1336 console commands for Call of Duty 4: Modern Warfare - GAMERCONFIG

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1336 console commands for Call of Duty 4: Modern Warfare

  1. +activate
  2. +attack
  3. +back
  4. +breath_sprint
  5. +forward
  6. +frag
  7. +gostand
  8. +holdbreath
  9. +leanleft
  10. +leanright
  11. +left
  12. +lookdown
  13. +lookup
  14. +melee
  15. +melee_breath
  16. +mlook
  17. +movedown
  18. +moveleft
  19. +moveright
  20. +moveup
  21. +prone
  22. +reload
  23. +right
  24. +smoke
  25. +speed
  26. +speed_throw
  27. +sprint
  28. +stance
  29. +strafe
  30. +talk
  31. +throw
  32. +toggleads_throw
  33. +usereload
  34. -activate
  35. -attack
  36. -back
  37. -breath_sprint
  38. -forward
  39. -frag
  40. -gostand


  1. -holdbreath
  2. -leanleft
  3. -leanright
  4. -left
  5. -lookdown
  6. -lookup
  7. -melee
  8. -melee_breath
  9. -mlook
  10. -movedown
  11. -moveleft
  12. -moveright
  13. -moveup
  14. -prone
  15. -reload
  16. -right
  17. -smoke
  18. -speed
  19. -speed_throw
  20. -sprint
  21. -stance
  22. -strafe
  23. -talk
  24. -throw
  25. -toggleads_throw
  26. -usereload
  27. // "http://shooter-szene.4players.de/PNphpBB2-viewtopic-t-11675-view-next.phtml"
  28. actionSlotsHide "0"
  29. activeAction
  30. ai_corpseCount "5"
  31. ammoCounterHide "0"
  32. authPort "20800"
  33. authServerName "cod4master.activision.com"
  34. banClient
  35. banUser
  36. bg_aimSpreadMoveSpeedThreshold "11"
  37. bg_bobAmplitudeDucked "0.0075"
  38. bg_bobAmplitudeProne "0.02"
  39. bg_bobAmplitudeSprinting "0.02"
  40. bg_bobAmplitudeStanding "0.007"
  41. bg_bobMax "8"
  42. bg_fallDamageMaxHeight "300"
  43. bg_fallDamageMinHeight "128"
  44. bg_foliagesnd_fastinterval "500"
  45. bg_foliagesnd_maxspeed "180"
  46. bg_foliagesnd_minspeed "40"
  47. bg_foliagesnd_resetinterval "500"
  48. bg_foliagesnd_slowinterval "1500"
  49. bg_ladder_yawcap "100"
  50. bg_legYawTolerance "20"
  51. bg_maxGrenadeIndicatorSpeed "20"
  52. bg_prone_yawcap "85"
  53. bg_shock_lookControl "1"
  54. bg_shock_lookControl_fadeTime "2"
  55. bg_shock_lookControl_maxpitchspeed "90"
  56. bg_shock_lookControl_maxyawspeed "90"
  57. bg_shock_lookControl_mousesensitivityscale "0.5"
  58. bg_shock_movement "1"
  59. bg_shock_screenBlurBlendFadeTime "1"
  60. bg_shock_screenBlurBlendTime "0.4"
  61. bg_shock_screenFlashShotFadeTime "1"
  62. bg_shock_screenFlashWhiteFadeTime "1"
  63. bg_shock_screenType "blurred"
  64. bg_shock_sound "1"
  65. bg_shock_soundDryLevel "1"
  66. bg_shock_soundEnd "shellshock_end"
  67. bg_shock_soundEndAbort "shellshock_end_abort"
  68. bg_shock_soundFadeInTime "0.25"
  69. bg_shock_soundFadeOutTime "2.5"
  70. bg_shock_soundLoop "shellshock_loop"
  71. bg_shock_soundLoopEndDelay "-3"
  72. bg_shock_soundLoopFadeTime "1.5"
  73. bg_shock_soundLoopSilent "shellshock_loop_silent"
  74. bg_shock_soundModEndDelay "2"
  75. bg_shock_soundRoomType "generic"
  76. bg_shock_soundWetLevel "0.5"
  77. bg_shock_viewKickFadeTime "3"
  78. bg_shock_viewKickPeriod "0.75"
  79. bg_shock_viewKickRadius "0.05"
  80. bg_shock_volume_ambient "0.5"
  81. bg_shock_volume_announcer "0.5"
  82. bg_shock_volume_auto "0.5"
  83. bg_shock_volume_auto2 "0.5"
  84. bg_shock_volume_auto2d "0.5"
  85. bg_shock_volume_autodog "0.5"
  86. bg_shock_volume_body "0.5"
  87. bg_shock_volume_body2d "0.5"
  88. bg_shock_volume_bulletimpact "0.5"
  89. bg_shock_volume_bulletwhizby "0.5"
  90. bg_shock_volume_effects1 "0.5"
  91. bg_shock_volume_effects2 "0.5"
  92. bg_shock_volume_element "0.5"
  93. bg_shock_volume_hurt "0.5"
  94. bg_shock_volume_item "0.5"
  95. bg_shock_volume_local "0.5"
  96. bg_shock_volume_local2 "0.5"
  97. bg_shock_volume_menu "0.5"
  98. bg_shock_volume_mission "0.5"
  99. bg_shock_volume_music "0.5"
  100. bg_shock_volume_musicnopause "0.5"
  101. bg_shock_volume_nonshock "0.5"
  102. bg_shock_volume_physics "0.5"
  103. bg_shock_volume_player1 "0.5"
  104. bg_shock_volume_player2 "0.5"
  105. bg_shock_volume_reload "0.5"
  106. bg_shock_volume_reload2d "0.5"
  107. bg_shock_volume_shellshock "0.5"
  108. bg_shock_volume_vehicle "0.5"
  109. bg_shock_volume_vehiclelimited "0.5"
  110. bg_shock_volume_voice "0.5"
  111. bg_shock_volume_weapon "0.5"
  112. bg_shock_volume_weapon2d "0.5"
  113. bg_swingSpeed "0.2"
  114. bg_viewKickMax "90"
  115. bg_viewKickMin "5"
  116. bg_viewKickRandom "0.4"
  117. bg_viewKickScale "0.2"
  118. bind
  119. bindlist
  120. bullet_penetrationMinFxDist "30"
  121. centerview
  122. cg_airstrikeKillCamCloseXYDist "24"
  123. cg_airstrikeKillCamCloseZDist "24"
  124. cg_airstrikeKillCamDist "200"
  125. cg_airstrikeKillCamFarBlur "2"
  126. cg_airstrikeKillCamFarBlurDist "300"
  127. cg_airstrikeKillCamFarBlurStart "100"
  128. cg_airstrikeKillCamFov "80"
  129. cg_airstrikeKillCamNearBlur "4"
  130. cg_airstrikeKillCamNearBlurEnd "100"
