimit "32"
  3542. sys_LocalMemoryGeometryStreamingSpeedLimit "10"
  3543. sys_LocalMemoryInnerViewDistance "100"
  3544. sys_LocalMemoryLogText "0"
  3545. sys_LocalMemoryMaxMSecBetweenCalls "1000"
  3546. sys_LocalMemoryObjectAlpha "128"
  3547. sys_LocalMemoryObjectHeight "2"
  3548. sys_LocalMemoryObjectWidth "6"
  3549. sys_LocalMemoryOptimalMSecPerSec "100"
  3550. sys_LocalMemoryOuterViewDistance "500"
  3551. sys_LocalMemoryStreamingSpeedObjectLength "10"
  3552. sys_LocalMemoryStreamingSpeedObjectWidth "1.5"
  3553. sys_LocalMemoryTextureLimit "64"
  3554. sys_LocalMemoryTextureStreamingSpeedLimit "10"
  3555. sys_LocalMemoryWarningRatio "0.8"
  3556. sys_logallocations "0"
  3557. sys_LvlRes_finalstep
  3558. sys_LvlRes_findunused
  3559. sys_main_CPU "0"
  3560. sys_MaxFPS "60"
  3561. sys_max_step "0.05"
  3562. sys_memory_debug "0"
  3563. sys_menupreloadpacks
  3564. sys_min_step "0.01"
  3565. sys_noupdate "0"
  3566. sys_no_crash_dialog "0"
  3567. sys_PakInMemoryLayerPakSizeLimit "8"
  3568. sys_PakInMemorySizeLimit "6"
  3569. sys_PakLoadCache "1"
  3570. sys_PakLogInvalidFileAccess "1"
  3571. sys_PakLogMissingFiles "0"
  3572. sys_PakMessageInvalidFileAccess "0"
  3573. sys_PakPriority "0"
  3574. sys_PakReadAheadCache "0"
  3575. sys_PakReadSlice "0"
  3576. sys_PakSaveLevelResourceList "0"
  3577. sys_PakStreamCache "1"
  3578. sys_PakTouchDummyFiles "0"
  3579. sys_PakValidateFileHash "0"
  3580. sys_perfhud "0"
  3581. sys_perfhud_fpsBucketsExclusive "0"
  3582. sys_perfhud_pause "0"
  3583. sys_physics "1"
  3584. sys_physics_CPU "1"
  3585. sys_preload "0"
  3586. sys_ProfileLevelLoading "0"
  3587. sys_ProfileLevelLoadingDump "0"
  3588. sys_propblend_info "0"
  3589. sys_propblend_prop
  3590. sys_RestoreSpec
  3591. sys_root
  3592. sys_SimulateTask "0"
  3593. sys_spec "1"
  3594. sys_spec_full "1"
  3595. sys_spec_gameeffects "1"
  3596. sys_spec_objectdetail "1"
  3597. sys_spec_particles "1"
  3598. sys_spec_physics "1"
  3599. sys_spec_postprocessing "1"
  3600. sys_spec_quality "1"
  3601. sys_spec_shading "1"
  3602. sys_spec_shadows "1"
  3603. sys_spec_sound "1"
  3604. sys_spec_texture "1"
  3605. sys_spec_volumetriceffects "1"
  3606. sys_spec_water "1"
  3607. sys_SSInfo "0"
  3608. sys_streaming_CPU "1"
  3609. sys_streaming_debug "0"
  3610. sys_streaming_debug_filter "0"
  3611. sys_streaming_debug_filter_file_name
  3612. sys_streaming_debug_filter_min_time "0"
  3613. sys_streaming_max_bandwidth "0"
  3614. sys_streaming_max_finalize_per_frame "0"
  3615. sys_streaming_memory_budget "10"
  3616. sys_streaming_requests_grouping_time_period "2"
  3617. sys_streaming_resetstats "0"
  3618. sys_streaming_use_optical_drive_thread "1"
  3619. sys_TaskThread0_CPU "3"
  3620. sys_TaskThread1_CPU "5"
  3621. sys_trackview "1"
  3622. sys_update_profile_time "1"
  3623. sys_usePlatformSavingAPI "1"
  3624. sys_usePlatformSavingAPIEncryption "1"
  3625. sys_user_folder "Crysis2"
  3626. sys_vtune "0"
  3627. sys_warnings "0"
  3628. sys_WER "0"
