[Wp]~LimiT ConfiguratioN -
THE BEST CFG AlgeriaNNe By LimiT MarkLon
Spiel: | Counter-Strike |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: [Wp]~LimiT ConfiguratioN - |
Views: | 2614 |
Downloads: | 273 |
Likes: |
-
- // This file is overwritten whenever you change your user settings in the game.
- // Add custom configurations to the file "userconfig.cfg".
- unbindall
- bind "TAB" "+showscores"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+jump"
- bind "'" "+moveup"
- bind "*" "sgren"
- bind "+" "sizeup"
- bind "," "buyammo1"
- bind "-" "sizedown"
- bind "." "buyammo2"
- bind "/" "+movedown"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind ";" "+mlook"
- bind "=" "sizeup"
- bind "[" "invprev"
- bind "]" "invnext"
- bind "`" "toggleconsole"
- bind "a" "+moveleft"
- bind "b" "buy"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "impulse 100"
- bind "g" "drop"
- bind "h" "+commandmenu"
- bind "i" "showbriefing"
- bind "j" "cheer"
- bind "k" "+voicerecord"
- bind "l" "showbriefing"
- bind "m" "chooseteam"
- bind "n" "nightvision"
- bind "o" "buyequip"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "~" "toggleconsole"
- bind "UPARROW" "+forward"
- bind "DOWNARROW" "+back"
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "ALT" "+strafe"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F5" "snapshot"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "INS" "+klook"
- bind "PGDN" "+lookdown"
- bind "PGUP" "+lookup"
- bind "END" "centerview"
- bind "KP_LEFTARROW" "famas; galil"
- bind "KP_5" "awp"
- bind "KP_END" "deagle"
- bind "KP_DOWNARROW" "mp5"
- bind "KP_PGDN" "m4a1; ak47"
- bind "KP_ENTER" "vesthelm; vest"
- bind "KP_INS" "hegren"
- bind "KP_DEL" "flash"
- bind "KP_MINUS" "defuser"
- bind "KP_PLUS" "vest"
- bind "CAPSLOCK" "+speed"
- bind "MWHEELDOWN" "+duck"
- bind "MWHEELUP" "+jump"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "PAUSE" "pause"
- _cl_autowepswitch "1"
- _snd_mixahead "0.1"
- ati_npatch "1.0"
- ati_subdiv "2.0"
- bgmvolume "1.000000"
- bottomcolor "6"
- brightness "2"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_backspeed "400"
- cl_cmdbackup "2"
- cl_cmdrate "105"
- cl_corpsestay "600.000000"
- cl_crosshair_color "250 250 250"
- cl_crosshair_size "small"
- cl_crosshair_translucent "0"
- cl_dlmax "1024"
- cl_download_ingame "1"
- cl_dynamiccrosshair "0"
- cl_forwardspeed "400"
- cl_himodels "0"
- cl_idealpitchscale "0.8"
- cl_lc "1"
- cl_logocolor "#Valve_Orange"
- cl_logofile "lambda"
- cl_lw "1"
- cl_minmodels "0"
- cl_radartype "0"
- cl_righthand "1"
- cl_shadows "1"
- cl_timeout "300"
- cl_updaterate "100"
- cl_vsmoothing "0.05"
- cl_weather "1"
- con_color "50 250 50"
- console "0"
- crosshair "1.000000"
- fastsprites "0"
- fps_max "100"
- fps_modem "0.0"
- gamma "3"
- gl_dither "1"
- gl_flipmatrix "0"
- gl_fog "1"
- gl_monolights "0"
- gl_overbright "0"
- gl_polyoffset "0.1"
- hisound "1"
- hpk_maxsize "4"
- hud_capturemouse "1"
- hud_centerid "1"
- hud_draw "1"
- hud_fastswitch "1"
- hud_saytext_internal "1"
- hud_takesshots "0"
- joystick "1"
- lookspring "0.000000"
- lookstrafe "0.000000"
- m_filter "1"
- m_forward "1"
- m_pitch "0.022"
- m_side "0.8"
- m_yaw "0.022"
- model "gordon"
- MP3FadeTime "2.0"
- MP3Volume "0.800000"
- mp_decals "300.000000"
- name "Alg-KinGert `Thaixboxing'"
- net_graph "3"
- net_graphpos "2"
- net_scale "6"
- r_bmodelhighfrac "5.0"
- r_detailtextures "0"
- s_a3d "0.0"
- s_automax_distance "30.0"
- s_automin_distance "2.0"
- s_bloat "2.0"
- s_distance "60"
- s_doppler "0.0"
- s_eax "0.0"
- s_leafnum "0"
- s_max_distance "1000.0"
- s_min_distance "8.0"
- s_numpolys "200"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_refdelay "4"
- s_refgain "0.4"
- s_rolloff "1.0"
- s_verbwet "0.25"
- sensitivity "3"
- skin ""
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "4"
- spec_pip "0"
- suitvolume "0.250000"
- sv_aim "1"
- sv_voiceenable "1"
- team ""
- topcolor "30"
- viewsize "120.00000"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_modenable "1"
- voice_scale "0.750000"
- volume ".5"
- setinfo "_vgui_menus" "0"
- setinfo "_pw" "AAA"
- setinfo "hwp" "1"
- +mlook
- +jlook
- exec userconfig.cfg
- echo Sadik "sixx."
- echo Thanks for
- alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-; echooff"
- alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"
- //RShoot aliases"
- alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
- alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"
- alias echoon "developer 1"
- alias echooff "developer 0"
- // __________
- // --= ( Ak47 AIM )=--
- // ??????????
