Mark Lon LimiT cfG EnjoY bY Alg KinGert
=DD WTF AIMING + NO RECIOL 100 % + GLHF BY AlgKinGert LimiT
Spiel: | Counter-Strike |
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Datei(en): | 3 |
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- // This file is overwritten whenever you change your user settings in the game.
- // Add custom configurations to the file "userconfig.cfg".
- BINDS
- bind "TAB" "+showscores"
- bind "ENTER" "+attack"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+sbh"
- bind "'" "+moveup"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "/" "+movedown"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind ";" "+mlook"
- bind "[" "invprev"
- bind "]" "invnext"
- bind "`" "toggleconsole"
- bind "a" "+moveleft"
- bind "b" "buy"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "impulse 100"
- bind "g" "drop"
- bind "h" "+commandmenu"
- bind "i" "showbriefing"
- bind "j" "cheer"
- bind "k" "+voicerecord"
- bind "l" "showbriefing"
- bind "m" "chooseteam"
- bind "n" "nightvision"
- bind "o" "buyequip"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "~" "toggleconsole"
- bind "UPARROW" "+forward"
- bind "DOWNARROW" "+back"
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "ALT" "+strafe"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "F5" "snapshot"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "INS" "+klook"
- bind "PGDN" "+lookdown"
- bind "PGUP" "+lookup"
- bind "END" "centerview"
- bind "MWHEELDOWN" "invnext"
- bind "MWHEELUP" "invprev"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
- bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
- _cl_autowepswitch "1"
- _snd_mixahead "0.1"
- ati_npatch "1.0"
- ati_subdiv "2.0"
- bgmvolume "1.000000"
- bottomcolor "6"
- brightness "3.0"
- cl_allowdownload "1"
- cl_allowupload "1"
- cl_backspeed "400"
- cl_cmdbackup "2"
- cl_cmdrate "100"
- cl_corpsestay "600.000000"
- cl_crosshair_color
- cl_crosshair_size "small"
- cl_crosshair_translucent "0"
- cl_dlmax "80"
- cl_download_ingame "1"
- cl_dynamiccrosshair "0"
- cl_forwardspeed "400"
- cl_himodels "0"
- cl_idealpitchscale "0.8"
- cl_lc "1"
- cl_logocolor ""
- cl_logofile ""
- cl_lw "1"
- cl_minmodels "1"
- cl_radartype "0"
- cl_righthand "1"
- cl_shadows "1"
- cl_timeout "300"
- cl_updaterate "101"
- cl_vsmoothing "0.05"
- cl_weather "3"
- con_color " 999 999 999"
- cl_showfps "1"
- crosshair "1.000000"
- fastsprites "0"
- fps_max "101"
- fps_modem "0.0"
- gamma "3.0"
- gl_dither "1"
- gl_flipmatrix "0"
- gl_fog "1"
- gl_monolights "0"
- gl_overbright "1"
- gl_polyoffset "4"
- hisound "1"
- hpk_maxsize "0"
- hud_capturemouse "1"
- hud_centerid "1"
- hud_draw "1"
- hud_fastswitch "1"
- hud_saytext_internal "5"
- hud_takesshots "0"
- joystick "0"
- lookspring "0"
- lookstrafe "0"
- m_filter "0"
- m_forward "1"
- m_pitch "0.022"
- m_side "0.8"
- m_yaw "0.022"
- model "gordon"
- MP3FadeTime "2.0"
- MP3Volume "0"
- mp_decals "300.000000"
- name "Alg-KinGert `Thaixboxing'"
- net_graph "3"
- net_graphpos "2"
- net_scale "6"
- r_bmodelhighfrac "5.0"
- r_detailtextures "0"
- s_a3d "0.0"
- s_automax_distance "30.0"
- s_automin_distance "2.0"
- s_bloat "2.0"
- s_distance "60"
- s_doppler "0.0"
- s_eax "0.0"
- s_leafnum "0"
- s_max_distance "1000.0"
- s_min_distance "8.0"
- s_numpolys "200"
- s_polykeep "1000000000"
- s_polysize "10000000"
- s_refdelay "4"
- s_refgain "0.4"
- s_rolloff "1.0"
- s_verbwet "0.25"
- sensitivity "2.3"
- skill "5"
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "4"
- spec_pip "0"
- suitvolume "0.250000"
- sv_aim "1"
- sv_voiceenable "1"
- team ""
- topcolor "30"
- viewsize "110.000000"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_modenable "1"
- voice_scale "1"
- volume "0.020000"
- setinfo "mID" "m931-6734-9487"
- setinfo "clmm" "0"
- setinfo "src" "-1"
- setinfo "lang" "ru"
- setinfo "_pw" "808"
- setinfo "translit" "1"
- setinfo "_vgui_menus" "0"
- setinfo "_ah" "1"
- setinfo "_gm" "9fa7"
- [Injector]
- Injector .UserName
- Injector .Password
- [Anti_Cheat_Protection]
- Anti_Cheat_Protection .Process.0
- [Aimbot]
- Aimbot .Active
- Aimbot .Mode
- Aimbot .InAttack
- Aimbot .Key
- Aimbot .DeathMatch
- Aimbot .Mouse.Disable
- Aimbot .InJump
- Aimbot .InDuck
- Aimbot .InStand
- Aimbot .AimingDuckTargets
- Aimbot .AimingJumpTargets
- Aimbot .Kill.Delay
- Aimbot .Kill.CalcDrop
- Aimbot .PanicKey
- ActiveAimbot 1 +
- [Visuals]
- Visuals .Draw.Dot
- Visuals .Draw.Box
- Visuals .Draw.Fov
- Visuals .Draw.Lock
- Visuals .Draw.Teammates
- Visuals .Draw.Weapon
- Visuals .Fullbright
- Visuals .Check.Visible
- [BunnyHop]
- BunnyHop .Active
- BunnyHop .Key
- [Removals]
- Removals .NoSmoke.Active
- Removals .NoFlash.Active
- Removals .NoFlash.Percentage
- [SpeedHack]
- SpeedHack .Value
- SpeedHack .Active.Mode
- SpeedHack .Active.Key
- [Ingame_Radar]
- Ingame_Radar .Active
- Ingame_Radar .Color
- Ingame_Radar .HideRadar
- Ingame_Radar .Teammates
- Ingame_Radar .DeathZone
- [Weapon_Settings]
- weapon .usp.active
- weapon .usp.autowall
- weapon .usp.detection
- weapon .usp.bullet.control
- weapon .usp.humanize.trigger
- weapon .usp.smooth
- weapon .usp.fov.x
- weapon .usp.fov.y
- weapon .usp.hitbox.duck
- weapon .usp.hitbox.stand
- weapon .usp.hitbox.duck.height.correction
- weapon .usp.hitbox.stand.height.correction
- weapon .usp.norecoil.mode
- weapon .usp.norecoil.inaimbot
- weapon .usp.norecoil.value
- weapon .glock.active
- weapon .glock.autowall
- weapon .glock.detection
- weapon .glock.bullet.control
- weapon .glock.humanize.trigger
- weapon .glock.smooth
- weapon .glock.fov.x
- weapon .glock.fov.y
- weapon .glock.hitbox.duck
- weapon .glock.hitbox.stand
- weapon .glock.hitbox.duck.height.correction
- weapon .glock.hitbox.stand.height.correction
- weapon .glock.norecoil.mode
- weapon .glock.norecoil.inaimbot
- weapon .glock.norecoil.value
- weapon .deagle.active
- weapon .deagle.autowall
- weapon .deagle.detection
- weapon .deagle.bullet.control
- weapon .deagle.humanize.trigger
- weapon .deagle.smooth
- weapon .deagle.fov.x
- weapon .deagle.fov.y
- weapon .deagle.hitbox.duck
- weapon .deagle.hitbox.stand
- weapon .deagle.hitbox.duck.height.correction
- weapon .deagle.hitbox.stand.height.correction
- weapon .deagle.norecoil.mode
- weapon .deagle.norecoil.inaimbot
- weapon .deagle.norecoil.value
- weapon .galil.active
- weapon .galil.autowall
- weapon .galil.detection
- weapon .galil.bullet.control
- weapon .galil.humanize.trigger
- weapon .galil.smooth
- weapon .galil.fov.x
- weapon .galil.fov.y
- weapon .galil.hitbox.duck
- weapon .galil.hitbox.stand
- weapon .galil.hitbox.duck.height.correction
- weapon .galil.hitbox.stand.height.correction
- weapon .galil.norecoil.mode
- weapon .galil.norecoil.inaimbot
- weapon .galil.norecoil.value
- weapon .famas.active
- weapon .famas.autowall
- weapon .famas.detection
- weapon .famas.bullet.control
- weapon .famas.humanize.trigger
- weapon .famas.smooth
- weapon .famas.fov.x
- weapon .famas.fov.y
- weapon .famas.hitbox.duck
- weapon .famas.hitbox.stand
- weapon .famas.hitbox.duck.height.correction
- weapon .famas.hitbox.stand.height.correction
- weapon .famas.norecoil.mode
- weapon .famas.norecoil.inaimbot
- weapon .famas.norecoil.value
- weapon .ak47.active
- weapon .ak47.autowall
- weapon .ak47.detection
- weapon .ak47.bullet.control
- weapon .ak47.humanize.trigger
- weapon .ak47.smooth
- weapon .ak47.fov.x
- weapon .ak47.fov.y
- weapon .ak47.hitbox.duck
- weapon .ak47.hitbox.stand
- weapon .ak47.hitbox.duck.height.correction
- weapon .ak47.hitbox.stand.height.correction
- weapon .ak47.norecoil.mode
- weapon .ak47.norecoil.inaimbot
- weapon .ak47.norecoil.value
- weapon .m4a1.active
- weapon .m4a1.autowall
- weapon .m4a1.detection
- weapon .m4a1.bullet.control
- weapon .m4a1.humanize.trigger
- weapon .m4a1.smooth
- weapon .m4a1.fov.x
- weapon .m4a1.fov.y
- weapon .m4a1.hitbox.duck
- weapon .m4a1.hitbox.stand
- weapon .m4a1.hitbox.duck.height.correction
- weapon .m4a1.hitbox.stand.height.correction
- weapon .m4a1.norecoil.mode
- weapon .m4a1.norecoil.inaimbot
- weapon .m4a1.norecoil.value
- weapon .awp.active
- weapon .awp.autowall
- weapon .awp.detection
- weapon .awp.bullet.control
- weapon .awp.humanize.trigger
- weapon .awp.smooth
- weapon .awp.fov.x
- weapon .awp.fov.y
- weapon .awp.hitbox.duck
- weapon .awp.hitbox.stand
- weapon .awp.hitbox.duck.height.correction
- weapon .awp.hitbox.stand.height.correction
- weapon .awp.norecoil.mode
- weapon .awp.norecoil.inaimbot
- weapon .awp.norecoil.value
- weapon .scout.active
- weapon .scout.autowall
- weapon .scout.detection
- weapon .scout.bullet.control
- weapon .scout.humanize.trigger
- weapon .scout.smooth
- weapon .scout.fov.x
- weapon .scout.fov.y
- weapon .scout.hitbox.duck
- weapon .scout.hitbox.stand
- weapon .scout.hitbox.duck.height.correction
- weapon .scout.hitbox.stand.height.correction
- weapon .scout.norecoil.mode
- weapon .scout.norecoil.inaimbot
- weapon .scout.norecoil.value
- Ovaj kod ispod
- //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%[ Recoil Switch ]%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- //===============[ Pistols ]================
- //-= Glock18 =-
- alias rcl_glock18 "recoil .01"
- //-= Usp =-
- alias rcl_usp "recoil .021"
- //-= P228 =-
- alias rcl_p228 "recoil .022"
- //-= Deagle =-
- alias rcl_deagle "recoil .027"
- //--------[ CT ]-------
- //-= fiveseven =-
- alias rcl_fiveseven "recoil .024"
- //--------[ T ]--------
- // -= Elites =-
- alias rcl_elite "recoil 1.23"
- //==============[ Shotguns ]================
- //-= M3 =-
- alias rcl_m3 "recoil .25"
- //-= xm1014 =-
- alias rcl_xm1014 "recoil 1.13"
- //===========[ Sub Machine Gun ]============
- //-= TMP =-
- alias rcl_tmp "recoil 1.48"
- //-= Mac10 =-
- alias rcl_mac10 "recoil 1.43"
- //-= Mp5 =-
- alias rcl_mp5 "recoil 1.55"
- //-= UMP45 =-
- alias rcl_ump45 "recoil 1.47"
- //-= P90 =-
- alias rcl_p90 "recoil 1.63"
- //==============[ Rifles ]==================
- //-= Scout =-
- alias rcl_scout "recoil .56"
- //-= Awp =-
- alias rcl_awp "recoil .62"
- //--------[ CT ]-------
- //-= famas =-
- alias rcl_famas "recoil 1.52"
- // -= M4a1 =-
- alias rcl_m4a1 "recoil 1.68"
- //-= Aug =-
- alias rcl_aug "recoil 1.75"
- //-= SG550 =-
- alias rcl_sg550 "recoil 0.94"
- //--------[ T ]--------
- //-= Galil =-
- alias rcl_galil "recoil 1.52"
- // -= AK47 =-
- alias rcl_ak47 "recoil 1.75"
- //-= Sig =-
- alias rcl_sg552 "recoil 1.63"
- //-= G3sg1 =-
- alias rcl_g3sg1 "recoil 1.1"
- //============[ Machine Gun ]==============
- //-= Para =-
- alias rcl_m249 "recoil 1.79"
- //==============[ Other ]==================
- //-= Knife =-
- alias rcl_knife ";"
- //-= HE =-
- alias rcl_hegrenade ";"
- //-= Flash =-
- alias rcl_flashbang ";"
- //-= Smoke =-
- alias rcl_smokegrenade ";"
- //-= C4 =-
- alias rcl_c4 ";"
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- // syntax of avadd :
- // first param -> 0=stand, 1=duck
- // second param -> height
- // third param -> forward
- // last param -> right
- alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias HeadBunny "avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
- alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
- alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
- alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
- alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- NewAimHead
- // randomized aiming
- alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
- alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
- humaim0
- // smooth aiming
- alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
- alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
- smooth0
- // xqz2 style
- alias +doaim "aim 1;lock 1"
- alias -doaim "aim 0;lock 0"
- // temporary aim thru wall
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- // hlh style
- alias +doshoot "aim 1;.wait;.+attack"
- alias -doshoot ".-attack; aim 0"
- // use this aiming method with a small fov to get around aimbot detection
- alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
- alias -csgaim "later 0.01 .-attack"
- // ____________
- // --= ( DEAGLE AIM )=--
- // ????????????
- deagy
- alias deagy0 "avadd 0 21.81 7.351 2.28"
- alias deagy1 "avadd 1 26.85 5.36 2.16"
- alias deagy2 "avadd 2 13.90 7.57 2.73"
- alias deagy5 "avadd 3 21.2 8.4 1.8"
- alias deagy3 "recoil 1.67"
- alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
- alias deagle0 "avadd 0 20.82 7.53 2.04"
- alias deagle1 "avadd 1 26.1 4.2 2.49"
- alias deagle2 "avadd 2 15.31 7.52 2.36"
- alias deagle3 "avadd 3 21.2 8.4 1.8"
- alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
- // Deagle
- alias pist1 "avadd 0 20.82 7.53 2.04"
- alias pist2 "avadd 1 26.1 4.2 2.49"
- alias pist3 "avadd 2 15.31 7.52 2.36"
- alias pistsetup "recoil 0.015;pred 0"
- alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
- alias pistolvec "deaglevec"
- //Deagle
- alias cripset "avadd 0 22.4 5.87 1.09"
- alias bloods "avadd 1 26.6 5.7 3.2"
- alias gangsta "avadd 2 9.12 6.12 3.431"
- alias respect "avadd 3 21 8 3.4"
- alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
- alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
- alias deaglevec "setup;setup2"
- //Deagle
- alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
- alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
- // Deagle
- alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"
- //DULOG
- alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
- alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
- alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"
- //DULOG
- alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
- alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
- alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"
- //deagle vec
- alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
- alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"
- alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
- alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
- alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
- // |TNG|-DEAGLE-[NoWoN]
- alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
- alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
- alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
- // Deagle vec
- alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
- alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
- //Troy and Raged Deagle
- alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"
- //1 Shot Deagle
- alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
- alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say 1 $hot Deagle // By: TurkiyeCs | tarantula |Loaded|"
- //1Shot Loaded
- alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
- alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
- alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
- alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
- // Sc0ut3rZ X Deagle
- alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
- alias np2d "nospread 1;recoil 1.2"
- alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"
- alias mideagle "micolt;recoil 0.03;txt DGL"
- // Deagle
- alias Monster1 "avadd 0 21.65 8.34 1.65;avadd 1 25.56 6.54 2.10"
- alias Monster2 "avadd 0 21.78 7.43 1.73;avadd 1 25.89 6.50 2.15"
- alias Monster3 "avadd 0 21.89 7.32 1.69;avadd 1 26.23 7.23 2.13"
- alias Monster4 "avadd 0 22.23 6.48 1.75;avadd 1 26.45 6.52 2.15"
- alias Monster-stuff "recoil 1.632;aspeed 2.2;sdelay 0;rdelay 0;#cl_bob 0;#cl_bobup 0;fov 999;#fps_max 72;aim 1"
- alias Monsterx "Monster1;Monster2;Monster3;Monster4;Monster-stuff"
- alias pistolvec12 "nospread 1;avclear 1;Monsterx;txt -|[DeAgLe MoNsTeR]|-v.1"
- alias saything "#say <- -="
- //NAST3 deagle 2.0
- alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41"
- alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3"
- alias simplydA "avadd 0 23.75 6.41 2.01"
- alias simplydB "avadd 1 28.5 5 1.5"
- alias simply2 "avclear;simplydA;simplydB;txt ::.: simplydabestdeagle ::.."
- alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39"
- alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39"
- alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39"
- alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*"
- " " "DEAGLE V2" "deaglev2"
- alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96"
- alias j0k3rdeagled "avadd 1 26.25 4.20 2.20"
- alias j0k3rdeagle20 "avclear;j0k3rdeagles;j0k3rdeagled;recoil 1.82;pred 0;height_correction 0;txt j0k3r DeAgLe 2.0"
- //[DeAgLe][MoRpHeUs] Vec Cllection
- //[DeAgLe][MoRpHeUs] **** Aim
- alias "MoRpHeUsda" "avadd 0 -2 -4 -2;avadd 0 -7 -1 -2;avadd 0 -6 1 0"
- alias "MoRpHeUsdb" "avadd 1 4 -15 1;avadd 1 1 -7 1;avadd 1 4 -12 1"
- alias "[DeAgLe][MoRpHeUs] d-aim" "avclear;MoRpHeUsda;MoRpHeUsdb;recoil 0.81;txt [=NtL=][white-MoRpHeUs-] Terror **** Aim"
- //[DeAgLe][MoRpHeUs] Stomach Aim
- alias "MoRpHeUssa" "avadd 0 7 0 -3;avadd 0 4 -4 2;avadd 0 6 -1 0"
- alias "MoRpHeUssb" "avadd 1 12 -14 1;avadd 1 11 -12 -1;avadd 1 11 -7 -4"
- alias "[DeAgLe][MoRpHeUs] s-aim" "avclear;MoRpHeUssa;MoRpHeUssb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim"
- //[DeAgLe][MoRpHeUs] Chest Aim
- alias "MoRpHeUsca" "avadd 0 10 4 -6;avadd 0 12 4 -6;avadd 0 11 5 -3"
- alias "MoRpHeUscb" "avadd 1 16 -4 -3;avadd 1 17 -8 2;avadd 1 15 -4 -5"
- alias "[DeAgLe][MoRpHeUs] c-aim" "avclear;MoRpHeUsca;MoRpHeUscb;txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim"
- //[DeAgLe][MoRpHeUs] Neck Aim
- alias "MoRpHeUsna" "avadd 0 16 6 -3;avadd 0 16 2 -3;avadd 0 19 7 -2"
- alias "MoRpHeUsnb" "avadd 1 18 -1 -2;avadd 1 20 4 -4;avadd 1 19 2 -3"
- alias "[DeAgLe][MoRpHeUs] n-aim" "avclear;MoRpHeUsna;MoRpHeUsnb;recoil 1.3;txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim"
- //[DeAgLe][MoRpHeUs] Head Aim
- alias "MoRpHeUsha" "avadd 0 21 11 -2;avadd 0 21 14 -2;avadd 0 24 8 -3"
- alias "MoRpHeUshb" "avadd 1 24 3 -3;avadd 1 26 3 -5;avadd 1 24 1 -4"
- alias "[DeAgLe][MoRpHeUs] h-aim" "avclear;MoRpHeUsha;MoRpHeUshb;reciol 1.5;txt[=NtL=][white-MoRpHeUs-] Head Aim"
- //[DeAgLe][MoRpHeUs] Left Leg Aim
- alias "MoRpHeUslla" "avadd 0 -20 5 6;avadd 0 -17 5 4;avadd 0 -13 5 4"
- alias "MoRpHeUsllb" "avadd 1 2 -13 9;avadd 1 -1 -13 7;avadd 1 -7 -16 7"
- alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear;MoRpHeUslla;MoRpHeUsllb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim"
- //[DeAgLe][MoRpHeUs] Right Leg Aim
- alias "MoRpHeUsrra" "avadd 0 -13 5 6;avadd 0 -21 7 -5;avadd 0 -24 7 -5"
- alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8;avadd 1 -5 -13 -8;avadd 1 2 -13 -8"
- alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear;MoRpHeUsrra;MoRpHeUsrrb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim"
- //[DeAgLe][MoRpHeUs] SCOUT
- alias
- //[DeAgLe][MoRpHeUs] DEAGLE
- alias
- //[DeAgLe][MoRpHeUs] SIG
- alias sigstand "avadd 0 23.6 5.4 2.5;avadd 0 24 7.9 1.8"
- alias sigduck "avadd 1 30 4 3.6;avadd 1 30 3.8 4.6"
- alias
- //[DeAgLe][MoRpHeUs] AK-47
- alias
- //[DeAgLe][MoRpHeUs] Colt
- alias coltstand "avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5"
- alias coltduck "avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3"
- alias
- //[DeAgLe][MoRpHeUs] MP5
- alias
- //[DeAgLe][MoRpHeUs] PARA
- alias
- //[DeAgLe][MoRpHeUs] P90
- alias
- //[DeAgLe][MoRpHeUs] Knife
- alias
- //[DeAgLe][MoRpHeUs] UMP5
- alias
- //[DeAgLe][MoRpHeUs] HEad shot
- alias
- //PureLuck 1337 deagle
- alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
- alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
- alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
- alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
- alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
- alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
- alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
- alias p903 "avadd 0 22.84 7.002 3.68"
- alias p904 "avadd 1 26.72 5.03 4.09"
- alias p905 "avadd 2 14.63 6.73 3.89"
- alias p906 "avadd 3 22.84 7.002 3.68"
- alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- //Deagle
- alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
- alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
- // __________
- // --= ( Ak47 AIM )=--
- // ??????????
- //r3t4rD's alien ak
- alias alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8"
- alias alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5"
- alias alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4"
- alias alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4"
- alias alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
- //eXo AK
- alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
- alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
- // Ak-47 vec
- alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
- alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
- // GS Ak-47
- alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
- alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
- //AK
- alias a0 "avadd 0 20.43 6.64 2.445"
- alias a1 "avadd 1 25.35 6.76 3.67"
- alias a2 "avadd 2 11.98 3.42 3.56"
- alias asetup "avclear;a0;a1;a2"
- alias vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
- //INC's -[AK]- 3.0
- alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
- //INC's -[AK]- 3.1
- alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
- alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
- // 1-2 AK
- alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
- alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"
- //F3AR-M3H AK
- alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
- alias ak2 "avlcear;ak1;recoil 2.3123;#say OwNaG3 AK V3C // By: TurkiyeCs | tarantula "
- //Ak
- alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
- alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
- alias akvec "avclear;ak-numbers;aksetup"
- // Ak47 -= Ripped from Fr0sTBy7e X =-
- alias ak47-a "avadd 0 19.9 7.321 3.295"
- alias ak47-b "avadd 1 26.54 3.21 4.78"
- alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
- alias akvec "avclear;ak47-a;ak47-b;aksetup"
- alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7"
- alias Aksetup "recoil 1.72;height_correction 2.5"
- alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
- // |TNG|-AK-[NoWoN]
- alias anowon1 "avadd 0 20.26 6.45 2.576"
- alias anowon2 "avadd 1 24.39 5.22 3.19"
- alias anowon3 "avadd 2 11.33 7.1 3.217"
- alias anowon4 "avadd 3 18.39 7.29 .41"
- alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
- // AK47
- alias AK471 "avadd 0 20 10.1 0;"
- alias AK472 "avadd 1 25.25 1.5 3;"
- alias AK473 "avadd 2 22.5 7.25 4.25;"
- alias AK474 "avadd 3 22.5 3 2.25;"
- alias AK475 "avadd 4 29 1.5 2.25;"
- alias AK476 "avadd 5 14 4 3;"
- alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
- /// Ak Norecoil ////
- alias +reak
- "cl_pitchspeed 3.9;
- cl_yawspeed 0.7
- +attack
- -attack
- +right
- "cl_pitchspeed 300;
- cl_yawspeed 250
- -attack
- -right " bind mouse1 " +reak
- // Ak47 Power
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "
- alias s1 "aircole 1 435.518 -5.94 3.8; "
- alias s2 "aircole 2 525.423 -4.31 5.8; "
- alias s3 "aircole 3 612.533 -0.82 9.99; "
- alias s4 "aircole s0; s1; s2; s3; s4; "
- alias s0
- alias sX "PL_allwep "
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "
- alias back "alias scoleaim_ak47 "
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
- alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //Ak
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //AK
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- alias Ak1 "avadd 1 25.52 5.94 3.13"
- alias Ak2 "avadd 2 15.12 4.31 3.53"
- alias Ak3 "avadd 3 21.5 6.8 2.0"
- L33t AK47 Vec
- //K0N7R4C7-K1LL4'5 L337 AK47 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
- alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
- alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
- alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
- alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
- alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1"
- alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
- alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
- //Ak Vec
- alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"
- alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217"
- alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
- alias ak-01.5 "avadd 0 17.83 11.143 1.7490"
- alias ak-11.5 "avadd 1 25.72 4.12 2.63"
- alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47"
- alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
- // G0dlike AK47 by NumB-nUTz
- alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337"
- alias g0dlike
- // _________
- // --= ( M4A1 AIM)=--
- // ?????????
- //COLT
- alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"
- //COLT vec
- alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
- alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"
- // M4A1
- alias M4A11 "avadd 0 21 10.1 0;"
- alias M4A12 "avadd 1 23 4 4.5;"
- alias M4A13 "avadd 2 20 7 6;"
- alias M4A14 "avadd 3 20.75 6.5 2.1;"
- alias M4A15 "avadd 4 27 4.25 3.5;"
- alias M4A16 "avadd 5 11.5 8 2.5;"
- alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
- //Yuckfou OWNAGE COLT
- alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
- alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
- //// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
- 0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
- cl_yawspeed 210
- // |TNG|-COLT-[NoWoN]
- alias cnowon1 "avadd 0 19.92 6.38 2.01"
- alias cnowon2 "avadd 0 19.56 6 1.6"
- alias cnowon3 "avadd 1 24.39 5.25 2.8"
- alias cnowon4 "avadd 2 11.48 6.92 2.3"
- alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"
- K0N7R4C7
- //K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias C0L7-K1LL41 "avadd 0 22.712 8.135 3.152"
- alias C0L7-K1LL42 "avadd 1 27.881 4.223 3.415"
- alias C0L7-K1LL4 "avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ - C 0 L 7 - K 1 L L 4 L 0 4 D 3 D - ]"
- K0N7R4C7
- //K0N7R4C7-K1LL4'5 L337 M4A1 V3C #2 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias L337m4a11 "avadd 0 21.86 7.54 2.45"
- alias L337m4a12 "avadd 0 22.56 7.99 2.99"
- alias L337m4a13 "avadd 1 24.34 3.56 2.43"
- alias L337m4a14 "avadd 1 22.11 5.64 2.87"
- alias L337m4a1loading "L337m4a11;L337m4a12;L337m4a13;L337m4a14"
- alias L337m4a1set "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0"
- alias L337m4a1 "L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4'5 L337 M4A1 H34D5H07 V3C #2"
- L33t COLT Vec
- //K0N7R4C7-K1LL4'5 L337 COLT V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
- alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1"
- alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4"
- alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4"
- alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
- alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1"
- alias L337coltsettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
- alias L337coltvecx "L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4'5 L337 COLT H34D5H07 V3C"
- K1CK455 C0L7 Vec
- //K1CK455 C0L7
- alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59"
- alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78"
- alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; txt K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net;#say K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net"
- alias coltset "#cl_rate 9000;#ex_interp .03"
- alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62"
- alias colt-1
- alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47"
- alias coltvec1
- alias coltvec "coltvec1!"
- //INC's -[COLT]-3.0
- alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
- alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"
- //INC's -[COLT]-3.8
- alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
- alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"
- //aNaRcHy Colt
- alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
- alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | zafer_terry |LOADED|"
- // Colt -= Ripped from Fr0sTBy7e X =-
- alias colt-a "avadd 0 20.76 6.89 4.02"
- alias colt-b "avadd 1 25.7 4.56 4.5"
- alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
- alias coltvec "avclear;colt-a;colt-b;coltsetup"
- // Killjoy COLT
- alias vec20 "avadd 0 22.3 7.3 2.63"
- alias vec21 "avadd 1 24.9 4 2.5"
- alias vec22 "avadd 2 14.5 7.6 2.64"
- alias vec_m4a1 "avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT"
- //TNG ColT by ?by SouLy?
- alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
- alias tngset "tngc;tngc1;tngc2;"
- alias tngc "avadd 0 19.62 6.63 2.623;"
- alias tngc1 "avadd 1 24.49 5.42 3.31"
- alias tngc2 "avadd 2 14.23 5.22 1.63"
- // _________
- // --= ( AWP AIM )=--
- // ?????????
- alias nospread "m_pitch 0;m_forward 0;m_side 0"
- alias norecoil_5 "cl_pitchspeed 10"
- alias norecoil_4 "cl_pitchspeed 7"
- alias norecoil_3 "cl_pitchspeed 5"
- alias norecoil_2 "cl_pitchspeed 3"
- alias norecoil_1 "cl_pitchspeed 1"
- alias norecoil_0 "cl_pitchspeed 999999"
- alias +nxspnr "+spread;w;+attack;w;+nonup"
- alias -nxspnr "-spread;w;-attack;w;-nonup"
- alias +banr "+attack;wait;+lookdown"
- alias -banr "-attack;wait;-lookdown;wait"
- alias +konr "+koraim;wait;+lookdown"
- alias -konr "-koraim;wait;-lookdown;wait"
- alias +shtpwnr "+nxshtpwn;wait;+lookdown"
- alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
- alias +nxnr "+nxaim;wait;+lookdown"
- alias -nxnr "-nxaim;wait;-lookdown;wait"
- alias +nxhnr "+nxhead;wait;+lookdown"
- alias -nxhnr "-nxhead;wait;-lookdown;wait"
- alias +nxsnr "+nxhead2;wait;+lookdown"
- alias -nxsnr "-nxhead2;wait;-lookdown;wait"
- alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
- alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
- // AWP
- alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5"
- alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08"
- alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"
- //Awp
- alias mv6 "avadd 0 20.0021 8.432 1.3243"
- alias mv7 "avadd 1 23.9943 10.212 1.3332"
- alias mv8 "avadd 2 23.2221 5.3244 1.2334"
- alias mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
- //Awp Aliases
- //No-Recoiler
- alias
- //Levels
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- // No Spread + No Recoil
- alias +
- alias -
- //Basic Attack
- alias +
- alias -
- //With Korbom Shooter
- alias +
- alias -
- //With Shotgun Pwnage
- alias +
- alias -
- //With NukedX Aimers
- //Safe Aimer
- alias +
- alias -
- //Head Aimer
- alias +
- alias -
- //NukedX Header2
- alias +
- alias -
- //NukedX New Master Recoil
- alias +
- alias -
- //Silent Shot
- alias +
- alias -
- //End Of No-Recoil
- // _______________
- // --= ( GSAIM SCRIPTS ) =--
- // ???????????????
