sTyL3Tz Config 2021
sTyL3Tz Config 2021
Spiel: | Counter-Strike: Global Offensive |
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Datei(en): | 1 |
Download: | Download now: sTyL3Tz Config 2021 |
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- // Content
- // 1. Main Settings
- // 2. Bindings
- // 3. Crosshair
- // 4. Hud
- // 5. Radar
- // 6. Mouse
- // 7. Viewmodel
- // 8. Bob
- // 9. Network
- // 10. Netgraph
- // 11. FPS & Video
- // 12. Sound
- // 13. Other
- // 14. Scripts
- ////////////////////////// 1. Main Settings
- con_enable "1" //Enables console
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_join_advertise "2" //Let friends join your community servers
- echo Main Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 2. Bindings
- bind "v" "mutevoice"
- bind "TAB" "+scorenet"
- bind "e" "+radar"
- bind "mwheelup" "+jump"
- bind "mwheeldown" "+jump"
- bind "mouse4" "+jumpthrow"
- // How to pick up a specific grenade
- bind "f" "use weapon_flashbang"
- bind "4" "use weapon_hegrenade"
- bind "x" "use weapon_incgrenade; use weapon_molotov"
- bind "c" "use weapon_smokegrenade"
- bind "t" "use weapon_decoy"
- // Weapon Binds
- bind "kp_end" "buy defuser; buy hegrenade; buy smokegrenade; buy flashbang; buy flashbang;"
- bind "kp_downarrow" "buy ak47; buy m4a1; buy vesthelm; buy flashbang; buy smokegrenade; buy flashbang;"
- bind "kp_pgdn" "buy awp; buy vesthelm; buy p250; buy flashbang; buy smokegrenade; buy flashbang;"
- echo Bindings Loaded [X] //Loading confirmation in console
- ////////////////////////// 3. Crosshair
- // CROSSHAIR SETTINGS
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_friendly_warning "1"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "1"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairsize "1"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.000000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- echo Crosshair Loaded [X] //Loading confirmation in console
- ////////////////////////// 4. Hud
- hud_scaling "0.95" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- cl_disablefreezecam "1" //Disables freezecam
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "5" //Makes the hud color yellow (THIS CHANGES THE HUD COLOR)
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
- cl_hud_background_alpha "0.6" //Hidden but still visible black bars, easy on the eyes
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- cl_show_clan_in_death_notice "0" //Tagname will not show in death notices
- cl_teamid_overhead_mode "2" //Always show team behind walls with equipment
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- gameinstructor_enable "0" //Removes in-game instructions
- safezonex "1" //Screen width percentage for the hud
- safezoney "1" //Screen height percentage for the hud
- echo Hud Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 5. Radar (Optimized radar settings)
- cl_teamid_overhead_always 1
- cl_hud_radar_scale "1"
- cl_radar_rotate "1"
- cl_radar_icon_scale_min "0.4"
- cl_radar_always_centered "0"
- cl_radar_scale "0.30"
- cl_radar_square_with_scoreboard "0"
- //Minimum player icon scale
- echo Radar Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 6. Mouse ("Raw Input" & "No Acceleration")
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "0.818933027098955175" //Adjusts your zoom sensitivity to act as your true sensitivity, default value is 1
- echo Mouse Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 7. Viewmodel
- viewmodel_offset_x "2" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- viewmodel_recoil "0" //Disable viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
- echo Viewmodel Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 8. Bob (Less weapon movement)
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
- cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
- echo Bob Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 9. Network (settings are optimized for high speed connection)
- rate "786432" //Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking (increase this value if you can't find any games)
- echo Network Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 10. Netgraph
- net_graph "0" //Disables netgraph by default
- net_graphheight "0" //Changes height
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font larger
- echo Netgraph Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 11. FPS & Video
- fps_max "0" //Max frames per second (0 = uncapped)
- fps_max_menu "0" //Max frames per second in main-menu (0 = uncapped)
- mat_monitorgamma "1.6" //Sets brightness level to highest
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
- echo FPS & Video Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 12. Sound (and music, does not affect overall volume)
- voice_scale "0.4" //Turn down volume of other players to 40% (RECOMMENDED)
- snd_deathcamera_volume "0" //Volume of the death camera music
- snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
- snd_mapobjective_volume "0" //Volume of map objective music
- snd_menumusic_volume "0" //Volume of the main menu music
- snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
- snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
- snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
- snd_mvp_volume "0" //Volume of the MVP music
- snd_roundend_volume "0" //Volume of round end music
- snd_roundstart_volume "0" //Volume of round start music
- snd_tensecondwarning_volume "0.03" //10 Second warning music, enabled on 3% volume to hear if there's time to defuse
- echo Sound Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 13. Other
- func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
- cl_use_opens_buy_menu "0" //Disable button E from opening buy-menu (Useful when picking up weapons in spawn)
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- spec_replay_autostart "0" //Disable "Auto-start Killer Replay" when available
- echo Other Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 14. Scripts
- // Jump Throw Script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- // Increase Decrease Radar Size
- alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
- // Display Damage
- developer "1"
- con_enable "1"
- con_filter_text "Damage Given"
- con_filter_text_out "Player:"
- con_filter_enable "2"
- // Mute Voice
- alias "mutevoice_on" "voice_enable 1; alias mutevoice mutevoice_off; playvol buttonslip1 0.5;ignorerad"
- alias "mutevoice_off" "voice_enable 0; alias mutevoice mutevoice_on; playvol buttonslip2 0.5;ignorerad"
- alias "mutevoice" "mutevoice_off"
- // Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- //Crosshair
- apply_crosshair_code "CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP"
- // Change Color
- alias cycler cyan
- alias "red" "cl_crosshaircolor 0; alias cycler green"
- alias "green" "cl_crosshaircolor 1; alias cycler blue"
- alias "yellow" "cl_crosshaircolor 2; alias cycler purple"
- alias "blue" "cl_crosshaircolor 3; alias cycler yellow"
- alias "cyan" "cl_crosshaircolor 4; alias cycler black"
- alias "pink" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0; alias cycler cyan"
- alias "purple" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 150;cl_crosshaircolor_g 0; alias cycler pink"
- alias "white" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255; alias cycler red"
- alias "black" "cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0; alias cycler white"
- bind f8 cycler
- echo Scripts Loaded [X] //Loading confirmation in console
- //Final part
- host_writeconfig //Store current settings to config.cfg
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