- alias alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
- alias alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
- alias alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
- alias alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
- alias alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
- alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
- alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
- // Ak-47 vec
- alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
- alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
- // GS Ak-47
- alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
- alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
- //AK
- alias a0 "avadd 0 20.43 6.64 2.445"
- alias a1 "avadd 1 25.35 6.76 3.67"
- alias a2 "avadd 2 11.98 3.42 3.56"
- alias asetup "avclear;a0;a1;a2"
- alias vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
- alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
- alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
- alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
- // 1-2 AK
- alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
- alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"
- alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
- alias ak2 "avlcear;ak1;recoil 2.3123;#say OwNaG3 AK V3C // By: TurkiyeCs | tarantula "
- //Ak
- alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
- alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
- alias akvec "avclear;ak-numbers;aksetup"
- alias ak47-a "avadd 0 19.9 7.321 3.295"
- alias ak47-b "avadd 1 26.54 3.21 4.78"
- alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
- alias akvec "avclear;ak47-a;ak47-b;aksetup"
- alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
- alias Aksetup "recoil 1.72;height_correction 2.5"
- alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
- alias anowon1 "avadd 0 20.26 6.45 2.576"
- alias anowon2 "avadd 1 24.39 5.22 3.19"
- alias anowon3 "avadd 2 11.33 7.1 3.217"
- alias anowon4 "avadd 3 18.39 7.29 .41"
- alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
- // AK47
- alias AK471 "avadd 0 20 10.1 0;"
- alias AK472 "avadd 1 25.25 1.5 3;"
- alias AK473 "avadd 2 22.5 7.25 4.25;"
- alias AK474 "avadd 3 22.5 3 2.25;"
- alias AK475 "avadd 4 29 1.5 2.25;"
- alias AK476 "avadd 5 14 4 3;"
- alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
- // Ak47 Power
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "
- alias s1 "aircole 1 435.518 -5.94 3.8; "
- alias s2 "aircole 2 525.423 -4.31 5.8; "
- alias s3 "aircole 3 612.533 -0.82 9.99; "
- alias s4 "aircole s0; s1; s2; s3; s4; "
- alias s0
- alias sX "PL_allwep "
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "
- alias back "alias scoleaim_ak47 "
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
- alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //Ak
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //AK
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- alias Ak1 "avadd 1 25.52 5.94 3.13"
- alias Ak2 "avadd 2 15.12 4.31 3.53"
- alias Ak3 "avadd 3 21.5 6.8 2.0"
- //K0N7R4C7-K1LL4'5 L337 AK47 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
- alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
- alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
- alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
- alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
- alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
- alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
- alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
- //Ak vec
- alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
- alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
- // AK47
- alias AK471 "avadd 0 20 10.1 0;"
- alias AK472 "avadd 1 25.25 1.5 3;"
- alias AK473 "avadd 2 22.5 7.25 4.25;"
- alias AK474 "avadd 3 22.5 3 2.25;"
- alias AK475 "avadd 4 29 1.5 2.25;"
- alias AK476 "avadd 5 14 4 3;"
- alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
- // GS Ak-47
- alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
- alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
- // Ak
- alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
- alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
- alias akvec "avclear;ak-numbers;aksetup"
- alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
- alias ak2 "avlcear;ak1;recoil 2.3123"
- alias ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
- alias aksetup "recoil 1.72;height_correction 2.5"
- alias ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
- // GSAIM FOR AK47
- AK471 "avadd 0 20 10.1 0;"
- AK472 "avadd 1 25.25 1.5 3;"
- AK473 "avadd 2 22.5 7.25 4.25;"
- AK474 "avadd 3 22.5 3 2.25;"
- AK475 "avadd 4 29 1.5 2.25;"
- AK476 "avadd 5 14 4 3;"
- gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- // Ak-47 vec
- alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
- alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
- //Ak Vec
- alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
- alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
- alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
- alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
- alias ak-11.5 "avadd 1 25.72 4.12 2.63"
- alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
- alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
- alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
- ================================================AK power ========================================================
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "
- alias s1 "aircole 1 435.518 -5.94 3.8; "
- alias s2 "aircole 2 525.423 -4.31 5.8; "
- alias s3 "aircole 3 612.533 -0.82 9.99; "
- alias s4 "aircole s0; s1; s2; s3; s4; "
- alias s0
- alias sX "PL_allwep "
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "
- alias back "alias scoleaim_ak47 "
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- =====================================================================
- alias recoilSw_usp "recoil 0.27"
- alias recoilSw_glock18 "recoil 0.25"
- alias recoilSw_deagle "recoil 0.16"
- alias recoilSw_p228 "recoil 0.37"
- alias recoilSw_elite "recoil 0.39"
- alias recoilSw_fiveseven "recoil 0.42"
- alias recoilSw_xm1014 "recoil 1.8"
- alias recoilSw_m3 "recoil 1.83"
- alias recoilSw_mp5 "recoil 1.6892"
- alias recoilSw_FamaS "recoil 1.32"
- alias recoilSw_tmp "recoil 1.66"
- alias recoilSw_p90 "recoil 1.709"
- alias recoilSw_mac10 "recoil 1.71"
- alias recoilSw_ump45 "recoil 1.72"
- alias recoilSw_ak47 "recoil 1.710201"
- alias recoilSw_sg552 "recoil 1.739"
- alias recoilSw_m4a1 "recoil 1.62"
- alias recoilSw_aug "recoil 1.718"
- alias recoilSw_scout "recoil 1.7"
- alias recoilSw_awp "recoil 1.77"
- alias recoilSw_g3sg1 "recoil 0.018"
- alias recoilSw_sg550 "recoil 0.027"
- alias recoilSw_m249 "recoil 1.82"
- alias recoilSw_knife "recoil 0.282"
- alias recoilSw_flashbang "recoil 1.282"
- alias recoilSw_hegrenade "recoil 1.282"
- alias recoilSw_smokegrenade "recoil 1.282"
- alias recoilSw_c4 "recoil 0.0"
- alias recoilSw_tactical "recoil 0.282"
- alias recoilSw_ "recoil 0.302"
- // Ak47 Power
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "
- alias s1 "aircole 1 435.518 -5.94 3.8; "
- alias s2 "aircole 2 525.423 -4.31 5.8; "
- alias s3 "aircole 3 612.533 -0.82 9.99; "
- alias s4 "aircole s0; s1; s2; s3; s4; "
- alias s0
- alias sX "PL_allwep "
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "
- alias back "alias scoleaim_ak47 "
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- alias exec recoil.cfg
- //Anti recoil script created by GhostyRIPEXXX
- /Basic aliases
- cl_pitchspeed 2 //no recoil value or intensity of counter-act
- bind mouse1 "+attack"
- bind v "on" //default key
- //recoil aliases"
- alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-; echooff"
- alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"
- //RShoot aliases"
- alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
- alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"
- alias echoon "developer 1"
- alias echooff "developer 0"
- =====================================================================================================================================================================================
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //Ak
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //AK
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- alias g0dlike
- // =============================================================// Custom Spreads [ cfgspreads "1" ]// =============================================================
- deagle 0.9
- mp5 0.0
- ak47 0.2342
- sg552 0.2342
- aug 0.3114
- m4a1 0.2342
- m249 0.2008
- mac10 0.15
- ump45 0.0
- tmp 0.2
- p90 0.15
- p228 0.9
- fiveseven 0.92
- elite 0.88
- glock18 0.9
- usp 0.92
- g3sg1 0.2224
- sg550 0.2223
- awp 0.0
- defaultspread 0.0
- exec vecs
- alias +antirclbind "+attack; +lookdown;"
- alias -antirclbind "-attack; -lookdown;"
- alias antircl antirclon
- alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
- alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
- bind j antircl
- cl_pitchspeed 3
- ;alias w2 "wait; wait"
- ;alias w4 "w2; w2"
- ;alias w10 "w4; w4; w2"
- ;alias +Rhox.HS+AT "+attack; Rhox.AT+HS.v1; Rhox.HS+AT.v1"
- ;alias -Rhox.HS+AT "Rhox.AT+HS.x; Rhox.HS+AT.x1"
- ;alias Rhox.HS+AT.v1 "-mlook; Rhox.HS+AT.v2"
- ;alias Rhox.HS+AT.v2 "cl_pitchspeed 0; Rhox.HS+AT.v3"
- ;alias Rhox.HS+AT.v3 "m_pitch 0; Rhox.HS+AT.v4"
- ;alias Rhox.HS+AT.v4 "m_yaw 0; Rhox.HS+AT.v5"
- ;alias Rhox.HS+AT.v5 "+mlook; Rhox.HS+AT.v6"
- ;alias Rhox.HS+AT.v6 "w10; w10; w10; Rhox.HS+AT.v7"
- ;alias Rhox.HS+AT.v7 "m_yaw 0.022; Rhox.HS+AT.v8"
- ;alias Rhox.HS+AT.v8 "m_yaw 0.022; Rhox.HS+AT.v9"
- ;alias Rhox.HS+AT.v9 "m_pitch 0.022; Rhox.HS+AT.v0"
- ;alias Rhox.HS+AT.v0 "cl_pitchspeed 225"
- ;alias Rhox.HS+AT.x1 "+mlook; Rhox.HS+AT.x2"
- ;alias Rhox.HS+AT.x2
- .Sig
- bind "mouse1" "+attack; alias sig-a "
- bind "mouse1" "+attack; alias sig-b "
- bind "mouse1" "+attack; alias sigsetup "
- bind "mouse1" "+attack; alias sigvec "