- // GSAIM FOR DEAGLE
- alias DEAG1 "avadd 0 20 10.1 0;"
- alias DEAG2 "avadd 1 26.5 3 -1;"
- alias DEAG3 "avadd 2 20 10.5 4;"
- alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
- alias DEAG5 "avadd 4 30.25 3.75 -2;"
- alias DEAG6 "avadd 5 10.75 10.75 0.5;"
- alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
- // GSAIM FOR M4A1
- alias M4A11 "avadd 0 21 10.1 0;"
- alias M4A12 "avadd 1 23 4 4.5;"
- alias M4A13 "avadd 2 20 7 6;"
- alias M4A14 "avadd 3 20.75 6.5 2.1;"
- alias M4A15 "avadd 4 27 4.25 3.5;"
- alias M4A16 "avadd 5 11.5 8 2.5;"
- alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
- // GSAIM FOR AK47
- alias AK471 "avadd 0 20 10.1 0;"
- alias AK472 "avadd 1 25.25 1.5 3;"
- alias AK473 "avadd 2 22.5 7.25 4.25;"
- alias AK474 "avadd 3 22.5 3 2.25;"
- alias AK475 "avadd 4 29 1.5 2.25;"
- alias AK476 "avadd 5 14 4 3;"
- alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
- // GSAIM FOR SCOUT
- alias SCOUT1 "avadd 0 20 10.1 0;"
- alias SCOUT2 "avadd 1 23 4 4.5;"
- alias SCOUT3 "avadd 2 20 7 6;"
- alias SCOUT4 "avadd 3 20.75 6.5 2.1;"
- alias SCOUT5 "avadd 4 27 4.25 3.5;"
- alias SCOUT6 "avadd 5 11.5 8 2.5;"
- alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded"
- // GSAIM FOR USP
- alias USP1 "avadd 0 21 10.1 0;"
- alias USP2 "avadd 1 26.5 3 -1;"
- alias USP3 "avadd 2 20 7 4;"
- alias USP4 "avadd 3 20.25 9.5 -1.5;"
- alias USP5 "avadd 4 30.25 3.75 -2;"
- alias USP6 "avadd 5 10.75 10.75 0.5;"
- alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
- // GSAIM FOR GLOCK
- alias GLOCK1 "avadd 0 21 10.1 0;"
- alias GLOCK2 "avadd 1 26.5 3 -1;"
- alias GLOCK3 "avadd 2 20 7 4;"
- alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
- alias GLOCK5 "avadd 4 30.25 3.75 -2;"
- alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
- alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
- // ______________
- // --= (HITBOX SCRIPTS) =--
- // ??????????????
- // Ultimate Vecs - Made By Jere -
- alias Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;"
- alias Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;"
- alias Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;"
- alias Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;"
- alias Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;"
- alias Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;"
- // Gore Vecs - Made By Jere -
- alias Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;"
- alias Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;"
- alias Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;"
- alias Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;"
- alias Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;"
- alias Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;"
- alias Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;"
- alias Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;"
- alias Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;"
- alias Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;"
- alias Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;"
- alias Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;"
- alias Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;"
- alias Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;"
- alias Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;"
- alias Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;"
- // ____________
- // --= (FPS HIT BOX ) =--
- // ????????????
- //Lenny and Alucard's AK HB GSaim vec
- alias hbak0 "avadd 0 2.44 0.75 0.05"
- alias hbak1 "avadd 1 3.21 0.87 -0.06"
- alias hbak2 "avadd 2 2.52 1.12 0.60"
- alias hbak3 "avadd 3 2.64 2.20 0.40"
- alias hbak4 "avadd 4 2.50 1.10 0.40"
- alias hbak5 "avadd 5 2.70 1.30 0.40"
- alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
- //Alucard Multibox
- alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
- //Lenny & scottyboy90's Deag. HB GSaim vec
- alias dhb0 "avadd 0 1.64 0.25 -0.05"
- alias dhb1 "avadd 1 2.01 1.37 0.14"
- alias dhb2 "avadd 2 1.62 1.32 0.40"
- alias dhb3 "avadd 3 2.54 1.90 -0.30"
- alias dhb4 "avadd 4 1.90 1.30 0.00"
- alias dhb5 "avadd 5 1.90 1.30 0.20"
- alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
- // ________________
- // --= ( AIMBOT SCRIPTS ) =--
- // ????????????????
- alias +kill "#kill"
- alias -kill "#+attack"
- //DOD Style
- alias dodshoot+ "ltfxspeed 2"
- alias dodshoot- "ltfxspeed 0"
- //HLH Style
- alias doshooton "aim 1;#wait;#+attack"
- alias doshootoff "#-attack; aim 0"
- //HLH3 Duck Style
- alias duckshooton "#+duck;aim 1;#wait;#+attack"
- alias duckshootoff "#-duck;#-attack; aim 0"
- //HLH4 Jump Style
- alias jumpshooton "#+jump;aim 1;#wait;#+attack"
- alias jumpshootoff "#-jump;#-attack; aim 0"
- //BD Style
- alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
- alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
- //XQZ2 Style
- alias doaimon "aim 1;#+attack"
- alias doaimoff "#-attack;aim 0"
- // _________________
- // --= (HITBOX ADJUTEMENT) =--
- // ?????????????????
- alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
- //Call this
- alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
- // _________________
- // --= (AIM + RECOIL VECS) =--
- // ?????????????????
- [Aimbot]
- Active
- deathmatch
- Aimkey
- Aimthrough
- Autoshoot
- NoSpread
- NoRecoil
- Silent
- Smooth
- Smoothtype
- Aimspot
- Prediction
- DrawAimspot
- FOV
- DrawFOV
- MinDistance
- DrawMinDistance
- [ESP]
- Style
- Far
- [Removal]
- RemoveSmoke
- RemoveFlash
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- deagle 1 999
- usp 1 999
- //Stalker Vec tweaked by CheatMx from TNG
- alias stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
- alias stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
- alias stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
- alias stalkcolt4 "avadd 3 19.88 7.18 2.66"
- alias Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
- alias Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
- alias Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
- alias Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
- alias Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
- alias Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
- alias Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
- alias Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
- alias Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
- alias Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
- alias Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
- alias Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
- alias coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"
- // [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooOOoO]+[]
- alias xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|"
- alias xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
- alias xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
- // [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooOOoO]+[]
- alias xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|"
- alias xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
- alias xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"
- // |-(T]N[G)-|>Bunny Xtreme Assfuck<|-(T]N[G)-|-By |TNG|-Hunnybunny-
- alias bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Assfuck<|"
- alias bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
- alias bxam2
- //0wn4g3 Vecs by NumB-nUTz - www.script0rz.net
- alias 0wnAim1 "avadd 0 22 8.5 2.7;avadd 1 18 3 4"
- alias 0wnAim2 "avadd 0 21.8 8.3 2.4;avadd 1 24.3 1 2.6"
- alias 0wnAim3 "avadd 0 21.6 8 3.9;avadd 1 25.7 4 2"
- alias 0wnAim4 "avadd 0 21.49 8.9 2.79;avadd 25.5 4.45 2.8"
- alias 0wnH34D "avclear;0wnAim1;txt ::0wn4g3 - HUN73R! - www.script0rz.cjb.net::"
- alias 0wn5KULL "avclear;0wnAim2;txt ::0wn4g3 - 5KULL 5CR3W! - www.script0rz.cjb.net::"
- alias 0wnB00M "avclear;0wnAim3;txt ::0wn4g3 - B00M! - www.script0rz.cjb.net::"
- alias 0wn0NE "avclear;0wnAim4;txt ::0wn4g3 - 0NE 5H07! - www.script0rz.cjb.net::"
- H34D5H07 Vec
- //K0N7R4C7-K1LL4'5 H34D5H07 V3C #1 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias kkhead1 "avadd 0 22.3937 4.4245 3.4987; avadd 0 22.5673 4.5679 3.5221; avadd 0 22.7241 4.6132 3.5371"
- alias kkhead2 "avadd 1 23.37 4.42 3.58; avadd 1 23.42 4.94 3.97; avadd 1 23.57 4.72 3.65"
- alias kkhead "avclear 0;avclear 1; kkhead1; kkhead2; recoil 1.7; txt K0N7R4C7-K1LL4'5 H34D5H07 V3C #1; #say K0N7R4C7-K1LL4 H34D5H07 V3C #1 -[L04D3D]-"
- H34D5H07 Vec
- //K0N7R4C7-K1LL4'5 H34D5H07 V3C #2 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias kkhead21 "avadd 0 22.19 4.36 2.92;avadd 0 21.36 3.96 3.29"
- alias kkhead22 "avadd 1 22.50 9.55 3.69;avadd 1 22.80 9.4 4.89"
- alias kkheadx "avclear 0; avclear 1; kkhead21; kkhead22; recoil 1.7;aspeed 2.0; txt K0N7R4C7-K1LL4'5 H34D5H07 V3C #2; #say K0N7R4C7-K1LL4 H34D5H07 V3C #2 -[L04D3D]-"
- //Signature HS by NumB-nUTz
- alias shs1 "avadd 0 22.24 7.11 3.49 14.99 6.51 3.99; avadd 1 21.411 6.701 4.01 13.2 -3 -4.98"
- alias shs2 "avadd 0 22.451 7.099 2.99 15.33 6.52 5.9901; avadd 1 20.999 8.57 3.78 11.29 -4.9 8.01"
- alias shs3 "avadd 0 23.01 6.9 3.62 10.98 -3.1 5.1; avadd 1 23.00 6.2 3.333 -21.1 4.89 -8.1"
- alias shs4 "avadd 1 -18.99 -16.6 4.11"
- alias numbshs "avclear; shs1; shs2; shs3; shs4; txt Signature HS by NumB-nUTz - www.script0rz.cjb.net"
- PWN4G3 Vec by
- //K0N7R4C7-K1LL4'5 PWN493 V3C -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias PWN4931 "avadd 0 22.05 7.60 3.22;avadd 0 22.4 7.47 3.14;avadd 0 22.7 8.49 3.12"
- alias PWN4932 "avadd 1 26.80 4.30 3.22;avadd 1 27.70 2.25 3.74;avadd 1 27 4.19 3.80"
- alias PWN493 "avclear;avclear 0;avclear 1;recoil 1.7;pred 1;predahead .075;aspeed 2.0;PWN4931;PWN4932;txt K0N7R4C7-K1LL4'5 PWN493 V3C"
- H34D5H07 Vec
- //K0N7R4C7-K1LL4'5 H34D5H07 V3C #1 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias kkhead1 "avadd 0 22.3937 4.4245 3.4987; avadd 0 22.5673 4.5679 3.5221; avadd 0 22.7241 4.6132 3.5371"
- alias kkhead2 "avadd 1 23.37 4.42 3.58; avadd 1 23.42 4.94 3.97; avadd 1 23.57 4.72 3.65"
- alias kkhead "avclear 0;avclear 1; kkhead1; kkhead2; recoil 1.7; txt K0N7R4C7-K1LL4'5 H34D5H07 V3C #1; #say K0N7R4C7-K1LL4 H34D5H07 V3C #1 -[L04D3D]-"
- H34D5H07 Vec
- //K0N7R4C7-K1LL4'5 H34D5H07 V3C #2 -( http://HacksRus.tk )-( http://www.script0rz.cjb.net )-
- alias kkhead21 "avadd 0 22.19 4.36 2.92;avadd 0 21.36 3.96 3.29"
- alias kkhead22 "avadd 1 22.50 9.55 3.69;avadd 1 22.80 9.4 4.89"
- alias kkheadx "avclear 0; avclear 1; kkhead21; kkhead22; recoil 1.7;aspeed 2.0; txt K0N7R4C7-K1LL4'5 H34D5H07 V3C #2; #say K0N7R4C7-K1LL4 H34D5H07 V3C #2 -[L04D3D]-"
- // LockAim v0.1
- // By ELX[Draco]
- // Vertical Lock: Can't move up/down
- // Horizontal Lock: Can't move left/right
- // Normal Lock: Can't move up/down/left/right
- // Vertical Lock
- alias "+cN6.vlock" "-mlook;+attack"
- alias "-cN6.vlock" "+mlook;-attack"
- // Horizontal Lock
- alias "+cN6.hlock" "m_yaw 0;+attack"
- alias "-cN6.hlock" "m_yaw 0.022;-attack"
- // Normal Lock
- alias "+cN6.nlock" "-mlook;m_yaw 0;+attack"
- alias "-cN6.nlock"
- //.:.:.(pr!vate PWNAGE vec).:.:.
- alias aimvecmaker1 "avadd 0 19.8 9.005 -3;avadd 0 20 8.790 -2.890"
- alias aimvecmaker2 "avadd 1 23 2.890 -4.39;avadd 1 24 3.06 -3.80"
- alias aimvecmaker "avclear 1;avclear 0;aimvecmaker2;aimvecmaker1;pred 0;height_correction 0;recoil 1.35"
- //new aiming don't touch this shit
- alias ci_newaim "ci_sforward 9.0; ci_sheight 20.0; ci_dforward 2.0; ci_dheight 9.0; dev1; echo ALL HEADSHOTS ON (EXCELLENT)"
- alias ci_zeronew "ci_sforward 3.0; ci_sheight 26.0; ci_dforward 4.0; ci_dheight 24.0; dev1; echo New Aiming ON (GOOD); dev0"
- alias ci_newaim2 "ci_sforward 4.0; ci_sheight 19.0; ci_dforward 8.0; ci_dehight 23; dev1 ;echo Aiming At Head (GOOD)"
- //alias ciavDheadFl "ciavadd 1 25.5 4 1.5"
- //alias ciavSheadFl "ciavadd 0 20.7 7 1.5"
- //alias ciavDheadFr "ciavadd 1 25.5 4 -1.5"
- //alias ciavSheadFr "ciavadd 0 20.7 7 -1.5"
- //alias ciavDheadFb "ciavadd 1 25.5 6 0"
- //alias ciavSheadFb "ciavadd 0 20.7 9 0"
- //alias ciavDheadFf "ciavadd 1 25.5 2 0"
- //alias ciavSheadFf "ciavadd 0 20.7 5 0"
- alias ci_hardaim "ci_sforward 6.0; ci_sheight 20.0; ci_sforward 6.0; ci_sheight 13.5; ci_sforward 6.0; ci_sheight 15; ci_sforward -3; ci_sheight 10; ci_sforward -7; ci_sheight -32; ci_sforward 5; ci_sheight -32"
- alias ci_hardaim2 "ci_dforward 3; ci_dheight 20; ci_dforward -2; ci_dheight 17; ci_dforward -5; ci_dheight 15; ci_dforward 0; ci_dheight -17; ci_dforward -16; ci_dhright -15"
- alias ci_realhardaim "ci_hardaim; ci_hardaim2; dev1; echo [H4L] Aiming At Head (GOOD); dev0"
- alias dev1 "developer 1"
- alias dev0 "developer 0"
- //zer0 - New Aiming ON (All-Headshots)
- alias zer0Shead2 "avadd 1 20 10 3"
- alias zer0Dhead2 "avadd 1 16 2 3"
- alias newzer0 "zer0Shead2; zer0Dhead2; txt **| zer0 - Aiming ON (All-Headshots) |**"
- //X-Hack 1.6 Head Shot
- alias xhackhead "sforward 9; dforward 2; sheight 22; dheight 27; dev1; echo **| X-Hack 1.6 Head |**"
- //Sphere 1.0.0.5 Aim Head 1
- alias spherehead "addv stand 9 22; addv duck 2 27; dev1; echo **| Sphere 1.0.0.5 Head 1 |**"
- //M3tal's remix v. 2 Suppressor
- alias re2 "avadd 0 22.948 6.57 3.29;avadd 1 28.549 6.23 3.457"
- alias mix2 "avclear;re2;recoil 1.7;aspeed 2.0;txt Loaded!"