  3629. sys_xenonAsserts "0"
  3630. s_FileCacheManagerSize "0"
  3631. s_MemoryPoolSoundPrimary "0"
  3632. s_MemoryPoolSoundSecondary "0"
  3633. s_MemoryPoolSystem "0"
  3634. team
  3635. telemetry_getsessionid
  3636. telemetry_submitlog
  3637. testOnlineAttributes
  3638. test_delegate
  3639. test_nsbrowse
  3640. test_nschat
  3641. test_nsnat
  3642. test_nsreport
  3643. test_nsstats
  3644. test_playersBounds
  3645. test_profile
  3646. test_reset
  3647. test_timeout
  3648. tracer_player_radiusSqr "400"
  3649. t_Debug "0"
  3650. t_FixedStep "0"
  3651. t_MaxStep "0.25"
  3652. t_Scale "1"
  3653. t_Smoothing "1"
  3654. UnCacheAudioFile
  3655. unload
  3656. vehicle_acceleration_curve "2.5"
  3657. vehicle_acceleration_curve_scale "1"
  3658. vehicle_deceleration_curve "2.5"
  3659. vehicle_deceleration_curve_scale "1"
  3660. vehicle_steering_curve "2.5"
  3661. vehicle_steering_curve_scale "1"
  3662. version
  3663. viewnote
  3664. VisRegTest
  3665. VisualConsole "0"
  3666. VisualConsoleSubStr
  3667. visual_spawn_team_A "Grunt"
  3668. visual_spawn_team_B "Pinger"
  3669. voice_mute
  3670. vote
  3671. v_altitudeLimit "600"
  3672. v_autoDisable "1"
  3673. v_debugCollisionDamage "0"
  3674. v_debugdraw "0"
  3675. v_debugMountedWeapon "0"
  3676. v_debugMovement "0"
  3677. v_debugMovementMoveVertically "0"
  3678. v_debugMovementSensitivity "30"
  3679. v_debugMovementX "0"
  3680. v_debugMovementY "0"
  3681. v_debugMovementZ "0"
  3682. v_debugSounds "0"
  3683. v_debugVehicle
  3684. v_debugView "0"
  3685. v_debugViewAbove "0"
  3686. v_debugViewAboveH "10"
  3687. v_debugViewDetach "0"
  3688. v_debug_flip_over "0"
  3689. v_debug_mem "0"
  3690. v_disableEntry "0"
  3691. v_disable_hull "0"
  3692. v_draw_components "0"
  3693. v_draw_helpers "0"
  3694. v_draw_passengers "0"
  3695. v_draw_seats "0"
  3696. v_draw_slip "0"
  3697. v_draw_suspension "0"
  3698. v_draw_tm "0"
  3699. v_driverControlledMountedGuns "1"
  3700. v_dumpFriction "0"
  3701. v_dump_classes
  3702. v_exit_player
  3703. v_goliathMode "0"
  3704. v_help_tank_steering "0"
  3705. v_independentMountedGuns "1"
  3706. v_invertPitchControl "0"
  3707. v_kill
  3708. v_lights "2"
  3709. v_lights_enable_always "0"
  3710. v_pa_surface "1"
  3711. v_profileMovement "0"
  3712. v_ragdollPassengers "0"
  3713. v_reload_system
  3714. v_rockBoats "1"
  3715. v_set_passenger_tm "1"
  3716. v_show_all "0"
  3717. v_slipFrictionModFront "0"
  3718. v_slipFrictionModRear "0"
  3719. v_slipSlopeFront "0"
  3720. v_slipSlopeRear "0"
  3721. v_sprintSpeed "0"
  3722. v_stabilizeVTOL "0.35"
  3723. v_transitionAnimations "1"
  3724. v_treadUpdateTime "0"
  3725. v_vehicle_quality "4"
  3726. v_wind_minspeed "0"
  3727. wait_frames
  3728. wait_seconds
  3729. watch_enabled "1"
  3730. watch_text_render_fxscale "13"
  3731. watch_text_render_lineSpacing "9.3"
  3732. watch_text_render_size "1.75"
  3733. watch_text_render_start_pos_x "35"
  3734. watch_text_render_start_pos_y "180H"