Camande Menu bY [Wp]~MarkLon²
THIS is ARE THE BEST F0R EVER BY LimiT TRYYYYYY =DD And ENJOYYY ==D
Spiel: | Counter-Strike |
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Datei(en): | 1 |
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-
- // Command Menu Layout
- //
- //
- //
- // Basic Format:
- // "<Bound Key>" "<Button Text>" "<Command sent to server>"
- //
- //
- //
- //
- // Buttons can also open up submenus, as follows:
- // {
- // "Some More Options",
- // {
- // ...
- // }
- // }
- //
- //
- // Buttons preceded with "CUSTOM" are handled in special ways. They can Bot Only be moved
- // around or deleted.
- //
- //
- // Limitations:
- // Maximum of 40 menus.
- // Maximum of 100 buttons per menu.
- //--------------------------------------------------------
- // Everything below here is editable
- "1" "CURRENT GAME"
- {
- CUSTOM "1" "Show Map Briefing"
- "2" "Change Team" "chooseteam"
- "3" "Show Time Left" "timeleft"
- "4" "Demo"
- {
- "1" "Record" "messagemode record"
- "2" "Stop Recording" "stop"
- "3" "Play" "messagemode viewdemo"
- }
- }
- "2" "ADD QUICK BOT MENU"
- {
- "1" "ADD QUICK BOTS"
- {
- "1" "QUICK BOT ADD" "bot_add; say *** Random Bot Added ***"
- "2" "ADD BOT TO CT" "bot_add_ct; say *** Bot Added Counter_Terrorist ***"
- "3" "ADD BOT Ts" "bot_add_t; say *** Bot Added Terrorist ***"
- }
- }
- "3" "ADD NUMBER OF BOTS UPTO 31"
- {
- "1" "1 Bot" "bot_quota 1; say *** 1 bot Added ***"
- "2" "3 Bots" "bot_quota 3; say *** 3 bots Added ***"
- "3" "5 Bots" "bot_quota 5; say *** 5 bots Added ***"
- "4" "7 Bots" "bot_quota 7; say *** 7 bots Added ***"
- "5" "9 Bots" "bot_quota 9; say *** 9 bots Added ***"
- "6" "11 Bots" "bot_quota 11; say *** 11 bots Added ***"
- "7" "13 Bots" "bot_quota 13; say *** 13 bots Added ***"
- "8" "15 Bots" "bot_quota 15; say *** 15 bots Added ***"
- "9" "19 Bots" "bot_quota 19; say *** 19 bots Added ***"
- "0" "31 Bots" "bot_quota 19; say *** 31 bots Added ***"
- }
- }
- "2" "BOT CONFIG MENU"
- {
- "1" "BOT SKILLS & ROGUE MENU"
- {
- "1" "Rogue Bot Mode On" "bot_allow_rogues 1; say *** Rogue Bot Mode On ***"
- "2" "Rogue Bot Mode Off" "bot_allow_rogues 0; say *** Rogue Bot Mode Off (default) ***"
- "3" "Bots Reset" "messagemode bot_prefix; say *** Bots Reset ***"
- "4" "Easy" "bot_Difficulty 0; say *** Bots Set To Easy (Default) ***"
- "5" "Normal" "bot_Difficulty 1; say *** Bots Set To Normal ***"
- "6" "Hard" "bot_Difficulty 2; say *** Bots Set To Hard ***"
- "7" "Expert" "bot_Difficulty 3; say *** Bots Set To Expert ***"
- }
- }
- "2" "BOT WEAPONS MENU"
- {
- "1" "Bot Knives Only" "exec BotOnlyKnives.cfg"
- "2" "Bot Pistols Only" "exec BotOnlyPistols.cfg"
- "3" "Bot Shotguns Only" "exec BotOnlyShotguns.cfg"
- "4" "Bot SMG Only" "exec BotOnlySMG.cfg"
- "5" "Bot Rifles Only" "exec BotOnlyRifles.cfg"
- "6" "Bot Snipers Only" "exec BotOnlySnipers.cfg"
