3lectr0o Config's [Original] + [all important commands]
Here you can find my current used commands.
It includes all important commands e.g. Sound, Viewmodel, keybindings, crosshair and other useful stuff.
Updated: 15.03.2018
Spiel: | Counter-Strike: Global Offensive |
Benutzer: | ![]() |
Datei(en): | 1 |
Download: | Download now: 3lectr0o Config's [Original] + [all important commands] |
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Downloads: | 325 |
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- bind "F6" "buy ak47; buy m4a1; buy m4a1_silencer; buy vesthelm"
- bind "F7" "buy awp; buy vesthelm"
- bind "uparrow" "buy defuser"
- bind "mouse5" "buy flashbang; use weapon_knife; use weapon_flashbang"
- bind "mouse4" "buy smokegrenade; use weapon_knife; use weapon_smokegrenade"
- bind "4" "buy hegrenade; use weapon_knife; use weapon_hegrenade"
- bind "C" "buy incgrenade; buy molotov; use weapon_knife; use weapon_incgrenade;use weapon_molotov"
- bind "home" "say DU WILLST KÄMPFEN?"
- bind "del" "say LOS WIR KÄMPFEN"
- bind e +use
- bind "mwheelup" "+jump"
- bind "mwheeldown" "+jump"
- bind alt +voicerecord
- bind "mouse1" "+attack"
- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_fov "90"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "0.85"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- snd_mix_async "1"
- snd_stream "1"
- // sound
- windows_speaker_config "1"
- snd_front_headphone_position "45.0"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- voice_scale "0.3"
- snd_tensecondwarning_volume 0.1
- snd_menumusic_volume "0"
- snd_roundend_volume "0"
- snd_roundstart_volume "0"
- snd_deathcamera_volume "0"
- snd_mapobjective_volume "0"
- //Display Damage with Switch Script
- //Display Damage with Switch Script!
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonslip1 0.5; alias displaydamage "
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonslip2 0.5; alias displaydamage "
- bind "kp_plus" "displaydamage"
- //Toggleconsole & clear
- toggleconsole
- clear
- toggleconsole
- // sets interpolation values.
- cl_interp "0.0078125"
- cl_interp_ratio "1"
- // ignores dedicated servers with pings above this value.
- mm_dedicated_search_maxping 30
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "786432"
- cl_predict 1
- cl_predictweapons 1
- cl_lagcompensation 1
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "1.0"
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairsize 3.000000;cl_crosshairdot 0;cl_crosshairgap -2"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don't change the second line.
- bind "t" "+crosshairsmoke"
- // crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1.000000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshair_t "0"
- cl_crosshairalpha "170.000000"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-1"
- cl_crosshair_sniper_width 2
- // others
- BindToggle j cl_righthand
- cl_disablehtmlmotd 1
- fps_max 0
- fps_max_menu 300
- cl_forcepreload 1
- net_maxroutable "1200"
- mat_queue_mode -2
- r_dynamic 1
- cl_downloadfilter "nosounds"
- r_drawtracers_firstperson "0"
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angel.
- r_eyeshift_y "0" // No Eye Movement Y-Angel.
- r_eyeshift_z "0" // No Eye Movement Z-Angel.
- r_eyesize "0" // Smaller Eyes.
- cl_teammate_colors_show "2"
- //clears blood, etc.
- //Don't touch this
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttonsweapon_confirm 0.5; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttonsutton2 0.5; alias clutch clutchon"
- clutchoff
- //Bind this to a key (this will turn on & off the clutch)
- bind "q" clutch
- //Clutch audio options.
- //Feel free to edit these how you like.
- alias "clutchsoundon" "snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0.1"
- alias "clutchsoundoff" "snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0.1"
- bind "l" "toggle sensitivity 1 1000"
- bind "shift" "+speed; cl_clearhinthistory; r_cleardecals"
- bind "ctrl" "+duck; cl_clearhinthistory; r_cleardecals"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "n" "+jumpthrow"
- cl_teamid_overhead_mode 2
- cl_showloadout 1
- //spam script
- bind del "Spammer"
- alias Spammer Spammer0 // To use this Script by PCDominator, bind a key to "Spammer"
- alias "Spammer0" "say www.aimware.net; alias Spammer Spammer1"
- alias "Spammer1" "say SAVE 20%; alias Spammer Spammer2"
- alias "Spammer2" "say WITH DISCOUNT CODE: ALPHA; alias Spammer Spammer0"
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