snajdan CFG

my personally config Date: 04 June 2011

Game:   Counter-Strike: Source
User: snajdan
File(s): 3
Download: Download now: snajdan CFG
Views: 1990
Downloads: 417
Likes: drakzor

autoexec.cfg

  1. clear 
  2. echo "loading...
  3. exec "regnamFPS.cfg
  4. sensitivity "2.25" //800x600 @ 2.25
  5. cl_cloud_settings "0
  6. cl_crosshaircolor "5
  7. cl_crosshaircolor_r "0
  8. cl_crosshaircolor_g "128
  9. cl_crosshaircolor_b "255
  10. //cl_crosshairscale "888" //800x600 
  11. cl_crosshairscale "1000" //1680x1050
  12. cl_crosshairsize "4
  13. cl_crosshairthickness "1
  14. cl_crosshairusealpha "1
  15. cl_crosshairalpha "255
  16. cl_legacy_crosshair_scale "0
  17. cl_legacy_crosshair_recoil "0
  18. net_graph "0
  19. hud_fastswitch "1
  20.   
  21. cl_clanid "1754740
  22. snd_mixahead 0.08 
  23. cl_scoreboard_dead_color_red "88
  24. cl_scoreboard_dead_color_green "88
  25. cl_scoreboard_dead_color_blue "88
  26. fps_max "120
  27. mat_queue_mode -1 
  28. host_thread_mode 0 
  29. cl_ragdoll_physics_enable 0  
  30. cl_nowinpanel 1 
  31. net_graph 0 
  32. cl_showfps 0 
  33. cl_downloadfilter "nosounds
  34. setinfo zb_wantautocashcalling "1
  35.   
  36. unbind "f
  37. bind "MWHEELDOWN" "impulse 100" 
  38. bind "MWHEELUP" "+jump" 
  39. bind "MOUSE4" "use weapon_hegrenade" 
  40. bind "MOUSE5" "impulse 100" 
  41.   
  42.   
  43. bind "F1" "buy usp" 
  44. bind "F2" "buy mp5navy; buy defuser" 
  45. bind "F3" "buy m4a1; buy defuser" 
  46. bind "F4" "buy ak47; buy defuser" 
  47. bind "F5" "buy awp; buy defuser" 
  48. bind "F6" "buy vest; buy defuser" 
  49. bind "," "buy weapon_hegrenade" 
  50. bind "." "buy weapon_flashbang" 
  51. bind "KP_DEL" "buy hegrenade; buy flashbang; buy smokegrenade; buy flashbang; buy defuser; buy kevlar" 
  52.   
  53. bind "x" "use weapon_flashbang" 
  54. bind "c" "use weapon_smokegrenade" 
  55.   
  56. bind "TAB" "+cashscore" 
  57. alias "+cashscore" "+showscores; zb_teamcash; net_graphheight 175; net_graphpos 2" 
  58. alias "-cashscore" "-showscores" 
  59.   
  60.   
  61. bind "q" "lastinv" 
  62. //alias "+switch" "lastinv" 
  63. //alias "-switch" "lastinv" 
  64.   
  65. bind "SPACE" "+specialsecretjump" 
  66. alias "+specialsecretjump" "+jump; +duck" 
  67. alias "-specialsecretjump" "-jump; -duck" 
  68.   
  69.   
  70. bind "F12" "jpeg" 
  71.   
  72. bind "LEFTARROW" "cl_righthand 0" 
  73. bind "UPARROW" "say_team NW" 
  74. bind "DOWNARROW" "say_team DROP" 
  75. bind "RIGHTARROW" "cl_righthand 1" 
  76.   
  77. //MOTIVATION 
  78. bind "KP_END" "say_team REMEMBER --> communication is the key to success! <-- REMEMBER!" 
  79. bind "KP_DOWNARROW" "say_team auf gehts team, aaaaaaaaaaaaaausrasten!" 
  80. bind "KP_PGDN" "say_team fresse halten, KONZENTRIEREN!!!!" 
  81. bind "KP_LEFTARROW" "say_team ns" 
  82. bind "KP_5" "say_team HAHAHA" 
  83. bind "KP_RIGHTARROW" "say_team Good job guys! You STEAMROLLLLEEDDDD those kids!" 
  84. bind "KP_HOME" "say sorry fuer den spray, aber in cs:s kann man das recoil nicht so gut kontrollieren :D" 
  85. bind "KP_UPARROW" "say_team ausrede hier - ausrede da, bla bla bla " 
  86. bind "KP_PGUP" "say_team Dynamic AZK: Ha ha! I saw his teeth in the smoke!" 
  87.   
  88. cl_customsounds "0"; alias cl_customsounds  
  89. dsp_enhance_stereo "1
  90. dsp_slow_cpu "1"; alias dsp_slow_cpu 
  91. dsp_vol_2ch "1"; alias dsp_vol_2ch 
  92. dsp_vol_4ch "0" ; alias dsp_vol_4ch  
  93. dsp_vol_5ch "0"; alias dsp_vol_5ch 
  94. dsp_volume "1"; alias dsp_volume  
  95. snd_profile "0"; alias snd_profile 
  96. snd_mixahead "0.06
  97. snd_async_fullyasync "0"; alias snd_async_fullyasync  
  98. snd_pitchquality "2"; alias snd_pitchquality 
  99. snd_duckerthreshold "0.15"; alias snd_duckerthreshold  
  100. snd_duckerreleasetime "2.5"; alias snd_duckerreleasetime  
  101. snd_duckerattacktime "0.5"; alias snd_duckerattacktime 
  102. snd_ducktovolume "0.55"; alias snd_ducktovolume 
  103. snd_noextraupdate "0"; alias snd_noextraupdate 
  104. snd_musicvolume "0.2"  
  105. snd_legacy_surround "0"; alias snd_digital_surround  
  106. snd_surround_speakers "0
  107. voice_forcemicrecord "1"; alias voice_forcemicrecord 
  108. voice_enable "0"; alias voice_enable 
  109. voice_scale "0"; alias voice_scale  
  110. voice_modenable "0"; alias voice_modenable 
  111. volume "0.30"; 
  112.   
  113. echo "loading...successfully