- "7" "Bot MG Only" "exec BotOnlyMG.cfg"
- "8" "Bot Shields Only" "exec BotOnlyShield.cfg"
- "9" "Bot All Weapons" "exec BotAllWeapons.cfg"
- }
- }
- "2" "GAME SETTINGS"
- {
- "1" "Weapon Hands"
- {
- "1" "Use Right Hand" "cl_righthand 1;say ***Hands: RIGHT***"
- "2" "Use Left Hand" "cl_righthand 0;say ***Hands: LEFT***"
- }
- "2" "Auto Help"
- {
- "1" "On" "setinfo _ah 1;say ***Auto Help: ENABLED***"
- "2" "Off" "setinfo _ah 0;say ***Auto Help: DISABLED***"
- }
- "3" "Buy Menu Type"
- {
- "1" "VGUI" "setinfo _vgui_menus 1;say ***VGUI Menus: ENABLED***"
- "2" "Classic Text" "setinfo _vgui_menus 0;say ***VGUI Menus: DISABLED***"
- }
- "4" "Friendly Fire"
- {
- "1" "On" "mp_friendlyfire 1;say ***Friendly Fire: ENABLED***"
- "2" "Off" "mp_friendlyfire 0;say ***Friendly Fire: DISABLED***"
- }
- "5" "Auto Weapon Switch"
- {
- "1" "On" "setinfo _cl_autowepswitch 1;say ***Auto Weapon Switch: ENABLED***"
- "2" "Off" "setinfo _cl_autowepswitch 0;say ***Auto Weapon Switch: DISABLED***"
- }
- "6" "Spriteblend"
- {
- "1" "On" "gl_spriteblend 1;say ***Spriteblend: ON***"
- "2" "Off" "gl_spriteblend 0;say ***Spriteblend: OFF***"
- }
- "7" "Weather Effects"
- {
- "1" "On" "cl_weather 1;say ***Weather Effects: ENABLED***"
- "2" "Off" "cl_weather 0;say ***Weather Effects: DISABLED***"
- }
- "8" "Center playername ID"
- {
- "1" "On" "hud_centerid 1;say ***Playername in center: YES***"
- "2" "Off" "hud_centerid 0;say ***Playername in center: NO***"
- }
- "5" "Hud Fast Weapon Switch"
- {
- "1" "On" "hud_fastswitch 1; say ***Hud Fast Weapon Switch ON***"
- "2" "Off" "hud_fastswitch 0 say ***Hud Fast Weapon Switch OFF***"
- }
- "9" "Radar"
- {
- "1" "On" "drawradar;say ***Radar: ENABLED***"
- "2" "Off" "hideradar;say ***Radar: DISABLED***"
- }
- "10" "Radar Type"
- {
- "1" "Old" "cl_radartype 0;say ***Radar Type: OLD***"
- "2" "New" "cl_radartype 1;say ***Radar Type: NEW***"
- "11" "Crosshair Size"
- }
- "1" "Large" "cl_crosshair_size large;say ***Crosshair Size: LARGE***"
- "2" "Medium" "cl_crosshair_size medium;say ***Crosshair Size: MEDIUM***"
- "3" "Small" "cl_crosshair_size small;say ***Crosshair Size: SMALL***"
- }
- "12" "Translucenct Crosshair"
- {
- "1" "On" "cl_crosshair_translucent 1;say ***Translucenct Crosshair: ENABLED***"
- "2" "Off" "cl_crosshair_translucent 0;say ***Translucenct Crosshair: DISABLED***"
- }
- "13" "Dynamic Crosshair"
- {
- "1" "On" "cl_dynamiccrosshair 1;say ***Dynamic Crosshair: ENABLED***"
- "2" "Off" "cl_dynamiccrosshair 0;say ***Dynamic Crosshair: DISABLED***"
- }
- "14" "Cycle Colours" "adjust_crosshair;say ***Adjusting Crosshair's Color***"
- }
- }
- }
- "3" "CHANGE MAPS"
- {
- "1" "DE_MAPS"
- {
- "1" "De_Dust" "changelevel de_dust"
- "2" "De_Dust2" "changelevel de_dust2"
- "3" "De_Aztec" "changelevel de_aztec"
- "4" "De_Inferno" "changelevel de_inferno"