- //Thanks to Stoner 4 Life for making the best fucking vec ;x
- alias newtht01 "avadd 0 22.86 6.91 3.62;avadd 1 26.3 4.6 5.2"
- alias newtht02 "avadd 0 22.86 0 3;avadd 1 25.8 4 5"
- alias newtht03 "avadd 0 21.86 6.91 3.62;avadd 1 25.9 4.6 5.2"
- alias newtht04 "avadd 0 22.86 1 3;avadd 1 25.8 3 4"
- alias newtht05 "avadd 0 22.86 2 3;avadd 1 25.8 3 5"
- alias newtht06 "avadd 0 22.86 3 3;avadd 1 25.8 3 4"
- alias newtht07 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 4"
- alias newtht08 "avadd 0 21.86 6.91 2.31;avadd 1 26.1 3.6 4.2"
- alias newtht09 "avadd 0 22.86 5 4;avadd 1 25.8 3 4"
- alias newtht10 "avadd 0 22.86 0 2;avadd 1 25.8 6 5"
- alias newtht11 "avadd 0 22.86 6 2;avadd 1 25.8 4 4"
- alias newtht12 "avadd 0 23.3 3 4;avadd 1 23.8 6.91 2"
- alias newtht99 "newtht01;newtht02;newtht03;newtht04;newtht05;newtht06"
- alias numbersnewthought "newtht07;newtht08;newtht09;newtht10;newtht11;newtht12"
- alias finalvecsnewthought
- alias beta3.0 "avclear;Fhuge;tfcb51;Fhuge1;Fhuge2;Fhuge3;Fhuge4;F huge5;Fhuge6;Fhuge7;Fhuge8;Fhuge9;Fhuge10;Fhuge11; Fhuge12;Fhuge13;Fhuge14;Fhuge15;Fhuge16;Fhuge17;Fh uge18;Fhuge19;Fhuge20;Fhuge21;Fhuge22;Fhuge23;Fhug e24;Fhuge25;Fhuge26;Fhuge27;Fhuge28;Fhuge29;Fhuge3 0;Fhuge31;Fhuge32;Fhuge33;Fhuge34;Fhuge35;Fhuge36; Fhuge37;Fhuge38;Fhuge39;Fhuge40;Fhuge41;Fhuge42;Fh uge43;Fhuge44;Fhuge45;Fhuge46;Fhuge47;Fhuge48;Fhug e49;Fhuge50;Fhuge51;Fhuge52;Fhuge53;Fhuge54;Fhuge5 5;Fhuge56;Fhuge57;Fhuge58; recoil 1.47; aspeed 2.13; #say FUKKEN HUGE :o;txt Huge ass vec by every1"
- alias hswhos "avadd 0 23.26234 5.123 -.5;avadd 1 24.323 5.324 -1.112"
- alias wholehs "avclear;hswhos;txt Whole HS!"
- alias pwnhs "avadd 0 21.5123 8.9234 -.1;avadd 1 22.8234 8.93432 .1"
- alias pwnhs2 "avadd 0 22.7234 5.8234 1.2;avadd 1 22.73 6.5324 .9123"
- alias pwnhs3 "avadd 0 20.98234 9.65 2.8234;avadd 1 22.473 4.522 1.8373"
- alias pwnhs4 "avadd 0 23.8124 8.14 1.32;avadd 1 23.49 7.234 1.123"
- alias pwnhs5 "pwnhs;pwnhs2;pwnhs3;pwnhs4"
- alias pwnhs6
- alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75"
- alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
- alias AWPSCOUT "avadd 0 22.812 6.8 1.43; avadd 1 25.7 7.66 1.3"
- alias er33tscout "avclear; AWPSCOUT; recoil 2.2; antizoom 1; pred 0; txt NAST3 Ultimate SCOUT"
- alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- NewAimHead
- alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"
- alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
- alias scrotum1 "avadd 0 20.5 6.8 1.9;"
- alias scrotum2 "avadd 1 25.0 4 1.9;"
- alias scrotum3
- fspeed 0
- alias BurnChest "avclear;avadd 0 0 0 0;avadd 1 0 0 0;recoil 1.7;gsaim 0;txt Burner03's Stomach/chest vec..Use With M4/COLT/ct Autosnipe"
- /TFCFAG Nuke HS
- alias nukehs "avadd 0 19.823 12.32347 -.3;avadd 1 22.93432 8.23432 -.74328"
- alias nukehs2 "nukehs;avadd 0 22.423432 6.2343 -.1;avadd 1 22.932432 11.3243 .74328"
- alias nukehs3 "nukehs2;avadd 0 22.92432 8.23432 .1;avadd 1 21.1432 13.2343 1.111"
- alias nukehs4 "nukehs3;avadd 0 22.774 7.23423 .3;avadd 1 23.3243 -1.111"
- alias nukehs5 "avclear;nukehs4;recoil 1.58;txt Put Em In Pain!"
- //=====================================================================
- ==================
- //Vec-Switch Settings =
- //=====================================================================
- ==================
- alias vec_usp "deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-"
- alias vec_glock18 "deaglevec;recoilSw_glock18;txt :)X(: Glock :)X(:"
- alias vec_deagle "deagy4;txt New And Inprooved Deagle"
- alias vec_p228 "deaglevec;recoilSw_p228;txt :)X(: p228 :)X(:"
- alias vec_elite "deaglevec;recoilSw_elite;txt :)X(: Elite :)X(:"
- alias vec_fiveseven "deaglevec;recoilSw_fiveseven;txt :)X(: FiveSeven :)X(:"
- alias vec_xm1014 "redall;recoilSw_xm1014;txt :)X(: Auto Shotty :)X(:"
- alias vec_m3 "redall;recoilSw_m3;txt :)X(: Pump Shotty ] -:-"
- alias vec_mp5 "redall;recoilSw_mp5;txt :)X(: Mp5 :)X(:"
- alias vec_tmp "redall;recoilSw_tmp;txt :)X(: TmP :)X(:"
- alias vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
- alias vec_mac10 "redall;recoilSw_mac10;txt :)X(: mac10 :)X(:"
- alias vec_ump45 "redall;recoilSw_ump45;txt :)X(: ump45 :)X(:"
- alias vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
- alias vec_sg552 "sig-shit;recoilSw_sg552;txt :)X(: Sig :)X(:"
- alias vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
- alias vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
- alias vec_aug "redall;;recoilSw_aug;txt :)X(: AuG :)X(:"
- alias vec_m249 "redall;recoilSw_m249;txt :)X(: PaRa :)X(:"
- alias vec_scout "redall;;recoilSw_scout;txt :)X(: Scout headz :)X(:"
- alias vec_awp "redall;recoilSw_awp;txt :)X(: Awp :)X(:"
- alias vec_g3sg1 "redall;recoilSw_g3sg1;txt :)X(: g3 :)X(:"
- alias vec_sg550 "redall;recoilSw_sg550;txt :)X(: sg550:)X(:"
- alias vec_tactical "redall;recoilSw_tactical;txt :)X(: Shield :)X(:"
- alias vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
- alias vec_flashbang "redall;txt Nades Flash NAde"
- alias vec_hegrenade "redall;txt NAdes HE Nades"
- alias vec_smokegrenade "redall;txt Nades SMoke Nades"
- alias vec_c4 "redall:txt C4 PLant bitch"
- alias vec_ "redall;txt Other Gun Negro By HYDro"
- //=====================================================================
- ==================
- //Recoil Changer =
- //=====================================================================
- ==================
- alias recoilSw_usp "recoil 0.27"
- alias recoilSw_glock18 "recoil 0.25"
- alias recoilSw_deagle "recoil 0.16"
- alias recoilSw_p228 "recoil 0.37"
- alias recoilSw_elite "recoil 0.39"
- alias recoilSw_fiveseven "recoil 0.42"
- alias recoilSw_xm1014 "recoil 1.8"
- alias recoilSw_m3 "recoil 1.83"
- alias recoilSw_mp5 "recoil 1.6892"
- alias recoilSw_FamaS "recoil 1.32"
- alias recoilSw_tmp "recoil 1.66"
- alias recoilSw_p90 "recoil 1.709"
- alias recoilSw_mac10 "recoil 1.71"
- alias recoilSw_ump45 "recoil 1.72"
- alias recoilSw_ak47 "recoil 1.710201"
- alias recoilSw_sg552 "recoil 1.739"
- alias recoilSw_m4a1 "recoil 1.62"
- alias recoilSw_aug "recoil 1.718"
- alias recoilSw_scout "recoil 1.7"
- alias recoilSw_awp "recoil 1.77"
- alias recoilSw_g3sg1 "recoil 0.018"
- alias recoilSw_sg550 "recoil 0.027"
- alias recoilSw_m249 "recoil 1.82"
- alias recoilSw_knife "recoil 0.282"
- alias recoilSw_flashbang "recoil 1.282"
- alias recoilSw_hegrenade "recoil 1.282"
- alias recoilSw_smokegrenade "recoil 1.282"
- alias recoilSw_c4 "recoil 0.0"
- alias recoilSw_tactical "recoil 0.282"
- alias recoilSw_ "recoil 0.302"
- //HEADSHOT TIME
- cl_pitchspeed "225"
- //==============================dont edit below this line!==============================
- alias ssa8353on "developer 1;echo ][Anti-Recoil IJUNGTAS][; developer 0; bind mouse1 +ssa8353;speak on"
- alias ssa8353off "developer 1;echo ][Anti-Recoil ISJUNGTAS][; developer 0; bind mouse1 +attack;speak of"
- alias +ssa8353 "+lookdown; +attack"
- alias -ssa8353 "-lookdown; -attack"
- #include
- $dll = DllOpen("user32.dll")
- Global
- HotKeySet
- HotKeySet
- While 1
- Sleep
- WEnd
- Func NoRecoil
- While 1
- Sleep
- If _IsPressed
- Send
- EndIf
- WEnd
- EndFunc
- Func Pause
- $Paused = NOT $Paused
- While
- HotKeySet
- sleep
- ToolTip
- "Paused"',0,0)
- WEnd
- ToolTip
- EndFunc
- Aimbot 1
- Vec s 17
- Fov 30
- AimThru 0
- AvDraw 1
- BoxEsp 1
- VisibleEsp 1
- FarEsp 1
- WallHack 1
- BunnyHop 1
- crosshair 1
- AimKey mouse1
- CounterTerrorist_color 260 128
- Terrorist_color 255 66
- Visible_color 255 255
- Skriptu u CS-u
- exec aim_recoil.cfg
- ENTER
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- NAPOMENA
- Dobro dosli na
- Sav sadrzaj na
- NAPOMENA
- Morate da znate
- LABELS
- Aim
- Cheat
- Skripte
- Tutorijali
- CITAOCI
- SKRACENICE
- Srbija CS 1.6
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- ADS BY SavePass
- esp_mode 2 // 1 = engfuncs, 2 = opengl
- esp_textmode 2 // 1 = plain text, 2 = textbox
- esp_box 1
- esp_boxsize 15
- esp_boxwidth 1
- esp_dynamic 1
- esp_visible 1
- esp_visual 1
- esp_name 1
- esp_weapon 1
- esp_health 2 // 1 = text, 2 = bar
- esp_far 1
- esp_fartimeout 3.5
- esp_farsmooth 1
- esp_hit 2
- esp_hittimeout 1.0
- esp_step 2
- esp_stepdist 100
- esp_steptimeout 1.0
- esp_target 1 // 1 = cross, 2 = text print
- esp_entity 2 // 1 = all, 2 = bomb/grens
- esp_bomb 1
- col_ct 0 120
- col_t 255 60
- col_visible 0 255
- col_visual 255 255
- col_health 255 255
- col_hit 255 255
- col_step 50 50
- col_entity 255 255
- col_bomb 255 255
- //font_esp "Verdana" 12 0 0 0
- aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel, 4 = triggerbot
- aim_fov 10
- aim_distance 1
- aim_through 0
- aim_edge 1 // 1 = aim to head, 2 = aim to visible vec
- aim_predictedge 4 // prediction amount on edges
- aim_delay 0
- aim_time 300
- aim_prediction 0 // aimpoint prediction
- aim_smoothness 0.00 // only if aim_type > 1
- aim_key mouse1 // only if aim_type > 1
- vis_wallhack 0 // 1 = asus, 2 = xqz
- vis_lambert 0
- vis_playerglow 0
- vis_noflash 1
- vis_nosmoke 1
- vis_noftb 1
- misc_norecoil 0
- misc_bhop 1
- misc_rusduck c // 0 = off
- misc_stats 2
- misc_autosshot 1
- misc_maxrounds 12
- // HUD COMMANDS //
- hud_fastswitch "1"
- hud_centerid "1"
- hud_deathnotice_time "6"
- hud_saytext_time "10"
- // MP COMMANDS //
- mp_decals "4096"
- // MAX COMMANDS //
- max_shells "1000"
- max_smokepuffs "-3"
- // VIOLENCE COMMANDS //
- violence_ablood "6"
- violence_agibs "9"
- violence_hblood "6"
- violence_hgibs "9"
- // FPS COMMANDS //
- fps_max "101"
- fps_modem "101"
- // RATES //
- cl_cmdrate "101"
- cl_rate "25000"
- cl_updaterate "101"
- rate "250000"
- ex_interp "0.01"
- // s_ kommandon
- /.| Generell
- s_rolloff 1
- s_doppler 0
- s_distance 99
- s_automin_distance 1
- s_automax_distance 60
- s_min_distance 4
- s_max_distance 1500
- s_leafnum 0
- s_refgain 0.35
- s_refdelay 3.5
- s_polykeep 1000000000
- s_polysize 10000000
- s_numpolys 200
- s_bloat 2
- s_verbwet 0 ; // 0.25
- s_eax 0
- s_geometry 1
- s_reflect 0
- s_reverb 0
- s_usepvs 0
- s_occlude 1
- s_occ_epsilon 0
- s_occfactor 1
- s_buffersize 65536
- /.| Room
- room_delay 0
- room_feedback 0
- room_dlylp 2
- room_size 0
- room_refl 0
- room_rvblp 1
- room_left 0
- room_lp 0
- room_mod 0
- room_type 0
- room_off 0
- waterroom_type 14
- /.| Misc
- volume 0.5
- suitvolume 0.9
- MP3Volume 1
- MP3FadeTime 1
- hisound 1
- bgmvolume 0.5
- snd_noextraupdate 1
- _snd_mixahead 0.1
- snd_show 0
- loadas8bit 0
- nosound 0
- ambient_fade 0.1
- ambient_level 0
- /.| Voice
- voice_modenable 1
- voice_enable 1
- voice_dsound 1
- voice_loopback 1
- voice_maxgain 2.5
- voice_avggain 0.5
- voice_fadeouttime 0.05
- voice_profile 0
- voice_showchannels 0
- voice_showincoming 0
- voice_forcemicrecord 0
- voice_overdrive 1.35
- voice_overdrivefadetime 0.1
- voice_recordtofile 0
- voice_inputfromfile 0
- voice_eax 1
- voice_clientdebug 0
- // S4
- // danger H$ A I M C F G
- alias hbak0 "avadd 0 2.44 0.75 0.05"
- alias hbak1 "avadd 1 3.21 0.87 -0.06"
- alias hbak2 "avadd 2 2.52 1.12 0.60"
- alias hbak3 "avadd 3 2.64 2.20 0.40"
- alias hbak4 "avadd 4 2.50 1.10 0.40"
- alias hbak5 "avadd 5 2.70 1.30 0.40"
- alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"
- alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]"
- alias dhb0 "avadd 0 1.64 0.25 -0.05"
- alias dhb1 "avadd 1 2.01 1.37 0.14"
- alias dhb2 "avadd 2 1.62 1.32 0.40"
- alias dhb3 "avadd 3 2.54 1.90 -0.30"
- alias dhb4 "avadd 4 1.90 1.30 0.00"
- alias dhb5 "avadd 5 1.90 1.30 0.20"
- alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2"
- alias +kill "#kill"
- alias -kill "#+attack"
- alias dodshoot+ "ltfxspeed 2"
- alias dodshoot- "ltfxspeed 0"
- alias doshooton "aim 1;#wait;#+attack"
- alias doshootoff "#-attack; aim 0"
- alias duckshooton "#+duck;aim 1;#wait;#+attack"
- alias duckshootoff "#-duck;#-attack; aim 0"
- alias jumpshooton "#+jump;aim 1;#wait;#+attack"
- alias jumpshootoff "#-jump;#-attack; aim 0"
- alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
- alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
- alias doaimon "aim 1;#+attack"
- alias doaimoff "#-attack;aim 0"
- alias headh1 "hadj_f 1.0;hadj_h 1.0;hadj_r 1.0"
- alias headhitbox "headh1;hitbox 1;avdraw 1;hitboxaim 1"
- // ________________________________________________________
- Active
- deathmatch
- Aimkey
- Aimthrough
- Autoshoot
- NoSpread
- NoRecoil
- Silent
- Smooth
- Smoothtype
- Aimspot
- Prediction
- DrawAimspot
- FOV
- DrawFOV
- MinDistance
- DrawMinDistance
- Style
- Far
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- deagle 1 999
- usp 1 999
- // ________________________________________________________
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- later 5
- clear
- // ________________________________________________________
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst mp5 4
- setburst mp5 5
- setburst mp5 6
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst ak47 5
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst m4a1 5
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst p90 4
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- // ________________________________________________________
- alias rcl_mp5 "recoil 1.2"
- alias rcl_tmp "recoil 0.8"
- alias rcl_p90 "recoil 1.6"
- alias rcl_ump45 "recoil 1.1"
- alias rcl_m249 "recoil 1.85"
- alias rcl_ak47 "recoil 1.73"
- alias rcl_famas "recoil 1.05"
- alias rcl_m4a1 "recoil 1.73"
- alias rcl_galil "recoil 0.85"
- alias rcl_sg550 "recoil 0.9"
- alias rcl_g3sg1 "recoil 2"
- alias rcl_aug "recoil 1.6"
- alias rcl_mac10 "recoil 1.58"
- alias rcl_sg552 "recoil 1.74"
- alias rcl_glock18 "recoil 1"
- alias rcl_usp "recoil 1"
- alias rcl_p228 "recoil 1"
- alias rcl_deagle "recoil 0.2"
- alias rcl_fiveseven "recoil 1"
- alias rcl_elite "recoil 1.2"
- alias rcl_m3 "recoil 0.1"
- alias rcl_xm1014 "recoil 0.7"
- alias rcl_scout "recoil 1"
- alias rcl_awp "recoil 1"
- alias rcl_tactical "recoil 1"
- alias rcl_knife "recoil 0.1"
- alias rcl_hegrenade "recoil 0.1"
- alias rcl_flashbang "recoil 0.1"
- alias rcl_smokegrenade "recoil 0.1"
- alias rcl_c4 "recoil 0.1"
- alias rcl_ ";"
- // ________________________________________________________
- alias d "avclear1;avadd 1 25.66 5.75 1.78"
- alias dk "avclear1;avadd 1 22.66 10.75 -3"
- alias dr "avclear1;avadd 1 25.66 5.75 1.78"
- alias z "avclear2;avadd 0 21.27 7.32 2.019"
- alias zk "avclear2;avadd 0 21.27 10.32 5.01"
- alias zr "avclear2;avadd 0 21.27 7.32 2.019"
- alias inv_ "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
- alias G02 "avclear;avadd 0 25.27 7.32 -1.981;avadd 1 25.5 2.5 -0.98"
- alias inv_p228 "G02;txt pistol"