Expand


config.cfg

  1. unbindall 
  2. bind "TAB" "+cashscore" 
  3. bind "ESCAPE" "cancelselect
  4. bind "SPACE" "+specialsecretjump" 
  5. bind "," "buy weapon_hegrenade" 
  6. bind "-" "buy smokegrenade" 
  7. bind "." "buy weapon_flashbang" 
  8. bind "0" "slot10
  9. bind "1" "slot1
  10. bind "2" "slot2
  11. bind "3" "slot3
  12. bind "4" "slot4
  13. bind "5" "slot5
  14. bind "6" "slot6
  15. bind "7" "slot7
  16. bind "8" "slot8
  17. bind "9" "slot9
  18. bind "`" "toggleconsole
  19. bind "a" "+moveleft
  20. bind "b" "buymenu
  21. bind "c" "use weapon_smokegrenade" 
  22. bind "d" "+moveright
  23. bind "e" "+use
  24. bind "g" "drop" 
  25. bind "h" "+duck
  26. bind "i" "showbriefing" 
  27. bind "j" "demoui
  28. bind "k" "+voicerecord
  29. bind "m" "chooseteam
  30. bind "n" "nightvision" 
  31. bind "o" "buyequip
  32. bind "q" "+switch" 
  33. bind "r" "+reload
  34. bind "s" "+back
  35. bind "t" "impulse 201" 
  36. bind "u" "messagemode2" 
  37. bind "w" "+forward
  38. bind "x" "use weapon_flashbang" 
  39. bind "y" "messagemode" 
  40. bind "z" "radio3
  41. bind "LEFTARROW" "cl_righthand 0" 
  42. bind "RIGHTARROW" "cl_righthand 1" 
  43. bind "CTRL" "+duck
  44. bind "SHIFT" "+speed
  45. bind "F1" "buy weapon_usp" 
  46. bind "F2" "buy weapon_famas; buy weapon_galil" 
  47. bind "F3" "buy weapon_m4a1" 
  48. bind "F4" "buy weapon_ak47" 
  49. bind "F5" "buy weapon_awp" 
  50. bind "F6" "buy kevlar" 
  51. bind "F7" "load quick" 
  52. bind "F9" "name MUESLI MUESLI MJAM MJAM MJAM" 
  53. bind "F10" "name I HAVE THE ALLSPARk" 
  54. bind "F11" "name EuroPAIN $ snajdan" 
  55. bind "F12" "jpeg
  56. bind "PGDN" "incrementvar cl_crosshairscale 1000 3000 100" 
  57. bind "PGUP" "incrementvar cl_crosshairscale 1000 3000 -100" 
  58. bind "KP_LEFTARROW" "say_team ns" 
  59. bind "KP_END" "say_team REMEMBER --> communication is the key to success! <-- REMEMBER!" 
  60. bind "KP_DOWNARROW" "say_team auf gehts team, aaaaaaaaaaaaaausrasten!" 
  61. bind "KP_PGDN" "say_team fresse halten, KONZENTRIEREN!!!!" 
  62. bind "MWHEELDOWN" "+jump
  63. bind "MWHEELUP" "+jump
  64. bind "MOUSE1" "+attack
  65. bind "MOUSE2" "+attack2
  66. bind "MOuse4" "use weapon_hegrenade" 
  67. bind "MOUSE5" "impulse 100" 
  68. bind "pause" "pause
  69. cl_righthand "0
  70. cl_rumblescale "1.0
  71. cl_debugrumble "0
  72. cl_team "default
  73. cl_class "default
  74. cl_detail_max_sway "5
  75. cl_detail_avoid_radius "64
  76. cl_detail_avoid_force "0.4
  77. cl_detail_avoid_recover_speed "0.25
  78. cl_chatfilters "31
  79. cc_linger_time "1.0
  80. cc_predisplay_time "0.25
  81. cc_subtitles "0
  82. cc_lang "" 
  83. crosshair "1