- "5" "De_Train" "changelevel de_train"
- "6" "De_cbble" "changelevel de_cbble"
- "7" "De_Prodigy" "changelevel de_prodigy"
- "8" "De_Airstrip" "changelevel de_airstrip"
- }
- "2" "CS_MAPS"
- {
- "1" "Cs_Italy" "changelevel cs_italy"
- "2" "Cs_Office" "changelevel cs_office"
- "3" "Cs_Assault" "change level cs_assault"
- }
- }
- "5" "VOLUME SETTINGS"
- {
- "2" "Volume Settings"
- {
- "1" "Max Volume" "Volume 2;say ***Volume: MAX***"
- "2" "Normal Volume" "volume 1.12;say ***Volume: NORMAL***"
- "3" "Medium Volume" "volume 0.9;say ***Volume: MEDIUM***"
- "4" "Low Volume" "volume 0.35;say ***Volume: LOW***"
- "5" "Muted" "volume 0;say ***Volume: MUTED***"
- }
- }
- "6" "AMXX MENU"
- {
- "1" "Client Commands"
- {
- "1" "Admin List" "say /admin"
- "2" "Thetime" "say thetime"
- "3" "Nextmap" "say nextmap"
- "4" "Timeleft" "say timeleft"
- "5" "Voteban" "say /voteban"
- "6" "Choose Language" "amx_langmenu"
- "7" "Reset Score" "say /resetscore"
- "8" "Reconnect" "reconnect"
- "9" "Status Command" "toggleconsole; status"
- }
- "1" "Team Balance Menu" "amx_teammenu"
- "2" "Slap Menu" "amx_slapmenu"
- "3" "Kick Menu" "amx_kickmenu"
- "4" "Ban Menu" "amx_banmenu"
- "5" "Votemap Menu" "amx_votemapmenu"
- "6" "Map Menu" "amx_mapmenu"
- "7" "Weapon Restrict Menu" "amx_restmenu"
- "8" "Teleport Menu" "amx_teleportmenu"
- "9" "Speech Menu" "amx_speechmenu"
- "10" "Cheaters" "amx_csay red Be careful Mr.Hacker...CHEATERS WILL BE BANNED PERMANENTELY!"
- }
- "7" "PERFOMANCE"
- {
- "1" "Net Graph"
- {
- "1" "Net Graph 1" "net_graph 1;say ***NetGraph Type: 1***"
- "2" "Net Graph 2" "net_graph 2;say ***NetGraph Type: 2***"
- "3" "Net Graph 3" "net_graph 3;say ***NetGraph Type: 3***"
- "6" "Net Graph Position left" "net_graphpos 3;say ***NetGraph Position: LEFT***"
- "7" "Net Graph Position right" "net_graphpos 1;say ***NetGraph Position: RIGHT***"
- "8" "Net Graph Position middle" "net_graphpos 2;say ***NetGraph Position: MIDDLE***"
- "9" "Net Graph Off" "net_graph 0;say ***NetGraph: DISABLED***"
- }
- "2" "Show FPS"
- {
- "1" "On" "cl_showfps 1;say ***FPS Meter: ENABLED***"
- "2" "Off" "cl_showfps 0;say ***FPS Meter: DISABLED***"
- }
- "3" "FPS Booster" "fps_max 101;say ***FPS Booster Loaded***"
- "4" "Set ex_interp"
- {
- "1" "0.01" "ex_interp 0.01"
- "2" "0.1" "ex_interp 0.1"
- "3" "Custom" "messagemode ex_interp"
- }
- "5" "Set Rates"
- {
- "1" "Broadband Rates" "rate 25000;cl_updaterate 40;cl_cmdrate 40"
- "2" "ISDN Rates" "rate 7000;cl_updaterate 25;cl_cmdrate 30"
- "3" "56k Rates" "rate 3500;cl_updaterate 20;cl_cmdrate 30"
- "4" "LAN Rates" "rate 25000;cl_rate 25000;cl_updaterate 101;cl_cmdrate 101"
- }
- "4" "HD"
- {
- "1" "ON" "r_detailtextures 1;say ***HD Turned ON***"
- "2" "OFF" "r_detailtextures 0;say ***HD Turned OFF***"
- }
- }
- // Here are the rest of the buttons and submenus
- // You can change these safely if you want.