  131. cg_airstrikeKillCamNearBlurStart "0"
  132. cg_blood "1"
  133. cg_brass "1"
  134. cg_centertime "5"
  135. cg_chatHeight "8"
  136. cg_chatTime "12000"
  137. cg_connectionIconSize "0"
  138. cg_constantSizeHeadIcons "0"
  139. cg_crosshairAlpha "1"
  140. cg_crosshairAlphaMin "0.5"
  141. cg_crosshairDynamic "0"
  142. cg_crosshairEnemyColor "1"
  143. cg_cursorHints "4"
  144. cg_debugevents "0"
  145. cg_debugInfoCornerOffset "0"
  146. cg_debugposition "0"
  147. cg_debug_overlay_viewport "0"
  148. cg_descriptiveText "1"
  149. cg_draw2D "1"
  150. cg_drawBreathHint "1"
  151. cg_drawCrosshair "1"
  152. cg_drawCrosshairNames "1"
  153. cg_drawCrosshairNamesPosX "300"
  154. cg_drawCrosshairNamesPosY "180"
  155. cg_drawFPS "Off"
  156. cg_drawFPSLabels "1"
  157. cg_drawFriendlyNames "1"
  158. cg_drawGun "1"
  159. cg_drawHealth "0"
  160. cg_drawLagometer "0"
  161. cg_drawMantleHint "1"
  162. cg_drawMaterial "Off"
  163. cg_drawpaused "1"
  164. cg_drawScriptUsage "0"
  165. cg_drawShellshock "1"
  166. cg_drawSnapshot "0"
  167. cg_drawSpectatorMessages "1"
  168. cg_drawThroughWalls "0"
  169. cg_drawTurretCrosshair "1"
  170. cg_dumpAnims "-1"
  171. cg_enemyNameFadeIn "250"
  172. cg_enemyNameFadeOut "250"
  173. cg_errordecay "100"
  174. cg_firstPersonTracerChance "0.5"
  175. cg_footsteps "1"
  176. cg_fov "65"
  177. cg_fovMin "10"
  178. cg_fovScale "1"
  179. cg_friendlyNameFadeIn "0"
  180. cg_friendlyNameFadeOut "1500"
  181. cg_gameBoldMessageWidth "390"
  182. cg_gameMessageWidth "455"
  183. cg_gun_move_f "0"
  184. cg_gun_move_minspeed "0"
  185. cg_gun_move_r "0"
  186. cg_gun_move_rate "0"
  187. cg_gun_move_u "0"
  188. cg_gun_ofs_f "0"
  189. cg_gun_ofs_r "0"
  190. cg_gun_ofs_u "0"
  191. cg_gun_x "0"
  192. cg_gun_y "0"
  193. cg_gun_z "0"
  194. cg_headIconMinScreenRadius "0.015"
  195. cg_heliKillCamDist "1000"
  196. cg_heliKillCamFarBlur "2"
  197. cg_heliKillCamFarBlurDist "300"
  198. cg_heliKillCamFarBlurStart "100"
  199. cg_heliKillCamFov "15"
  200. cg_heliKillCamNearBlur "4"
  201. cg_heliKillCamNearBlurEnd "100"
  202. cg_heliKillCamNearBlurStart "0"
  203. cg_heliKillCamZDist "50"
  204. cg_hintFadeTime "100"
  205. cg_hudChatIntermissionPosition "5"
  206. cg_hudChatPosition "5"
  207. cg_hudDamageIconHeight "64"
  208. cg_hudDamageIconInScope "0"
  209. cg_hudDamageIconOffset "128"
  210. cg_hudDamageIconTime "2000"
  211. cg_hudDamageIconWidth "128"
  212. cg_hudGrenadeIconEnabledFlash "0"
  213. cg_hudGrenadeIconHeight "25"
  214. cg_hudGrenadeIconInScope "0"
  215. cg_hudGrenadeIconMaxHeight "104"
  216. cg_hudGrenadeIconMaxRangeFlash "500"
  217. cg_hudGrenadeIconMaxRangeFrag "250"
  218. cg_hudGrenadeIconOffset "50"
  219. cg_hudGrenadeIconWidth "25"
  220. cg_hudGrenadePointerHeight "12"
  221. cg_hudGrenadePointerPivot "12"
  222. cg_hudGrenadePointerPulseFreq "1.7"
  223. cg_hudGrenadePointerPulseMax "1.85"
  224. cg_hudGrenadePointerPulseMin "0.3"
  225. cg_hudGrenadePointerWidth "25"
  226. cg_hudlegacysplitscreenscale "2"
  227. cg_hudMapBorderWidth "2"
  228. cg_hudMapFriendlyHeight "15"
  229. cg_hudMapFriendlyWidth "15"
  230. cg_hudMapPlayerHeight "20"
  231. cg_hudMapPlayerWidth "20"
  232. cg_hudMapRadarLineThickness "0.15"
  233. cg_hudObjectiveTextScale "0.3"
  234. cg_hudProneY "-160"
  235. cg_hudSayPosition "5"
  236. cg_hudsplitscreencompassscale "1.5"
  237. cg_hudsplitscreenstancescale "2"
  238. cg_hudStanceFlash "1"
  239. cg_hudStanceHintPrints "0"
  240. cg_hudVotePosition "5"
  241. cg_invalidCmdHintBlinkInterval "600"
  242. cg_invalidCmdHintDuration "1800"
  243. cg_laserEndOffset "0.5"
  244. cg_laserFlarePct "0.2"
  245. cg_laserForceOn "0"
  246. cg_laserLight "1"
  247. cg_laserLightBeginOffset "13"
  248. cg_laserLightBodyTweak "15"
  249. cg_laserLightEndOffset "-3"
  250. cg_laserLightRadius "3"
  251. cg_laserRadius "0.8"
  252. cg_laserRange "1500"
  253. cg_laserRangePlayer "1500"
  254. cg_mapLocationSelectionCursorSpeed "0.6"
  255. cg_marks_ents_player_only "0"
  256. cg_nopredict "0"
  257. cg_overheadIconSize "0.7"
  258. cg_overheadNamesFarDist "1024"
  259. cg_overheadNamesFarScale "0.6"
  260. cg_overheadNamesFont "2"
  261. cg_overheadNamesGlow "0"
  262. cg_overheadNamesMaxDist "10000"
  263. cg_overheadNamesNearDist "256"
  264. cg_overheadNamesSize "0.5"
  265. cg_overheadRankSize "0.5"
  266. cg_predictItems "1"
  267. cg_scoreboardBannerHeight "35"
  268. cg_scoreboardFont "0"
  269. cg_scoreboardHeaderFontScale "0.35"
  270. cg_scoreboardHeight "435"
  271. cg_scoreboardItemHeight "18"
  272. cg_scoreboardMyColor "1"
  273. cg_scoreboardPingGraph "0"
  274. cg_scoreboardPingHeight "0.7"
  275. cg_scoreboardPingText "1"
  276. cg_scoreboardPingWidth "0.036"
  277. cg_scoreboardRankFontScale "0.25"
  278. cg_scoreboardScrollStep "3"
  279. cg_scoreboardTextOffset "0.5"
  280. cg_scoreboardWidth "500"
  281. cg_ScoresPing_BgColor "0.25098"