  84. cl_observercrosshair "1
  85. cam_snapto "0
  86. cam_idealyaw "90
  87. cam_idealpitch "0
  88. cam_idealdist "64
  89. c_maxpitch "90
  90. c_minpitch "0
  91. c_maxyaw "135
  92. c_minyaw "-135
  93. c_maxdistance "200
  94. c_mindistance "30
  95. c_orthowidth "100
  96. c_orthoheight "100
  97. joy_name "joystick
  98. joy_forwardthreshold "0.15
  99. joy_sidethreshold "0.15
  100. joy_pitchthreshold "0.15
  101. joy_yawthreshold "0.15
  102. joy_forwardsensitivity "-1
  103. joy_sidesensitivity "1
  104. joy_pitchsensitivity "1
  105. joy_yawsensitivity "-1
  106. joy_response_move "1
  107. joy_response_look "0
  108. joy_lowend "1
  109. joy_lowmap "1
  110. joy_accelscale "0.6
  111. joy_autoaimdampenrange "0
  112. joy_autoaimdampen "0
  113. joy_diagonalpov "0
  114. joy_display_input "0
  115. joy_wingmanwarrior_turnhack "0
  116. cl_upspeed "320
  117. cl_forwardspeed "400
  118. cl_backspeed "400
  119. lookspring "0
  120. lookstrafe "0
  121. joystick "0
  122. m_pitch "0.022000
  123. m_filter "0
  124. sensitivity "1.5
  125. m_side "0.8
  126. m_yaw "0.022000
  127. m_forward "1
  128. m_customaccel "0
  129. m_customaccel_scale "0.04
  130. m_customaccel_max "0
  131. m_customaccel_exponent "0
  132. m_mouseaccel1 "0
  133. m_mouseaccel2 "0
  134. m_mousespeed "1
  135. cl_mouselook "1
  136. cl_idealpitchscale "0.8
  137. net_graph "0
  138. net_scale "5
  139. net_graphpos "2
  140. net_graphsolid "1
  141. voice_modenable "1
  142. hud_fastswitch "1
  143. muzzleflash_light "1
  144. cl_buy_favorite_quiet "0
  145. cl_buy_favorite_nowarn "0
  146. cl_autowepswitch "0
  147. cl_autohelp "1
  148. cl_radartype "0
  149. cl_radaralpha "200
  150. cl_locationalpha "150
  151. cl_crosshaircolor "0
  152. cl_dynamiccrosshair "0
  153. cl_scalecrosshair "1
  154. cl_crosshairscale "1000.000000
  155. cl_crosshairalpha "9999
  156. cl_crosshairusealpha "1
  157. cl_radar_locked "0
  158. overview_preferred_mode "1 ents
  159. overview_preferred_view_size "600
  160. hud_classautokill "1
  161. overview_health "1
  162. overview_names "1
  163. overview_tracks "1
  164. overview_locked "1
  165. overview_alpha "1.0
  166. spec_scoreboard "0
  167. cl_spec_mode "4
  168. commentary_firstrun "0
  169. scene_showfaceto "0
  170. ai_report_task_timings_on_limit "0
  171. ai_think_limit_label "0
  172. npc_height_adjust "1
  173. sv_pvsskipanimation "1
  174. scene_showlook "0
  175. scene_showmoveto "0
  176. commentary "0
  177. xbox_throttlebias "100
  178. xbox_throttlespoof "200
  179. xbox_autothrottle "1
  180. func_break_max_pieces "15
  181. suitvolume "0.25
  182. sv_noclipaccelerate "5
  183. sv_noclipspeed "5