- alias inv_tmp "G02;txt pistol"
- alias inv_glock18 "G02;txt pistol"
- alias inv_deagle "G02;txt pistol"
- alias inv_mac10 "G02;txt pistol"
- alias inv_fiveseven "G02;txt pistol"
- alias inv_usp "G02;txt pistol"
- alias G04 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
- alias inv_scout "G04;txt Steyr Scout "
- alias inv_awp "G04;txt Awp"
- alias inv_sg550 "G04;txt SG-550"
- alias G06 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
- alias inv_m3 "G06;txt M3"
- alias G09 "avclear;avadd 0 21.27 7.32 2.019;avadd 1 25.66 5.75 1.78"
- alias inv_knife "G09;txt Knife "
- alias inv_g3sg1 "inv_;txt H&K G3/SG-1 "
- alias inv_sg552 "inv_;txt SIG SG-552 Commando "
- alias inv_m4a1 "inv_;txt Colt M4A1 Carbine "
- alias inv_mp5 "inv_;txt H&K MP5 Navy "
- alias inv_ak47 "inv_;txt AK-47 "
- alias inv_galil "inv_;txt IMI Galil "
- alias inv_elite "inv_;txt Dual Beretta 96G "
- alias inv_aug "inv_;txt Steyr Aug "
- alias inv_p90 "inv_;txt FN P90 "
- alias inv_ump45 "inv_;txt H&K UMP45 "
- alias inv_famas "inv_;txt Famas "
- alias inv_c4 "inv_;txt C4 Backpack "
- alias inv_tactical "inv_;txt Ballistic Shield IIIA "
- alias inv_xm1014 "inv_;txt Benneli XM1014 "
- alias inv_m249 "inv_;txt FN M249 Para "
- alias inv_hegrenade "inv_;txt High Explosive Grenade "
- alias inv_smokegrenade "inv_;txt Smoke Gas Grenade "
- alias inv_flashbang "inv_;txt Flash Bang Grenade "
- // ________________________________________________________
- alias +inv "rush 1;r_norefresh 1;+hlset;way_on 1;weapon 0;noall 0;cl_timeout 999999999999999"
- alias -inv "rush 0;r_norefresh 0;-hlset;way_on 0;weapon l;noall 0;cl_timeout 999999999999999"
- // ________________________________________________________
- alias B_p228
- alias B_tmp
- alias B_glock18
- alias B_deagle
- alias B_mac10
- alias B_fiveseven
- alias B_usp
- alias B_scout
- alias B_awp
- alias B_sg550
- alias B_m3
- alias B_knife
- alias B_g3sg1
- alias B_sg552
- alias B_m4a1
- alias B_mp5
- alias B_ak47
- alias B_galil
- alias B_elite
- alias B_aug
- alias B_p90
- alias B_ump45
- alias B_famas
- alias B_c4
- alias B_tactical
- alias B_xm1014
- alias B_m249
- alias B_hegrenade
- alias B_smokegrenade
- alias B_flashbang
- // ________________________________________________________
- wwclconfig_check recoilSw_usp "recoil 0.27"
- wwclconfig_check recoilSw_glock18 "recoil 0.25"
- wwclconfig_check recoilSw_deagle "recoil 0.16"
- wwclconfig_check recoilSw_p228 "recoil 0.37"
- wwclconfig_check recoilSw_elite "recoil 0.39"
- wwclconfig_check recoilSw_fiveseven "recoil 0.42"
- wwclconfig_check recoilSw_xm1014 "recoil 1.8"
- wwclconfig_check recoilSw_m3 "recoil 1.83"
- wwclconfig_check recoilSw_mp5 "recoil 1.6892"
- wwclconfig_check recoilSw_FamaS "recoil 1.32"
- wwclconfig_check recoilSw_tmp "recoil 1.66"
- wwclconfig_check recoilSw_p90 "recoil 1.709"
- wwclconfig_check recoilSw_mac10 "recoil 1.71"
- wwclconfig_check recoilSw_ump45 "recoil 1.72"
- wwclconfig_check recoilSw_ak47 "recoil 1.710201"
- wwclconfig_check recoilSw_sg552 "recoil 1.739"
- wwclconfig_check recoilSw_m4a1 "recoil 1.62"
- wwclconfig_check recoilSw_aug "recoil 1.718"
- wwclconfig_check recoilSw_scout "recoil 1.7"
- wwclconfig_check recoilSw_awp "recoil 1.77"
- wwclconfig_check recoilSw_g3sg1 "recoil 0.018"
- wwclconfig_check recoilSw_sg550 "recoil 0.027"
- wwclconfig_check recoilSw_m249 "recoil 1.82"
- wwclconfig_check recoilSw_knife "recoil 0.282"
- wwclconfig_check recoilSw_flashbang "recoil 1.282"
- wwclconfig_check recoilSw_hegrenade "recoil 1.282"
- wwclconfig_check recoilSw_smokegrenade "recoil 1.282"
- wwclconfig_check recoilSw_c4 "recoil 0.0"
- wwclconfig_check recoilSw_tactical "recoil 0.282"
- wwclconfig_check recoilSw_ "recoil 0.302"
- // ________________________________________________________
- burst_usp "shoot 2;"
- burst_glock18 "shoot 2;"
- burst_deagle "shoot 2;"
- burst_p228 "shoot 2;"
- burst_elite "shoot 2;"
- burst_fiveseven "shoot 2;"
- burst_xm1014 "shoot 2;"
- burst_m3 "shoot 2;"
- burst_mp5 "DavVvBurst2;"
- burst_tmp "DavVvBurst2;"
- burst_p90 "DavVvBurst2;"
- burst_mac10 "DavVvBurst2;"
- burst_ump45 "DavVvBurst2;"
- burst_ak47 "DavVvBurst1;"
- burst_sg552 "DavVvBurst1;"
- burst_m4a1 "DavVvBurst1;"
- burst_galil "DavVvBurst1;"
- burst_famas "DavVvBurst1;"
- burst_aug "DavVvBurst1;"
- burst_scout "shoot 2;"
- burst_awp "shoot 2;"
- burst_g3sg1 "shoot 2;"
- burst_sg550 "shoot 2;"
- burst_m249 "shoot 2;"
- burst_knife "shoot 0;"
- burst_tactical "shoot 2;"
- burst_flashbang "shoot 0"
- burst_hegrenade "shoot 0;"
- burst_smokegrenade "shoot 0;"
- burst_c4 "shoot 0;"
- bind mwheelup "+jump;wait"
- bind mwheeldown "+duck"
- // LimiT .dll AIM REAL
- // ________________________________________________________
- aimbot
- fov
- smooth
- bone
- headshot
- godmode
- antiwallbang
- mindistance
- bhop
- noflash
- // Skill Settings
- 10
- weapon 640 w_ak47
- weapon_s 640 w_ak47
- ammo 640 w_ak47
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- weapon 320 w_ak47
- weapon_s 320 w_ak47
- ammo 320 w_ak47
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- 6
- weapon 320 320hud2
- weapon_s 320 320hud2
- ammo 320 640hud7
- weapon 640 640hud14
- weapon_s 640 640hud15
- ammo 640 640hud7
- 14
- weapon 320 320hud1
- weapon_s 320 320hud1
- ammo 320 640hud7
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- zoom 320 ch_sniper
- zoom_autoaim 320 ch_sniper
- weapon 640 640hud2
- weapon_s 640 640hud5
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- zoom 640 sniper_scope
- zoom_autoaim 640 sniper_scope
- 10
- weapon 320 320hud2
- weapon_s 320 320hud2
- ammo 320 640hud7
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- weapon 640 640hud10
- weapon_s 640 640hud11
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- 10
- weapon 320 640hud17
- weapon_s 320 640hud18
- ammo 320 640hud7
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- weapon 640 640hud17
- weapon_s 640 640hud18
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- 10
- weapon 320 320hud1
- weapon_s 320 320hud1
- ammo 320 320hud2
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- weapon 640 640hud10
- weapon_s 640 640hud11
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- 10
- weapon 320 320hud1
- weapon_s 320 320hud1
- ammo 320 640hud7
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- weapon 640 640hud2
- weapon_s 640 640hud5
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- 10
- weapon 320 320hud1
- weapon_s 320 320hud1
- ammo 320 640hud7
- crosshair 320 crosshairs
- autoaim 320 crosshairs
- weapon 640 640hud1
- weapon_s 640 640hud4
- ammo 640 640hud7
- crosshair 640 crosshairs
- autoaim 640 crosshairs
- // DON'T MESS WITH THIS. SKILL CODES
- // MONSTERS
- // Alien Grunt
- sk_agrunt_health1 "60"
- sk_agrunt_health2 "90"
- sk_agrunt_health3 "120"
- sk_agrunt_dmg_punch1 "10"
- sk_agrunt_dmg_punch2 "20"
- sk_agrunt_dmg_punch3 "20"
- // Apache
- sk_apache_health1 "150"
- sk_apache_health2 "250"
- sk_apache_health3 "400"
- // Barney
- sk_barney_health1 "35"
- sk_barney_health2 "35"
- sk_barney_health3 "35"
- // Bullsquid
- sk_bullsquid_health1 "40"
- sk_bullsquid_health2 "40"
- sk_bullsquid_health3 "120"
- sk_bullsquid_dmg_bite1 "15"
- sk_bullsquid_dmg_bite2 "25"
- sk_bullsquid_dmg_bite3 "25"
- sk_bullsquid_dmg_whip1 "25"
- sk_bullsquid_dmg_whip2 "35"
- sk_bullsquid_dmg_whip3 "35"
- sk_bullsquid_dmg_spit1 "10"
- sk_bullsquid_dmg_spit2 "10"
- sk_bullsquid_dmg_spit3 "15"
- // Big momma
- sk_bigmomma_health_factor1 "1.0"
- sk_bigmomma_health_factor2 "1.5"
- sk_bigmomma_health_factor3 "2"
- sk_bigmomma_dmg_slash1 "50"
- sk_bigmomma_dmg_slash2 "60"
- sk_bigmomma_dmg_slash3 "70"
- sk_bigmomma_dmg_blast1 "100"
- sk_bigmomma_dmg_blast2 "120"
- sk_bigmomma_dmg_blast3 "160"
- sk_bigmomma_radius_blast1 "250"
- sk_bigmomma_radius_blast2 "250"
- sk_bigmomma_radius_blast3 "275"
- // Gargantua
- sk_gargantua_health1 "800"
- sk_gargantua_health2 "800"
- sk_gargantua_health3 "1000"
- sk_gargantua_dmg_slash1 "10"
- sk_gargantua_dmg_slash2 "30"
- sk_gargantua_dmg_slash3 "30"
- sk_gargantua_dmg_fire1 "3"
- sk_gargantua_dmg_fire2 "5"
- sk_gargantua_dmg_fire3 "5"
- sk_gargantua_dmg_stomp1 "50"
- sk_gargantua_dmg_stomp2 "100"
- sk_gargantua_dmg_stomp3 "100"
- // Hassassin
- sk_hassassin_health1 "30"
- sk_hassassin_health2 "50"
- sk_hassassin_health3 "50"
- // Headcrab
- sk_headcrab_health1 "10"
- sk_headcrab_health2 "10"
- sk_headcrab_health3 "20"
- sk_headcrab_dmg_bite1 "5"
- sk_headcrab_dmg_bite2 "10"
- sk_headcrab_dmg_bite3 "10"
- // Hgrunt
- sk_hgrunt_health1 "50"
- sk_hgrunt_health2 "50"
- sk_hgrunt_health3 "80"
- sk_hgrunt_kick1 "5"
- sk_hgrunt_kick2 "10"
- sk_hgrunt_kick3 "10"
- sk_hgrunt_pellets1 "3"
- sk_hgrunt_pellets2 "5"
- sk_hgrunt_pellets3 "6"
- sk_hgrunt_gspeed1 "400"
- sk_hgrunt_gspeed2 "600"
- sk_hgrunt_gspeed3 "800"
- // Houndeye
- sk_houndeye_health1 "20"
- sk_houndeye_health2 "20"
- sk_houndeye_health3 "30"
- sk_houndeye_dmg_blast1 "10"
- sk_houndeye_dmg_blast2 "15"
- sk_houndeye_dmg_blast3 "15"
- // ISlave
- sk_islave_health1 "30"
- sk_islave_health2 "30"
- sk_islave_health3 "60"
- sk_islave_dmg_claw1 "8"
- sk_islave_dmg_claw2 "10"
- sk_islave_dmg_claw3 "10"
- sk_islave_dmg_clawrake1 "25"
- sk_islave_dmg_clawrake2 "25"
- sk_islave_dmg_clawrake3 "25"
- sk_islave_dmg_zap1 "10"
- sk_islave_dmg_zap2 "10"
- sk_islave_dmg_zap3 "15"
- // Icthyosaur
- sk_ichthyosaur_health1 "200"
- sk_ichthyosaur_health2 "200"
- sk_ichthyosaur_health3 "400"
- sk_ichthyosaur_shake1 "20"
- sk_ichthyosaur_shake2 "35"
- sk_ichthyosaur_shake3 "50"
- // Leech
- sk_leech_health1 "2"
- sk_leech_health2 "2"
- sk_leech_health3 "2"
- sk_leech_dmg_bite1 "2"
- sk_leech_dmg_bite2 "2"
- sk_leech_dmg_bite3 "2"
- // Controller
- sk_controller_health1 "60"
- sk_controller_health2 "60"
- sk_controller_health3 "100"
- sk_controller_dmgzap1 "15"
- sk_controller_dmgzap2 "25"
- sk_controller_dmgzap3 "35"
- sk_controller_speedball1 "650"
- sk_controller_speedball2 "800"
- sk_controller_speedball3 "1000"
- sk_controller_dmgball1 "3"
- sk_controller_dmgball2 "4"
- sk_controller_dmgball3 "5"
- // Nihilanth
- sk_nihilanth_health1 "800"
- sk_nihilanth_health2 "800"
- sk_nihilanth_health3 "1000"
- sk_nihilanth_zap1 "30"
- sk_nihilanth_zap2 "30"
- sk_nihilanth_zap3 "50"
- // Scientist
- sk_scientist_health1 "20"
- sk_scientist_health2 "20"
- sk_scientist_health3 "20"
- // Snark
- sk_snark_health1 "2"
- sk_snark_health2 "2"
- sk_snark_health3 "2"
- sk_snark_dmg_bite1 "10"
- sk_snark_dmg_bite2 "10"
- sk_snark_dmg_bite3 "10"
- sk_snark_dmg_pop1 "5"
- sk_snark_dmg_pop2 "5"
- sk_snark_dmg_pop3 "5"
- // Zombie
- sk_zombie_health1 "50"
- sk_zombie_health2 "50"
- sk_zombie_health3 "100"
- sk_zombie_dmg_one_slash1 "10"
- sk_zombie_dmg_one_slash2 "20"
- sk_zombie_dmg_one_slash3 "20"
- sk_zombie_dmg_both_slash1 "25"
- sk_zombie_dmg_both_slash2 "40"
- sk_zombie_dmg_both_slash3 "40"
- //Turret
- sk_turret_health1 "50"
- sk_turret_health2 "50"
- sk_turret_health3 "60"
- // MiniTurret
- sk_miniturret_health1 "40"
- sk_miniturret_health2 "40"
- sk_miniturret_health3 "50"
- // Sentry Turret
- sk_sentry_health1 "40"
- sk_sentry_health2 "40"
- sk_sentry_health3 "50"
- // PLAYER WEAPONS
- // Crowbar whack
- sk_plr_crowbar1 "10"
- sk_plr_crowbar2 "10"
- sk_plr_crowbar3 "10"
- // 9mmhandgun Round
- sk_plr_9mm_bullet1 "8"
- sk_plr_9mm_bullet2 "8"
- sk_plr_9mm_bullet3 "8"
- // 357 Round
- sk_plr_357_bullet1 "40"
- sk_plr_357_bullet2 "40"
- sk_plr_357_bullet3 "40"
- // 9mmAR Round
- sk_plr_9mmAR_bullet1 "5"
- sk_plr_9mmAR_bullet2 "5"
- sk_plr_9mmAR_bullet3 "5"
- // M203 grenade
- sk_plr_9mmAR_grenade1 "100"
- sk_plr_9mmAR_grenade2 "100"
- sk_plr_9mmAR_grenade3 "100"
- // Shotgun buckshot
- sk_plr_buckshot1 "5"
- sk_plr_buckshot2 "5"
- sk_plr_buckshot3 "5"
- // Crossbow
- sk_plr_xbow_bolt_client1 "10"
- sk_plr_xbow_bolt_client2 "10"
- sk_plr_xbow_bolt_client3 "10"
- sk_plr_xbow_bolt_monster1 "50"
- sk_plr_xbow_bolt_monster2 "50"
- sk_plr_xbow_bolt_monster3 "50"
- // RPG
- sk_plr_rpg1 "100"
- sk_plr_rpg2 "100"
- sk_plr_rpg3 "100"
- // Gauss Gun
- sk_plr_gauss1 "20"
- sk_plr_gauss2 "20"
- sk_plr_gauss3 "20"
- // Egon Gun
- sk_plr_egon_narrow1 "6"
- sk_plr_egon_narrow2 "6"
- sk_plr_egon_narrow3 "6"
- sk_plr_egon_wide1 "14"
- sk_plr_egon_wide2 "14"
- sk_plr_egon_wide3 "14"
- // Hand Grendade
- sk_plr_hand_grenade1 "100"
- sk_plr_hand_grenade2 "100"
- sk_plr_hand_grenade3 "100"
- // Satchel Charge
- sk_plr_satchel1 "150"
- sk_plr_satchel2 "150"
- sk_plr_satchel3 "150"
- // Tripmine
- sk_plr_tripmine1 "150"
- sk_plr_tripmine2 "150"
- sk_plr_tripmine3 "150"
- // MONSTER WEAPONS
- sk_12mm_bullet1 "8"
- sk_12mm_bullet2 "10"
- sk_12mm_bullet3 "10"
- sk_9mmAR_bullet1 "3"
- sk_9mmAR_bullet2 "4"
- sk_9mmAR_bullet3 "5"
- sk_9mm_bullet1 "5"
- sk_9mm_bullet2 "5"
- sk_9mm_bullet3 "8"
- // HORNET
- sk_hornet_dmg1 "4"
- sk_hornet_dmg2 "5"
- sk_hornet_dmg3 "8"
- // HEALTH/SUIT CHARGE DISTRIBUTION
- sk_suitcharger1 "75"
- sk_suitcharger2 "50"
- sk_suitcharger3 "35"
- sk_battery1 "15"
- sk_battery2 "15"
- sk_battery3 "10"
- sk_healthcharger1 "50"
- sk_healthcharger2 "40"
- sk_healthcharger3 "25"
- sk_healthkit1 "15"
- sk_healthkit2 "15"
- sk_healthkit3 "10"
- sk_scientist_heal1 "25"
- sk_scientist_heal2 "25"
- sk_scientist_heal3 "25"
- // monster damage adjusters
- sk_monster_head1 "3"
- sk_monster_head2 "3"
- sk_monster_head3 "3"
- sk_monster_chest1 "1"
- sk_monster_chest2 "1"
- sk_monster_chest3 "1"
- sk_monster_stomach1 "1"
- sk_monster_stomach2 "1"
- sk_monster_stomach3 "1"
- sk_monster_arm1 "1"
- sk_monster_arm2 "1"
- sk_monster_arm3 "1"
- sk_monster_leg1 "1"
- sk_monster_leg2 "1"
- sk_monster_leg3 "1"
- // player damage adjusters
- sk_player_head1 "3"
- sk_player_head2 "3"
- sk_player_head3 "3"
- sk_player_chest1 "1"
- sk_player_chest2 "1"
- sk_player_chest3 "1"
- sk_player_stomach1 "1"
- sk_player_stomach2 "1"
- sk_player_stomach3 "1"
- sk_player_arm1 "1"
- sk_player_arm2 "1"
- sk_player_arm3 "1"
- sk_player_leg1 "1"
- sk_player_leg2 "1"
- sk_player_leg3 "1"
- selection 0 180
- bucket1 168 72
- bucket2 188 72
- bucket3 208 72
- bucket4 168 92
- bucket5 188 92
- bucket0 208 92
- dmg_poison 128 0
- dmg_bio 128 0
- dmg_chem 0 0
- dmg_drown 64 0
- dmg_gas 0 0
- dmg_cold 64 0
- dmg_heat 128 0
- dmg_rad 192 0
- dmg_shock 192 0
- number_0 0 0
- number_1 23 0
- number_2 47 0
- number_3 70 0
- number_4 95 0
- number_5 119 0
- number_6 144 0
- number_7 169 0
- number_8 192 0
- number_9 216 0
- divider 240 0
- cross 48 25
- dollar 192 25
- minus 210 25
- plus 223 25
- c4 0 148
- defuser 32 148
- stopwatch 144 72
- smallskull 72 25
- smallc4 84 25
- smallvip 96 25
- buyzone 96 148