- .Colt
- bind "mouse1" "+attack; alias colt-a "
- bind "mouse1" "+attack; alias colt-b "
- bind "mouse1" "+attack; alias coltsetup "
- bind "mouse1" "+attack; alias coltvec "
- .Aug
- bind "mouse1" "+attack; alias aug-a "
- bind "mouse1" "+attack; alias aug-b "
- bind "mouse1" "+attack; alias augsetup "
- bind "mouse1" "+attack; alias augvec "
- .Ak47
- bind "mouse1" "+attack; alias ak47-a "
- bind "mouse1" "+attack; alias ak47-b "
- bind "mouse1" "+attack; alias aksetup "
- bind "mouse1" "+attack; alias akvec "
- .Para
- bind "mouse1" "+attack; alias para-a "
- bind "mouse1" "+attack; alias para-b "
- bind "mouse1" "+attack; alias parasetup "
- bind "mouse1" "+attack; alias paravec "
- .Scout
- bind "mouse1" "+attack; alias scout-a "
- bind "mouse1" "+attack; alias scout-b "
- bind "mouse1" "+attack; alias scoutsetup "
- bind "mouse1" "+attack; alias scoutvec "
- .Pistol
- bind "mouse1" "+attack; alias pistol2-a "
- bind "mouse1" "+attack; alias pistol2-b "
- bind "mouse1" "+attack; alias pistol2setup "
- bind "mouse1" "+attack; alias pistolvec2 "
- // Rapid Fire
- alias +11 "alias _special 22;22"
- alias -11 "alias _special;-attack"
- alias 22 "33;wait;special"
- alias 33 "44"
- alias 44 "+attack;alias 33 55"
- alias 55 "-attack;alias 33 44"
- bind "mouse1" "+11"
- //AimerZ
- alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
- alias -nxhead2 "+mlook;wait;-attack"
- alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
- alias -nxmasta "+mlook;wait;-attack"
- alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
- alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
- alias +setsens "sensitivity 3.7"
- alias -setsens "sensitivity 3.7"
- alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
- alias -nxaim "-attack"
- alias _nxhead2 "echo HeadShot2 : Enabled...;bind mouse1 +nxhead2"
- alias _nxmasta "echo Master Attack : Enabled...;bind mouse1 +nxmasta"
- alias _nxshtpwn "echo Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
- alias _nxaim
- cl_crosshairscale 1700
- cl_crosshairusealpha 1
- cl_crosshairalpha 10000
- hs_mode 1
- ____________________________________________________________________________________ //
- ?NO-RECOIL AIM SCRIPT ORIGINALLY MADE BY GhostyRIPEXXX AKA 0mer KhaN
- ____________________________________________________________________________________ //
- alias +thechosen "+recoilfire1"
- alias -thechosen "-recoilfire1"
- //recoil step 1 (VERY few **n0th1ng so to speak**)
- alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
- alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 2
- alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
- alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 3
- alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
- alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 4
- alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
- alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 5
- alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
- alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 6
- alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
- alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 7
- alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
- alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 8
- alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
- alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 9
- alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
- alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
- //recoil step 10 (VERY much **overkill**)
- alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
- alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
- alias more buffer2
- alias less buffer1
- bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
- bind kp_minus less // decreases above explained effect.
- bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
- // GSAIM Hs
- // GSAIM FOR DEAGLE
- DEAG1 "avadd 0 20 10.1 0;"
- DEAG2 "avadd 1 26.5 3 -1;"
- DEAG3 "avadd 2 20 10.5 4;"
- DEAG4 "avadd 3 20.25 9.5 -1.5;"
- DEAG5 "avadd 4 30.25 3.75 -2;"
- DEAG6 "avadd 5 10.75 10.75 0.5;"
- gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
- // GSAIM FOR M4A1
- M4A11 "avadd 0 21 10.1 0;"
- M4A12 "avadd 1 23 4 4.5;"
- M4A13 "avadd 2 20 7 6;"
- M4A14 "avadd 3 20.75 6.5 2.1;"
- M4A15 "avadd 4 27 4.25 3.5;"
- M4A16 "avadd 5 11.5 8 2.5;"
- gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
- // GSAIM FOR AK47
- AK471 "avadd 0 20 10.1 0;"
- AK472 "avadd 1 25.25 1.5 3;"
- AK473 "avadd 2 22.5 7.25 4.25;"
- AK474 "avadd 3 22.5 3 2.25;"
- AK475 "avadd 4 29 1.5 2.25;"
- AK476 "avadd 5 14 4 3;"
- gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- // GSAIM FOR USP
- USP1 "avadd 0 21 10.1 0;"
- USP2 "avadd 1 26.5 3 -1;"
- USP3 "avadd 2 20 7 4;"
- USP4 "avadd 3 20.25 9.5 -1.5;"
- USP5 "avadd 4 30.25 3.75 -2;"
- USP6 "avadd 5 10.75 10.75 0.5;"
- gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
- // GSAIM FOR GLOCK
- GLOCK1 "avadd 0 21 10.1 0;"
- GLOCK2 "avadd 1 26.5 3 -1;"
- GLOCK3 "avadd 2 20 7 4;"
- GLOCK4 "avadd 3 20.25 9.5 -1.5;"
- GLOCK5 "avadd 4 30.25 3.75 -2;"
- GLOCK6 "avadd 5 10.75 10.75 0.5;"
- gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
- // GSAIM FOR MP5
- MP51 "avadd 0 21 10.1 0;"
- MP52 "avadd 1 24 2.25 4.5;"
- MP53 "avadd 2 20 7.5 5.5;"
- MP54 "avadd 3 21 7 1.5;"
- MP55 "avadd 4 29 2.5 3;"
- MP56 "avadd 5 13.5 7.5 2.5;"
- gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"
- // --------------------------------------------------------------------------------------
- // HeadShot Setings
- cl_pitchup "89"
- cl_pitchdown "89"
- c_maxpitch "headshot" //HEADSHOT"
- c_maxyaw "headshot" //HEADSHOT"
- c_minyaw "headshot" //HEADSHOT"
- hs_mode 1
- //hs_body 1 2 3 4 5 6 7
- hs_body 2 3
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "1"
- spec_pip "0"
- shoot1
- fov 9000
- clear
- // --------------------------------------------------------------------------------------
- // Models Setings
- cl_minmodels "1"
- cl_min_ct "1"
- cl_min_t "1"
- cl_phys_props_max "50"
- cl_ragdoll_physics_enable "0"
- cl_ragdoll_collide "1"
- r_drawmodeldecals "0"
- r_maxmodeldecal "0"
- model "1337"
- mdl clear_models
- mdl new GSG9gsg9.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new SASsas.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new arctic
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new gigngign.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new guerillaguerilla.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new leetleet.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- mdl new terror
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 19
- mdl add_spot 9
- mdl add_spot 42
- mdl add_spot 48
- mdl new urbanurban.mdl
- mdl add_spot 5
- mdl add_spot 5
- mdl add_spot 3
- mdl add_spot 20
- mdl add_spot 9
- mdl add_spot 44
- mdl add_spot 50
- // --------------------------------------------------------------------------------------
- // Setburst Setings
- // automatic burst settings
- // usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
- // flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
- hackhooked 1
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst mp5 4
- setburst mp5 5
- setburst mp5 6
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst ak47 5
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst m4a1 5
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst p90 4
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- // --------------------------------------------------------------------------------------
- // Rope Setings
- rope_averagelight "0"
- rope_collide "0"
- rope_shake "0"
- rope_smooth_maxalphawidth "0"
- rope_smooth_maxalpha "0"
- rope_smooth_enlarge "0"
- rope_smooth_minwidth "0"
- rope_smooth_minalpha "0"
- rope_smooth "0"
- rope_subdiv "0"
- rope_wind_dist
- // --------------------------------------------------------------------------------------
- // Recoil Setings ( 40 % recoils )
- "*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
- "*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
- "*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
- "*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
- "*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
- "*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
- vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
- vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
- vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
- vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
- vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- d_knife 192 0
- d_ak47 192 80
- d_awp 192 128
- d_deagle 224 16
- d_famas 192 144
- d_fiveseven 192 0
- d_flashbang 192 192
- d_g3sg1 192 144
- d_galil 192 160
- d_glock18 192 16
- d_grenade 224 192
- d_m249 192 160
- d_m3 192 48
- d_m4a1 192 96
- d_mp5navy 192 64
- d_p228 224 32
- d_p90 192 176
- d_scout 192 208
- d_sg550 192 48
- d_sg552 192 112
- d_ump45 192 80
- d_usp 192 32
- d_tmp 224 64
- d_xm1014 192 224
- d_skull 224 240
- d_tracktrain 192 240
- d_aug 148 240
- d_mac10 109 240
- d_elite 152 240
- d_headshot 1 240
- // --------------------------------------------------------------------------------------
- alias +vector "+attack;rate 30000;cl_cmdrate 102;cl_updaterate 102;ex_interp 0.03;cl_rate 999999"
- alias -vector "-attack;rate 25000;cl_cmdrate 101;cl_updaterate 101;ex_interp 0.01;cl_rate 20000"
- bind mouse4 "+vector"
- alias "+info" "+showscores;neton"
- alias "-info" "netoff;-showscores"
- alias "neton" "net_graph 3;net_graphwidth 150;net_scale 5;net_graphpos 2;"
- alias "netoff" "net_graph 0;net_graphwidth 0;net_scale 0;net_graphpos 0;"
- // --------------------------------------------------------------------------------------
- rate 25000
- cl_updaterate "101"
- cl_cmdrate "101"
- ex_interp "0.1"
- cl_bob
- /Aiming Aliases
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- //M3tal's remix v. 2 Suppressor
- alias re2 "avadd 0 22.948 6.57 3.29;avadd 1 28.549 6.23 3.457"
- alias mix2 "avclear;re2;recoil 1.7;aspeed 2.0;txt Loaded!"