  282. cg_ScoresPing_HighColor "0.8"
  283. cg_ScoresPing_Interval "100"
  284. cg_ScoresPing_LowColor "0"
  285. cg_ScoresPing_MaxBars "4"
  286. cg_ScoresPing_MedColor "0.8"
  287. cg_scriptIconSize "0"
  288. cg_showmiss "0"
  289. cg_sprintMeterDisabledColor "0.8"
  290. cg_sprintMeterEmptyColor "0.7"
  291. cg_sprintMeterFullColor "0.8"
  292. cg_subtitleMinTime "3"
  293. cg_subtitles "1"
  294. cg_subtitleWidthStandard "520"
  295. cg_subtitleWidthWidescreen "520"
  296. cg_teamChatsOnly "0"
  297. cg_thirdPerson "0"
  298. cg_thirdPersonAngle "0"
  299. cg_thirdPersonRange "120"
  300. cg_tracerchance "0.2"
  301. cg_tracerlength "160"
  302. cg_tracerScale "1"
  303. cg_tracerScaleDistRange "25000"
  304. cg_tracerScaleMinDist "5000"
  305. cg_tracerScrewDist "100"
  306. cg_tracerScrewRadius "0.5"
  307. cg_tracerSpeed "7500"
  308. cg_tracerwidth "4"
  309. cg_viewZSmoothingMax "16"
  310. cg_viewZSmoothingMin "1"
  311. cg_viewZSmoothingTime "0.1"
  312. cg_voiceIconSize "0"
  313. cg_weaponCycleDelay "0"
  314. cg_weaponHintsCoD1Style "1"
  315. cg_weaponleftbone "tag_weapon_left"
  316. cg_weaponrightbone "tag_weapon_right"
  317. cg_youInKillCamSize "6"
  318. chatmodepublic
  319. chatmodeteam
  320. cinematic
  321. clear
  322. clientinfo
  323. clientkick
  324. clientSideEffects "1"
  325. closemenu
  326. cl_allowDownload "0"
  327. cl_analog_attack_threshold "0.8"
  328. cl_anglespeedkey "1.5"
  329. cl_anonymous "0"
  330. cl_avidemo "0"
  331. cl_bypassMouseInput "0"
  332. cl_connectionAttempts "10"
  333. cl_connectTimeout "200"
  334. cl_forceavidemo "0"
  335. cl_freelook "1"
  336. cl_freezeDemo "0"
  337. cl_hudDrawsBehindUI "1"
  338. cl_ingame "0"
  339. cl_maxpackets "30"
  340. cl_maxPing "800"
  341. cl_motdString
  342. cl_mouseAccel "0"
  343. cl_nodelta "0"
  344. cl_noprint "0"
  345. cl_packetdup "1"
  346. cl_paused "0"
  347. cl_pitchspeed "140"
  348. cl_punkbuster "1"
  349. cl_serverStatusResendTime "750"
  350. cl_showmouserate "0"
  351. cl_shownet "0"
  352. cl_shownuments "0"
  353. cl_showSend "0"
  354. cl_showServerCommands "0"
  355. cl_showTimeDelta "0"
  356. cl_stanceHoldTime "300"
  357. cl_talking "0"
  358. cl_timeout "40"
  359. cl_updateavailable "1"
  360. cl_updatefiles "http://www.infinityward.com/modernwarfare/patch"
  361. cl_updateoldversion "1.1"
  362. cl_updateversion "1.2"
  363. cl_voice "1"
  364. cl_wwwDownload "1"
  365. cl_yawspeed "140"
  366. cmd
  367. cmdlist
  368. compass "1"
  369. compassClampIcons "1"
  370. compassCoords "740"
  371. compassECoordCutoff "37"
  372. compassEnemyFootstepEnabled "0"
  373. compassEnemyFootstepMaxRange "500"
  374. compassEnemyFootstepMaxZ "100"
  375. compassEnemyFootstepMinSpeed "140"
  376. compassFriendlyHeight "18.75"
  377. compassFriendlyWidth "18.75"
  378. compassMaxRange "2500"
  379. compassMinRadius "0.0001"
  380. compassMinRange "0.0001"
  381. compassObjectiveArrowHeight "20"
  382. compassObjectiveArrowOffset "2"
  383. compassObjectiveArrowRotateDist "5"
  384. compassObjectiveArrowWidth "20"
  385. compassObjectiveDetailDist "10"
  386. compassObjectiveDrawLines "1"
  387. compassObjectiveHeight "20"
  388. compassObjectiveIconHeight "16"
  389. compassObjectiveIconWidth "16"
  390. compassObjectiveMaxHeight "70"
  391. compassObjectiveMaxRange "2048"
  392. compassObjectiveMinAlpha "1"
  393. compassObjectiveMinDistRange "1"
  394. compassObjectiveMinHeight "-70"
  395. compassObjectiveNearbyDist "4"
  396. compassObjectiveNumRings "10"
  397. compassObjectiveRingSize "80"
  398. compassObjectiveRingTime "10000"
  399. compassObjectiveTextHeight "18"
  400. compassObjectiveTextScale "0.3"
  401. compassObjectiveWidth "20"
  402. compassPlayerHeight "18.75"
  403. compassPlayerWidth "18.75"
  404. compassRadarLineThickness "0.4"
  405. compassRadarPingFadeTime "4"
  406. compassRadarUpdateTime "4"
  407. compassRotation "1"
  408. compassSize "1"
  409. compassSoundPingFadeTime "2"
  410. compassTickertapeStretch "0.5"
  411. com_animCheck "0"
  412. com_filter_output "0"
  413. com_introPlayed "1"
  414. com_maxfps "85"
  415. com_maxFrameTime "100"
  416. com_playerProfile "Tajik"
  417. com_recommendedSet "1"
  418. com_statmon "0"
  419. com_timescale "1"
  420. configstrings
  421. connect
  422. con_channellist
  423. con_default_console_filter "*"
  424. con_errormessagetime "8"
  425. con_gameMsgWindow0FadeInTime "0.25"
  426. con_gameMsgWindow0FadeOutTime "0.5"
  427. con_gameMsgWindow0Filter "gamenotify"
  428. con_gameMsgWindow0LineCount "4"
  429. con_gameMsgWindow0MsgTime "5"
  430. con_gameMsgWindow0ScrollTime "0.25"
  431. con_gameMsgWindow0SplitscreenScale "1.5"
  432. con_gameMsgWindow1FadeInTime "0.25"
  433. con_gameMsgWindow1FadeOutTime "0.01"
  434. con_gameMsgWindow1Filter "boldgame"
  435. con_gameMsgWindow1LineCount "5"
  436. con_gameMsgWindow1MsgTime "8"