- rescue 64 148
- escape 128 148
- vipsafety 160 148
- suit_full 0 25
- suit_empty 24 25
- suithelmet_full 0 124
- suithelmet_empty 24 124
- flash_full 160 25
- flash_empty 112 25
- flash_beam 144 25
- train_back 170 0
- train_stop 170 72
- train_forward1 170 144
- train_forward2 170 0
- train_forward3 170 72
- autoaim_c 96 0
- title_half 0 226
- title_life 0 226
- d_knife 192 0
- d_ak47 192 80
- d_awp 192 128
- d_deagle 224 16
- d_famas 192 144
- d_fiveseven 192 0
- d_flashbang 192 192
- d_g3sg1 192 144
- d_galil 192 160
- d_glock18 192 16
- d_grenade 224 192
- d_m249 192 160
- d_m3 192 48
- d_m4a1 192 96
- d_mp5navy 192 64
- d_p228 224 32
- d_p90 192 176
- d_scout 192 208
- d_sg550 192 48
- d_sg552 192 112
- d_ump45 192 80
- d_usp 192 32
- d_tmp 224 64
- d_xm1014 192 224
- d_skull 224 240
- d_tracktrain 192 240
- d_aug 148 240
- d_mac10 109 240
- d_elite 152 240
- d_headshot 1 240
- item_battery 176 0
- item_healthkit 176 48
- item_longjump 176 96
- radar 0 0
- hostage 0 180
- bombticking1 192 148
- bombticking 224 148
- hostage4a 32 180
- hostage3a 64 180
- hostage2a 96 180
- hostage1a 128 180
- hostage4 0 213
- hostage3 48 213
- hostage2 96 213
- hostage1 144 213
- radaropaque 0 0
- selection 160 220
- bucket1 108 16
- bucket2 108 28
- bucket3 108 40
- bucket4 108 52
- bucket5 108 64
- bucket0 108 76
- dmg_bio 0 0
- dmg_poison 0 0
- dmg_chem 32 0
- dmg_cold 64 0
- dmg_drown 96 0
- dmg_heat 128 0
- dmg_gas 160 0
- dmg_rad 192 0
- dmg_shock 224 0
- number_0 0 0
- number_1 12 0
- number_2 24 0
- number_3 36 0
- number_4 48 0
- number_5 60 0
- number_6 72 0
- number_7 84 0
- number_8 96 0
- number_9 108 0
- divider 120 0
- cross 0 72
- dollar 59 72
- minus 76 72
- plus 91 72
- c4 0 148
- defuser 32 148
- stopwatch 64 88
- smallskull 72 25
- smallc4 84 25
- smallvip 96 25
- buyzone 96 148
- rescue 64 148
- escape 128 148
- vipsafety 160 148
- suit_full 0 88
- suit_empty 16 88
- suithelmet_full 32 88
- suithelmet_empty 48 88
- flash_full 16 72
- flash_empty 34 72
- flash_beam 52 72
- train_back 0 0
- train_stop 48 0
- train_forward1 96 0
- train_forward2 144 0
- train_forward3 192 0
- autoaim_c 96 0
- title_half 0 48
- title_life 128 48
- d_knife 192 0
- d_ak47 192 80
- d_awp 192 128
- d_deagle 224 16
- d_flashbang 192 192
- d_fiveseven 192 0
- d_g3sg1 192 144
- d_glock18 192 16
- d_grenade 224 192
- d_m249 192 160
- d_m3 192 48
- d_m4a1 192 96
- d_mp5navy 192 64
- d_p228 224 32
- d_p90 192 176
- d_scout 192 208
- d_sg550 192 48
- d_sg552 192 112
- d_ump45 192 80
- d_usp 192 32
- d_tmp 224 64
- d_xm1014 192 224
- d_skull 224 240
- d_tracktrain 192 240
- d_aug 148 240
- d_mac10 109 240
- d_elite 52 240
- d_headshot 0 240
- item_battery 48 52
- item_healthkit 68 52
- item_longjump 88 52
- radar 0 0
- alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"
- alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
- alias mdl2 "modelaim 1;mdl first 2;init aim mdl2"
- // randomized aiming
- alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
- alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
- humaim0
- // smooth aiming
- alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
- alias smooth1 "smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
- smooth0
- // xqz2 style
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- // temporary aim thru wall
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- // hlh style
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 0"
- // CSG STYLE//
- alias +csgaim "aim 1;#+attack;aim 0"
- alias -csgaim "#wait;#-attack"
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //Ak
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //AK
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- //CODED BY SpLaXS
- alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
- alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
- //aimk
- alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
- alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
- alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
- alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
- alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
- alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
- alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
- alias p903 "avadd 0 22.84 7.002 3.68"
- alias p904 "avadd 1 26.72 5.03 4.09"
- alias p905 "avadd 2 14.63 6.73 3.89"
- alias p906 "avadd 3 22.84 7.002 3.68"
- alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- //CODED BY SpLaXS
- alias sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
- alias sig-shit "avclear;recoil 1.75;sig-number1"
- //CODED BY SpLaXS
- alias Alpha "avadd 0 19 4.23 2.1"
- alias Beta "avadd 1 24 6.63 2.4"
- alias Gamma "avadd 2 15 6.2 2.2"
- alias Delta "avadd 3 19 4.23 1.8"
- alias Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
- alias CRACK2 "avclear;Epsilon-Setup"
- alias 1 "avadd 0 21 7 2.7"
- alias 2 "avadd 1 27 4 2.3"
- alias 3 "avadd 2 14 7 3.4"
- alias 4 "avadd 3 21 8 2"
- alias BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
- alias Burnlove2 "avclear;1;2;3;4"
- deagy
- alias deagy0 "avadd 0 21.81 7.351 2.28"
- alias deagy1 "avadd 1 26.85 5.36 2.16"
- alias deagy2 "avadd 2 13.90 7.57 2.73"
- alias deagy5 "avadd 3 21.2 8.4 1.8"
- alias deagy3 "recoil 1.67"
- alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
- alias deagle0 "avadd 0 20.82 7.53 2.04"
- alias deagle1 "avadd 1 26.1 4.2 2.49"
- alias deagle2 "avadd 2 15.31 7.52 2.36"
- alias deagle3 "avadd 3 21.2 8.4 1.8"
- alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
- // Deagle
- alias pist1 "avadd 0 20.82 7.53 2.04"
- alias pist2 "avadd 1 26.1 4.2 2.49"
- alias pist3 "avadd 2 15.31 7.52 2.36"
- alias pistsetup "recoil 0.015;pred 0"
- alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
- alias pistolvec "deaglevec"
- //Deagle
- alias cripset "avadd 0 22.4 5.87 1.09"
- alias bloods "avadd 1 26.6 5.7 3.2"
- alias gangsta "avadd 2 9.12 6.12 3.431"
- alias respect "avadd 3 21 8 3.4"
- alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
- alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
- alias deaglevec "setup;setup2"
- //Fam4S CODED BY SpLaXS
- alias o "avadd 0 19.8 8.65 1.79863"
- alias osho "avadd 1 23.9542 1.8265 -.74942"
- alias osho1 "avadd 2 18.72351 8.65 1.67"
- alias HYDro "avadd 3 21.2 8.6 1.68"
- alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
- //sig
- alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
- alias sigvec2 "avclear;sig-numbers2"
- //scout
- alias scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
- alias scoutvec2 "avclear;scout-numbers2"
- //Deagle
- alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
- alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
- //ump
- alias ump-numbers2 "avadd 0 21.044 7.61 2.21;avadd 1 26.00019 5.98 3.304;avadd 2 12.944 7.11 2.31;avadd 3 21.04 7.61 2.21"
- alias umpvec2 "avclear;ump-numbers2"
- alias redall "avclear;vecswitch 0;avadd 0 19.89 9 1.4;avadd 1 25.2 5.9 3;avadd 2 10.3 9 2.0;avadd 3 17.3 7 1.4;recoilswitch 1;txt Era Of The Last Shot v1"
- //Avclears
- alias avclear "avclear0;avclear1;avclear2;avclear3"
- // Vec-Switch Settings
- alias vec_usp "deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-"
- alias vec_glock18 "deaglevec;recoilSw_glock18;txt X(: Glock X(:"
- alias vec_deagle "deagy4;txt New And Inprooved Deagle"
- alias vec_p228 "deaglevec;recoilSw_p228;txt X(: p228 X(:"
- alias vec_elite "deaglevec;recoilSw_elite;txt X(: Elite X(:"
- alias vec_fiveseven "deaglevec;recoilSw_fiveseven;txt X(: FiveSeven X(:"
- alias vec_xm1014 "redall;recoilSw_xm1014;txt X(: Auto Shotty X(:"
- alias vec_m3 "redall;recoilSw_m3;txt X(: Pump Shotty ] -:-"
- alias vec_mp5 "redall;recoilSw_mp5;txt X(: Mp5 X(:"
- alias vec_tmp "redall;recoilSw_tmp;txt X(: TmP X(:"
- alias vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
- alias vec_mac10 "redall;recoilSw_mac10;txt X(: mac10 X(:"
- alias vec_ump45 "redall;recoilSw_ump45;txt X(: ump45 X(:"
- alias vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
- alias vec_sg552 "sig-shit;recoilSw_sg552;txt X(: Sig X(:"
- alias vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
- alias vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
- alias vec_aug "redall;;recoilSw_aug;txt X(: AuG X(:"
- alias vec_m249 "redall;recoilSw_m249;txt X(: PaRa X(:"
- alias vec_scout "redall;;recoilSw_scout;txt X(: Scout headz X(:"
- alias vec_awp "redall;recoilSw_awp;txt X(: Awp X(:"
- alias vec_g3sg1 "redall;recoilSw_g3sg1;txt X(: g3 X(:"
- alias vec_sg550 "redall;recoilSw_sg550;txt X(: sg550X(:"
- alias vec_tactical "redall;recoilSw_tactical;txt X(: Shield X(:"
- alias vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
- alias vec_flashbang "redall;txt Nades Flash NAde"
- alias vec_hegrenade "redall;txt NAdes HE Nades"
- alias vec_smokegrenade "redall;txt Nades SMoke Nades"
- alias vec_c4 "redall:txt C4 PLant bitch"
- alias vec_ "redall;txt Other Gun Negro By HYDro"
- //Recoil Changer
- alias recoilSw_usp "recoil 0.27"
- alias recoilSw_glock18 "recoil 0.25"
- alias recoilSw_deagle "recoil 0.16"
- alias recoilSw_p228 "recoil 0.37"
- alias recoilSw_elite "recoil 0.39"
- alias recoilSw_fiveseven "recoil 0.42"
- alias recoilSw_xm1014 "recoil 1.8"
- alias recoilSw_m3 "recoil 1.83"
- alias recoilSw_mp5 "recoil 1.6892"
- alias recoilSw_FamaS "recoil 1.32"
- alias recoilSw_tmp "recoil 1.66"
- alias recoilSw_p90 "recoil 1.709"
- alias recoilSw_mac10 "recoil 1.71"
- alias recoilSw_ump45 "recoil 1.72"
- alias recoilSw_ak47 "recoil 1.710201"
- alias recoilSw_sg552 "recoil 1.739"
- alias recoilSw_m4a1 "recoil 1.62"
- alias recoilSw_aug "recoil 1.718"
- alias recoilSw_scout "recoil 1.7"
- alias recoilSw_awp "recoil 1.77"
- alias recoilSw_g3sg1 "recoil 0.018"
- alias recoilSw_sg550 "recoil 0.027"
- alias recoilSw_m249 "recoil 1.82"
- alias recoilSw_knife "recoil 0.282"
- alias recoilSw_flashbang "recoil 1.282"
- alias recoilSw_hegrenade "recoil 1.282"
- alias recoilSw_smokegrenade "recoil 1.282"
- alias recoilSw_c4 "recoil 0.0"
- alias recoilSw_tactical "recoil 0.282"
- alias recoilSw_ "recoil 0.302"
- // Ak47 Power
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "
- alias s1 "aircole 1 435.518 -5.94 3.8; "
- alias s2 "aircole 2 525.423 -4.31 5.8; "
- alias s3 "aircole 3 612.533 -0.82 9.99; "
- alias s4 "aircole s0; s1; s2; s3; s4; "
- alias s0
- alias sX "PL_allwep "
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "
- alias back "alias scoleaim_ak47 "
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- // Deagle vec
- alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"
- alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"
- // Ak-47 vec
- alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
- alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
- // Sig vec
- alias sig1 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65"
- alias sigvec "avclear;sig1;recoil 1.7;txt Aiming Vector: Sig"
- // m4a1 vec
- alias colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"
- alias coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"
- // scout vec
- alias scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"
- alias scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"
- // knife vec
- alias knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"
- alias knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"
- // Other vec
- alias other1 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
- alias othervec "avclear;other1;txt Aiming Vector: Other.Defualt"
- // GS Deagle
- alias deagle2
- 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39
- 2.277;avadd 5 22.6 7.3 2.257"
- alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"
- // GS m4a1
- alias colt2
- 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4
- 21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"
- alias GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"
- // GS Ak-47
- alias ak2
- 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4
- 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"
- alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
- // GS Sig
- alias sig2
- 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65;avadd 4 20.7 3.2 2.8;avadd 5
- 21.042 7.221 2.18"
- alias GSsig "avclear;sig2;recoil 1.7;txt Gaitsequence Aiming: Sig"
- // GS Scout
- alias scout2
- 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8;avadd 4 22.9 6.4 2.53;avadd 5
- 21.044 7.42 2.20"
- alias GSscout "avclear;scout2;recoil 1.4;txt Gaitsequence Aiming: Scout"
- // GS knife
- alias knife2
- 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2;avadd 4 23.0222 6.529 2.62;avadd 5
- 23.0222 6.529 2.57"
- alias GSknife "avclear;knife2;recoil 1.5;txt Gaitsequence Aiming: Knife"
- // GS Other
- alias other2 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"
- alias GSother "avclear;other2;txt Gaitsequence Aiming: Other/Defualt"
- // Norecoil+AIM
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- awp 1 3
- awp 2 5
- awp 3 999
- deagle 1 999
- glock18 1 999
- m4a1 1 10
- m4a1 2 20
- m4a1 3 80
- m4a1 4 999
- mp5 1 40
- mp5 2 120
- mp5 3 999
- usp 1 999
- // Norecoil+AIM CODED BY SpLaXS
- ak47 1 10
- ak47 2 20
- ak47 3 50
- ak47 4 999
- aug 1 30
- aug 2 60
- aug 3 110
- aug 4 999
- awp 1 3
- awp 2 5
- awp 3 999
- c4 1 999
- deagle 1 999
- elite 1 15
- elite 2 999
- fiveseven 1 999
- flashbang 1 999
- g3sg1 1 3
- g3sg1 2 5
- g3sg1 3 120
- g3sg1 4 999
- glock18 1 999
- hegrenade 1 999
- knife 1 3
- knife 2 999
- m249 1 45
- m249 2 999
- m3 1 999
- m4a1 1 10
- m4a1 2 20
- m4a1 3 80
- m4a1 4 999
- mac10 1 40
- mac10 2 120
- mac10 3 999
- mp5 1 40
- mp5 2 120
- mp5 3 999
- p228 1 999
- p90 1 20
- p90 2 120
- p90 3 999
- scout 1 3
- scout 2 5
- scout 3 999
- sg550 1 3
- sg550 2 30
- sg550 3 999
- sg552 1 30
- sg552 2 60
- sg552 3 110
- sg552 4 999
- smokegrenade 1 999
- tmp 1 20
- tmp 2 100
- tmp 3 999
- ump45 1 40
- ump45 2 120
- ump45 3 999
- usp 1 999
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 1"
- "alias +csgaim "aim 1;#+attack;aim 1"
- alias -csgaim "#wait;#-attack"
- alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
- alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
- alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"
- "*" "Anti-Recoil Ownage CODED BY SpLaXS"
- {
- }
- "*" ".:: Anti-Recoil Binds"
- {
- "*" "Mouse 1" "bind mouse1 +afire"
- "*" "Mouse 2" "bind mouse2 +afire"
- "*" "Mouse 3" "bind mouse3 +afire"
- "*" "Reset Mouse 1" "bind mouse1 +attack"
- "*" "Reset Mouse 2" "bind mouse2 +attack2"
- "*" "Reset Mouse 3" "unbind mouse3"
- }
