Autoexec
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: Autoexec |
Views: | 1640 |
Downloads: | 248 |
Likes: |
-
- // Mario / minja1337
- // With this autoexec I'm using the following mods
- // Text Color Mod & Improved Radio Mod
- // Content
- // 1. Main Settings
- // 2. Bindings
- // 3. Crosshair
- // 4. Hud
- // 5. Radar
- // 6. Mouse
- // 7. Viewmodel
- // 8. Bob
- // 9. Network
- // 10. Netgraph
- // 11. FPS & Video
- // 12. Sound
- // 13. Other
- // 14. Scripts
- ////////////////////////// 1. Main Settings
- con_enable "1" //Enables console
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_join_advertise "2" //Let friends join your community servers
- echo Main Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 2. Bindings
- bind "MOUSE1" "+attack" //I'm lazy while spectating
- bind "F1" "toggleconsole" //Binds console to the "F1" key
- bind "MOUSE4" "+voicerecord" //Use voice with "MOUSE4"
- bind "r" "+reload; r_cleardecals" //Reloads weapon and also clears decals
- //bind "a" "+moveleft" //Turn left with arrow key
- //bind "d" "+moveright" //Turn right with arrow key
- //bind "w" "+forward" //Move forward with arrow key
- //bind "s" "+back" //Move back with arrow key
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- //bind "mwheelup" "+jump" //For them bhops
- //bind "mwheeldown" "+jump" //For them bhops
- bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
- bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)
- bind "PGUP" "volume 0.37" //Highest volume I play on
- bind "PGDN" "volume 0" //Mute volume
- bind "F9" "ignoremsg" //Toggle messages from enemies, team or both
- bind "F8" "say ❤" //Chat message
- bind "F7" "say ✌(ツ)ว" //Chat message
- bind "F6" "say ( ͡° ͜ʖ ͡°)" //Chat message
- bind "F5"
- unbind "i" //To not accidentally enable hud fade
- bind "4" "slot4" //OK, I need to be able to use the flash when I defuse the bomb so I'm keeping this enabled
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "MOUSE2" "+attack2"
- bind "MOUSE5" "+duck"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "s" "+back"
- bind "t" "+spray_menu"
- bind "u" "messagemode"
- bind "w" "+forward"
- bind "y" "messagemode2"
- bind "-" "give weapon_ak47"
- bind "." "give weapon_awp"
- echo Bindings Loaded [X] //Loading confirmation in console
- ////////////////////////// 3. Crosshair
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.300000"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_friendly_warning "1"
- cl_crosshair_outlinethickness "1.000000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshair_t "0"
- cl_crosshairalpha "250"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "1"
- cl_crosshairgap "-1.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairsize "2.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1.100000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3.000000"
- echo Crosshair Loaded [X] //Loading confirmation in console
- ////////////////////////// 4. Hud
- hud_scaling "0.95" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- cl_disablefreezecam "1" //Disables freezecam
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "7" //Makes the hud color yellow (THIS CHANGES THE HUD COLOR)
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
- cl_hud_background_alpha "0.6" //Hidden but still visible black bars, easy on the eyes
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- cl_show_clan_in_death_notice "0" //Tagname will not show in death notices
- cl_teamid_overhead_mode "2" //Always show team behind walls with equipment
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- gameinstructor_enable "0" //Removes in-game instructions
- safezonex "0.85" //Screen width percentage for the hud
- safezoney "1" //Screen height percentage for the hud
- echo Hud Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 5. Radar (Optimized radar settings)
- cl_teammate_colors_show "1" //Show teammates as separate colors without letter
- cl_hud_radar_scale "1" //Optimized Radar size
- cl_radar_scale "0.4" //Radar map scaled down to fit all maps
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "1" //Minimum player icon scale
- echo Radar Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 6. Mouse ("Raw Input" & "No Acceleration")
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "1" //Adjusts your zoom sensitivity to act as your true sensitivity, default value is 1
- sensitivity "0.85"
- //zoom_sensitivity_ratio_mouse "0.818933027098955175" //Adjusts your zoom sensitivity to act as your true sensitivity, default value is 1
- echo Mouse Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 7. Viewmodel
- viewmodel_fov "68"
- viewmodel_offset_x "2.500000"
- viewmodel_offset_y "0"
- viewmodel_offset_z "-1.500000"
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- echo Viewmodel Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 8. Bob (Less weapon movement)
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.980000"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.250000"
- echo Bob Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 9. Network (settings are optimized for high speed connection)
- rate "786432" //Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- mm_dedicated_search_maxping "55" //Maxping Search in Matchmaking (increase this value if you can't find any games)
- echo Network Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 10. Netgraph
- net_graph "0" //Disables netgraph by default
- net_graphheight "0" //Changes height
- net_graphpos "1" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font larger
