andre
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: andre |
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- // andre's Config - Updated 26-12-2018
- echo Config Loaded
- // Content
- // 01. Main Settings
- // 02. Others
- // 03. Hud
- // 04. Radar
- // 05. Mouse
- // 06. Viewmodel
- // 07. Bob
- // 08. Rates
- // 09. Net
- // 10. Video
- // 11. Sound
- // 12. Crosshair
- // 13. Bindings
- // 14. Scripts
- // 01. Main Settings
- con_enable "1" //Enables Console
- gameinstructor_enable "0" //Removes in-game instructions
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam
- spec_replay_autostart "0" //Turn off Killer-Replay
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
- // 02. Others
- cl_autobuy "0" //Disables Autobuy
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu
- cl_dm_buyrandomweapons "0" //Disables random weapons on DM
- cl_join_advertise "2" //Let friends join your community servers
- func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
- lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- // 03. Hud (Personal preference)
- hud_scaling "0.9" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "8" //Makes the hud color green like the crosshair
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "0" //Puts player information at the top instead of bottom
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.5" //Hidden but still visible black bars, easy on the eyes
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
- cl_show_clan_in_death_notice "0" //The clan name will not show next to player names in the death notices
- ui_steam_overlay_notification_position "topright" //Notification from Steam
- safezonex "1" //Screen width percentage for the hud
- safezoney "1" //Screen height percentage for the hud
- // 04. Radar (Optimized radar settings)
- cl_teammate_colors_show "1" //Show colors in radar
- cl_hud_radar_scale "1.05" //Radar Size, not too big and not too small
- cl_radar_scale "0.3" //Radar map scale size, 0.3 works on all maps
- cl_radar_rotate "1" //Radar rotates with you
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "0.7" //Players icon scale
- // 05. Mouse ("Raw Input" & "No Acceleration")
- sensitivity "1.8" //Sensivity in game (400dpi)
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- m_customaccel "0" //Custom mouse acceleration disabled, just for precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
- // 06. Viewmodel (Personal preference)
- viewmodel_fov "65" //Viewmodel FOV
- viewmodel_offset_x "1.20" //Changes viewmodel view in X scale
- viewmodel_offset_y "0.80" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-1.30" //Changes viewmodel view in Z scale
- viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
- // 07. Bob (Less movement when you move around with weapons)
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Lowers the crouching animation of the viewmodel
- cl_viewmodel_shift_right_amt "0" //Lowers the crouching animation of the viewmodel
- // 08. Rates (These network settings are optimized for high speed internet)
- rate "500000" //Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Max number of command packets sent to server per second
- cl_interp "0.0" //Your client will automatically change this number for you
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // 09. Net (Netgraph positioning)
- net_graph "1" //Shows my network usage data
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Position of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are split
- net_scale "5" //Makes font smaller
- // 10. Video (Video settings and FPS Boosts)
- fps_max "200" //Max frames per second, setting it to 0 causes long loading times
- fps_max_menu "200" //Max frames per second in main-menu
- mat_powersavingsmode "0" //Disables power saving mode
- mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- // 11. Sound (Optimized sound settings, does not affect your volume, adjust yourself with "volume")
- snd_mixahead "0.05" //Delay of the sound
- snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
- snd_menumusic_volume "0" //Turns off all music, easier to focus
- snd_musicvolume_multiplier_inoverlay 0 //Disable music volume when Steam Overlay is active
- // 12. Crosshair (since 2017-03-10)
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "4"
- cl_crosshairsize "3"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // 13. Bindings
- bind "Z" "slot12"
- bind "X" "radio"
- bind "F" "+lookatweapon"
- bind "Q" "r_cleardecals"
- bind "uparrow" "buy molotov; buy incgrenade;"
- bind "rightarrow" "buy flashbang;"
- bind "leftarrow" "buy smokegrenade;"
- bind "downarrow" "buy hegrenade;"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- bind "SPACE" "+jump"
- bind "MOUSE1" "+changec"
- bind "MOUSE3" "hand"
- bind "MOUSE5" "+voicerecord"
- bind "TAB" "+net"
- bind "F3" "voice"
- bind "F4" "displaydamage"
- bind "F5" "ignoremsg"
- bind "F6" "ignorerad"
- bind "C" "use weapon_c4; drop;"
- bind "" "toggleconsole"
- bind "`" "toggleconsole"
- bind "K" "afk"
- unbind "i"
- unbind "6"
- unbind "7"
- unbind "8"
- unbind "9"
- unbind "0"
- unbind "."
- unbind ","
- unbind "F7"
- unbind "F10"
- unbind "DEL"
- unbind "PAUSE"
- echo Config Loaded
- echo Scripts Loaded
- // 14. Scripts
- // Shortcuts for popular commands in console (nice to use)
- alias "d" "disconnect"
- alias "q" "quit;exit"
- alias "r" "retry"
- // Change crosshair color when shooting
- alias "+changec" "+attack; cl_crosshaircolor 0"
- alias "-changec" "-attack; cl_crosshaircolor 5"
- // Show net graph with scoreboard
- alias "+net" "+score; net_graphheight 0"
- alias "-net" "-score; net_graphheight 9999"
- // Voice Toggle
- alias "voice" "voice_1"
- alias "voice_1" "voice_enable 1; playvol buttons\blip1 0.8; alias togglev voice_0"
- alias "voice_0" "voice_enable 0; playvol buttons\blip2 0.8; alias togglev voice_1"
- // Display Advanced Damage Details
- alias "displaydamage" "displaydamage_on"
- alias "displaydamage_on" "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.8; alias displaydamage displaydamage_off"
- alias "displaydamage_off" "con_filter_enable 0; developer 0; playvol buttons\blip2 0.8; alias displaydamage displaydamage_on"
- // AFK Script
- alias "afk" "afkon"
- alias "afkon" "+right; playvol buttons\blip1 0.8; alias afk afkoff"
- alias "afkoff" "-right; playvol buttons\blip2 0.8; alias afk afkon"
- // Change Hand
- alias "hand" "handright"
- alias "handright" "cl_righthand 1;"
- alias "handleft" "cl_righthand 0;"
- echo Scripts Loaded
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