- "*" ".:: General Settings"
- {
- "*" "Weak" "cl_pitchspeed 1.0"
- "*" "Medium" "cl_pitchspeed 2.5"
- "*" "Strong" "cl_pitchspeed 3.5"
- }
- "*" ".:: Ownage Settings"
- {
- "*" "Deagle Ownage" "cl_pitchspeed 1.1"
- "*" "MP5 Ownage" "cl_pitchspeed 1.4"
- "*" "P90 Ownage" "cl_pitchspeed 1.9"
- "*" "AK-47 Ownage" "cl_pitchspeed 2.7"
- "*" "M4A1 Ownage" "cl_pitchspeed 2.2"
- "*" "M249 Ownage" "cl_pitchspeed 1.4"
- }
- "*" ".:: Specific Settings"
- {
- "*" "Recoil 1.0" "cl_pitchspeed 1.0"
- "*" "Recoil 1.5" "cl_pitchspeed 1.5"
- "*" "Recoil 2.0" "cl_pitchspeed 2.0"
- "*" "Recoil 2.5" "cl_pitchspeed 2.5"
- "*" "Recoil 3.0" "cl_pitchspeed 3.0"
- "*" "Recoil 3.5" "cl_pitchspeed 3.5"
- "*" "Recoil 4.0" "cl_pitchspeed 4.0"
- "*" "Recoil 4.5" "cl_pitchspeed 4.5"
- "*" "Recoil 5.0" "cl_pitchspeed 5.0"
- "*" "Recoil 5.5" "cl_pitchspeed 5.5"
- "*" "Recoil 6.0" "cl_pitchspeed 6.0"
- }
- "*" ".:: Ownage Weapon Packs"
- {
- "*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
- "*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
- "*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
- "*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
- "*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
- "*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
- }
- //Stop echo//
- alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
- //Quick Knife Alias//
- alias qknif "weapon_knife"
- //Quick Grenade Alias//
- alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
- //Defuse & Cover Alias//
- alias +defuse1 "+use; radio1; menuselect 1;"
- alias -defuse1 "-use; slot10"
- //C4 Bomb Plant & Cover Alias//
- alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
- alias -bomb "-duck; -attack; slot10"
- //Crouch Jump Alias//
- alias "+cjump" "+jump;+duck"
- alias "-cjump" "-jump;-duck"
- //Crosshair Color Toggle//
- alias cross "adjust_crosshair"
- //Reload & Cover Alias//
- alias +reload1
- wait
- alias -reload1 "slot10; wait; wait; slot10"
- //Radar Viewer//
- alias radar "radaroff"
- alias radaroff "drawradar; alias radar radaron"
- alias radaron "hideradar; alias radar radaroff"
- //Netgraph Viewer//
- alias graph "graphon"
- alias graphon "net_graph 3; alias graph graphoff"
- alias graphoff "net_graph 0; alias graph graphon"
- //FPS Viewer//
- alias fps "fpson"
- alias fpson "cl_showfps 1; alias fps fpsoff"
- alias fpsoff "cl_showfps 0; alias fps fpson"
- //Status Report Alias//
- alias +statusrpt "+showscores; cl_showfps 1; timeleft"
- alias -statusrpt "-showscores; cl_showfps 0"
- //HE Grenade Buy & Throw Alias//
- alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
- alias -buythro "slot10; wait; slot10; -attack"
- //Stop Sound//
- alias stpsnd "stopsound"
- //Crouch Toggle Alias//
- alias duck_t "duck_on"
- alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
- alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"
- //Quick Slash Alias//
- alias +qslash "weapon_knife; wait; +attack"
- alias -qslash "-attack; lastinv"
- //Flashbang Warning Script//
- alias +warnflash "warntm; weapon_flashbang; wait; +attack"
- alias -warnflash "-attack"
- alias +cleansnap "cson; clear; wait; wait; wait;"
- alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
- alias cson
- net_graph 3
- alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"
- alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
- alias +qstab "weapon_knife; wait; +attack2"
- alias -qstab "-attack2; wait; lastinv"
- alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
- alias -warnhe "-attack"
- alias +hethro "weapon_hegrenade; wait; wait; +attack"
- alias -hethro " wait; -attack"
- alias +flash "weapon_flashbang; wait; wait; +attack"
- alias -flash " wait; -attack"
- alias w3 "wait; wait; wait"
- alias +zoom "+attack2; w3; w3; -attack2"
- alias -zoom "bind mouse1 +attak"
- alias +attak "+attack; w3; w3; w3"
- alias -attak
- w3
- alias w3 "wait; wait; wait"
- alias +zoomx "+attack2; w3; w3; -attack2"
- alias -zoomx "bind mouse1 +attakx"
- alias +attakx "+attack; w3; w3; w3"
- alias -attakx
- +attack
- alias dfire "dfireon"
- alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
- alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
- alias +fire "+duck; wait; wait; wait; +attack"
- alias -fire "-attack; -duck"
- alias "wd" "clear;echo;echo;echo;echo;echo"
- alias "d1" "developer 1"
- alias "d0" "developer 0"
- alias "hands" "hand_left"
- alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
- alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"
- bind "home" "fps_max 100;rate 12000.000521;cl_rate 9999;cl_latency -61.000977;cl_updaterate 34;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe setings >>;developer 0;play fvox/activated"
- bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe setings >>;developer 0;play fvox/activated"
- cdon 1
- allow 1
- warn 1
- norecoil 2.000000
- plglow 1
- light 1
- plname 1
- plweapon 1
- distance 11
- plbox 1
- aimvec 2
- aimvecparam 2.000000 4000.000000
- wepglow 1
- fullbright 1
- transent 11
- entesp 1
- nosmoke 1
- noflash 1
- wall 1
- autospec 1
- plhbox 11
- plhboxwall 1
- plhboxwire 1
- scope 60
- aimhelp 3
- aimhelpcol 100 255
- bot 1
- botlock 1
- bothbox 11
- botbone 8
- botteam 1
- botfov 100.000000
- botpred 0.000000
- botpredme 0.000000
- fill 1
- plglowamt 50
- plboxsize 200
- plboxwidth 80
- wepglowamt 10
- transentamt 60
- plbone 11
- plnametercol 255 0
- plnamectcol 153 204
- plboxtercol 255 30
- plboxctcol 30 30
- plhboxtercol 255 0
- plhboxctcol 0 0
- plbonetercol 255 0
- plbonectcol 0 0
- aimvectercol 255 0
- aimvecctcol 0 0
- wepglowcol 20 100
- plglowtercol 255 0
- plglowctcol 0 0
- lighttercol 255 0
- lightctcol 0 0
- entespcol 153 255
- allowkey 152
- consolekey 148
- ---"
- // automatic burst settings by bunny771
- // usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
- // flags are:
- // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
- //
- setburst ak47 1
- setburst ak47 2
- setburst ak47 3
- setburst ak47 4
- setburst aug 1
- setburst aug 2
- setburst aug 3
- setburst aug 4
- setburst awp 1
- setburst awp 2
- setburst awp 3
- setburst c4 1
- setburst deagle 1
- setburst elite 1
- setburst elite 2
- setburst fiveseven 1
- setburst flashbang 1
- setburst g3sg1 1
- setburst g3sg1 2
- setburst g3sg1 3
- setburst g3sg1 4
- setburst glock18 1
- setburst hegrenade 1
- setburst knife 1
- setburst knife 2
- setburst m249 1
- setburst m249 2
- setburst m3 1
- setburst m4a1 1
- setburst m4a1 2
- setburst m4a1 3
- setburst m4a1 4
- setburst mac10 1
- setburst mac10 2
- setburst mac10 3
- setburst mp5 1
- setburst mp5 2
- setburst mp5 3
- setburst p228 1
- setburst p90 1
- setburst p90 2
- setburst p90 3
- setburst scout 1
- setburst scout 2
- setburst scout 3
- setburst sg550 1
- setburst sg550 2
- setburst sg550 3
- setburst sg552 1
- setburst sg552 2
- setburst sg552 3
- setburst sg552 4
- setburst smokegrenade 1
- setburst tmp 1
- setburst tmp 2
- setburst tmp 3
- setburst ump45 1
- setburst ump45 2
- setburst ump45 3
- setburst usp 1
- setburst xm1014 1
- alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
- // Tylers Aim Vector 4
- alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
- //2-Shot-Burst-Fire-Head
- //SIR-Aim 2-Shot
- alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
- //sargent: head
- alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
- alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
- //SIR-smoke
- alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
- //gift: shot
- alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
- //gift: money
- alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
- //gift: whore
- alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
- //silentscope
- alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
- // syntax of avadd :
- // first param -> 0=stand, 1=duck
- // second param -> height
- // third param -> forward
- // last param -> right
- alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias HeadBunny "avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***"
- alias HeartBunny "avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***"
- alias StomachBunny "avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***"
- alias TestieBunny "avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***"
- alias Head1 "avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***"
- alias Headaim "avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***"
- alias 100Stomach "avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***"
- alias Head2 "avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***"
- alias HitemUp "avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***"
- alias wild
- alias HitmansAim "avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***"
- alias random "avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***"
- alias C4mSD "avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5"
- alias C4mHEAD1
- alias C4mHEAD2
- alias C4mCHEST
- alias newHead "avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***"
- // randomized aiming
- alias humaim0 "randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
- alias humaim1 "randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
- humaim0
- // smooth aiming
- alias smooth111 "smooth 1111; init 6 smooth1111;alias smooth_t smooth1; txt *** Smooth aiming turned ON ***"
- alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
- smooth0
- // color
- alias color_ogc "color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2"
- alias color_ogc2 "hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55"
- alias color_new "color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2"
- alias color_new2 "hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0"
- alias color_1 "color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC"
- alias color_2 "color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new"
- color_1
- // xqz2 style
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- // temporary aim thru wall
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- // hlh style
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 0"
- // Ping Aiming
- // By Ender
- alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***"
- alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***"
- alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***"
- alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***"
- //CS Aiming
- alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
- alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
- alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
- alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
- alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
- alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
- //Absolution F -medium
- alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
- alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
- //Absolution B -high
- alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
- alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
- //Absolution A -low
- alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
- alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
- //new aiming (zer0)
- alias zbaddass "avadd 0 20 9 4"
- alias zbaddass2 "avadd 1 17 2 4"
- alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
- alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
- alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
- alias zbaddass5
- alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbadda ss5"
- alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
- alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
- alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*"
- //4c1ds
- alias 4c1dh34daim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6"
- alias 4c1dh34daim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8"
- alias 4c1d1337aim "avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt --| 1337 Aim |--"
- //[JAPS]~Stoner4Life~
- alias omfg "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5"
- alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0"
- alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5"
- alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0"
- alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5"
- alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8"
- alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5"
- alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0"
- alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5"
- alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0"
- alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5"
- alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0"
- alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5"
- alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0"
- alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5"
- alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0"
- alias omfghead " omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head"
- //*********************************************
- //****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
- //*********************************************
- alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
- alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
- alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
- alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
- alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
- alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
- alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
- alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***"
- alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***"
- alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***"
- alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***"
- alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***"
- alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***"
- alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
- alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
- alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
- alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
- alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
- alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
- alias UNIT5SET "autoburst 0;burstflags 0"
- alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
- // **********************
- // This sets up rotation :)
- // You can add up to 20 entries here!
