zaME
my personal cfg
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: zaME |
Views: | 2776 |
Downloads: | 291 |
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- echo Config Loaded! (1/2)
- // When you type "//" the game ignores whatever is written after
- // Primary Commands
- con_enable "1" //Enables Console
- //startoptionen: -novid -console -nojoy +cl_forcepreload 1 +mat_queue_mode 2 -tickrate 128 -refresh 240 +exec zaME.cfg -language bananagaming -nod3d9ex1 -threads 8
- // Crosshair Settings (Can also be found on Crashz crosshair map)
- // Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshairalpha "255"
- cl_crosshaircolor "2"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "0.500000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.4"
- cl_crosshairstyle "5"
- cl_crosshairthickness "0.650000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // Viewmodel device
- //viewmodel_presetpos "0"
- //viewmodel_fov "68"
- //viewmodel_offset_x "2.5"
- //viewmodel_offset_y "0"
- //viewmodel_offset_z "-2"
- // Viewmodels
- viewmodel_presetpos 0 //Prevents viewmodels from resetting
- viewmodel_offset_x "1" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // Bob
- cl_bob_lower_amt "0" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // Bindings
- bind "leftarrow" "buy smokegrenade;"
- bind "downarrow" "buy flashbang;"
- bind "rightarrow" "buy hegrenade;"
- bind "uparrow" "buy molotov; buy incgrenade;"
- bind "kp_ins" "buy vest;"
- bind "kp_del" "buy vesthelm;"
- bind "kp_enter" "buy defuser;"
- bind "kp_plus" "buy taser 34;"
- bind "kp_end" "buy p250;"
- bind "kp_downarrow" "buy tec9; buy fiveseven;"
- bind "kp_pgdn" "buy deagle;"
- bind "kp_leftarrow" "buy ak47; buy m4a1;"
- bind "kp_5" "buy galilar; buy famas;"
- bind "kp_rightarrow" "buy awp;"
- bind "kp_home" "buy ump45;"
- bind "kp_uparrow" "buy mp7;"
- bind "kp_pgup" "buy ssg08;"
- bind "kp_minus" "buy decoy;"
- bind "kp_multiply" "buy mac10; buy mp9;"
- bind "v" "+voicerecord" //You can communicate with the V key instead of K
- bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
- bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
- bind "f" "+lookatweapon" //Inspect your weapon with F
- unbind "i" //So you don't accidentally enable hud fade, which is very annoying
- // No Tutorial or Info Messages (FPS BOOST)
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "0" //Removes "Message of the day" page when joining a server
- // Rates (Settings are optimized for best networking experience)
- rate "62500" //Max bytes per second the host can receive data, 786432 max for lan 62500 for 2mbps
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Video
- mat_monitorgamma "2" //Brightness, use this value for best brightness
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
- mat_queue_mode "2" // auto detect multi-core rendering
- r_dynamic "0"
- fps_max_menu "145"
- // Sound
- snd_musicvolume "0.4"
- snd_mixahead "0.05"
- volume "0.4"
- windows_speaker_config "1"
- dsp_enhance_stereo "0"
- snd_legacy_surround "0"
- snd_mute_losefocus "0"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1.0"
- voice_modenable "1"
- voice_scale "0.4"
- voice_threshold "2000"
- snd_ducktovolume "0.55"
- // RECOMMENDED HEADPHONES SETTINGS
- windows_speaker_config "1"
- snd_front_headphone_position "45.0"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- // Net
- fps_max "0" //Setting this to 300 for the general gamers
- net_graph "1" //Shows my network usage data
- net_graphheight "0" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- // Other
- r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- option_duck_method "0"
- option_speed_method "0"
- cl_join_advertise "2" // let your friends join your community server without an invitation
- //Eyes Disabled
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angle.
- r_eyeshift_y "0" // No Eye Movement Y-Angle.
- r_eyeshift_z "0" // No Eye Movement Z-Angle.
- r_eyesize "0" // Smaller Eyes.
- //Tweaks
- // Mouse
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_yaw "0.022" //m_yaw 0.0165 for 16:9. The default value for playing widescreen is at 0.022.
- // Hud Modification (From Patch 1 May)
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "7" //Makes the hud color yellow, for banana style
- cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
- cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95" //Scales hud elements to maximum value
- safezonex "1" //Centers the hud closer to the middle 0.85 stock
- safezoney "1" //Centers the hud closer to the middle 0.85 stock
- echo Config Loaded
- // SCRIPTS BELOW, Not needed if you don't want them
- //BhopScript
- bind "mwheelup" "+jump"
- bind "mwheeldown" "+jump"
- //DropBomb
- bind "c" "use weapon_c4;drop"
- //ShowTeaminfo
- alias "ToggleInfo" "info_on"
- alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
- alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
- bind "J" "ToggleInfo"
- // Show netgraph when checking scoreboard script
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
- // Display Damage with Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- bind "F5" "displaydamage" //Bind F5 to whatever you prefer
- // Jump Throw Script 100% consistent
- //alias "+jumpthrow" "+jump;-attack"
- //alias "-jumpthrow" "-jump"
- //bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairsize 2.4;cl_crosshairdot 0;cl_crosshairgap 0.5000"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don’t change the second line.
- bind "mouse4" "+crosshairsmoke"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // EVERYTHING UNDER THIS LINE NEEDS TO BE TOGETHER OR THE SCRIPTS WILL NOT WORK
- // *********** 3 **********
- //How to pick up a specific grenade (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)
- alias altE1 "use weapon_flashbang"
- alias altE "bind q altE1" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias alt11 "use weapon_smokegrenade"
- alias alt1 bind
- alias alt22 "use weapon_molotov; use weapon_incgrenade"
- alias alt2 bind
- alias alt33 "use weapon_hegrenade"
- alias alt3 bind
- alias alt44 "use weapon_decoy"
- alias alt4 bind
- alias alt55 "buyanddrop"
- alias alt5 bind
- alias alt66 "disablevoice"
- alias alt6 bind v alt66 //CHANGE THE "V" TO YOUR VOICE KEY
- alias defE "bind e +use"
- alias def1 "bind 1 slot1"
- alias def2 "bind 2 slot2"
- alias def3 "bind q lastinv" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
- alias def4 "bind 3 slot3"
- alias def5 "bind g drop"
- alias def6 "bind v +voicerecord //CHANGE THE " " TO YOUR VOICE KEY
- alias +altbinds "alte; alt1; alt2; alt3; alt4; alt5; alt6"
- alias -altbinds "defE; def1; def2; def3; def4; def5; def6"
- bind alt +altbinds
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // *********** 2 **********
- // Buy and drop
- alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
- // This script is combined with the extra hotkeys for grenades.
- // *********** 1 **********
- // Disable in-game voice + no rebinds needed
- alias "disablevoice" "voice_chat"
- alias "voice_chat" "chat_1"
- alias "chat_1" "voice_enable 1; playvol buttonslip1 0.5; alias voice_chat chat_0"
- alias "chat_0" "voice_enable 0; playvol buttonslip2 0.5; alias voice_chat chat_1"
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