  437. con_gameMsgWindow1ScrollTime "0.25"
  438. con_gameMsgWindow1SplitscreenScale "1.5"
  439. con_gameMsgWindow2FadeInTime "0.75"
  440. con_gameMsgWindow2FadeOutTime "0.5"
  441. con_gameMsgWindow2Filter "subtitle"
  442. con_gameMsgWindow2LineCount "7"
  443. con_gameMsgWindow2MsgTime "5"
  444. con_gameMsgWindow2ScrollTime "0.25"
  445. con_gameMsgWindow2SplitscreenScale "1.5"
  446. con_gameMsgWindow3FadeInTime "0.25"
  447. con_gameMsgWindow3FadeOutTime "0.5"
  448. con_gameMsgWindow3Filter
  449. con_gameMsgWindow3LineCount "5"
  450. con_gameMsgWindow3MsgTime "5"
  451. con_gameMsgWindow3ScrollTime "0.25"
  452. con_gameMsgWindow3SplitscreenScale "1.5"
  453. con_hidechannel
  454. con_inputBoxColor "0.25"
  455. con_inputHintBoxColor "0.4"
  456. con_matchPrefixOnly "1"
  457. con_minicon "0"
  458. con_miniconlines "5"
  459. con_minicontime "4"
  460. con_outputBarColor "1"
  461. con_outputSliderColor "0.15"
  462. con_outputWindowColor "0.35"
  463. con_showchannel
  464. con_typewriterColorBase "1"
  465. con_typewriterColorGlowCheckpoint "0.6"
  466. con_typewriterColorGlowCompleted "0"
  467. con_typewriterColorGlowFailed "0.8"
  468. con_typewriterColorGlowUpdated "0"
  469. con_typewriterDecayDuration "700"
  470. con_typewriterDecayStartTime "6000"
  471. con_typewriterPrintSpeed "50"
  472. con_visiblechannellist
  473. cubemapShot
  474. customclass1 "Assault"
  475. customclass2 "Spec"
  476. customclass3 "Heavy"
  477. customclass4 "Demolitions"
  478. customclass5 "Sniper"
  479. dedicated "listen"
  480. demo
  481. developer "0"
  482. developer_script "0"
  483. devmap
  484. didyouknow "@PLATFORM_DYK_MSG28"
  485. dir
  486. disconnect
  487. drew_notes "5"
  488. dumpuser
  489. dvardump
  490. dvarlist
  491. dvar_bool
  492. dvar_float
  493. dvar_int
  494. dynEntPieces_angularVelocity "0"
  495. dynEntPieces_impactForce "1000"
  496. dynEntPieces_velocity "0"
  497. dynEnt_active "1"
  498. dynEnt_bulletForce "1000"
  499. dynEnt_explodeForce "12500"
  500. dynEnt_explodeMaxEnts "20"
  501. dynEnt_explodeMinForce "40"
  502. dynEnt_explodeSpinScale "3"
  503. dynEnt_explodeUpbias "0.5"
  504. exec
  505. fast_restart
  506. fdir
  507. fixedtime "0"
  508. friction "5.5"
  509. fs_basegame
  510. fs_basepath
  511. fs_cdpath
  512. fs_copyfiles "0"
  513. fs_debug "0"
  514. fs_game
  515. fs_homepath
  516. fs_ignoreLocalized "0"
  517. fs_openedList
  518. fs_referencedList
  519. fs_restrict "0"
  520. fullpath
  521. fx_marks "1"
  522. fx_marks_ents "1"
  523. fx_marks_smodels "1"
  524. gameCompleteStatus
  525. globalservers
  526. gocrouch
  527. goprone
  528. g_allowvote "1"
  529. g_antilag "1"
  530. g_banIPs
  531. g_clonePlayerMaxVelocity "80"
  532. g_compassShowEnemies "0"
  533. g_deadChat "1"
  534. g_dropForwardSpeed "10"
  535. g_dropHorzSpeedRand "100"
  536. g_dropUpSpeedBase "10"
  537. g_dropUpSpeedRand "5"
  538. g_gametype "war"
  539. g_log "games_mp.log"
  540. g_logSync "0"
  541. g_oldVoting "1"
  542. g_playerCollisionEjectSpeed "25"
  543. g_redCrosshairs "1"
  544. g_synchronousClients "0"
  545. g_useGear "0"
  546. g_useholdspawndelay "500"
  547. g_voiceChatTalkingDuration "500"
  548. g_voteAbstainWeight "0.5"
  549. heartbeat
  550. heli_barrelMaxVelocity "1250"
  551. heli_barrelRotation "70"
  552. heli_barrelSlowdown "360"
  553. hiDef "1"
  554. hudElemPausedBrightness "0.4"
  555. hud_deathQuoteFadeTime "1000"
  556. hud_enable "1"
  557. hud_fadeout_speed "0.1"
  558. hud_fade_ammodisplay "0"
  559. hud_fade_compass "0"
  560. hud_fade_healthbar "2"
  561. hud_fade_offhand "0"
  562. hud_fade_sprint "1.7"
  563. hud_fade_stance "1.7"
  564. hud_flash_period_offhand "0.5"
  565. hud_flash_time_offhand "2"
  566. hud_health_pulserate_critical "0.5"
  567. hud_health_pulserate_injured "1"
  568. hud_health_startpulse_critical "0.33"
  569. hud_health_startpulse_injured "1"
  570. imagelist
  571. inertiaAngle "0"
  572. inertiaDebug "0"
  573. inertiaMax "50"
  574. in_mouse "1"
  575. in_restart
  576. jump_height "39"
  577. jump_ladderPushVel "128"
  578. jump_slowdownEnable "1"
  579. jump_spreadAdd "64"
  580. jump_stepSize "18"
  581. kick
  582. killserver
  583. koth_autodestroytime "60"
  584. koth_capturetime "20"
  585. koth_delayPlayer "0"
  586. koth_destroytime "10"
  587. koth_kothmode "0"
  588. koth_spawnDelay "60"
  589. koth_spawntime "0"
  590. leaveads
  591. localizeSoundAliasFiles
  592. localservers
  593. loc_forceEnglish "0"
  594. loc_language "0"
  595. loc_translate "1"
  596. loc_warnings "1"
  597. loc_warningsAsErrors "0"
  598. logfile "2"
  599. logo
  600. lowAmmoWarningColor1 "0.901961"
  601. lowAmmoWarningColor2 "1"
  602. lowAmmoWarningNoAmmoColor1 "0.8"
  603. lowAmmoWarningNoAmmoColor2 "1"
  604. lowAmmoWarningNoReloadColor1 "0.701961"
  605. lowAmmoWarningNoReloadColor2 "1"
  606. lowAmmoWarningPulseFreq "1.7"