  184. sv_specaccelerate "5
  185. sv_specspeed "3
  186. sv_specnoclip "1
  187. sv_skyname "tides
  188. sv_backspeed "0.6
  189. joy_wingmanwarrior_centerhack "0
  190. joy_axisbutton_threshold "0.3
  191. voice_forcemicrecord "1
  192. voice_enable "1
  193. voice_scale "0.480000
  194. snd_duckerthreshold "0.15
  195. snd_duckerreleasetime "2.5
  196. snd_duckerattacktime "0.5
  197. snd_ducktovolume "0.55
  198. adsp_debug "0
  199. dsp_dist_max "1440.0
  200. dsp_dist_min "0.0
  201. snd_mixahead "0.1
  202. snd_musicvolume "1.0
  203. volume "0.9
  204. snd_pitchquality "1
  205. snd_digital_surround "0
  206. vprof_warningmsec "10
  207. vprof_unaccounted_limit "0.3
  208. vprof_verbose "1
  209. vprof_graphheight "256
  210. vprof_graphwidth "512
  211. texture_budget_background_alpha "128
  212. texture_budget_panel_bottom_of_history_fraction ".25
  213. texture_budget_panel_height "284
  214. texture_budget_panel_width "512
  215. texture_budget_panel_y "450
  216. texture_budget_panel_x "0
  217. budget_panel_height "384
  218. budget_panel_width "512
  219. budget_panel_y "50
  220. budget_panel_x "0
  221. budget_background_alpha "128
  222. budget_bargraph_range_ms "16.6666666667
  223. budget_panel_bottom_of_history_fraction ".25
  224. budget_history_range_ms "66.666666667
  225. budget_history_numsamplesvisible "100
  226. budget_show_history "1
  227. budget_show_averages "0
  228. budget_show_peaks "1
  229. budget_averages_window "30
  230. budget_peaks_window "30
  231. budget_bargraph_background_alpha "128
  232. r_gamma "0.5
  233. sv_forcepreload "0
  234. sv_voiceenable "1
  235. sv_logbans "0
  236. sv_log_onefile "0
  237. sv_logecho "1
  238. sv_logflush "0
  239. sv_logfile "1
  240. sv_logsdir "logs
  241. dsp_enhance_stereo "0
  242. dsp_volume "1.0
  243. dsp_slow_cpu "0
  244. cl_allowupload "1
  245. mp_decals "200
  246. r_drawmodelstatsoverlaymax "1.5
  247. r_drawmodelstatsoverlaymin "0.1
  248. r_ambientfactor "5
  249. r_ambientfraction "0.1
  250. r_ambientmin "0.3
  251. r_ambientboost "1
  252. r_eyesize "0
  253. r_eyeshift_z "0
  254. r_eyeshift_y "0
  255. r_eyeshift_x "0
  256. r_eyemove "1
  257. r_eyegloss "1
  258. skill "1
  259. closecaption "0
  260. con_enable "1
  261. cl_downloadfilter "nosounds
  262. cl_allowdownload "1
  263. cl_forcepreload "0
  264. cl_soundfile "sound/player/jingle.wav
  265. cl_logofile "materials/vgui/logos/Spray_bullseye.vtf
  266. cl_timeout "30
  267. cl_showpluginmessages "1
  268. tv_nochat "0
  269. sv_unlockedchapters "1
  270. cl_updaterate "100
  271. cl_cmdrate "100
  272. bgmvolume "1
  273. password "pcw
  274. name "I HAVE THE ALLSPARk