- "5" "#Cstrike_TEAM_MESSAGE"
- {
- // Map Specific
- map cs_siege "1"
- {
- "1" "#Cstrike_take_underground" "say_team Take the underground!"
- "2" "#Cstrike_enemy_garage" "say_team Enemy in parking garage!"
- "3" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
- "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
- "5" "#Cstrike_take_upper_route" "say_team Take the upper route!"
- }
- map de_train "1"
- {
- "1" "#Cstrike_rush_trainyard" "say_team Rush the trainyard bomb site!"
- "2" "#Cstrike_rush_enclosed" "say_team Rush the enclosed bomb site!"
- "3" "#Cstrike_flank_them" "say_team Flank them!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_lend_me_blaster" "say_team Lend me your blaster!"
- }
- map de_vertigo "1"
- {
- "1" "#Cstrike_rush_upper_level" "say_team Rush the upper level!"
- "2" "#Cstrike_rush_lower_level" "say_team Rush the lower level!"
- "3" "#Cstrike_flank_them" "say_team Flank them!"
- "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
- "5" "#Cstrike_bomb_site_secure" "say_team Bomb site secure"
- }
- map de_prodigy "1"
- {
- "1" "#Cstrike_rush_to_pipes" "say_team Rush to the pipes bomb site!"
- "2" "#Cstrike_rush_to_lab" "say_team Rush to the lab!"
- "3" "#Cstrike_take_the hallway" "say_team Take the hallway!"
- "4" "#Cstrike_flank_them" "say_team Flank them!"
- "5" "#Cstrike_take_the_apc" "say_team Take the APC route!"
- }
- map de_aztec "1"
- {
- "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
- "2" "#Cstrike_enemy_at_bomb_site" "say_team Narby, enemy at bomb site!"
- "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_take_water_route" "say_team Take the water route!"
- }
- map de_inferno "1"
- {
- "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
- "2" "#Cstrike_enemy_at_bomb_site" "say_team Enemy at bomb site!"
- "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
- "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
- "5" "#Cstrike_take_water_route" "say_team Take the water route!"
- }
- map cs_office "1"
- {
- "1" "#Cstrike_take_back_route" "say_team Take the back route!"
- "2" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
- "3" "#Cstrike_do_it_for_manilov" "say_team Do it for Manilov!"
- "4" "#Cstrike_take_front_route" "say_team Take the front route!"
- "5" "#Cstrike_flank_them" "say_team Flank them!"
- }
- map cs_backalley "1"
- {
- "1" "#Cstrike_flank_them" "say_team Flank them!"
- "2" "#Cstrike_enemy_overhead" "say_team Enemy overhead!"
- "3" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
- "4" "#Cstrike_go_you_blaster" "say_team Go you blaster!"
- "5" "#Cstrike_taking_heavy_fire" "say_team Taking heavy blaster fire!"
- }
- map cs_747 "1"
- {
- "1" "#Cstrike_rush_the_plane'" "say_team Rush the plane!"
- "2" "#Cstrike_meet_in_terminal" "say_team Meet in the terminal"
- "3" "#Cstrike_enemy_outside_plane" "say_team Enemy outside plane!"
- "4" "#Cstrike_enemy_in_cargo" "say_team Enemy in cargo hold!"
- "5" "#Cstrike_flank_them" "say_team Flank them!"
- }
- map as_oilrig "1"
- {
- "1" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
- "2" "#Cstrike_to_the_elevator" "say_team To the elevator!"
- "3" "#Cstrike_vip_spotted" "say_team VIP spotted!"
- "4" "#Cstrike_sniper_spotted" "say_team Sniper spotted! Look out!"
- "5" "#Cstrike_protect_the_vip" "say_team Protect the VIP!"
- }
- map cs_assault "1"
- {
- "1" "#Cstrike_rush_the_building" "say_team Rush the building!"