  607. lowAmmoWarningPulseMax "1.5"
  608. lowAmmoWarningPulseMin "0"
  609. lowerstance
  610. mantle_check_angle "60"
  611. mantle_check_radius "0.1"
  612. mantle_check_range "20"
  613. mantle_debug "0"
  614. mantle_enable "1"
  615. mantle_view_yawcap "60"
  616. map
  617. mapname
  618. map_restart
  619. map_rotate
  620. masterPort "20810"
  621. masterServerName "cod4master.activision.com"
  622. meminfo
  623. monkeytoy "0"
  624. motd
  625. msg_dumpEnts "0"
  626. msg_hudelemspew "0"
  627. msg_printEntityNums "0"
  628. m_filter "0"
  629. m_forward "0.25"
  630. m_pitch "0.022"
  631. m_side "0.25"
  632. m_yaw "0.022"
  633. name "Tajik"
  634. net_dumpprofile
  635. net_ip "localhost"
  636. net_lanauthorize "0"
  637. net_noipx "0"
  638. net_noudp "0"
  639. net_port "28961"
  640. net_profile "0"
  641. net_restart
  642. net_showprofile "0"
  643. net_socksEnabled "0"
  644. net_socksPassword
  645. net_socksPort "1080"
  646. net_socksServer
  647. net_socksUsername
  648. nextdemo
  649. nextmap
  650. nightVisionDisableEffects "0"
  651. nightVisionFadeInOutTime "0.1"
  652. nightVisionPowerOnTime "0.3"
  653. onlinegame "1"
  654. onlykick
  655. openScriptMenu
  656. overrideNVGModelWithKnife "0"
  657. packetDebug "0"
  658. password
  659. path
  660. perk_bulletPenetrationMultiplier "2"
  661. perk_extraBreath "5"
  662. perk_grenadeDeath "frag_grenade_short_mp"
  663. perk_parabolicAngle "180"
  664. perk_parabolicIcon "specialty_parabolic"
  665. perk_parabolicRadius "400"
  666. perk_sprintMultiplier "2"
  667. perk_weapRateMultiplier "0.75"
  668. perk_weapReloadMultiplier "0.5"
  669. perk_weapSpreadMultiplier "0.65"
  670. ping
  671. player_adsExitDelay "0"
  672. player_backSpeedScale "0.7"
  673. player_breath_fire_delay "0"
  674. player_breath_gasp_lerp "6"
  675. player_breath_gasp_scale "4.5"
  676. player_breath_gasp_time "1"
  677. player_breath_hold_lerp "1"
  678. player_breath_hold_time "4.5"
  679. player_breath_snd_delay "1"
  680. player_breath_snd_lerp "2"
  681. player_burstFireCooldown "0.2"
  682. player_debugHealth "0"
  683. player_dmgtimer_flinchTime "500"
  684. player_dmgtimer_maxTime "750"
  685. player_dmgtimer_minScale "0"
  686. player_dmgtimer_stumbleTime "500"
  687. player_dmgtimer_timePerPoint "100"
  688. player_footstepsThreshhold "0"
  689. player_lean_rotate_crouch_left "1.25"
  690. player_lean_rotate_crouch_right "1"
  691. player_lean_rotate_left "1.25"
  692. player_lean_rotate_right "1.25"
  693. player_lean_shift_crouch_left "12.5"
  694. player_lean_shift_crouch_right "13"
  695. player_lean_shift_left "5"
  696. player_lean_shift_right "2.5"
  697. player_meleeChargeFriction "1200"
  698. player_meleeHeight "10"
  699. player_meleeRange "64"
  700. player_meleeWidth "10"
  701. player_moveThreshhold "10"
  702. player_move_factor_on_torso "0"
  703. player_scopeExitOnDamage "0"
  704. player_spectateSpeedScale "1"
  705. player_sprintCameraBob "0.5"
  706. player_sprintForwardMinimum "105"
  707. player_sprintMinTime "1"
  708. player_sprintRechargePause "0"
  709. player_sprintSpeedScale "1.5"
  710. player_sprintStrafeSpeedScale "0.667"
  711. player_sprintTime "4"
  712. player_strafeAnimCosAngle "0.5"
  713. player_strafeSpeedScale "0.8"
  714. player_sustainAmmo "0"
  715. player_turnAnims "0"
  716. player_view_pitch_down "85"
  717. player_view_pitch_up "85"
  718. protocol "1"
  719. quit
  720. ragdoll_baselerp_bone
  721. ragdoll_baselerp_time "1000"
  722. ragdoll_bone
  723. ragdoll_bullet_force "500"
  724. ragdoll_bullet_upbias "0.5"
  725. ragdoll_clear
  726. ragdoll_debug "0"
  727. ragdoll_dump_anims "0"
  728. ragdoll_enable "1"
  729. ragdoll_explode_force "18000"
  730. ragdoll_explode_upbias "0.8"
  731. ragdoll_fps "20"
  732. ragdoll_jitter_scale "1"
  733. ragdoll_joint
  734. ragdoll_jointlerp_time "3000"
  735. ragdoll_limit
  736. ragdoll_max_life "4500"
  737. ragdoll_max_simulating "8"
  738. ragdoll_pin_bone
  739. ragdoll_rotvel_scale "1"
  740. ragdoll_selfpair
  741. ragdoll_self_collision_scale "1.2"
  742. raisestance
  743. rate "25000"
  744. rcon
  745. rcon_password
  746. readStats
  747. reconnect
  748. record
  749. reloadmaterialtextures
  750. reset
  751. resetStats
  752. r_aaAlpha "dither"
  753. r_aaSamples "4"
  754. r_altModelLightingUpdate "1"
  755. r_applyPicmip
  756. r_aspectRatio "auto"
  757. r_autopriority "0"
  758. r_blur "0"
  759. r_brightness "0"
  760. r_cacheModelLighting "1"
  761. r_cacheSModelLighting "1"
  762. r_clear "dev-only"
  763. r_clearColor "0"
  764. r_clearColor2 "0"
  765. r_colorMap "Unchanged"
  766. r_contrast "1"
  767. r_customMode
  768. r_debugLineWidth "1"
  769. r_debugShader "none"
  770. r_depthPrepass "0"
  771. r_desaturation "1"
  772. r_detail "1"
  773. r_diffuseColorScale "1"
  774. r_displayRefresh "75"
  775. r_distortion "1"
  776. r_dlightLimit "4"