- //Thanks to Stoner 4 Life for making the best fucking vec ;x
- alias newtht01 "avadd 0 22.86 6.91 3.62;avadd 1 26.3 4.6 5.2"
- alias newtht02 "avadd 0 22.86 0 3;avadd 1 25.8 4 5"
- alias newtht03 "avadd 0 21.86 6.91 3.62;avadd 1 25.9 4.6 5.2"
- alias newtht04 "avadd 0 22.86 1 3;avadd 1 25.8 3 4"
- alias newtht05 "avadd 0 22.86 2 3;avadd 1 25.8 3 5"
- alias newtht06 "avadd 0 22.86 3 3;avadd 1 25.8 3 4"
- alias newtht07 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 4"
- alias newtht08 "avadd 0 21.86 6.91 2.31;avadd 1 26.1 3.6 4.2"
- alias newtht09 "avadd 0 22.86 5 4;avadd 1 25.8 3 4"
- alias newtht10 "avadd 0 22.86 0 2;avadd 1 25.8 6 5"
- alias newtht11 "avadd 0 22.86 6 2;avadd 1 25.8 4 4"
- alias newtht12 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 2"
- alias newtht99 "newtht01;newtht02;newtht03;newtht04;newtht05;newtht06"
- alias numbersnewthought "newtht07;newtht08;newtht09;newtht10;newtht11;newtht12"
- alias finalvecsnewthought
- // End script
- Aimbot
- Aimkey
- AimFOV
- AntiRecoil
- alias beta3.0 "avclear;Fhuge;tfcb51;Fhuge1;Fhuge2;Fhuge3;Fhuge4;F huge5;Fhuge6;Fhuge7;Fhuge8;Fhuge9;Fhuge10;Fhuge11; Fhuge12;Fhuge13;Fhuge14;Fhuge15;Fhuge16;Fhuge17;Fh uge18;Fhuge19;Fhuge20;Fhuge21;Fhuge22;Fhuge23;Fhug e24;Fhuge25;Fhuge26;Fhuge27;Fhuge28;Fhuge29;Fhuge3 0;Fhuge31;Fhuge32;Fhuge33;Fhuge34;Fhuge35;Fhuge36; Fhuge37;Fhuge38;Fhuge39;Fhuge40;Fhuge41;Fhuge42;Fh uge43;Fhuge44;Fhuge45;Fhuge46;Fhuge47;Fhuge48;Fhug e49;Fhuge50;Fhuge51;Fhuge52;Fhuge53;Fhuge54;Fhuge5 5;Fhuge56;Fhuge57;Fhuge58; recoil 1.47; aspeed 2.13; #say FUKKEN HUGE :o;txt Huge ass vec by every1"
- alias hswhos "avadd 0 23.26234 5.123 -.5;avadd 1 24.323 5.324 -1.112"
- alias wholehs "avclear;hswhos;txt Whole HS!"
- alias pwnhs "avadd 0 21.5123 8.9234 -.1;avadd 1 22.8234 8.93432 .1"
- alias pwnhs2 "avadd 0 22.7234 5.8234 1.2;avadd 1 22.73 6.5324 .9123"
- alias pwnhs3 "avadd 0 20.98234 9.65 2.8234;avadd 1 22.473 4.522 1.8373"
- alias pwnhs4 "avadd 0 23.8124 8.14 1.32;avadd 1 23.49 7.234 1.123"
- alias pwnhs5 "pwnhs;pwnhs2;pwnhs3;pwnhs4"
- alias pwnhs6
- alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
- alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
- alias AWPSCOUT "avadd 0 22.812 6.8 1.43; avadd 1 25.7 7.66 1.3"
- alias er33tscout "avclear; AWPSCOUT; recoil 2.2; antizoom 1; pred 0; txt NAST3 Ultimate SCOUT"
- alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- NewAimHead
- alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"
- alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
- alias scrotum1 "avadd 0 20.5 6.8 1.9;"
- alias scrotum2 "avadd 1 25.0 4 1.9;"
- alias scrotum3
- fspeed 0
- alias BurnChest "avclear;avadd 0 0 0 0;avadd 1 0 0 0;recoil 1.7;gsaim 0;txt Burner03's Stomach/chest vec..Use With M4/COLT/ct Autosnipe"
- /TFCFAG Nuke HS
- alias nukehs "avadd 0 19.823 12.32347 -.3;avadd 1 22.93432 8.23432 -.74328"
- alias nukehs2 "nukehs;avadd 0 22.423432 6.2343 -.1;avadd 1 22.932432 11.3243 .74328"
- alias nukehs3 "nukehs2;avadd 0 22.92432 8.23432 .1;avadd 1 21.1432 13.2343 1.111"
- alias nukehs4 "nukehs3;avadd 0 22.774 7.23423 .3;avadd 1 23.3243 -1.111"
- alias nukehs5 "avclear;nukehs4;recoil 1.58;txt Put Em In Pain!"