- "2" "#Cstrike_take_the_vents" "say_team Take the vents!"
- "3" "#Cstrike_enemy_in_vents" "say_team Enemy in vents!"
- "4" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
- "5" "#Cstrike_team_regroup" "say_team Team! Regroup!"
- }
- map de_nuke "1"
- {
- "1" "#Cstrike_go_to_main_hall" "say_team Go to the main hall"
- "2" "#Cstrike_go_to_basement" "say_team Go to basement"
- "3" "#Cstrike_flank_yard" "say_team Flank Yard"
- "4" "#Cstrike_flank_comm_room" "say_team Flank comm-room"
- "5" "#Cstrike_at_entrance_hall" "say_team At the entrance hall"
- }
- map de_cbble "1"
- {
- "1" "#Cstrike_heading_central_hall" "say_team Heading to central hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_sniper_in_tower" "say_team Enemy in sniper tower!"
- "4" "#Cstrike_bomb_target_secure" "say_team Bomb target areas secure"
- "5" "#Cstrike_guard_start_area" "say_team Guard start area"
- }
- map de_dust "1"
- {
- "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
- "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
- "5" "#Cstrike_sniper_at_underpass" "say_team Snipers at underpass"
- }
- map de_dust2 "1"
- {
- "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
- "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
- "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
- "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
- "5" "#Cstrike_heading_to_tunnel" "say_team Heading to tunnel!"
- }
- map cs_italy "1"
- {
- "1" "#Cstrike_meet_at_market" "say_team Meet at the market!"
- "2" "#Cstrike_rush_the_house" "say_team Rush through the house!"
- "3" "#Cstrike_head_to_wine_cellar" "say_team Head for the wine cellar!"
- "4" "#Cstrike_rush_long_passage" "say_team Rush the long passage!"
- "5" "#Cstrike_hostages_rescued" "say_team Hostages being rescued!"
- }
- map cs_estate "1"
- {
- "1" "#Cstrike_go_to_sewer" "say_team Go to the sewer!"
- "2" "#Cstrike_enemy_on_first_story" "say_team Enemy on first story!"
- "3" "#Cstrike_enemy_on_sec_story" "say_team Enemy on second story!"
- "4" "#Cstrike_enemy_in_back" "say_team Enemy in back of house!"
- "5" "#Cstrike_enemy_in_front" "say_team Enemy in front of house!"
- }
- map as_tundra "1"
- {
- "1" "#Cstrike_use_sec_route" "say_team Use the secondary route!"
- "2" "#Cstrike_use_primary_route" "say_team Use the primary route!"
- "3" "#Cstrike_snipers_watch_out" "say_team Snipers! Look out!"
- "4" "#Cstrike_rush_to_apc" "say_team Rush to the APC!"
- "5" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
- }
- map cs_militia "1"
- {
- "1" "#Cstrike_meet_at_garage" "say_team Meet at garage vent!"
- "2" "#Cstrike_meet_front_house" "say_team Meet at front of house!"
- "3" "#Cstrike_meet_backyard" "say_team Meet in backyard!"
- "4" "#Cstrike_enemy_topside" "say_team Enemy is topside!"
- "5" "#Cstrike_enemy_sewers" "say_team Enemy is in sewers!"
- }
- "1" "Hi N00BS" "say Hi N00BS, ready to get owned ?!?! :D"
- "2" "GLHF" "say [H]ave [F]un & [G]ood [L]uck ;-) :P"
- "3" "GG" "say [G]ood [G]ame :D :D GG:D"
- "4" "Cheater" "say OMG FU*KING CHEATER !!FAG GO AWAY BEFORE I BAN YOU ASSH*LE!!"
- "5" "Bye!" "say Bye-Bye n00bs!"
- }
- }
- "6" "ENDROUND!" "bot_kill; say *** EndRound Bots Killed ***"
- }
- "7" "RESTART ROUND" "sv_restart 1"
- }
- "8" "KICK ALL BOTS" "bot_kick; say *** All Bots Kicked ***"
- }
- "0" "EXIT" "slot10"
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