Expand

regnamFPS.cfg

  1. // _______________ 
  2. // | CL_ | 
  3. //  
  4.   
  5.   
  6. cl_clearhinthistory "1
  7. cl_debugrumble "0
  8. cl_detaildist "0
  9. cl_detailfade "400
  10. cl_drawmonitors "0
  11. cl_ejectbrass "0
  12. cl_forcepreload "1
  13. cl_phys_props_enable "0
  14. cl_phys_props_max "0
  15. cl_playerspraydisable "1
  16. cl_ragdoll_collide "0
  17. cl_ragdoll_physics_enable "0
  18. cl_rumblescale "0
  19. cl_show_splashes "0
  20. cl_showhelp "0
  21. cl_showpluginmessages "0
  22. cl_downloadfilter "nosounds
  23. cl_nowinpanel "1
  24. cl_disablehtmlmotd "1
  25. cl_autohelp "0
  26. cl_hudhint_sound "0
  27. cl_disablefreezecam "1
  28. cl_timeout "9999
  29.   
  30. setinfo zb_wantautocashcalling 1 
  31.   
  32.   
  33. // _______________ 
  34. // | GIBS | 
  35. //  
  36.   
  37. violence_ablood "1"  
  38. violence_agibs "1"  
  39. violence_hblood "1"  
  40. violence_hgibs "1"  
  41.   
  42. // _______________ 
  43. // | MAT | 
  44. //  
  45. mat_antialias "4
  46. mat_alphacoverage "0
  47. mat_autoexposure_max "0
  48. mat_autoexposure_min "0
  49. mat_bloom_scalefactor_scalar "0
  50. mat_bloomscale "0
  51. mat_bufferprimitives "0
  52. mat_bumpmap "0
  53. mat_clipz "1
  54. mat_colorcorrection "0
  55. mat_compressedtextures "1
  56. mat_debugdepthval "0
  57. mat_debugdepthvalmax "0
  58. mat_diffuse "1
  59. mat_disable_bloom "1
  60. mat_disable_fancy_blending "1
  61. mat_disable_lightwarp "1
  62. mat_disable_ps_patch "1
  63. mat_envmapsize "0
  64. mat_envmaptgasize "0
  65. mat_fastspecular "1
  66. mat_filterlightmaps "0
  67. mat_filtertextures "1"  
  68. mat_forcehardwaresync "0
  69. mat_forceaniso "16
  70. mat_forcemanagedtextureintohardware "0
  71. mat_framebuffercopyoverlaysize "0
  72. mat_hdr_level "0
  73. mat_max_worldmesh_vertices "0
  74. mat_maxframelatency "0
  75. mat_mipmaptextures "1
  76. mat_non_hdr_bloom_scalefactor "0
  77. mat_parallaxmap "0
  78. mat_picmip "2
  79. mat_reducefillrate "1
  80. mat_shadowstate "0
  81. mat_software_aa_blur_one_pixel_lines "0
  82. mat_software_aa_strength "0
  83. mat_software_aa_strength_vgui "0
  84. mat_software_aa_tap_offset "0
  85. mat_softwarelighting "0
  86. mat_specular "0
  87. mat_use_compressed_hdr_textures "0
  88. mat_wateroverlaysize "0
  89. mat_debugdepthmode "0
  90. mat_debug_postprocessing_effects "0
  91. mat_reduceparticles "1"  
  92. mat_postprocess_x "0"  
  93. mat_postprocess_y "0
  94. mat_colcorrection_disableentities "0
  95. mat_levelflush "0
  96.   
  97.   
  98.   
  99. // _______________ 
  100. // | MISC | 
  101. //  
  102.   
  103. adsp_debug "0
  104. budget_show_history "0
  105. commentary "0
  106. flex_smooth "0
  107. func_break_max_pieces "0
  108. g_ragdoll_fadespeed "0
  109. g_ragdoll_lvfadespeed "0
  110. gl_clear "0
  111. jpeg_quality "100
  112. lod_TransitionDist "0
  113. mp_decals "50
  114. muzzleflash_light "0
  115. overview_mode "1
  116. prop_active_gib_limit "0
  117. props_break_max_pieces "0