  777. r_dof_bias "0.5"
  778. r_dof_enable "1"
  779. r_dof_farBlur "1.8"
  780. r_dof_farEnd "7000"
  781. r_dof_farStart "1000"
  782. r_dof_nearBlur "6"
  783. r_dof_nearEnd "60"
  784. r_dof_nearStart "10"
  785. r_dof_tweak "0"
  786. r_dof_viewModelEnd "8"
  787. r_dof_viewModelStart "2"
  788. r_drawDecals "1"
  789. r_drawSun "1"
  790. r_drawWater "1"
  791. r_envMapExponent "5"
  792. r_envMapMaxIntensity "0.5"
  793. r_envMapMinIntensity "0.2"
  794. r_envMapOverride "0"
  795. r_envMapSpecular "1"
  796. r_envMapSunIntensity "2"
  797. r_fastSkin "1"
  798. r_filmTweakBrightness "0"
  799. r_filmTweakContrast "1.4"
  800. r_filmTweakDarkTint "0.7"
  801. r_filmTweakDesaturation "0.2"
  802. r_filmTweakEnable "0"
  803. r_filmTweakInvert "0"
  804. r_filmTweakLightTint "1.1"
  805. r_filmUseTweaks "0"
  806. r_floatz "1"
  807. r_fog "1"
  808. r_forceLod "none"
  809. r_fullbright "0"
  810. r_fullscreen "1"
  811. r_gamma "0.8"
  812. r_glow "1"
  813. r_glowTweakBloomCutoff "0.5"
  814. r_glowTweakBloomDesaturation "0"
  815. r_glowTweakBloomIntensity0 "1"
  816. r_glowTweakEnable "0"
  817. r_glowTweakRadius0 "5"
  818. r_glowUseTweaks "0"
  819. r_glow_allowed "1"
  820. r_glow_allowed_script_forced "0"
  821. r_gpuSync "adaptive"
  822. r_highLodDist "-1"
  823. r_ignore "0"
  824. r_ignorehwgamma "0"
  825. r_inGameVideo "1"
  826. r_lightMap "Unchanged"
  827. r_lightTweakAmbient "0.1"
  828. r_lightTweakAmbientColor "1"
  829. r_lightTweakDiffuseFraction "0.5"
  830. r_lightTweakSunColor "0"
  831. r_lightTweakSunDiffuseColor "0"
  832. r_lightTweakSunDirection "0"
  833. r_lightTweakSunLight "1"
  834. r_loadForRenderer "1"
  835. r_loadsun
  836. r_lockPvs "0"
  837. r_lodBiasRigid "0"
  838. r_lodBiasSkinned "0"
  839. r_lodScaleRigid "1"
  840. r_lodScaleSkinned "1"
  841. r_logFile "0"
  842. r_lowestLodDist "-1"
  843. r_lowLodDist "-1"
  844. r_mediumLodDist "-1"
  845. r_mode "1280x1024"
  846. r_modelVertColor "1"
  847. r_monitor "0"
  848. r_multiGpu "0"
  849. r_norefresh "0"
  850. r_normal "1"
  851. r_normalMap "Unchanged"
  852. r_outdoor "1"
  853. r_outdoorAwayBias "32"
  854. r_outdoorDownBias "0"
  855. r_outdoorFeather "8"
  856. r_picmip "0"
  857. r_picmip_bump "0"
  858. r_picmip_manual "1"
  859. r_picmip_spec "0"
  860. r_picmip_water "0"
  861. r_polygonOffsetBias "-1"
  862. r_polygonOffsetScale "-1"
  863. r_portalBevels "0.7"
  864. r_portalBevelsOnly "0"
  865. r_portalMinClipArea "0.02"
  866. r_portalMinRecurseDepth "2"
  867. r_portalWalkLimit "0"
  868. r_preloadShaders "0"
  869. r_pretess "1"
  870. r_reflectionProbeGenerate "0"
  871. r_reflectionProbeGenerateExit "0"
  872. r_reflectionProbeRegenerateAll "0"
  873. r_rendererInUse "Shader"
  874. r_rendererPreference "Default"
  875. r_resampleScene "1"
  876. r_savesun
  877. r_scaleViewport "1"
  878. r_showFbColorDebug "None"
  879. r_showFloatZDebug "0"
  880. r_showLightGrid "0"
  881. r_showMissingLightGrid "0"
  882. r_showPixelCost "off"
  883. r_showPortals "0"
  884. r_singleCell "0"
  885. r_skinCache "1"
  886. r_skipPvs "0"
  887. r_smc_enable "1"
  888. r_smc_flush
  889. r_smc_stats
  890. r_smp_backend "1"
  891. r_smp_worker "1"
  892. r_smp_worker_thread0 "0"
  893. r_smp_worker_thread1 "0"
  894. r_specular "1"
  895. r_specularColorScale "1"
  896. r_specularMap "Unchanged"
  897. r_spotLightBrightness "14"
  898. r_spotLightEndRadius "196"
  899. r_spotLightEntityShadows "1"
  900. r_spotLightFovInnerFraction "0.7"
  901. r_spotLightShadows "1"
  902. r_spotLightSModelShadows "1"
  903. r_spotLightStartRadius "36"
  904. r_sse_skinning "1"
  905. r_sunblind_fadein "0.5"
  906. r_sunblind_fadeout "3"
  907. r_sunblind_max_angle "5"
  908. r_sunblind_max_darken "0.75"
  909. r_sunblind_min_angle "30"
  910. r_sunflare_fadein "1"
  911. r_sunflare_fadeout "1"
  912. r_sunflare_max_alpha "1"
  913. r_sunflare_max_angle "2"
  914. r_sunflare_max_size "2500"
  915. r_sunflare_min_angle "45"
  916. r_sunflare_min_size "0"
  917. r_sunflare_shader "sun_flare"
  918. r_sunglare_fadein "0.5"
  919. r_sunglare_fadeout "3"
  920. r_sunglare_max_angle "5"
  921. r_sunglare_max_lighten "0.75"
  922. r_sunglare_min_angle "30"
  923. r_sunsprite_shader "sun"
  924. r_sunsprite_size "16"
  925. r_sun_from_dvars "0"
  926. r_sun_fx_position "0"
  927. r_texFilterAnisoMax "4"
  928. r_texFilterAnisoMin "16"
  929. r_texFilterDisable "0"
  930. r_texFilterMipBias "0"
  931. r_texFilterMipMode "Force"
  932. r_useLayeredMaterials "0"
  933. r_vc_makelog "0"
  934. r_vc_showlog "0"
  935. r_vsync "0"
  936. r_warningRepeatDelay "5"
  937. r_zfar "0"
  938. r_zFeather "1"
  939. r_znear "4"
  940. r_znear_depthhack "0.1"
  941. screenshot
  942. screenshotJpeg
  943. scriptUsage
  944. scr_ctf_numlives "0"
  945. scr_ctf_playerrespawndelay "0"
  946. scr_ctf_roundlimit "2"
  947. scr_ctf_roundswitch "1"
