mat_fxaa_edge_threshold_min_C - Insurgency
Trims the algorithm from processing darks. Does not affect PS3 due to being ALU bound. (0.04 - slower and less aliasing in dark
Standardwert: 0
Trims the algorithm from processing darks. Does not affect PS3 due to being ALU bound. (0.04 - slower and less aliasing in dark
Standardwert: 0
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