- //=====================================================================
- ==================
- //Recoil Changer =
- //=====================================================================
- ==================
- alias recoilSw_usp "recoil 0.27"
- alias recoilSw_glock18 "recoil 0.25"
- alias recoilSw_deagle "recoil 0.16"
- alias recoilSw_p228 "recoil 0.37"
- alias recoilSw_elite "recoil 0.39"
- alias recoilSw_fiveseven "recoil 0.42"
- alias recoilSw_xm1014 "recoil 1.8"
- alias recoilSw_m3 "recoil 1.83"
- alias recoilSw_mp5 "recoil 1.6892"
- alias recoilSw_FamaS "recoil 1.32"
- alias recoilSw_tmp "recoil 1.66"
- alias recoilSw_p90 "recoil 1.709"
- alias recoilSw_mac10 "recoil 1.71"
- alias recoilSw_ump45 "recoil 1.72"
- alias recoilSw_ak47 "recoil 1.710201"
- alias recoilSw_sg552 "recoil 1.739"
- alias recoilSw_m4a1 "recoil 1.62"
- alias recoilSw_aug "recoil 1.718"
- alias recoilSw_scout "recoil 1.7"
- alias recoilSw_awp "recoil 1.77"
- alias recoilSw_g3sg1 "recoil 0.018"
- alias recoilSw_sg550 "recoil 0.027"
- alias recoilSw_m249 "recoil 1.82"
- alias recoilSw_knife "recoil 0.282"
- alias recoilSw_flashbang "recoil 1.282"
- alias recoilSw_hegrenade "recoil 1.282"
- alias recoilSw_smokegrenade "recoil 1.282"
- alias recoilSw_c4 "recoil 0.0"
- alias recoilSw_tactical "recoil 0.282"
- alias recoilSw_ "recoil 0.302"
- //HEADSHOT TIME
- cl_pitchspeed "225"
- //==============================dont edit below this line!==============================
- alias ssa8353on "developer 1;echo ][Anti-Recoil IJUNGTAS][; developer 0; bind mouse1 +ssa8353;speak on"
- alias ssa8353off "developer 1;echo ][Anti-Recoil ISJUNGTAS][; developer 0; bind mouse1 +attack;speak of"
- alias +ssa8353 "+lookdown; +attack"
- alias -ssa8353 "-lookdown; -attack"
- #include <Misc.au3>
- $dll = DllOpen("user32.dll")
- Global
- HotKeySet
- HotKeySet
- While 1
- Sleep
- WEnd
- Func NoRecoil
- While 1
- Sleep
- If _IsPressed
- Send
- EndIf
- WEnd
- EndFunc
- Func Pause
- $Paused = NOT $Paused
- While
- HotKeySet
- sleep
- ToolTip
- "Paused"',0,0)
- WEnd
- ToolTip
- EndFunc
- set esp_Style 0
- set esp_Visible 0
- set esp_Size 0
- set wh_DrawPlayer 0
- set wh_DrawWeapon 0
- set wh_ColorPlayer 0
- set wh_ColorWeapon 0
- set wh_GlowGrenade 0
- set rad_Active 0
- set rad_Size 125
- set rem_RemoveSmoke 0
- set rem_RemoveFlash 0
- set rem_DrawMessage 0
- set aim_Active 0
- set aim_Deathmatch 0
- set aim_Aimthrough 0
- set aim_HideWpnEvent 0
- set aim_Autoshoot 0
- set aim_NoSpread 1
- set aim_NoRecoil 0
- set aim_Silent 1
- set aim_Smooth 0
- set aim_Smoothtype 1
- set aim_Aimspot 11
- set aim_Prediction 2
- set aim_DrawAimspot 0
- set aim_FOAtype 2
- set aim_FOA 25
- set aim_DrawFOA 0
- set aim_MinDistance 0
- set aim_DrawMinDistance 0
- set aim_MinDistance 0
- set aim_DrawMinDistance 0
- seta r_dynamiclight "0" // No more dynamic lights
- seta r_preloadTextures "1" // Preloading of textures
- seta s_compression "1" // Use sound compression
- seta cg_noProjectileTrail "1" // No projectile smoke on weapons like RL
- seta cg_deadBodyFilter "1" // This will disable dead bodies rendered in map
- seta cg_drawDecals "0" // Disables drawing of in-game decals
- seta s_ambient "0" // Disables looping ambient sounds of the map
- seta r_picmip 1 " // Mipmap level for all textures
- d_bot 0
- d_botfov 30
- d_botaim chest
- d_botshoot 0
- d_bottarget angle
- d_botcharge 0
- d_botupper 90
- d_botlower 0
- d_botdelay 0
- d_botrange 10000
- d_botweapon auto
- d_gamemode team
- teamcolor 1 255
- teamcolor 2 0
- aimscale -0.5 1
- aimvector head 0
- aimvector chest 0
- aimvector gut 0
- aimvector thigh 0
- aimvector shin 0
- aimvector head 1
- aimvector chest 1
- aimvector gut 1
- aimvector thigh 1
- aimvector shin 1
- espadd w_c4 255
- espadd w_backpack 255
- espadd w_thighpack 0
- spriteadd left
- spriteadd right
- spriteadd top
- spriteadd bottom
- spriteadd vertical
- spriteadd horizontal
- alias +fire "+aim;+attack"
- alias -fire "-aim;-attack"
- //Aiming Stuff
- alias 600aa "600avheadbm" //Low Head
- alias 600af "600avheadfm" //Middle Head
- alias 600ab "600avheadm" //High Head
- alias 600anohead "alias 600af 600HeartBunny; alias 600ab 600HeartBunny; alias 600aa 600HeartBunny; alias 600headswitch_switch 600yeshead"
- alias 600yeshead "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600aa 600avheadm; alias 600headswitch_switch 600anohead"
- alias 600headswitch "600anohead"
- alias 600aaswitch0 "alias 600af 0; alias 600ab 0; alias 600aa 0; 600txt Auto-Aim Switch On-Messages On; alias 600aaswitch_switch 600aaswitch1"
- alias 600aaswitch1 "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600aa 600avheadm; 600txt Auto-Aim Switch Off-Messages On; alias 600aaswitch_switch 600aaswitch0"
- alias 600aaswitch_switch "600aaswitch0"
- alias 600message1 "exec NextWish/nwcs2.600.cfg; 600txt Buy Messages On; alias 600message_switch 600message0"
- alias 600message0 "600buyalloff; 600txt Buy Messages Off; alias 600message_switch 600message1"
- alias 600message_switch "600message1"
- alias 600buyalloff "600wbuyalloff; 600sbuyalloff; 600pbuyalloff; 600smgbuyalloff; 600miscbuyalloff; 600shbuyalloff; alias 600buyswitch_switch 600buymsgon"
- alias 600buymsgon "alias 600r1;600txt You Have Bought A: Colt M4A1 Carbine/Ak47: Aiming At Lower Head; 600af;alias 600r2;600txt You Have Bought A: Steyr AUG/SSG552 Commando: Aiming At Middle Head; 600ab;alias 600s1;600txt You Have Bought An: Arctic Warfare Magnum: Aiming At Lower Head; 600af;alias 600s2;600txt You Have Bought A: Steyr Scout Sniper Rifle: Aiming Lower Head; 600af;alias 600p1;600txt You Have Bought A: .45 USP Tactical;alias 600p2;600txt You Have Bought A: Glock 18;alias 600p3;600txt You Have Bought A: Desert Eagle;alias 600p4;600txt You Have Bought A: Sig p228;alias 600p5;600txt You Have Bought A: Five Seven/Beretta Elite;alias 600sh1;600txt You Have Bought A: M3 Super 90 Combat: Aiming At Lower Head; 600af;alias 600sh2;600txt You Have Bought A: xm1014: Aiming At Lower Head; 600af;alias 600smg1;600txt You Have Bought A: MP5 Navy: Aiming At Middle Head; 600ab;alias 600smg2;600txt You Have Bought A: Steyr TMP/Mac10: Aiming At Middle Head; 600ab;alias 600smg3;600txt You Have Bought A: UMP: Aiming Middle Head; 600ab;alias 600smg4;600txt You Have Bought A: FN P90: Aiming At Lower Head; 600af;alias 600s3;600txt You Have Bought A: G3/SG-1 Sniper Rifle/Sig 550: Aiming At Lower Head; 600af;alias 600m1;600txt You Have Bought A: FN M249 PARA: Aiming At Lower Head; 600af;alias 600g1;600txt You Have Bought A: Flashbang;alias 600g2;600txt You Have Bought A: HE Grenade;alias 600g3;600txt You Have Bought A: Smoke Grenade;alias 600b1;600txt You Have Bought A: Lots Of Stuff;alias 600nv;600txt You Have Bought: Night Vision Googles;alias 600bm;600txt You Have Bought A: Bomb Defuser; alias 600buyswitch_switch 600buyalloff"
- alias 600buyswitch_switch "600buyalloff"
- alias 600rbuyalloff "alias 600r1 0; alias 600r2 0"
- alias 600sbuyalloff "alias 600s1 0; alias 600s2 0; alias 600s3 0"
- alias 600pbuyalloff "alias 600p1 0; alias 600p2 0; alias 600p31 0; alias 600p4 0; alias 600p5 0"
- alias 600smgbuyalloff "alias 600smg1 0; alias 600smg2 0; alias 600smg3 0; alias 600smg4 0"
- alias 600miscbuyalloff "alias 600g1 0; alias 600g2 0; alias 600g3 0; alias 600nv 0; alias 600bm 0; alias 600b1 0; alias 600m1 0"
- alias 600shbuyalloff "alias 600sh1 0; alias 600sh2 0"
- /////===S_ AYARLARI===
- s_rolloff "1.0"
- s_doppler "0.0"
- s_distance "60"
- s_automin_distance "2.0"
- s_automax_distance "30.0"
- s_min_distance "8.0"
- s_max_distance "1000.0"
- s_leafnum "0"
- s_refgain "0.4"
- s_refdelay "4"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_numpolys "200"
- s_bloat "2.0"
- s_verbwet "0.25"
- s_a3d "0.000000"
- s_eax "0.000000"
- -------------------------
- wait
- -------------------------
- ************************************
- /////===M_ AYARLARI===
- m_pitch "0.022000"
- m_yaw "0.022"
- m_forward "1"
- m_side "0.8"
- m_filter "0.000000"
- -------------------------
- wait
- -------------------------
- ************************************
- /////===SETINFO===
- setinfo "_ah" "1"
- setinfo "_vgui_menus" "0"
- setinfo "ah" "0"
- setinfo "dm" "0"
- -------------------------
- wait
- -------------------------
- /////===AIM===
- _cs_restrict 0
- _debug 0
- _fx 0
- _gag_name 0
- _ignore_immunity 1.89
- _repeat_freq 600
- _duration 30
- // Defines the max time length in seconds of voting process.