  948. scr_ctf_scorelimit "10"
  949. scr_ctf_timelimit "5"
  950. scr_ctf_waverespawndelay "15"
  951. scr_dm_numlives "0"
  952. scr_dm_playerrespawndelay "0"
  953. scr_dm_roundlimit "1"
  954. scr_dm_scorelimit "150"
  955. scr_dm_timelimit "10"
  956. scr_dm_waverespawndelay "0"
  957. scr_dom_numlives "0"
  958. scr_dom_playerrespawndelay "0"
  959. scr_dom_roundlimit "1"
  960. scr_dom_scorelimit "200"
  961. scr_dom_timelimit "0"
  962. scr_dom_waverespawndelay "0"
  963. scr_game_allowkillcam "1"
  964. scr_game_deathpointloss "0"
  965. scr_game_forceuav "0"
  966. scr_game_graceperiod "0"
  967. scr_game_hardpoints "1"
  968. scr_game_onlyheadshots "0"
  969. scr_game_perks "1"
  970. scr_game_spectatetype "1"
  971. scr_game_suicidepointloss "0"
  972. scr_hardcore "0"
  973. scr_hardpoint_allowartillery "1"
  974. scr_hardpoint_allowhelicopter "1"
  975. scr_hardpoint_allowuav "1"
  976. scr_koth_numlives "0"
  977. scr_koth_playerrespawndelay "0"
  978. scr_koth_roundlimit "1"
  979. scr_koth_roundswitch "1"
  980. scr_koth_scorelimit "250"
  981. scr_koth_timelimit "15"
  982. scr_koth_waverespawndelay "0"
  983. scr_oldschool "0"
  984. scr_player_forcerespawn "1"
  985. scr_player_healthregentime "5"
  986. scr_player_maxhealth "100"
  987. scr_player_numlives "0"
  988. scr_player_respawndelay "0"
  989. scr_player_sprinttime "4"
  990. scr_player_suicidespawndelay "0"
  991. scr_sab_bombtimer "30"
  992. scr_sab_defusetime "5"
  993. scr_sab_hotpotato "0"
  994. scr_sab_numlives "0"
  995. scr_sab_planttime "2.5"
  996. scr_sab_playerrespawndelay "7.5"
  997. scr_sab_roundlimit "0"
  998. scr_sab_roundswitch "1"
  999. scr_sab_scorelimit "1"
  1000. scr_sab_timelimit "20"
  1001. scr_sab_waverespawndelay "0"
  1002. scr_sd_bombtimer "45"
  1003. scr_sd_defusetime "5"
  1004. scr_sd_multibomb "0"
  1005. scr_sd_numlives "1"
  1006. scr_sd_planttime "5"
  1007. scr_sd_playerrespawndelay "0"
  1008. scr_sd_roundlimit "0"
  1009. scr_sd_roundswitch "3"
  1010. scr_sd_scorelimit "4"
  1011. scr_sd_timelimit "2.5"
  1012. scr_sd_waverespawndelay "0"
  1013. scr_team_fftype "0"
  1014. scr_team_kickteamkillers "0"
  1015. scr_team_respawntime "0"
  1016. scr_team_teamkillpointloss "1"
  1017. scr_team_teamkillspawndelay "20"
  1018. scr_war_numlives "0"
  1019. scr_war_playerrespawndelay "0"
  1020. scr_war_roundlimit "1"
  1021. scr_war_scorelimit "750"
  1022. scr_war_timelimit "10"
  1023. scr_war_waverespawndelay "0"
  1024. scr_xpscale "1"
  1025. sc_blur "2"
  1026. sc_count "24"
  1027. sc_debugCasterCount "24"
  1028. sc_debugReceiverCount "24"
  1029. sc_enable "0"
  1030. sc_fadeRange "0.25"
  1031. sc_length "400"
  1032. sc_offscreenCasterLodBias "0"
  1033. sc_offscreenCasterLodScale "20"
  1034. sc_shadowInRate "2"
  1035. sc_shadowOutRate "5"
  1036. sc_showDebug "0"
  1037. sc_showOverlay "0"
  1038. sc_wantCount "12"
  1039. sc_wantCountMargin "1"
  1040. selectStringTableEntryInDvar
  1041. sensitivity "5"
  1042. server1
  1043. server10
  1044. server11
  1045. server12
  1046. server13
  1047. server14
  1048. server15
  1049. server16
  1050. server2
  1051. server3
  1052. server4
  1053. server5
  1054. server6
  1055. server7
  1056. server8
  1057. server9
  1058. serverinfo
  1059. serverstatus
  1060. set
  1061. seta
  1062. setdvartotime
  1063. setenv
  1064. setfromdvar
  1065. setfromlocString
  1066. setPerk
  1067. sets
  1068. setu
  1069. shortversion "1.1"
  1070. showdrop "0"
  1071. showip
  1072. showpackets "0"
  1073. sm_enable "1"
  1074. sm_fastSunShadow "1"
  1075. sm_lightScore_eyeProjectDist "64"
  1076. sm_lightScore_spotProjectFrac "0.125"
  1077. sm_maxLights "4"
  1078. sm_polygonOffsetBias "0.5"
  1079. sm_polygonOffsetScale "2"
  1080. sm_qualitySpotShadow "1"
  1081. sm_spotEnable "1"
  1082. sm_spotShadowFadeTime "1"
  1083. sm_strictCull "1"
  1084. sm_sunEnable "1"
  1085. sm_sunSampleSizeNear "0.25"
  1086. sm_sunShadowCenter "0"
  1087. sm_sunShadowScale "1"
  1088. snaps "20"
  1089. snd_cinematicVolumeScale "0.85"
  1090. snd_deactivateEnvironmentEffects
  1091. snd_deactivateEq
  1092. snd_draw3D "Off"
  1093. snd_drawInfo "None"
  1094. snd_enable2D "1"
  1095. snd_enable3D "1"
  1096. snd_enableEq "1"
  1097. snd_enableReverb "1"
  1098. snd_enableStream "1"
  1099. snd_errorOnMissing "0"
  1100. snd_khz "44"
  1101. snd_levelFadeTime "250"
  1102. snd_outputConfiguration "5.1"
  1103. snd_playLocal
  1104. snd_restart
  1105. snd_setEnvironmentEffects
  1106. snd_setEq
  1107. snd_setEqFreq
  1108. snd_setEqGain
  1109. snd_setEqQ
  1110. snd_setEqType
  1111. snd_slaveFadeTime "500"
  1112. snd_touchStreamFilesOnLoad "0"
  1113. snd_volume "1"
  1114. startSingleplayer
  1115. statGetInDvar
  1116. statSet
  1117. status
  1118. stat_version "10"
  1119. stoprecord
  1120. stopspeed "100"
  1121. stringUsage
  1122. sv_allowAnonymous "0"
  1123. sv_allowDownload "1"
