IDr1ss
my csgo cfg ^^
raw input 1
mouse acceleration 0
sens 0.98
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: IDr1ss |
Views: | 2267 |
Downloads: | 291 |
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- //bhop scrip
- alias +bhop "bind "
- alias -bhop "bind "
- "bind "h" "+bhop""
- //ViewModel:
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-1"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //CrossHair:
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "3"
- cl_crosshairalpha "255"
- cl_crosshaircolor "4"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "5.500000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- //Display Damage with Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- bind "f5" "displaydamage"
- // Misc:
- cl_autowepswitch "0"
- cl_autohelp "0"
- cl_showhelp "0"
- cl_lagcompensation "1"
- cl_forcepreload "1"
- cl_disablehtmlmotd "1"
- cl_disablefreezecam "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "120"
- cl_freezecampanel_position_dynamic "0"
- hud_showtargetid "1"
- mm_dedicated_search_maxping "100"
- mm_session_search_ping_limit "100"
- fps_max "0"
- fps_max_menu "0"
- //MAT
- mat_bloomamount_rate "0.05f"
- mat_bumpbasis "0"
- mat_debugalttab "0"
- mat_debug_bloom "0"
- mat_debug_postprocessing_effects "0"
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_leafvis "0"
- mat_loadtextures "1"
- mat_norendering "0"
- mat_show_texture_memory_usage "0"
- mat_softwareskin "0"
- mat_surfaceid "0"
- mat_surfacemat "0"
- mat_yuv "0"
- // fps boost:
- r_ambientfraction "0.1"
- r_avglight "1"
- r_avglightmap "0"
- r_dynamic "0"
- r_eyegloss "0"
- r_lightcache_numambientsamples "162"
- r_lightinterp "0"
- r_lightstyle "-1"
- r_radiosity "4"
- r_skin "0"
- r_updaterefracttexture "0"
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_queue_mode "2"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- // Rates:
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- rate "128000"
- //SND
- snd_mixahead "0.05"
- snd_pitchquality "1"
- //SV
- sv_forcepreload "1"
- sv_maxrate "128000"
- sv_mincmdrate "128"
- sv_minrate "128000"
- sv_minupdaterate "128"
- sv_maxupdaterate "128"
- //SYS
- sys_antialiasing "0"
- sys_refldetail "0"
- //LAST
- soundscape_flush
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