- amv_vote_duration 30
- // Default access rights for players not in the users.ini file.
- // (See documentation for access levels and information)
- default_access 1
- // Whether to use encrypted passwords or not.
- // 0: disabled
- // 1: encrypt using Unix crypt() (Linux ONLY)
- // 2: encrypt using MD5 hash
- // 3: encrypt using MySQL PASSWORD() (MySQL ONLY)
- // If enabled, the scripting file functions have read
- // access to files
- // (0=disabled, 1=enabled)
- f defined _included
- pragma semicolon 1
- enum print_type
- print_console
- print_center
- print_chat
- print_tty
- print_pretty
- };
- enum fsize_unit
- bytes
- lines
- };
- const bBanByID
- const bBanByIP
- const bBanBoth
- enum uid
- uid_none
- uid_invalid
- uid_index
- uid_sessionID
- uid_wonID
- };
- /* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */
- #define MAX_PLAYERS 32 + 1
- #define TEAM_PROXY 600
- #define TEAM_SPECTATOR 500
- #define MAX_NUMBER_LENGTH 20
- #define MAX_COMMAND_LENGTH 30
- #define MAX_NAME_LENGTH 33
- #define MAX_DATA_LENGTH 200
- #define MAX_TEXT_LENGTH 200
- #define MAX_AUTHID_LENGTH 39
- #define PLUGIN_HANDLED -1
- #define PLUGIN_FAILURE 0
- #define PLUGIN_CONTINUE 1
- #define ACCESS_ALL 0
- #define ACCESS_TIMELEFT 0
- #define ACCESS_USERLIST 0
- #define ACCESS_VERSION 0
- #define ACCESS_VOTE_KICK 1
- #define ACCESS_VOTE_MAP 1
- #define ACCESS_FRAGLIMIT 2
- #define ACCESS_MAP 2
- #define ACCESS_TIMELIMIT 2
- #define ACCESS_ABORT_VOTE 2
- #define ACCESS_RELOAD 4
- #define ACCESS_PAUSE 8
- #define ACCESS_PASS 16
- #define ACCESS_FRIENDLY_FIRE 32
- #define ACCESS_GRAVITY 32
- #define ACCESS_TEAMPLAY 32
- #define ACCESS_CHAT 64
- #define ACCESS_SAY 64
- #define ACCESS_KICK 128
- #define ACCESS_BAN 256
- #define ACCESS_CONFIG 512
- #define ACCESS_IMMUNITY 4096
- #define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */
- #define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */
- #define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */
- forward plugin_init
- forward plugin_info
- forward plugin_connect
- forward plugin_disconnect
- forward plugin_command
- native access
- native auth
- native ban
- native censor_words
- native centersay
- native centersayex
- native changelevel
- native cvar_exists
- native check_user
- native check_words
- native consgreet
- native convert_string
- native currentmap
- native directmessage
- native exec
- native execclient
- native get_serverinfo
- native get_timer
- native get_userAuthID
- native get_userindex
- native get_userinfo
- native get_userIP
- native get_username
- native get_userorigin
- native get_userSessionID
- native get_userWONID
- native get_vaultdata
- native get_vaultnumdata
- native getstrvar
- native gettarget
- native getteamcount
- native getvar
- native glow
- native godmode
- native help
- native kick
- native kill_timer
- native list_maps
- native log
- native look_in_dir
- native maptime
- native maxplayercount
- native message
- native messageex
- native motd
- native nextmap
- native noclip
- native playercount
- native playerinfo
- native playsound
- native pointto
- native rainbow
- native reload
- native say
- native selfmessage
- native servertime
- native set_serverinfo
- native set_timer
- native set_vaultdata
- native set_vaultnumdata
- native slap
- native slay
- native speakto
- native strtonum
- native systemtime
- native teleport
- native timeleft
- native typesay
- native unban
- native userlist
- native valid_map
- native valid_mapex
- native version
- native vote
- native vote_allowed
- name "nDyc3.cFg - Boost [1]"
- native spawn
- native listspawn
- native movespawn
- native removespawn
- native fileexists
- native filesize
- native readfile
- native writefile
- native resetfile
- native deletefile
- native plugin_exec
- native plugin_registercmd
- native plugin_registerhelp
- native plugin_registerinfo
- native setstrvar
- native menu
- native get_userFrags
- native get_userHealth
- native get_userTeam
- native get_userArmor
- /* Core functions
- ........
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _core_included
- #endinput
- #endif
- #define _core_included
- native heapspace
- native funcidx
- native numargs
- native getarg
- native setarg
- native strlen
- native strpack
- native strunpack
- native tolower
- native toupper
- native swapchars
- native random
- /* We use the Small versions in adminlib.inc instead
- native min
- native max
- */
- native clamp
- native getproperty
- native setproperty
- native deleteproperty
- native existproperty
- #include <core>
- #include <string>
- #define CHAR_INVALID -1
- #define FALSE 0
- #define NULL_CHAR 0
- #define PERIOD_CHAR 46
- #define QUOTE_CHAR 34
- #define TRUE 1
- /* Returns 1 if the current user has the required auth level, 0 otherwise */
- stock check_auth
- new iResult
- if
- return iResult
- }
- /* Returns the lesser of a and b */
- stock min
- if
- else return b
- return 1
- }
- /* Returns the greater of a and b */
- stock max
- if
- else return b
- return 1
- }
- /* Executes a command while providing the nicely formatted output */
- stock execute_command
- new sRconCmd
- say_command
- snprintf
- exec
- }
- /* Nicely formats the current command */
- stock format_command
- snprintf
- }
- /* Logs a command */
- stock log_command
- new sText
- format_command
- log
- }
- /* NumToStr courtesy of Nathan O'Sullivan (http://nathan.qgl.org/halflifeadmin/numtostr.txt) */
- stock numtostr
- new Base
- new Digits
- new i
- /* Special case: 0 */
- if
- str
- str
- } else {
- /* If we've got a negative number, add a negative sign
- to the string
- if
- str
- num
- }
- /* Ok. We've got at least one digit. Keep multiplying by
- 10 till we get a higher number than what we've got. Note
- that this will
- if Num was
- while
- Base
- Digits
- }
- /* Because Digits is higher, use --Digits rather than Digits--.
- Also
- while
- Base
- str
- num
- }
- str
- }
- }
- /* Command to use when the person doesn't have the proper permissions. */
- stock reject_message
- new sText
- getstrvar
- if
- strcpy
- if
- selfmessage
- } else {
- say
- }
- }
- /* Results differ upon the setting of admin_quiet. If admin_quiet
- is 0
- 'Admin' executed what command. Otherwise, simply logs.