  1124. sv_allowedClan1
  1125. sv_allowedClan2
  1126. sv_botsPressAttackBtn "1"
  1127. sv_cheats "0"
  1128. sv_clientArchive "1"
  1129. sv_clientSideBullets "1"
  1130. sv_connectTimeout "45"
  1131. sv_debugRate "0"
  1132. sv_debugReliableCmds "0"
  1133. sv_disableClientConsole "0"
  1134. sv_FFCheckSums
  1135. sv_FFNames
  1136. sv_floodProtect "1"
  1137. sv_fps "20"
  1138. sv_hostname "CoD4Host"
  1139. sv_iwdNames
  1140. sv_iwds
  1141. sv_keywords
  1142. sv_kickBanTime "300"
  1143. sv_mapRotation "map"
  1144. sv_mapRotationCurrent
  1145. sv_maxclients "24"
  1146. sv_maxPing "0"
  1147. sv_maxRate "5000"
  1148. sv_minPing "0"
  1149. sv_packet_info "0"
  1150. sv_padPackets "0"
  1151. sv_paused "0"
  1152. sv_privateClients "0"
  1153. sv_privatePassword
  1154. sv_punkbuster "0"
  1155. sv_pure "1"
  1156. sv_reconnectlimit "3"
  1157. sv_referencedFFCheckSums
  1158. sv_referencedFFNames
  1159. sv_referencedIwdNames
  1160. sv_referencedIwds
  1161. sv_running "0"
  1162. sv_serverid "0"
  1163. sv_showAverageBPS "0"
  1164. sv_showCommands "0"
  1165. sv_timeout "240"
  1166. sv_voice "0"
  1167. sv_voiceQuality "3"
  1168. sv_wwwBaseURL
  1169. sv_wwwDlDisconnected "0"
  1170. sv_wwwDownload "0"
  1171. sv_zombietime "2"
  1172. systeminfo
  1173. sys_configSum
  1174. sys_configureGHz
  1175. sys_cpuGHz "8"
  1176. sys_cpuName
  1177. sys_gpu
  1178. sys_lockThreads "none"
  1179. sys_smp_allowed "1"
  1180. sys_SSE "1"
  1181. sys_sysMB "1022"
  1182. tempBanClient
  1183. tempBanUser
  1184. timedemo
  1185. timescale "1"
  1186. toggle
  1187. toggleads
  1188. togglecrouch
  1189. toggleMenu
  1190. togglep
  1191. toggleprone
  1192. touchFile
  1193. uiscript_debug "0"
  1194. ui_allow_classchange "0"
  1195. ui_allow_controlschange "1"
  1196. ui_allow_teamchange "0"
  1197. ui_bigFont "0.4"
  1198. ui_borderLowLightScale "0.35"
  1199. ui_browserFriendlyfire "-1"
  1200. ui_browserKillcam "-1"
  1201. ui_browserMod "0"
  1202. ui_browserShowDedicated "0"
  1203. ui_browserShowEmpty "0"
  1204. ui_browserShowFull "0"
  1205. ui_browserShowPassword "0"
  1206. ui_browserShowPunkBuster "-1"
  1207. ui_browserShowPure "1"
  1208. ui_buildLocation "-60"
  1209. ui_buildSize "0.3"
  1210. ui_cinematicsTimestamp "0"
  1211. ui_connectScreenTextGlowColor "0.3"
  1212. ui_currentMap "2"
  1213. ui_currentNetMap "2"
  1214. ui_customClassName
  1215. ui_customModeEditName
  1216. ui_customModeName
  1217. ui_dedicated "1"
  1218. ui_drawCrosshair "1"
  1219. ui_extraBigFont "0.55"
  1220. ui_gametype "0"
  1221. ui_hint_text "@MP_NULL"
  1222. ui_hud_hardcore "0"
  1223. ui_hud_obituaries "1"
  1224. ui_hud_showobjicons "1"
  1225. ui_joinGametype "2"
  1226. ui_mapname "mp_backlot"
  1227. ui_maxclients "32"
  1228. ui_mousePitch "0"
  1229. ui_multiplayer "1"
  1230. ui_netGametype "4"
  1231. ui_netGametypeName "war"
  1232. ui_netSource "1"
  1233. ui_playerProfileAlreadyChosen "0"
  1234. ui_playerProfileCount "1"
  1235. ui_playerProfileNameNew
  1236. ui_playerProfileSelected
  1237. ui_serverStatusTimeOut "7000"
  1238. ui_showEndOfGame "0"
  1239. ui_showList "0"
  1240. ui_showmap "1"
  1241. ui_showMenuOnly
  1242. ui_smallFont "0.25"
  1243. ui_uav_allies "0"
  1244. ui_uav_axis "0"
  1245. ui_uav_client "0"
  1246. unbanUser
  1247. unbind
  1248. unbindall
  1249. unskippablecinematic
  1250. updatehunkusage
  1251. uploadStats
  1252. useFastFile "1"
  1253. vehDebugClient "0"
  1254. vehDriverViewDist "300"
  1255. vehDriverViewFocusRange "50"
  1256. vehDriverViewHeightMax "50"
  1257. vehDriverViewHeightMin "-15"
  1258. version
  1259. vid_restart
  1260. vid_xpos "3"
  1261. vid_ypos "22"
  1262. voice_deadChat "0"
  1263. voice_global "0"
  1264. voice_localEcho "0"
  1265. vstr
  1266. wait
  1267. waypointDebugDraw "0"
  1268. waypointDistScaleRangeMax "3000"
  1269. waypointDistScaleRangeMin "1000"
  1270. waypointDistScaleSmallest "0.8"
  1271. waypointIconHeight "36"
  1272. waypointIconWidth "36"
  1273. waypointOffscreenCornerRadius "105"
  1274. waypointOffscreenDistanceThresholdAlpha "30"
  1275. waypointOffscreenPadBottom "30"
  1276. waypointOffscreenPadLeft "103"
  1277. waypointOffscreenPadRight "0"
  1278. waypointOffscreenPadTop "0"
  1279. waypointOffscreenPointerDistance "20"
  1280. waypointOffscreenPointerHeight "12"
  1281. waypointOffscreenPointerWidth "25"
  1282. waypointOffscreenRoundedCorners "1"
  1283. waypointOffscreenScaleLength "500"
  1284. waypointOffscreenScaleSmallest "1"
  1285. waypointPlayerOffsetCrouch "56"
  1286. waypointPlayerOffsetProne "30"
  1287. waypointPlayerOffsetStand "74"
  1288. waypointSplitscreenScale "1.8"
  1289. waypointTweakY "-17"
  1290. wideScreen "0"
  1291. winvoice_mic_mute "1"
  1292. winvoice_mic_reclevel "65535"
  1293. winvoice_mic_scaler "1"
  1294. winvoice_save_voice "0"
  1295. writeconfig
  1296. writedefaults