  118. showhitlocation "1
  119. sv_forcepreload "1
  120.   
  121.   
  122. // _______________ 
  123. // | NET | 
  124. //  
  125.   
  126.   
  127. rate "100000
  128. cl_cmdrate "66
  129. cl_updaterate "66
  130. cl_interp_ratio "1
  131. cl_interp "0.020
  132. cl_lagcompensation "1
  133. cl_pred_optimize "2
  134. cl_predict "1
  135. cl_predictweapons "1
  136. cl_smooth "0
  137. cl_smoothtime "0
  138. cl_wpn_sway_interp "0
  139.   
  140.   
  141. // _______________ 
  142. // | R_ | 
  143. //  
  144.   
  145. r_3dsky "1
  146. r_PhysPropStaticLighting "0
  147. r_ambientboost "0
  148. r_ambientfactor "0
  149. r_ambientmin "0
  150. r_bloomtintb "0
  151. r_bloomtintexponent "0
  152. r_bloomtintg "0
  153. r_bloomtintr "0
  154. r_cheapwaterend "1
  155. r_cheapwaterstart "1
  156. r_decal_cullsize "15
  157. r_decals "50
  158. r_decalstaticprops "0
  159. r_dopixelvisibility "0
  160. r_drawbatchdecals "0
  161. r_drawdetailprops "0
  162. r_drawflecks "0
  163. r_drawmodeldecals "0
  164. r_dynamic "0
  165. r_eyes "0
  166. r_fastzreject "1
  167. r_flex "0
  168. r_ForceWaterLeaf "0
  169. r_hunkalloclightmaps "0
  170. r_lightaverage "0
  171. r_lightcache_zbuffercache "0
  172. r_maxdlights "0
  173. r_maxmodeldecal "0
  174. r_maxnewsamples "0
  175. r_maxsampledist "0
  176. r_minnewsamples "0
  177. r_occlusion "1
  178. r_propsmaxdist "0
  179. r_renderoverlayfragment "0
  180. r_ropetranslucent "0
  181. r_rootlod "2
  182. r_spray_lifetime "0
  183. r_staticprop_lod "3
  184. r_teeth "0
  185. r_worldlights "0
  186. r_pixelfog "0
  187. r_eyegloss "0
  188. r_eyemove "0
  189. r_eyeshift_x "0
  190. r_eyeshift_y "0
  191. r_eyeshift_z "0
  192. r_eyesize "0
  193. r_DrawSpecificStaticProp "0
  194. r_visualizeproplightcaching "1
  195. r_WaterDrawReflection "0
  196. r_WaterDrawRefraction "1
  197.   
  198.   
  199. // _______________ 
  200. // | ROPES | 
  201. //  
  202.   
  203. rope_averagelight "0
  204. rope_collide "0
  205. rope_smooth "0
  206. rope_smooth_enlarge "0
  207. rope_subdiv "0
  208. rope_wind_dist "0
  209. rope_rendersolid "0
  210. rope_smooth_maxalpha "0
  211. rope_smooth_maxalphawidth "0
  212. rope_smooth_minalpha "0
  213. rope_smooth_minwidth "0
  214.   
  215. // _______________ 
  216. // | SENS | 
  217. //  
  218.   
  219. m_customaccel "0
  220. m_customaccel_exponent "1
  221. m_customaccel_max "0
  222. m_customaccel_scale "0.04
  223. m_filter "0
  224. m_mouseaccel1 "0
  225. m_mouseaccel2 "0
  226. m_pitch "0.022
  227. m_yaw "0.022
  228. m_rawinput "1
  229.   
  230. // _______________ 
  231. // | SOUND | 
  232. //  
  233.   
  234. dsp_enhance_stereo "0
  235. dsp_slow_cpu "1
  236. dsp_spatial "40
  237. dsp_speaker "50
  238. dsp_volume "1
  239. dsp_water "14
  240. soundscape_flush "1
  241. snd_mixahead "0.06
  242.   
  243. // ______________ 
  244. // | CUSTOM | 
  245. //  
  246.   
  247. fps_max "101
  248. cl_ragdoll_physics_enable "0

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