- The override option
- display a message.
- */
- stock say_command
- new iQuiet
- new sText
- iQuiet
- if
- format_command
- say
- } else if (iQuiet==1 || iOverride==1) {
- format_command
- say
- } else {
- log_command
- }
- }
- /* Given a string (str[]), this will attempt to break it apart at the first
- space that
- will be stripped.
- new str
- new first
- new second
- strbreak
- first is now
- str
- be "a test" .
- At maximum maxlen
- stock strbreak
- new i
- new j
- new NullPos
- new Quote
- new SpacePos
- new iFirstEnd
- new iSecondEnd
- if
- maxlen
- // Find the position of the first unquoted space and the terminating NULL character
- for
- if
- if
- Quote
- } else {
- Quote
- }
- } else if (str[i] == ' ' && SpacePos == CHAR_INVALID && Quote == FALSE) {
- SpacePos
- } else if (str[i] == NULL_CHAR) {
- NullPos
- break
- }
- }
- if
- if
- strcpy
- strinit
- } else {
- // Make sure we do not copy more characters into the second array
- // than would fit into it. If the second part of the source string
- // is longer than the length of the second array, truncate it to fit.
- new iSecondLen
- iSecondEnd
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iSecondEnd
- // Make sure we do not copy more characters into the first array
- // than would fit into it. If the first part of the source string
- // is longer than the length of the first array, truncate it to fit.
- iFirstEnd
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iFirstEnd
- // Copy the first part of the string into the first array
- for
- first
- }
- // Zero-terminate the first array
- first
- // Copy the second part of the string into the second array
- for
- second
- }
- // Zero-terminate the second array
- second
- }
- /* Strip out the quotes of the return values. */
- strstripquotes
- strstripquotes
- }
- /* Counts the number of times searchchar appears in str[] */
- /*
- stock strcount
- new i
- new maxlen
- new Count
- for
- if
- Count
- }
- return Count
- }
- */
- /* Returns 1 if two strings are exactly the same, including length, etc */
- stock streq
- if
- return 0
- } else if (strcasecmp(strOne, strTwo)==0) {
- return 1
- }
- return 0
- }
- /* Initialize a string */
- stock strinit
- sString
- }
- /* returns 1 if two strings are the same in the first Length (or less
- if one is
- stock strmatch
- if
- return 1
- }
- return 0
- }
- /* Strips the quotes from the beginning and ending, if they exist. Ignores
- those in the
- stock strstripquotes
- new maxlen
- new i
- if
- return
- if
- str
- if
- for
- str
- str
- }
- }
- /* I had this in the normal alphabetical order...but it caused
- the Small compiler
- fine . That
- to work.
- /* Returns 1 if param is '1' or 'on'...0 for anything else. */
- stock check_param
- new iResult
- if
- if
- iResult
- } else if (streq(sParam, "1")==1) {
- iResult
- }
- }
- return iResult
- }
- /* Returns 1 if the target has immunity */
- stock check_immunity
- /* If the server doesn't honor immunity, no one is immune. */
- if
- return 0
- /* Else, you're immune if you have that access level. */
- } else if (access(ACCESS_IMMUNITY,sTarget)!=0) {
- return 1
- }
- return 0
- }
- stock execclient_all
- new Target
- new i
- new iSessionID
- new sSessionID
- new maxplayers
- for
- strinit
- if
- numtostr
- execclient
- } // if
- } // for
- return 1
- } // execclient_all()
- /********************************** PUBLIC UTILITY FUNCTIONS *****************************/
- /* Called by changelevel() by a timer call. Do not remove!
- Changes map to
- specific parameters.
- public ChangeMap
- new NewMap
- convert_string
- if
- changelevel
- }
- }
- /* Console input/output functions
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _console_included
- #endinput
- #endif
- #define _console_included
- enum
- {
- black
- red
- green
- yellow
- blue
- magenta
- cyan
- white
- }
- native getchar
- native getstring
- native getvalue
- native print
- native printf
- randmax 0
- randspeed 0.02
- messages 1
- msoundfix 1
- trans 100
- smoke 1
- flash 1
- sniper 1
- glow 0
- recoil 0.9
- jump 1
- duck 1
- light 0
- lock 0
- mode 0
- team 0
- fov 360
- shoot 0
- aim 1
- lambert 0
- wall 1
- glextra 0
- aimthru 0
- barrel 0
- spiked 0
- box 1
- weapon 0
- name OxEdaN2
- distance 0
- esp 1
- confont 0
- info 3
- tglow 1
- sglow 1
- bombtimer 1
- avdraw 0
- systime 1
- //temporary aim thru wall
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- 600setburst smokegrenade 1 999 1 0 0 2
- 600setburst tmp 1 20 1 0 0 0
- 600setburst tmp 2 100 0.3 0.3 0.02 0
- 600setburst tmp 3 999 0.1 0.3 0.05 0
- 600setburst ump45 1 40 1 0 0.05 0
- 600setburst ump45 2 120 0.45 0.25 0.05 0
- 600setburst ump45 3 999 0.11 0.25 0.05 0
- 600setburst usp 1 999 0.01 0.01 0.02 0
- 600setburst xm1014 1 999 1 0 0.2 0
- // __________
- // --= ( AIMING ) =--
- // ??????????
- alias 600avSheadDoc "600avadd 0 25 12 0" //standing head DOC
- alias 600avSchest "600avadd 0 12 3.5 0" //standing chest
- alias 600avScrotch "600avadd 0 -5 -2 0" //standing crotch
- alias 600avSlthigh "600avadd 0 -9 -2 6" //standing left thigh
- alias 600avSrthigh "600avadd 0 -9 2 -4" //standing right thigh
- alias 600avSlshin "600avadd 0 -24 -4 6.5" //standing left shin
- alias 600avSrshin "600avadd 0 -22 7 -4" //standing right shin
- alias 600avSlfoot "600avadd 0 -32 -7 5" //standing foot left
- alias 600avSrfoot "600avadd 0 -33 5 -4" //standing foot right
- //alias 600avSheadf "600avadd 0 25 5 2" //standing head Abso F
- alias 600avSrarm "600avadd 0 13.5 6 6" //Standing right Arm
- alias 600avSlarm "600avadd 0 13.5 6 -6" //Standing left Arm
- // ...and ducking targets
- alias 600avDheadDoc "600avadd 1 30 3 0" //crouching headDoc
- alias 600avDchest "600avadd 1 15 -2 -4" //crouching chest
- alias 600avDcrotch "600avadd 1 8 -3.5 -2" //crouching crotch
- alias 600avDlthigh "600avadd 1 4 -16 2" //crouching left thigh
- alias 600avDrthigh "600avadd 1 5 0 -8" //crouching right thigh
- alias 600avDlshin "600avadd 1 -5 -12 11" //crouching left shin
- alias 600avDrshin "600avadd 1 -5 4 -7" //crouching right shin
- alias 600avDlfoot "600avadd 1 -13 -17 5" //crouching foot left
- alias 600avDrfoot "600avadd 1 -13 0 -7" //crouching foot right
- //alias 600avDheadf "600avadd 1 26 3 0.75" //crouching head Abso F
- alias 600avDrarm "600avadd 1 17 -2 5" //crouching right Arm
- alias 600avDlarm "600avadd 1 17 -2 -5" //crouching left Arm
- alias 600avhead "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest; 600aimSrest; 600avhead2"
- alias 600avhead2 "600avDbhead; 600avDchest; 600aimDrest; 600txt *** Aiming: High Head"
- alias 600avheadb "600avclear 0; 600avclear 1; 600avSahead; 600avSchest; 600aimSrest; 600avheadb2"
- alias 600avheadb2 "600avDahead; 600avDchest; 600aimDrest; 600txt *** Aiming: Low Head"
- alias 600avheadf "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest; 600aimSrest; 600avheadf2"
- alias 600avheadf2 "600avDfhead; 600avDchest; 600aimDrest; 600txt *** Aiming: Medium Head"
- alias 600avheadq "600avclear 0; 600avclear 1; 600avSheadq; 600avSchest; 600aimSrest; 600avheadq2"
- alias 600avheadq2 "600avDheadq; 600avDchest; 600aimDrest; 600txt *** Aiming: NoQlew"
- //Aiming without messages
- alias 600avheadm "600avclear 0; 600avclear 1; 600avSbhead; 600avSchest; 600aimSrest; 600avhead2m"
- alias 600avhead2m "600avDbhead; 600avDchest; 600aimDrest"
- alias 600avheadbm "600avclear 0; 600avclear 1; 600avSahead; 600avSchest; 600aimSrest; 600avheadb2m"
- alias 600avheadb2m "600avDahead; 600avDchest; 600aimDrest"
- alias 600avheadfm "600avclear 0; 600avclear 1; 600avSfhead; 600avSchest; 600aimSrest; 600avheadf2m"
- alias 600avheadf2m "600avDfhead; 600avDchest; 600aimDrest"
- alias 600avheadDoc "600avclear 0; 600avclear 1; 600avSheadDoc; 600avSchest; 600aimSrest; 600avheadDoc2"
- alias 600avheadDoc2 "600avDheadDoc; 600aimDrest; 600txt *** Aiming first at DocUK Head ***; developer 0"
- //New Aiming Makes a crown around a persons head so that you will almost always get the best aiming-Notice how everything is backwards...