- echo Netgraph Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 11. FPS & Video
- fps_max "300" //Max frames per second (300 = capped - had issues with var uncapped)
- fps_max_menu "0" //Max frames per second in main-menu (0 = uncapped)
- mat_monitorgamma "1.6" //Sets brightness level to highest
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
- echo FPS & Video Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 12. Sound (and music, does not affect overall volume)
- voice_scale "0.37" //Turn down volume of other players to 40% (RECOMMENDED)
- snd_deathcamera_volume "0.1" //Volume of the death camera music
- snd_dzmusic_volume "0.1" //Volume of the Danger Zone victory music
- snd_mapobjective_volume "0.03" //Volume of map objective music
- snd_menumusic_volume "0.15" //Volume of the main menu music
- snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
- snd_musicvolume_multiplier_inoverlay "0.05" //Music volume multiplier when Steam Overlay is active
- snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
- snd_mvp_volume "0" //Volume of the MVP music
- snd_roundend_volume "0.1" //Volume of round end music
- snd_roundstart_volume "0.1" //Volume of round start music
- snd_tensecondwarning_volume "0.2" //10 Second warning music, enabled on 3% volume to hear if there's time to defuse
- echo Sound Settings Loaded [X] //Loading confirmation in console
- ////////////////////////// 13. Other
- cl_use_opens_buy_menu "0" //Disable button E from opening buy-menu (Useful when picking up weapons in spawn)
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- spec_replay_autostart "0" //Disable "Auto-start Killer Replay" when available
- echo Other Settings Loaded [X] //Loading confirmation in console
- cl_radial_radio_tab_0_text_1
- cl_radial_radio_tab_0_text_2
- cl_radial_radio_tab_0_text_3 Throw from
- cl_radial_radio_tab_0_text_4
- cl_radial_radio_tab_0_text_5
- cl_radial_radio_tab_0_text_6
- cl_radial_radio_tab_0_text_7 Area Clear
- cl_radial_radio_tab_0_text_8
- ////////////////////////// 14. Scripts
- // Jumpthrow (For Nades)
- alias "+jumpthrow" "+jump; -attack"
- alias "-jumpthrow" "-jump"
- bind "F2" "+jumpthrow" //Bind to jumpthrow
- // Load whatever gamemode you want with the "map" command. Examples: "map de_dust2; competitive" or "map dz_sirocco; dangerzone"
- //alias "casual" "game_type 0; game_mode 0"
- //alias "comp" "game_type 0; game_mode 1"
- //alias "wingman" "game_type 0; game_mode 2"
- //alias "ar" "game_type 1; game_mode 0"
- //alias "demolition" "game_type 1; game_mode 1"
- //alias "dm" "game_type 1; game_mode 2"
- //alias "dz" "game_type 6; game_mode 0"
- //alias "custom" "game_type 3; game_mode 0"
- // Useful shortcuts for popular commands in console
- alias "d" "disconnect"
- alias "q" "quit;exit"
- alias "r" "retry"
- alias "rs" "mp_restartgame 1"
- // Show FPS with scoreboard in the top-left corner (less performance load than netgraph)
- alias "+fps" "+score; cl_showfps 1"
- alias "-fps" "-score; cl_showfps 0"
- // Toggle netgraph
- alias "togglenet" "togglenet_on"
- alias "togglenet_on" "net_graph 1; alias togglenet "
- alias "togglenet_off" "net_graph 0; alias togglenet "
- /////////////////////////////////////////////////////////////////////
- // Advanced Bind Script - by Maxim aka BananaGaming
- //Part 1
- //alias defZ "bind z radio"
- //alias defX "bind x slot12"
- //alias defC "bind c +radialradio"
- //alias defQ "bind q lastinv"
- //alias defE "bind e +use"
- //alias defF "bind f +lookatweapon"
- //alias defG "bind g drop"
- //alias def1 "bind 1 slot1"
- //alias def2 "bind 2 slot2"
- //alias def3 "bind 3 slot3"
- //alias defTAB "bind tab +fps"
- //Part 2
- //alias keyZ "bind z customZ"
- //alias keyX "bind x customX"
- //alias keyC "bind c customC"
- //alias keyQ "bind q customQ"
- //alias keyE "bind e customE"
- //alias keyF "bind f customF"
- //alias keyG "bind g customG"
- //alias key1 "bind 1 custom1"
- //alias key2 "bind 2 custom2"
- //alias key3 "bind 3 custom3"
- //alias keyTAB "bind tab customTAB"
- //Part 3
- //alias customZ "god"
- //alias customX "noclip"
- //alias customC "use weapon_decoy; use weapon_molotov; use weapon_incgrenade"
- //alias customQ "use weapon_flashbang"
- //alias customE "use weapon_hegrenade"
- //alias customF "use weapon_smokegrenade"
- //alias customG "use weapon_c4; drop"
- //alias custom1 "autobuy; r_cleardecals"
- //alias custom2 "buy flashbang; buy smokegrenade; r_cleardecals"
- //alias custom3 "buy flashbang; buy smokegrenade; buy molotov; buy flashbang; buy defuser; r_cleardecals"
- //alias customTAB "togglenet"
- //Part 4
- //alias +keybinds "keyZ; keyX; keyC; keyQ; keyE; keyF; keyG; key1; key2; key3; keyTAB"
- //alias -keybinds "defZ; defX; defC; defQ; defE; defF; defG; def1; def2; def3; defTAB"
- //Part 5 - Bind key to trigger secondary command
- //bind mouse4 +keybinds
- //alias dropc4 "use weapon_c4;drop"
- ////////////////////////////////////////////////////////////////////
- //alias "warmup" "sv_cheats 1; mp_forcecamera 0; mp_solid_teammates 1; mp_limitteams 0; mp_autoteambalance 0; mp_spectators_max 10; mp_roundtime 60; mp_roundtime_defuse 60; mp_roundtime_hostage 60; mp_maxmoney 60000; mp_startmoney 60000; mp_freezetime 0; mp_buytime 9999; mp_buy_anywhere 1; mp_radar_showall 1; sv_infinite_ammo 2; ammo_grenade_limit_total 5; bot_allow_machine_guns 0; bot_allow_shotguns 0; bot_allow_sub_machine_guns 0; bot_kick; mp_warmup_end; mp_restartgame 1"
- echo Scripts Loaded [X] //Loading confirmation in console
- //Final part
- //host_writeconfig //Store current settings to config.cfg
Es gibt noch keine Kommentare. Schreibe jetzt den Ersten!