- rot_addalias 1 UNI-T6a
- rot_addalias 2 UNI-T6b
- rot_addalias 3 UNI-T6c
- rot_addalias 4 UNI-T6d
- rot_addalias 5 UNI-T6e
- rot_reset
- -StaRtinq
- /Aiming Aliases
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias +
- alias -
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- alias
- //End Of Aiming Aliases
- //Fast AWP
- alias
- alias
- alias
- alias
- //Throwing Armor (Thnx to Diablos for an idea and OGC Staff)
- alias
- alias
- alias
- alias
- //End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0"
- alias
- alias
- alias
- alias
- alias
- alias
- //Awp Aliases
- alias nospread "m_pitch 0;m_forward 0;m_side 0"
- alias norecoil_5 "cl_pitchspeed 10"
- alias norecoil_4 "cl_pitchspeed 7"
- alias norecoil_3 "cl_pitchspeed 5"
- alias norecoil_2 "cl_pitchspeed 3"
- alias norecoil_1 "cl_pitchspeed 1"
- alias norecoil_0 "cl_pitchspeed 999999"
- alias +nxspnr "+spread;w;+attack;w;+nonup"
- alias -nxspnr "-spread;w;-attack;w;-nonup"
- alias +banr "+attack;wait;+lookdown"
- alias -banr "-attack;wait;-lookdown;wait"
- alias +konr "+koraim;wait;+lookdown"
- alias -konr "-koraim;wait;-lookdown;wait"
- alias +shtpwnr "+nxshtpwn;wait;+lookdown"
- alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
- alias +nxnr "+nxaim;wait;+lookdown"
- alias -nxnr "-nxaim;wait;-lookdown;wait"
- alias +nxhnr "+nxhead;wait;+lookdown"
- alias -nxhnr "-nxhead;wait;-lookdown;wait"
- alias +nxsnr "+nxhead2;wait;+lookdown"
- alias -nxsnr "-nxhead2;wait;-lookdown;wait"
- alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
- alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
- //Sniper Blackout Remover
- alias snp "snp1"
- alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
- alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
- alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
- alias sec "sniper_1"
- alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
- alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
- //End Of Blackout Remover
- //Buying Restricted AWP
- alias rawp "buy;ms4;ms6;wait;wait;slot10;wait;wait;slot10 "
- //End Of Buying Restricted Awp
- //Fast AWP
- alias awpfs "fson"
- alias fson "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
- alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast fson"
- alias fsatt "+attack; wait; -attack; fson; slot2; slot1; +attack2; wait; -attack2; fsoff"
- ; w5;slot2;menuselect 0;slot2;slot2;w5;slot2"
- //Sound Ambience Remover
- alias stpsnd "stopsound; room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
- alias saroff "stpsnd;d1;echo Ambience Remover Enabled;d0"
- //End Of Sound Ambience Remover
- //Invisibling
- alias z1 "slot1"
- alias z2 "slot2"
- alias z3 "slot3"
- alias h1 "+attack"
- alias h2 "-attack"
- alias h3 "wait"
- alias invis "z3;h3;h3;h1;h3;h3;h2;h3;h3;h3;z1;h3;h3;h1;h3;h3;h 2;h3;h3;h3;z2;h3;h1;h3;h3;h2"
- //End Of invisibling
- //Demo Recorder
- alias RecDemo "RecOn"
- alias RecOn "record CSDemo1;d1;echo Recording Demo;d0;alias RecDemo RecOff"
- alias RecOff "stop;d1;echo Recording Complete;d0;alias RecDemo RecOn"
- //End of Demo Recorder
- //Jumping Aliases
- alias matrix "+attack;w;-attack;w5;+reload;w10;w;slot5;w5;+jump;w;-jump;w;-jump;w5;slot3;w5;slot2;w5;slot1;-reload;w;-reload;w;-reload"
- alias +jumpduck "+duck;wait;+jump"
- alias -jumpduck "-duck;wait;-jump"
- alias jump_1 "bind space pulo;alias pulo_t pulo_0;d1;echo BunnyHop Enabled;d0;speak fvox/beep"
- alias jump_0 "bind space +jump;alias pulo_t pulo_1;d1;echo BunnyHop Disabled;d0;speak fvox/beep"
- alias pulo "+pulo; wait; -pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;wait;+pulo;wait;-pulo;+pulo;wait;-pulo"
- alias pulo_t "pulo_0"
- alias +pulo "+jump"
- alias -pulo "-jump"
- alias +strjump "+strafe;wait;+jump"
- alias -strjump "-strafe;wait;-jump"
- //End Of Jumping Aliases
- //Money Increaser
- alias moneyinc_t "chooseteam;wait;ms1;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
- alias moneyinc_ct "chooseteam;wait;ms2;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
- alias moneyinc_r "chooseteam;wait;ms5;wait;ms0;wait;ms0;d1;echo Money Increaser Enabled.Please Dont Choose Skin for few rounds.;d0"
- //End Of Money Increaser
- //Aiming Aliases
- alias nonup "+lookdown;w;+lookdown;w;+lookup;w;+lookdown"
- alias -nonup "-lookdown;w;-lookdown;w;-lookup;w;-lookdown"
- alias +spread "-mlook;w;nospread"
- alias -spread "+mlook;w;nospread"
- alias +koraim "+attack;+attack;+attack;-attack;+attack"
- alias -koraim "-attack"
- alias +nxshotsil "+koraim;impulse 100"
- alias -nxshotsil "-koraim;impulse 100"
- alias +nxhead "+setsens;wait;+speed;wait;+moveup;wait;+nxaim "
- alias -nxhead "-setsens;wait;-speed;wait;-moveup;wait;-nxaim"
- alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
- alias -nxhead2 "+mlook;wait;-attack"
- alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
- alias -nxmasta "+mlook;wait;-attack"
- alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
- alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
- alias +setsens "sensitivity 1.0"
- alias -setsens "sensitivity 5.0"
- alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
- alias -nxaim "-attack"
- alias naimac "naim;bind del naimkapa;d1;echo Continius Firing Enabled;d0"
- alias naimkapa "anaim;bind del naimac;d1;echo Continius Firing Disabled;d0"
- alias naim +attack
- alias anaim -attack
- alias bnaimac "bnaim;bind end bnaimkapa;d1;echo Continius Special Attack Enabled;d0"
- alias bnaimkapa "abnaim;bind end bnaimac;d1;echo Continius Special Attack Disabled;d0"
- alias bnaim +attack2
- alias abnaim -attack2
- alias aimon "bind mouse1 +koraim ;bind ins aimoff"
- alias aimoff "bind mouse1 +attack ;bind ins aimon"
- //End Of Aiming Aliases
- //Spawn in enemy base
- alias +nbase_t "chooseteam;ms6;chooseteam;ms1;ms5;wait;chooseteam ;ms6;chooseteamms2;ms5;wait;chooseteam;ms6;chooset eam;ms1;ms5"
- alias -nbase_t "ms5;wait;ms5;wait;ms5;d1;echo Respawned as Terrorist in CT Base;d0"
- alias +nbase_ct "chooseteam;ms6;chooseteam;ms2;ms5;wait;chooseteam ;ms6;chooseteam;ms1;ms5;wait;chooseteam;ms6;choose team;ms2ms5"
- alias -nbase_ct "ms5;wait;ms5;wait;ms5;d1;echo Respawned as CT in Terrorist Base;d0"
- alias nbase_r "chooseteam;ms6;chooseteam;ms5;ms5;wait;chooseteam ;ms6;chooseteam;ms5;ms5;wait;chooseteam;ms6;choose team;ms5;ms5;d1;echo Respawned as Randomized in Randomized Base;d0"
- //End Of Spawn in enemy base
- //End Of Configuration
- //Statsme bug
- alias statsme "statsme_menu root"
- //End Of Others
- //Con Colors Colorized Consoles :p
- alias color_20 "con_color 255+155+50;d1;echo Con-Color Scheme: Default HL;d0"
- alias color_19 "con_color 110+110+333+0;d1;echo Con-Color Scheme: New OGC;d0"
- alias color_18 "con_color 128+255+0;d1;echo Con-Color Scheme: Green 2;d0"
- alias color_17 "con_color 223+240+19;d1;echo Con-Color Scheme: Yellow;d0"
- alias color_16 "con_color 255+255+255;d1;echo Con-Color Scheme: White;d0"
- alias color_15 "con_color 225+215+255;d1;echo Con-Color Scheme: Silver;d0"
- alias color_14 "con_color 32+218+227;d1;echo Con-Color Scheme: Gear Blue;d0"
- alias color_13 "con_color 157+236+70;d1;echo Con-Color Scheme: Peanut Green;d0"
- alias color_12 "con_color 253+53+53;d1;echo Con-Color Scheme: Flame Red;d0"
- alias color_11 "con_color 62+255+51;d1;echo Con-Color Scheme: Gear Green;d0"
- alias color_10 "con_color 155+120+100;d1;echo Con-Color Scheme: Gray;d0"
- alias color_9 "con_color 130+130+255;d1;echo Con-Color Scheme: Ice Blue;d0"
- alias color_8 "con_color 333+150+000;d1;echo Con-Color Scheme: Dark Orange;d0"
- alias color_7 "con_color 321+231+132;d1;echo Con-Color Scheme: Tan;d0"
- alias color_6 "con_color 280+111+369;d1;echo Con-Color Scheme: Light Purple;d0"
- alias color_5 "con_color 179+179+255;d1;echo Con-Color Scheme: NukedX Special;d0"
- alias color_4 "con_color 274+084+198;d1;echo Con-Color Scheme: Pink Red;d0"
- alias color_3 "con_color 222+200+000;d1;echo Con-Color Scheme: Neon Orange;d0"
- alias color_2 "con_color 175+255+45;d1;echo Con-Color Scheme: Hi-Tech Green;d0"
- alias color_1 "con_color 128+255+255;d1;echo Con-Color Scheme: New Sky Blue;d0"
- alias color_0 "con_color 000+255+000;d1;echo Con-Color Scheme: Green;d0"
- //developers
- alias d1 "developer 1"
- alias d0 "developer 0"
- alias dev1 "d1"
- alias dev0 "d0"
- alias echos_1 "developer 1;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
- alias echos_0 "developer 0;alias d1 nop;alias d0 nop;alias b1 nop;alias b0 nop"
- //end of developers
- alias nxd3d "vid_d3d 1;gl_d3dflip 1;gl_polyoffset -0.001"
- alias nxgl "vid_d3d 0;gl_d3dflip 0;gl_polyoffset 0.1"
- // JumP-DucK
- alias +cjump "+jump; +duck"
- alias -cjump "+jump; +duck"
- // Spriteblend
- alias wpnview1 "wpoff"
- alias wpoff "gl_spriteblend 0; alias wpnview1 wpon"
- alias wpon "gl_spriteblend 1; alias wpnview1 wpoff"
- // Weapon-Model
- alias wpn_view "wpnoff"
- alias wpnoff "r_drawviewmodel 0; alias wpn_view wpnon"
- alias wpnon "r_drawviewmodel 1; alias wpn_view wpnoff"
- // Hand-Model
- alias kol "sag"
- alias sag "cl_righthand 0; alias kol sol"
- alias sol "cl_righthand 1; alias kol sag"
- // Walk
- alias "walk1" "developer 1; echo - +walk -; developer 0; +speed; bind shift walk2"
- alias "walk2" "developer 1; echo - walk -; developer 0; -speed; bind shift walk1"
- // Radio Aliases
- alias clmenu "waitlg; waitlg; waitlg"
- alias waitlg "wait; slot10; wait; slot10; wait; slot10"
- alias go "radio2; menuselect 1; clmenu"
- alias afirmatif "radio3; menuselect 1; clmenu"
- alias negatif "radio3; menuselect 8; clmenu"
- alias spotted "radio3; menuselect 2; clmenu"
- // Adding Radio Control
- alias v0 "volume 0.0; alias vc v1; developer 1; echo Volume OFF; developer 0"
- alias v1 "volume 0.25; alias vc v2; developer 1; echo Volume 25%; developer 0"
- alias v2 "volume 0.5; alias vc v3; developer 1; echo Volume 50%; developer 0"
- alias v3 "volume 0.75; alias vc v4; developer 1; echo Volume 75%; developer 0"
- alias v4 "volume 1.0; alias vc v0; developer 1; echo Volume 100%; developer 0"
- alias vc v1
- // Radar Toggler
- alias RadarON "alias Radar RadarOFF; drawradar; developer 1; echo RADAR ON; developer 0"
- alias RadarOFF "alias Radar RadarON; hideradar; developer 1; echo RADAR OFF; developer 0"
- alias Radar RadarOFF
-
- // lines beginning with an '//' are ignored
- // you can use them to comment things
- // List of available commands:
- // set <name> <value> - sets a variable to the given value
- // load <config> - loads another config file
- // alias <name> <commands> - creates an alias for a line of commands
- // key <num> <command> - attaches a command to a key
- // togglemenu - opens / closes the menu
- // closemenu - closes the menu instantly
- // naventer - enters current menu item
- // navleave - leaves current menu item
- // navleft - navigates menu left
- // navright - navigates menu right
- // navup - navigates menu up
- // navdown - navigates menu down
- // disableall - sets all variables to 0
- // List of available key names:
- // A - Z
- // 0 - 9
- // F1 - F12
- // INS, DEL, POS, END, PGND, PGNU
- // NUM0 - NUM9
- // NUM
- // NUMENTER
- // NUMPLUS
- // NUMMINUS
- // NUMDIVIDE
- // NUMMULTIPLY
- // NUMCOMMA
- // MOUSE1 - MOUSE5
- // LEFTARROW, UPARROW, RIGHTARROW, DOWNARROW
- // COMMA, DOT, LINE
- // ESC, BACKSPACE, ENTER, SHIFT, CTRL, SPACE, TAB, CAPSLOCK, ALT
- // aliases
- alias reload "load standard.ini"
- alias togglepanic "closemenu; disableall; alias togglepanic reload"
- alias toggleradar enableradar
- alias enableradar "set rad_Active 1; alias toggleradar disableradar"
- alias disableradar "set rad_Active 0; alias toggleradar enableradar"
- // key events
- key INS toggleaim
- key DEL toggleaim
- key END toggleraim
- key ENTER navaim
- key BACKSPACE navleave
- key ESC navaim
- key LEFTARROW navleft
- key UPARROW navup
- key RIGHTARROW navright
- key DOWNARROW navdown
- // aimkey
- alias +aim "set aim_Active 1; set aim_Autoshoot 1"
- alias -aim "set aim_Active 0; set aim_Autoshoot 0"
- key MOUSE1 +
- // aim
- alias +aim
- alias -aim
- // key MOUSE3 +aim
- // settings
- set aim_Active 11
- set aim_Deathmatch 1111
- set aim_Aimthrough 0
- set aim_HideWpnEvent 1111
- set aim_Autoshoot 111
- set aim_NoSpread 11111
- set aim_NoRecoil 211
- set aim_Silent 1111
- set aim_Smooth 11111
- set aim_Smoothtype 2
- set aim_Aimspot 11
- set aim_Prediction 4
- set aim_DrawAimspot 0
- set aim_FOV 1111
- set aim_DrawFOV 0
- set aim_MinDistance 0
- set aim_DrawMinDistance 1
- set aim_NoTwitching 111111
- set esp_Style 0
- set esp_Visible 0
- set esp_Size 0
- set wh_DrawPlayer 0
- set wh_DrawWeapon 0
- set wh_ColorPlayer 0
- set wh_ColorWeapon 0
- set wh_GlowGrenade 0
- set rad_Active 0
- set rad_Size 300
- set rem_RemoveSmoke 0
- set rem_RemoveFlash 0
- set rem_DrawMessage 0
-
- _cl_autowepswitch "0"
- cl_bob "0"
- cl_bobup "0"
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