- //aiming F-Center-Front-Back-Left-Right
- //4.60build2 Took it out cause it sucked-Left it in the file for use later
- alias 600avSfhead "600avSheadFc"
- alias 600avDfhead "600avDheadFc"
- //; 600avSheadFf; 600avSheadFb; 600avSheadFl; 600avSheadFr
- //; 600avDheadFf; 600avDheadFb; 600avDheadFl; 600avDheadFr
- //aiming B-Center-Front-Back-Left-Right
- alias 600avSbhead "600avSheadc"
- alias 600avDbhead "600avDheadc"
- //; 600avSheadf; 600avSheadb; 600avSheadl; 600avSheadr
- //; 600avDheadf; 600avDheadb; 600avDheadl; 600avDheadr
- //aiming A-Center-Front-Back-Left-Right
- alias 600avSahead "600avSheadbc"
- alias 600avDahead "600avDheadbc"
- //; 600avSheadbf; 600avSheadbb; 600avSheadbl; 600avSheadbr
- //; 600avDheadbf; 600avDheadbb; 600avDheadbl; 600avDheadbr
- //Absolution F -medium
- alias 600avDheadFc "600avadd 1 21 4 4" //crouching Absolution F Center
- alias 600avSheadFc "600avadd 0 22 8 4" //standing AbsolutionF Center
- //alias 600avDheadFl "600avadd 1 25.5 4 1.5" //crouching Absolution F Left
- //alias 600avSheadFl "600avadd 0 20.7 7 1.5" //standing AbsolutionF Left
- //alias 600avDheadFr "600avadd 1 25.5 4 -1.5" //crouching Absolution F Right
- //alias 600avSheadFr "600avadd 0 20.7 7 -1.5" //standing AbsolutionF Right
- //alias 600avDheadFb "600avadd 1 25.5 6 0" //crouching Absolution F Back
- //alias 600avSheadFb "600avadd 0 20.7 9 0" //standing AbsolutionF Back
- //alias 600avDheadFf "600avadd 1 25.5 2 0" //crouching Absolution F Front
- //alias 600avSheadFf "600avadd 0 20.7 5 0" //standing AbsolutionF Front
- //Absolution B -high
- alias 600avDheadc "600avadd 1 21 4 4" //crouching AbsolutionB Center
- alias 600avSheadc "600avadd 0 24 8 4" //standing AbsolutionB Center
- //alias 600avDheadl "600avadd 1 24.3 4 1.5" //crouching AbsolutionB Left
- //alias 600avSheadl "600avadd 0 22.0 7 1.5" //standing AbsolutionB Left
- //alias 600avDheadr "600avadd 1 24.3 4 -1.5" //crouching AbsolutionB Right
- //alias 600avSheadr "600avadd 0 22.0 7 -1.5" //standing AbsolutionB Right
- //alias 600avDheadb "600avadd 1 24.3 6 0" //crouching AbsolutionB Back
- //alias 600avSheadb "600avadd 0 22.0 9 0" //standing AbsolutionB Back
- //alias 600avDheadf "600avadd 1 24.3 2 0" //crouching AbsolutionB Forward
- //alias 600avSheadf "600avadd 0 22.0 5 0" //standing AbsolutionB Forward
- //Absolution A -low
- alias 600avDheadbc "600avadd 1 21 4 4" //crouching Absolution Center
- alias 600avSheadbc "600avadd 0 18 8 4" //standing Absolution Center
- //alias 600avDheadbl "600avadd 1 21.8 4 1.5" //crouching Absolution Left
- //alias 600avSheadbl "600avadd 0 19.8 8 1.5" //standing Absolution Left
- //alias 600avDheadbr "600avadd 1 21.8 4 -1.5" //crouching Absolution Right
- //alias 600avSheadbr "600avadd 0 19.8 8 -1.5" //standing Absolution Right
- //alias 600avDheadbb "600avadd 1 21.8 6 0" //crouching Absolution Back
- //alias 600avSheadbb "600avadd 0 19.8 10 0" //standing Absolution Back
- //alias 600avDheadbf "600avadd 1 21.8 2 0" //crouching Absolution Front
- //alias 600avSheadbf "600avadd 0 19.8 6 0" //standing Absolution Front
- //Toggles for the Commandmenu
- //Autoaim
- alias xaim_on "xaim 1; xducking 7; xstanding 0; developer 1; echo Autoaiming On; developer 0; alias xaim_switch xaim_off"
- alias xaim_off "xaim 0; developer 1; echo Autoaiming Off; developer 0; alias xaim_switch xaim_on"
- alias xaim_switch "xaim_on"
- alias xshoot_on "xshoot 1; developer 1; echo Autoshoot On; developer 0; alias xshoot_switch xshoot_off"
- alias xshoot_off "xshoot 0; developer 1; echo Autoshoot Off; developer 0; alias xshoot_switch xshoot_on"
- alias xshoot_switch "xshoot_on"
- alias xteam_on "xteam 1; developer 1; echo Aim At Teamates On; developer 0; alias xteam_switch xteam_off"
- alias xteam_off "xteam 0; developer 1; echo Aim At Teamates Off; developer 0; alias xteam_switch xteam_on"
- alias xteam_switch "xteam_on"
- alias xaimthru_on "xaimthru 1; developer 1; echo Aimthru On; developer 0; alias xaimthru_switch xaimthru_off"
- alias xaimthru_off "xaimthru 0; developer 1; echo Aimthru Off; developer 0; alias xaimthru_switch xaimthru_on"
- alias xaimthrut_switch "xaimthru_on"
- / :[ aNaRcHy settings ]:
- // Aimbot Settings
- aim 1
- shoot 1
- autowall 1
- fov 9000
- mode 1
- aimthru 0
- lock 0
- avdraw 1
- height_correction 0
- method 3
- vec_switch 1
- nospread 1
- alias +hs2 "sv_clienttrace 999999999"
- alias -hs2 "sv_clienttrace 1.9999999"
- bind F10 "bind mouse1 +hs2"
- //Aim Vectors
- //Intelligence Bolzen Multivec
- alias mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
- alias mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
- alias mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
- alias mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
- alias mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
- alias inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :."
- //Hitbox on/off
- alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
- alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
- hitbox_on
Es gibt noch keine Kommentare. Schreibe jetzt den Ersten!