Config by Mjnk
123
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: Config by Mjnk |
Views: | 2262 |
Downloads: | 257 |
Likes: |
-
- // GodMinh Config or CFG
- // Viewmodel
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "63"
- viewmodel_offset_x "1.5"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2?"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- // Crosshair
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshairalpha "200"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // Rate/Fps
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- fps_max "999"
- net_graph 1
- cl_interp "0" // cl_interp_ratio / cl_updaterate = cl_interp.
- cl_interp_all "0" // Disable all interpolate optimizations. When set to "0" the optimisation is run and only the set of entities that need interpolation are considered. When set to "1" (or any non-zero value) the old behaviour is run, where every entity the client knows about is considered for interpolation.
- cl_interp_ratio "1"
- cl_interpolate "1"
- cl_lagcomp_errorcheck "1"
- cl_lagcompensation "1"
- cl_pred_optimize "2"
- cl_smooth "0"
- cl_smoothtime "0.01"
- cl_updaterate "128" // (100=best!) Set to 66 if your FPS dips below 100.
- // Binds
- bind "MWHEELUP" "+jump"
- bind t "toggle cl_righthand 1 0"
- bind "SHIFT" "+speed"
- bind "F3" "buy ak47; buy m4a1; buy smokegrenade; buy flashbang; buy hegrenade; buy incgrenade; buy molotov; buy vesthelm; buy vest; buy defuser;"
- bind "F4" " buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade;"
- bind "F5" " buy vesthelm; buy vest; buy defuser;"
- bind "ins" "buy ak47; buy m4a1;"
- bind "Home" "buy tec9; buy fiveseven;"
- // Others:
- cl_hud_playercount_showcount 1
- r_cleardecals
- cl_autowepswitch 0
- cl_use_opens_buy_menu 0
- +cl_show_team_equipment 1
- // Sounds:
- snd_headphone_pan_exponent 2
- snd_musicvolume 0.5
- snd_deathcamera_volume 0
- snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
- snd_menumusic_volume 0
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 1 // The ten-second warning
- snd_mute_losefocus 0 // This will allow game noise to play even though you've alt-tabbed out
- cl_downloadfilter "nosounds" // Disable downloading of sounds when connecting to a server.
- dsp_enhance_stereo "1" // If set to "1" enhances the stereo effect, making sound richer and more atmospheric for a slight performance hit.
- snd_mixahead "0.05" // Mixes sound ahead to reduce stuttering. Set between "0" and "1," the higher the value the less stuttering and more synchronized sound will be, but performance may be reduced. A value of "0.5" to "0.7" will help reduce stuttering in the game. If you experience no stuttering, lower this value to gain some performance.
- snd_musicvolume "0" // Music volume.
- snd_pitchquality "1"
- voice_enable "1" // (Default=1)
- voice_scale "1" // (Default=1)
- volume "0.4" // Sets the volume.
- dsp_enhance_stereo "1"
- dsp_slow_cpu "0"
- dsp_reload
- // Developer "1"
- developer "1"
- con_filter_enable "2"
- con_filter_text_out "Player"
- con_filter_text "Damage"
Es gibt noch keine Kommentare. Schreibe jetzt den Ersten!